/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtTest 1.0 import QtQuick.Controls 2.0 TestCase { id: testCase width: 400 height: 400 visible: true when: windowShown name: "ScrollBar" SignalSpy{ id: pressedSpy signalName: "pressedChanged" } Component { id: scrollBar ScrollBar { } } Component { id: flickable Flickable { width: 100 height: 100 contentWidth: 200 contentHeight: 200 boundsBehavior: Flickable.StopAtBounds flickableDirection: Flickable.HorizontalAndVerticalFlick } } function init() { verify(!pressedSpy.target) compare(pressedSpy.count, 0) } function cleanup() { pressedSpy.target = null pressedSpy.clear() } function test_defaults() { var control = scrollBar.createObject(testCase) verify(control) verify(control.handle) compare(control.size, 0.0) compare(control.position, 0.0) compare(control.active, false) compare(control.orientation, Qt.Vertical) control.destroy() } function test_attach() { var container = flickable.createObject(testCase) waitForRendering(container) var vertical = scrollBar.createObject() verify(!vertical.parent) container.AbstractScrollBar.vertical = vertical compare(vertical.parent, container) compare(vertical.orientation, Qt.Vertical) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) var horizontal = scrollBar.createObject() verify(!horizontal.parent) container.AbstractScrollBar.horizontal = horizontal compare(horizontal.parent, container) compare(horizontal.orientation, Qt.Horizontal) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) var velocity = container.maximumFlickVelocity compare(container.flicking, false) container.flick(-velocity, -velocity) compare(container.flicking, true) tryCompare(container, "flicking", false) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) compare(container.flicking, false) container.flick(velocity, velocity) compare(container.flicking, true) tryCompare(container, "flicking", false) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) container.destroy() } function test_mouse_data() { return [ { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width } }, { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height } } ] } function test_mouse(data) { var control = scrollBar.createObject(testCase, data.properties) pressedSpy.target = control verify(pressedSpy.valid) mousePress(control, 0, 0, Qt.LeftButton) compare(pressedSpy.count, 1) compare(control.pressed, true) compare(control.position, 0.0) mouseMove(control, -control.width, -control.height, 0, Qt.LeftButton) compare(pressedSpy.count, 1) compare(control.pressed, true) compare(control.position, 0.0) mouseMove(control, control.width * 0.5, control.height * 0.5, 0, Qt.LeftButton) compare(pressedSpy.count, 1) compare(control.pressed, true) verify(control.position, 0.5) mouseRelease(control, control.width * 0.5, control.height * 0.5, Qt.LeftButton) compare(pressedSpy.count, 2) compare(control.pressed, false) compare(control.position, 0.5) mousePress(control, control.width, control.height, Qt.LeftButton) compare(pressedSpy.count, 3) compare(control.pressed, true) compare(control.position, 0.5) mouseMove(control, control.width * 2, control.height * 2, 0, Qt.LeftButton) compare(pressedSpy.count, 3) compare(control.pressed, true) compare(control.position, 1.0) mouseMove(control, control.width * 0.75, control.height * 0.75, 0, Qt.LeftButton) compare(pressedSpy.count, 3) compare(control.pressed, true) compare(control.position, 0.75) mouseRelease(control, control.width * 0.25, control.height * 0.25, Qt.LeftButton) compare(pressedSpy.count, 4) compare(control.pressed, false) compare(control.position, 0.25) control.destroy() } }