/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtTest 1.0 import QtQuick.Controls 2.2 TestCase { id: testCase width: 400 height: 400 visible: true when: windowShown name: "ScrollBar" Component { id: signalSpy SignalSpy { } } Component { id: scrollBar ScrollBar { padding: 0 } } Component { id: flickable Flickable { width: 100 height: 100 contentWidth: 200 contentHeight: 200 boundsBehavior: Flickable.StopAtBounds flickableDirection: Flickable.HorizontalAndVerticalFlick } } function test_attach() { var container = createTemporaryObject(flickable, testCase) verify(container) waitForRendering(container) var vertical = scrollBar.createObject() verify(!vertical.parent) compare(vertical.size, 0.0) compare(vertical.position, 0.0) compare(vertical.active, false) compare(vertical.orientation, Qt.Vertical) compare(vertical.x, 0) compare(vertical.y, 0) verify(vertical.width > 0) verify(vertical.height > 0) container.ScrollBar.vertical = vertical compare(vertical.parent, container) compare(vertical.orientation, Qt.Vertical) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(vertical.x, container.width - vertical.width) compare(vertical.y, 0) verify(vertical.width > 0) compare(vertical.height, container.height) // vertical scroll bar follows flickable's width container.width += 10 compare(vertical.x, container.width - vertical.width) // ...unless explicitly positioned vertical.x = 123 container.width += 10 compare(vertical.x, 123) var horizontal = createTemporaryObject(scrollBar, null) verify(!horizontal.parent) compare(horizontal.size, 0.0) compare(horizontal.position, 0.0) compare(horizontal.active, false) compare(horizontal.orientation, Qt.Vertical) compare(horizontal.x, 0) compare(horizontal.y, 0) verify(horizontal.width > 0) verify(horizontal.height > 0) container.ScrollBar.horizontal = horizontal compare(horizontal.parent, container) compare(horizontal.orientation, Qt.Horizontal) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) compare(horizontal.x, 0) compare(horizontal.y, container.height - horizontal.height) compare(horizontal.width, container.width) verify(horizontal.height > 0) // horizontal scroll bar follows flickable's height container.height += 10 compare(horizontal.y, container.height - horizontal.height) // ...unless explicitly positioned horizontal.y = 123 container.height += 10 compare(horizontal.y, 123) var velocity = container.maximumFlickVelocity compare(container.flicking, false) container.flick(-velocity, -velocity) compare(container.flicking, true) tryCompare(container, "flicking", false) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) compare(container.flicking, false) container.flick(velocity, velocity) compare(container.flicking, true) tryCompare(container, "flicking", false) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) var oldY = vertical.y var oldHeight = vertical.height vertical.parent = testCase vertical.y -= 10 container.height += 10 compare(vertical.y, oldY - 10) compare(vertical.height, oldHeight) var oldX = horizontal.x var oldWidth = horizontal.width horizontal.parent = testCase horizontal.x -= 10 container.width += 10 compare(horizontal.x, oldX - 10) compare(horizontal.width, oldWidth) } function test_mouse_data() { return [ { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width } }, { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height } } ] } function test_mouse(data) { var control = createTemporaryObject(scrollBar, testCase, data.properties) verify(control) var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"}) verify(pressedSpy.valid) mousePress(control, 0, 0, Qt.LeftButton) compare(pressedSpy.count, 1) compare(control.pressed, true) compare(control.position, 0.0) mouseMove(control, -control.width, -control.height, 0, Qt.LeftButton) compare(pressedSpy.count, 1) compare(control.pressed, true) compare(control.position, 0.0) mouseMove(control, control.width * 0.5, control.height * 0.5, 0, Qt.LeftButton) compare(pressedSpy.count, 1) compare(control.pressed, true) verify(control.position, 0.5) mouseRelease(control, control.width * 0.5, control.height * 0.5, Qt.LeftButton) compare(pressedSpy.count, 2) compare(control.pressed, false) compare(control.position, 0.5) mousePress(control, control.width, control.height, Qt.LeftButton) compare(pressedSpy.count, 3) compare(control.pressed, true) compare(control.position, 0.5) mouseMove(control, control.width * 2, control.height * 2, 0, Qt.LeftButton) compare(pressedSpy.count, 3) compare(control.pressed, true) compare(control.position, 1.0) mouseMove(control, control.width * 0.75, control.height * 0.75, 0, Qt.LeftButton) compare(pressedSpy.count, 3) compare(control.pressed, true) compare(control.position, 0.75) mouseRelease(control, control.width * 0.25, control.height * 0.25, Qt.LeftButton) compare(pressedSpy.count, 4) compare(control.pressed, false) compare(control.position, 0.25) } function test_increase_decrease_data() { return [ { tag: "increase:active", increase: true, active: true }, { tag: "decrease:active", increase: false, active: true }, { tag: "increase:inactive", increase: true, active: false }, { tag: "decrease:inactive", increase: false, active: false } ] } function test_increase_decrease(data) { var control = createTemporaryObject(scrollBar, testCase, {position: 0.5, active: data.active}) verify(control) if (data.increase) { control.increase() compare(control.position, 0.6) } else { control.decrease() compare(control.position, 0.4) } compare(control.active, data.active) } function test_stepSize_data() { return [ { tag: "0.0", stepSize: 0.0 }, { tag: "0.1", stepSize: 0.1 }, { tag: "0.5", stepSize: 0.5 } ] } function test_stepSize(data) { var control = createTemporaryObject(scrollBar, testCase, {stepSize: data.stepSize}) verify(control) compare(control.stepSize, data.stepSize) compare(control.position, 0.0) var count = 10 if (data.stepSize !== 0.0) count = 1.0 / data.stepSize // increase until 1.0 for (var i = 1; i <= count; ++i) { control.increase() compare(control.position, i / count) } control.increase() compare(control.position, 1.0) // decrease until 0.0 for (var d = count - 1; d >= 0; --d) { control.decrease() compare(control.position, d / count) } control.decrease() compare(control.position, 0.0) } function test_padding_data() { return [ { tag: "horizontal", properties: { visible: true, orientation: Qt.Horizontal, width: testCase.width, leftPadding: testCase.width * 0.1 } }, { tag: "vertical", properties: { visible: true, orientation: Qt.Vertical, height: testCase.height, topPadding: testCase.height * 0.1 } } ] } function test_padding(data) { var control = createTemporaryObject(scrollBar, testCase, data.properties) mousePress(control, control.leftPadding + control.availableWidth * 0.5, control.topPadding + control.availableHeight * 0.5, Qt.LeftButton) mouseRelease(control, control.leftPadding + control.availableWidth * 0.5, control.topPadding + control.availableHeight * 0.5, Qt.LeftButton) compare(control.position, 0.5) } function test_warning() { ignoreWarning(Qt.resolvedUrl("tst_scrollbar.qml") + ":45:1: QML TestCase: ScrollBar must be attached to a Flickable") testCase.ScrollBar.vertical = null } function test_mirrored() { var container = createTemporaryObject(flickable, testCase) verify(container) waitForRendering(container) container.ScrollBar.vertical = scrollBar.createObject(container) compare(container.ScrollBar.vertical.x, container.width - container.ScrollBar.vertical.width) container.ScrollBar.vertical.locale = Qt.locale("ar_EG") compare(container.ScrollBar.vertical.x, 0) } function test_hover_data() { return [ { tag: "enabled", hoverEnabled: true }, { tag: "disabled", hoverEnabled: false }, ] } function test_hover(data) { var control = createTemporaryObject(scrollBar, testCase, {hoverEnabled: data.hoverEnabled}) verify(control) compare(control.hovered, false) mouseMove(control) compare(control.hovered, data.hoverEnabled) compare(control.active, data.hoverEnabled) mouseMove(control, -1, -1) compare(control.hovered, false) compare(control.active, false) } function test_snapMode_data() { return [ { tag: "NoSnap", snapMode: ScrollBar.NoSnap, stepSize: 0.1, size: 0.2, width: 100, steps: 80 }, /* 0.8*100 */ { tag: "NoSnap2", snapMode: ScrollBar.NoSnap, stepSize: 0.2, size: 0.1, width: 200, steps: 180 }, /* 0.9*200 */ { tag: "SnapAlways", snapMode: ScrollBar.SnapAlways, stepSize: 0.1, size: 0.2, width: 100, steps: 10 }, { tag: "SnapAlways2", snapMode: ScrollBar.SnapAlways, stepSize: 0.2, size: 0.1, width: 200, steps: 5 }, { tag: "SnapOnRelease", snapMode: ScrollBar.SnapOnRelease, stepSize: 0.1, size: 0.2, width: 100, steps: 80 }, /* 0.8*100 */ { tag: "SnapOnRelease2", snapMode: ScrollBar.SnapOnRelease, stepSize: 0.2, size: 0.1, width: 200, steps: 180 }, /* 0.9*200 */ ] } function test_snapMode_mouse_data() { return test_snapMode_data() } function test_snapMode_mouse(data) { var control = createTemporaryObject(scrollBar, testCase, {snapMode: data.snapMode, orientation: Qt.Horizontal, stepSize: data.stepSize, size: data.size, width: data.width}) verify(control) function snappedPosition(pos) { var effectiveStep = control.stepSize * (1.0 - control.size) return Math.round(pos / effectiveStep) * effectiveStep } function boundPosition(pos) { return Math.max(0, Math.min(pos, 1.0 - control.size)) } mousePress(control, 0, 0) compare(control.position, 0) mouseMove(control, control.width * 0.3, 0) var expectedMovePos = 0.3 if (control.snapMode === ScrollBar.SnapAlways) { expectedMovePos = snappedPosition(expectedMovePos) verify(expectedMovePos !== 0.3) } compare(control.position, expectedMovePos) mouseRelease(control, control.width * 0.75, 0) var expectedReleasePos = 0.75 if (control.snapMode !== ScrollBar.NoSnap) { expectedReleasePos = snappedPosition(expectedReleasePos) verify(expectedReleasePos !== 0.75) } compare(control.position, expectedReleasePos) control.position = 0 mousePress(control, 0, 0) var steps = 0 var prevPos = 0 for (var x = 0; x < control.width; ++x) { mouseMove(control, x, 0) expectedMovePos = boundPosition(x / control.width) if (control.snapMode === ScrollBar.SnapAlways) expectedMovePos = snappedPosition(expectedMovePos) compare(control.position, expectedMovePos) if (control.position !== prevPos) ++steps prevPos = control.position } compare(steps, data.steps) mouseRelease(control, control.width - 1, 0) } }