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Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickcheckdelegate_p.h" #include "qquickitemdelegate_p_p.h" #include #include QT_BEGIN_NAMESPACE /*! \qmltype CheckDelegate \inherits ItemDelegate \instantiates QQuickCheckDelegate \inqmlmodule QtQuick.Controls \since 5.7 \ingroup qtquickcontrols2-delegates \brief Item delegate with a check indicator that can be toggled on or off. \image qtquickcontrols2-checkdelegate.gif CheckDelegate presents an item delegate that can be toggled on (checked) or off (unchecked). Check delegates are typically used to select one or more options from a set of options in a list. For smaller sets of options, or for options that need to be uniquely identifiable, consider using \l CheckBox instead. CheckDelegate inherits its API from \l ItemDelegate, which is inherited from AbstractButton. For instance, you can set \l {AbstractButton::text}{text}, and react to \l {AbstractButton::clicked}{clicks} using the AbstractButton API. The state of the check delegate can be set with the \l {AbstractButton::}{checked} property. In addition to the checked and unchecked states, there is a third state: partially checked. The partially checked state can be enabled using the \l tristate property. This state indicates that the regular checked/unchecked state can not be determined; generally because of other states that affect the check delegate. This state is useful when several child nodes are selected in a treeview, for example. \code ListView { model: ["Option 1", "Option 2", "Option 3"] delegate: CheckDelegate { text: modelData } } \endcode \sa {Customizing CheckDelegate}, {Delegate Controls}, CheckBox */ class QQuickCheckDelegatePrivate : public QQuickItemDelegatePrivate { Q_DECLARE_PUBLIC(QQuickCheckDelegate) public: void setNextCheckState(const QJSValue &callback); bool tristate = false; Qt::CheckState checkState = Qt::Unchecked; QJSValue nextCheckState; }; void QQuickCheckDelegatePrivate::setNextCheckState(const QJSValue &callback) { Q_Q(QQuickCheckDelegate); nextCheckState = callback; emit q->nextCheckStateChanged(); } QQuickCheckDelegate::QQuickCheckDelegate(QQuickItem *parent) : QQuickItemDelegate(*(new QQuickCheckDelegatePrivate), parent) { setCheckable(true); } /*! \qmlproperty bool QtQuick.Controls::CheckDelegate::tristate This property determines whether the check delegate has three states. In the animation below, the first checkdelegate is tri-state: \image qtquickcontrols2-checkdelegate-tristate.gif The default is \c false, i.e., the delegate has only two states. */ bool QQuickCheckDelegate::isTristate() const { Q_D(const QQuickCheckDelegate); return d->tristate; } void QQuickCheckDelegate::setTristate(bool tristate) { Q_D(QQuickCheckDelegate); if (d->tristate == tristate) return; d->tristate = tristate; emit tristateChanged(); } /*! \qmlproperty enumeration QtQuick.Controls::CheckDelegate::checkState This property determines the check state of the check delegate. Available states: \value Qt.Unchecked The delegate is unchecked. \value Qt.PartiallyChecked The delegate is partially checked. This state is only used when \l tristate is enabled. \value Qt.Checked The delegate is checked. \sa tristate, {AbstractButton::checked}{checked} */ Qt::CheckState QQuickCheckDelegate::checkState() const { Q_D(const QQuickCheckDelegate); return d->checkState; } void QQuickCheckDelegate::setCheckState(Qt::CheckState state) { Q_D(QQuickCheckDelegate); if (d->checkState == state) return; bool wasChecked = isChecked(); d->checked = state == Qt::Checked; d->checkState = state; emit checkStateChanged(); if (d->checked != wasChecked) emit checkedChanged(); } QFont QQuickCheckDelegate::defaultFont() const { return QQuickTheme::font(QQuickTheme::ListView); } QPalette QQuickCheckDelegate::defaultPalette() const { return QQuickTheme::palette(QQuickTheme::ListView); } void QQuickCheckDelegate::buttonChange(ButtonChange change) { if (change == ButtonCheckedChange) setCheckState(isChecked() ? Qt::Checked : Qt::Unchecked); else QQuickAbstractButton::buttonChange(change); } /*! \since QtQuick.Controls 2.4 (Qt 5.11) \qmlproperty function QtQuick.Controls::CheckDelegate::nextCheckState This property holds a callback function that is called to determine the next check state whenever the check delegate is interactively toggled by the user via touch, mouse, or keyboard. By default, a normal check delegate cycles between \c Qt.Unchecked and \c Qt.Checked states, and a tri-state check delegate cycles between \c Qt.Unchecked, \c Qt.PartiallyChecked, and \c Qt.Checked states. The \c nextCheckState callback function can override the default behavior. The following example implements a tri-state check delegate that can present a partially checked state depending on external conditions, but never cycles to the partially checked state when interactively toggled by the user. \code CheckDelegate { tristate: true checkState: allChildrenChecked ? Qt.Checked : anyChildChecked ? Qt.PartiallyChecked : Qt.Unchecked nextCheckState: function() { if (checkState === Qt.Checked) return Qt.Unchecked else return Qt.Checked } } \endcode */ void QQuickCheckDelegate::nextCheckState() { Q_D(QQuickCheckDelegate); if (d->nextCheckState.isCallable()) setCheckState(static_cast(d->nextCheckState.call().toInt())); else if (d->tristate) setCheckState(static_cast((d->checkState + 1) % 3)); else QQuickItemDelegate::nextCheckState(); } #if QT_CONFIG(accessibility) QAccessible::Role QQuickCheckDelegate::accessibleRole() const { return QAccessible::CheckBox; } #endif QT_END_NAMESPACE #include "moc_qquickcheckdelegate_p.cpp"