/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Labs Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.6 import Qt.labs.templates 1.0 as T import Qt.labs.controls.universal 1.0 T.Dial { id: control implicitWidth: 100 implicitHeight: 100 //! [background] background: Rectangle { x: control.width / 2 - width / 2 y: control.height / 2 - height / 2 width: Math.max(64, Math.min(control.width, control.height)) height: width radius: width / 2 color: "transparent" border.color: !control.enabled ? control.Universal.baseLowColor : control.Universal.baseMediumColor border.width: 2 } //! [background] //! [handle] handle: Rectangle { implicitWidth: 20 implicitHeight: 20 x: background.x + background.width / 2 - handle.width / 2 y: background.y + background.height / 2 - handle.height / 2 radius: width / 2 color: !control.enabled ? control.Universal.baseLowColor : control.pressed ? control.Universal.baseMediumColor : control.Universal.baseMediumHighColor transform: [ Translate { y: -background.height * 0.4 + handle.height / 2 }, Rotation { angle: control.angle origin.x: handle.width / 2 origin.y: handle.height / 2 } ] } //! [handle] }