/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Templates 2 module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKACTION_P_P_H #define QQUICKACTION_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QShortcutEvent; class QQuickActionGroup; class QQuickActionPrivate : public QObjectPrivate, public QQuickItemChangeListener { Q_DECLARE_PUBLIC(QQuickAction) public: static QQuickActionPrivate *get(QQuickAction *action) { return action->d_func(); } #if QT_CONFIG(shortcut) QVariant shortcut() const; void setShortcut(const QVariant &shortcut); #endif void setEnabled(bool enable); bool watchItem(QQuickItem *item); bool unwatchItem(QQuickItem *item); void registerItem(QQuickItem *item); void unregisterItem(QQuickItem *item); void itemVisibilityChanged(QQuickItem *item) override; void itemDestroyed(QQuickItem *item) override; bool handleShortcutEvent(QObject *object, QShortcutEvent *event); void trigger(QObject*, bool doToggle); #if QT_CONFIG(shortcut) class ShortcutEntry { public: explicit ShortcutEntry(QObject *target); ~ShortcutEntry(); QObject *target() const; int shortcutId() const; void grab(const QKeySequence &vshortcut, bool enabled); void ungrab(); void setEnabled(bool enabled); private: int m_shortcutId = 0; QObject *m_target = nullptr; }; ShortcutEntry *findShortcutEntry(QObject *target) const; void updateDefaultShortcutEntry(); #endif // QT_CONFIG(shortcut) bool explicitEnabled = false; bool enabled = true; bool checked = false; bool checkable = false; QString text; QQuickIcon icon; QKeySequence keySequence; #if QT_CONFIG(shortcut) QVariant vshortcut; ShortcutEntry *defaultShortcutEntry = nullptr; QVector shortcutEntries; #endif QQuickActionGroup *group = nullptr; }; QT_END_NAMESPACE #endif // QQUICKACTION_P_P_H