/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickuniversalprogressbar_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE static const int PhaseCount = 4; static const int EllipseCount = 5; static const int Interval = 167; static const int TotalDuration = 3917; static const int VisibleDuration = 3000; static const qreal EllipseDiameter = 4; static const qreal EllipseOffset = 4; static const qreal ContainerAnimationStartPosition = -34; // absolute static const qreal ContainerAnimationEndPosition = 0.435222; // relative static const qreal EllipseAnimationWellPosition = 0.333333333333333; // relative static const qreal EllipseAnimationEndPosition = 0.666666666666667; // relative class QQuickUniversalProgressBarNode : public QQuickAnimatedNode { public: QQuickUniversalProgressBarNode(QQuickUniversalProgressBar *item); void updateCurrentTime(int time) override; void sync(QQuickItem *item) override; private: struct Phase { Phase() = default; Phase(int d, qreal f, qreal t) : duration(d), from(f), to(t) { } int duration = 0; qreal from = 0; qreal to = 0; }; bool m_indeterminate = false; Phase m_borderPhases[PhaseCount]; Phase m_ellipsePhases[PhaseCount]; }; QQuickUniversalProgressBarNode::QQuickUniversalProgressBarNode(QQuickUniversalProgressBar *item) : QQuickAnimatedNode(item) { setLoopCount(Infinite); setDuration(TotalDuration); m_borderPhases[0] = Phase( 500, -50, 0); m_borderPhases[1] = Phase(1500, 0, 0); m_borderPhases[2] = Phase(1000, 0, 100); m_borderPhases[3] = Phase( 917, 100, 100); m_ellipsePhases[0] = Phase(1000, 0, EllipseAnimationWellPosition); m_ellipsePhases[1] = Phase(1000, EllipseAnimationWellPosition, EllipseAnimationWellPosition); m_ellipsePhases[2] = Phase(1000, EllipseAnimationWellPosition, EllipseAnimationEndPosition); m_ellipsePhases[3] = Phase(1000, EllipseAnimationWellPosition, EllipseAnimationEndPosition); } void QQuickUniversalProgressBarNode::updateCurrentTime(int time) { QSGRectangleNode *geometryNode = static_cast(firstChild()); Q_ASSERT(!geometryNode || geometryNode->type() == QSGNode::GeometryNodeType); if (!geometryNode) return; QSGTransformNode *gridNode = static_cast(geometryNode->firstChild()); Q_ASSERT(!gridNode || gridNode->type() == QSGNode::TransformNodeType); if (!gridNode) return; qreal width = geometryNode->rect().width(); { qreal from = ContainerAnimationStartPosition; qreal to = from + ContainerAnimationEndPosition * width; qreal progress = static_cast(time) / TotalDuration; qreal dx = from + (to - from) * progress; QMatrix4x4 matrix; matrix.translate(dx, 0); gridNode->setMatrix(matrix); } int nodeIndex = 0; QSGTransformNode *borderNode = static_cast(gridNode->firstChild()); while (borderNode) { Q_ASSERT(borderNode->type() == QSGNode::TransformNodeType); QSGTransformNode *ellipseNode = static_cast(borderNode->firstChild()); Q_ASSERT(ellipseNode->type() == QSGNode::TransformNodeType); QSGOpacityNode *opacityNode = static_cast(ellipseNode->firstChild()); Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType); int begin = nodeIndex * Interval; int end = VisibleDuration + nodeIndex * Interval; bool visible = time >= begin && time <= end; opacityNode->setOpacity(visible ? 1.0 : 0.0); if (visible) { { int phaseIndex, remain = time, elapsed = 0; for (phaseIndex = 0; phaseIndex < PhaseCount - 1; ++phaseIndex) { if (remain <= m_borderPhases[phaseIndex].duration + begin) break; remain -= m_borderPhases[phaseIndex].duration; elapsed += m_borderPhases[phaseIndex].duration; } const Phase &phase = m_borderPhases[phaseIndex]; qreal pos = time - elapsed - begin; qreal progress = pos / phase.duration; qreal dx = phase.from + (phase.to - phase.from) * progress; QMatrix4x4 matrix; matrix.translate(dx, 0); borderNode->setMatrix(matrix); } { QEasingCurve curve(QEasingCurve::BezierSpline); curve.addCubicBezierSegment(QPointF(0.4, 0.0), QPointF(0.6, 1.0), QPointF(1.0, 1.0)); int phaseIndex, remain = time, elapsed = 0; for (phaseIndex = 0; phaseIndex < PhaseCount - 1; ++phaseIndex) { if (remain <= m_ellipsePhases[phaseIndex].duration + begin) break; remain -= m_ellipsePhases[phaseIndex].duration; elapsed += m_ellipsePhases[phaseIndex].duration; } const Phase &phase = m_ellipsePhases[phaseIndex]; qreal from = phase.from * width; qreal to = phase.to * width; qreal pos = time - elapsed - begin; qreal progress = curve.valueForProgress(pos / phase.duration); qreal dx = from + (to - from) * progress; QMatrix4x4 matrix; matrix.translate(dx, 0); ellipseNode->setMatrix(matrix); } } borderNode = static_cast(borderNode->nextSibling()); ++nodeIndex; } } void QQuickUniversalProgressBarNode::sync(QQuickItem *item) { QQuickUniversalProgressBar *bar = static_cast(item); if (m_indeterminate != bar->isIndeterminate()) { m_indeterminate = bar->isIndeterminate(); if (m_indeterminate) start(); else stop(); } QQuickItemPrivate *d = QQuickItemPrivate::get(item); QRectF bounds = item->boundingRect(); bounds.setHeight(item->implicitHeight()); bounds.moveTop((item->height() - bounds.height()) / 2.0); if (!m_indeterminate) bounds.setWidth(bar->progress() * bounds.width()); QSGRectangleNode *geometryNode = static_cast(firstChild()); if (!geometryNode) { geometryNode = item->window()->createRectangleNode(); appendChildNode(geometryNode); } geometryNode->setRect(bounds); geometryNode->setColor(m_indeterminate ? Qt::transparent : bar->color()); if (!m_indeterminate) { while (QSGNode *node = geometryNode->firstChild()) delete node; return; } QSGTransformNode *gridNode = static_cast(geometryNode->firstChild()); if (!gridNode) { gridNode = new QSGTransformNode; geometryNode->appendChildNode(gridNode); } Q_ASSERT(gridNode->type() == QSGNode::TransformNodeType); QSGNode *borderNode = gridNode->firstChild(); for (int i = 0; i < EllipseCount; ++i) { if (!borderNode) { borderNode = new QSGTransformNode; gridNode->appendChildNode(borderNode); QSGTransformNode *ellipseNode = new QSGTransformNode; borderNode->appendChildNode(ellipseNode); QSGOpacityNode *opacityNode = new QSGOpacityNode; ellipseNode->appendChildNode(opacityNode); QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode(); rectNode->setAntialiasing(true); rectNode->setRadius(EllipseDiameter / 2); opacityNode->appendChildNode(rectNode); } Q_ASSERT(borderNode->type() == QSGNode::TransformNodeType); QSGNode *ellipseNode = borderNode->firstChild(); Q_ASSERT(ellipseNode->type() == QSGNode::TransformNodeType); QSGNode *opacityNode = ellipseNode->firstChild(); Q_ASSERT(opacityNode->type() == QSGNode::OpacityNodeType); QSGInternalRectangleNode *rectNode = static_cast(opacityNode->firstChild()); Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType); rectNode->setRect(QRectF((EllipseCount - i - 1) * (EllipseDiameter + EllipseOffset), (item->height() - EllipseDiameter) / 2, EllipseDiameter, EllipseDiameter)); rectNode->setColor(bar->color()); rectNode->update(); borderNode = borderNode->nextSibling(); } } QQuickUniversalProgressBar::QQuickUniversalProgressBar(QQuickItem *parent) : QQuickItem(parent) { setFlag(ItemHasContents); } QColor QQuickUniversalProgressBar::color() const { return m_color; } void QQuickUniversalProgressBar::setColor(const QColor &color) { if (m_color == color) return; m_color = color; update(); } qreal QQuickUniversalProgressBar::progress() const { return m_progress; } void QQuickUniversalProgressBar::setProgress(qreal progress) { if (progress == m_progress) return; m_progress = progress; update(); } bool QQuickUniversalProgressBar::isIndeterminate() const { return m_indeterminate; } void QQuickUniversalProgressBar::setIndeterminate(bool indeterminate) { if (indeterminate == m_indeterminate) return; m_indeterminate = indeterminate; setClip(m_indeterminate); update(); } void QQuickUniversalProgressBar::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data) { QQuickItem::itemChange(change, data); if (change == ItemVisibleHasChanged) update(); } QSGNode *QQuickUniversalProgressBar::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *) { QQuickUniversalProgressBarNode *node = static_cast(oldNode); if (isVisible() && width() > 0 && height() > 0) { if (!node) node = new QQuickUniversalProgressBarNode(this); node->sync(this); } else { delete node; node = nullptr; } return node; } QT_END_NAMESPACE