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Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickcheckbox_p.h" #include "qquickabstractbutton_p_p.h" #include #include QT_BEGIN_NAMESPACE /*! \qmltype CheckBox \inherits AbstractButton //! \instantiates QQuickCheckBox \inqmlmodule QtQuick.Controls \since 5.7 \ingroup qtquickcontrols2-buttons \brief Check button that can be toggled on or off. \image qtquickcontrols2-checkbox.gif CheckBox presents an option button that can be toggled on (checked) or off (unchecked). Check boxes are typically used to select one or more options from a set of options. For larger sets of options, such as those in a list, consider using \l CheckDelegate instead. CheckBox inherits its API from \l AbstractButton. For instance, the state of the checkbox can be set with the \l {AbstractButton::}{checked} property. In addition to the checked and unchecked states, there is a third state: partially checked. The partially checked state can be enabled using the \l tristate property. This state indicates that the regular checked/unchecked state can not be determined; generally because of other states that affect the checkbox. This state is useful when several child nodes are selected in a treeview, for example. \code ColumnLayout { CheckBox { checked: true text: qsTr("First") } CheckBox { text: qsTr("Second") } CheckBox { checked: true text: qsTr("Third") } } \endcode Hierarchical checkbox groups can be managed with a non-exclusive \l ButtonGroup. \image qtquickcontrols2-checkbox-group.png The following example illustrates how the combined check state of children can be bound to the check state of the parent checkbox: \snippet qtquickcontrols2-checkbox-group.qml 1 \sa {Customizing CheckBox}, ButtonGroup, {Button Controls} */ class QQuickCheckBoxPrivate : public QQuickAbstractButtonPrivate { Q_DECLARE_PUBLIC(QQuickCheckBox) public: void setNextCheckState(const QJSValue &callback); QPalette defaultPalette() const override { return QQuickTheme::palette(QQuickTheme::CheckBox); } bool tristate = false; Qt::CheckState checkState = Qt::Unchecked; QJSValue nextCheckState; }; void QQuickCheckBoxPrivate::setNextCheckState(const QJSValue &callback) { Q_Q(QQuickCheckBox); nextCheckState = callback; emit q->nextCheckStateChanged(); } QQuickCheckBox::QQuickCheckBox(QQuickItem *parent) : QQuickAbstractButton(*(new QQuickCheckBoxPrivate), parent) { setCheckable(true); } /*! \qmlproperty bool QtQuick.Controls::CheckBox::tristate This property holds whether the checkbox is a tri-state checkbox. In the animation below, the first checkbox is tri-state: \image qtquickcontrols2-checkbox-tristate.gif The default is \c false, i.e., the checkbox has only two states. */ bool QQuickCheckBox::isTristate() const { Q_D(const QQuickCheckBox); return d->tristate; } void QQuickCheckBox::setTristate(bool tristate) { Q_D(QQuickCheckBox); if (d->tristate == tristate) return; d->tristate = tristate; emit tristateChanged(); } /*! \qmlproperty enumeration QtQuick.Controls::CheckBox::checkState This property holds the check state of the checkbox. Available states: \value Qt.Unchecked The checkbox is unchecked. \value Qt.PartiallyChecked The checkbox is partially checked. This state is only used when \l tristate is enabled. \value Qt.Checked The checkbox is checked. \sa tristate, {AbstractButton::checked}{checked} */ Qt::CheckState QQuickCheckBox::checkState() const { Q_D(const QQuickCheckBox); return d->checkState; } void QQuickCheckBox::setCheckState(Qt::CheckState state) { Q_D(QQuickCheckBox); if (d->checkState == state) return; bool wasChecked = isChecked(); d->checked = state == Qt::Checked; d->checkState = state; emit checkStateChanged(); if (d->checked != wasChecked) emit checkedChanged(); } QFont QQuickCheckBox::defaultFont() const { return QQuickTheme::font(QQuickTheme::CheckBox); } void QQuickCheckBox::buttonChange(ButtonChange change) { if (change == ButtonCheckedChange) setCheckState(isChecked() ? Qt::Checked : Qt::Unchecked); else QQuickAbstractButton::buttonChange(change); } /*! \since QtQuick.Controls 2.4 (Qt 5.11) \qmlproperty function QtQuick.Controls::CheckBox::nextCheckState This property holds a callback function that is called to determine the next check state whenever the checkbox is interactively toggled by the user via touch, mouse, or keyboard. By default, a normal checkbox cycles between \c Qt.Unchecked and \c Qt.Checked states, and a tri-state checkbox cycles between \c Qt.Unchecked, \c Qt.PartiallyChecked, and \c Qt.Checked states. The \c nextCheckState callback function can override the default behavior. The following example implements a tri-state checkbox that can present a partially checked state depending on external conditions, but never cycles to the partially checked state when interactively toggled by the user. \code CheckBox { tristate: true checkState: allChildrenChecked ? Qt.Checked : anyChildChecked ? Qt.PartiallyChecked : Qt.Unchecked nextCheckState: function() { if (checkState === Qt.Checked) return Qt.Unchecked else return Qt.Checked } } \endcode */ void QQuickCheckBox::nextCheckState() { Q_D(QQuickCheckBox); if (d->nextCheckState.isCallable()) setCheckState(static_cast(d->nextCheckState.call().toInt())); else if (d->tristate) setCheckState(static_cast((d->checkState + 1) % 3)); else QQuickAbstractButton::nextCheckState(); } QT_END_NAMESPACE #include "moc_qquickcheckbox_p.cpp"