/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtTest 1.0 import QtQuick.Controls 2.0 TestCase { id: testCase width: 400 height: 400 visible: true when: windowShown name: "ProgressBar" Component { id: progressBar ProgressBar { } } function test_defaults() { var control = progressBar.createObject(testCase) compare(control.value, 0) compare(control.visualPosition, 0) compare(control.indeterminate, false) compare(control.layoutDirection, Qt.LeftToRight) compare(control.effectiveLayoutDirection, Qt.LeftToRight) control.destroy() } function test_value() { var control = progressBar.createObject(testCase, {value: 0.5}) compare(control.value, 0.5) control.value = 1.0 compare(control.value, 1.0) control.value = -1.0 compare(control.value, 0.0) control.value = 2.0 compare(control.value, 1.0) control.destroy() } function test_layoutDirection() { var control = progressBar.createObject(testCase) verify(!control.LayoutMirroring.enabled) compare(control.layoutDirection, Qt.LeftToRight) compare(control.effectiveLayoutDirection, Qt.LeftToRight) control.layoutDirection = Qt.RightToLeft compare(control.layoutDirection, Qt.RightToLeft) compare(control.effectiveLayoutDirection, Qt.RightToLeft) control.LayoutMirroring.enabled = true compare(control.layoutDirection, Qt.RightToLeft) compare(control.effectiveLayoutDirection, Qt.LeftToRight) control.layoutDirection = Qt.LeftToRight compare(control.layoutDirection, Qt.LeftToRight) compare(control.effectiveLayoutDirection, Qt.RightToLeft) control.LayoutMirroring.enabled = false compare(control.layoutDirection, Qt.LeftToRight) compare(control.effectiveLayoutDirection, Qt.LeftToRight) control.destroy() } function test_visualPosition() { var control = progressBar.createObject(testCase, {value: 0.25}) compare(control.value, 0.25) compare(control.visualPosition, 0.25) control.layoutDirection = Qt.RightToLeft compare(control.visualPosition, 0.75) control.LayoutMirroring.enabled = true compare(control.visualPosition, 0.25) control.layoutDirection = Qt.LeftToRight compare(control.visualPosition, 0.75) control.LayoutMirroring.enabled = false compare(control.visualPosition, 0.25) control.destroy() } }