/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.12 import QtTest 1.0 import QtQuick.Controls 2.12 TestCase { id: testCase width: 400 height: 400 visible: true when: windowShown name: "ScrollIndicator" Component { id: scrollIndicator ScrollIndicator { } } Component { id: mouseArea MouseArea { } } Component { id: flickable Flickable { width: 100 height: 100 contentWidth: 200 contentHeight: 200 boundsBehavior: Flickable.StopAtBounds flickableDirection: Flickable.HorizontalAndVerticalFlick } } function test_attach() { var container = createTemporaryObject(flickable, testCase) verify(container) waitForRendering(container) var vertical = createTemporaryObject(scrollIndicator, null) verify(!vertical.parent) compare(vertical.size, 0.0) compare(vertical.position, 0.0) compare(vertical.active, false) compare(vertical.orientation, Qt.Vertical) compare(vertical.x, 0) compare(vertical.y, 0) verify(vertical.width > 0) verify(vertical.height > 0) container.ScrollIndicator.vertical = vertical compare(vertical.parent, container) compare(vertical.orientation, Qt.Vertical) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(vertical.x, container.width - vertical.width) compare(vertical.y, 0) verify(vertical.width > 0) compare(vertical.height, container.height) // vertical scroll indicator follows flickable's width container.width += 10 compare(vertical.x, container.width - vertical.width) vertical.implicitWidth -= 1 compare(vertical.x, container.width - vertical.width) // ...unless explicitly positioned vertical.x = 123 container.width += 10 compare(vertical.x, 123) var horizontal = createTemporaryObject(scrollIndicator, null) verify(!horizontal.parent) compare(horizontal.size, 0.0) compare(horizontal.position, 0.0) compare(horizontal.active, false) compare(horizontal.orientation, Qt.Vertical) compare(horizontal.x, 0) compare(horizontal.y, 0) verify(horizontal.width > 0) verify(horizontal.height > 0) container.ScrollIndicator.horizontal = horizontal compare(horizontal.parent, container) compare(horizontal.orientation, Qt.Horizontal) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) compare(horizontal.x, 0) compare(horizontal.y, container.height - horizontal.height) compare(horizontal.width, container.width) verify(horizontal.height > 0) // horizontal scroll indicator follows flickable's height container.height += 10 compare(horizontal.y, container.height - horizontal.height) horizontal.implicitHeight -= 1 compare(horizontal.y, container.height - horizontal.height) // ...unless explicitly positioned horizontal.y = 123 container.height += 10 compare(horizontal.y, 123) var velocity = container.maximumFlickVelocity compare(container.flicking, false) container.flick(-velocity, -velocity) compare(container.flicking, true) tryCompare(container, "flicking", false) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) compare(container.flicking, false) container.flick(velocity, velocity) compare(container.flicking, true) tryCompare(container, "flicking", false) compare(vertical.size, container.visibleArea.heightRatio) compare(vertical.position, container.visibleArea.yPosition) compare(horizontal.size, container.visibleArea.widthRatio) compare(horizontal.position, container.visibleArea.xPosition) var oldY = vertical.y var oldHeight = vertical.height vertical.parent = testCase vertical.y -= 10 container.height += 10 compare(vertical.y, oldY - 10) compare(vertical.height, oldHeight) var oldX = horizontal.x var oldWidth = horizontal.width horizontal.parent = testCase horizontal.x -= 10 container.width += 10 compare(horizontal.x, oldX - 10) compare(horizontal.width, oldWidth) } function test_warning() { ignoreWarning(Qt.resolvedUrl("tst_scrollindicator.qml") + ":55:1: QML TestCase: ScrollIndicator must be attached to a Flickable") testCase.ScrollIndicator.vertical = null } function test_overshoot() { var container = createTemporaryObject(flickable, testCase) verify(container) waitForRendering(container) var vertical = scrollIndicator.createObject(container, {size: 0.5}) container.ScrollIndicator.vertical = vertical var horizontal = scrollIndicator.createObject(container, {size: 0.5}) container.ScrollIndicator.horizontal = horizontal // negative vertical overshoot (pos < 0) vertical.position = -0.1 compare(vertical.contentItem.y, vertical.topPadding) compare(vertical.contentItem.height, 0.4 * vertical.availableHeight) // positive vertical overshoot (pos + size > 1) vertical.position = 0.8 compare(vertical.contentItem.y, vertical.topPadding + 0.8 * vertical.availableHeight) compare(vertical.contentItem.height, 0.2 * vertical.availableHeight) // negative horizontal overshoot (pos < 0) horizontal.position = -0.1 compare(horizontal.contentItem.x, horizontal.leftPadding) compare(horizontal.contentItem.width, 0.4 * horizontal.availableWidth) // positive horizontal overshoot (pos + size > 1) horizontal.position = 0.8 compare(horizontal.contentItem.x, horizontal.leftPadding + 0.8 * horizontal.availableWidth) compare(horizontal.contentItem.width, 0.2 * horizontal.availableWidth) } function test_orientation() { var control = createTemporaryObject(scrollIndicator, testCase) verify(control) compare(control.orientation, Qt.Vertical) compare(control.horizontal, false) compare(control.vertical, true) control.orientation = Qt.Horizontal compare(control.orientation, Qt.Horizontal) compare(control.horizontal, true) compare(control.vertical, false) } // QTBUG-61785 function test_mouseArea() { var ma = createTemporaryObject(mouseArea, testCase, {width: testCase.width, height: testCase.height}) verify(ma) var control = scrollIndicator.createObject(ma, {active: true, size: 0.9, width: testCase.width, height: testCase.height}) verify(control) mousePress(control) verify(ma.pressed) mouseRelease(control) verify(!ma.pressed) var touch = touchEvent(control) touch.press(0, control).commit() verify(ma.pressed) touch.release(0, control).commit() verify(!ma.pressed) } function test_minimumSize() { var container = createTemporaryObject(flickable, testCase) verify(container) waitForRendering(container) var vertical = scrollIndicator.createObject(container, {minimumSize: 0.1}) container.ScrollIndicator.vertical = vertical compare(container.visibleArea.heightRatio, 0.5) compare(vertical.size, 0.5) compare(vertical.visualSize, 0.5) compare(vertical.contentItem.height, 0.5 * vertical.availableHeight) container.contentHeight = 2000 compare(container.visibleArea.heightRatio, 0.05) compare(vertical.size, 0.05) compare(vertical.visualSize, 0.1) compare(vertical.contentItem.height, 0.1 * vertical.availableHeight) verify(container.atYBeginning) compare(container.visibleArea.yPosition, 0.0) compare(vertical.position, 0.0) compare(vertical.visualPosition, 0.0) compare(vertical.contentItem.y, vertical.topPadding) container.contentY = 1900 verify(container.atYEnd) compare(container.visibleArea.yPosition, 0.95) compare(vertical.position, 0.95) compare(vertical.visualPosition, 0.9) compare(vertical.contentItem.y, vertical.topPadding + 0.9 * vertical.availableHeight) container.contentHeight = 125 compare(container.visibleArea.heightRatio, 0.8) compare(vertical.size, 0.8) compare(vertical.visualSize, 0.8) compare(vertical.contentItem.height, 0.8 * vertical.availableHeight) verify(container.atYEnd) compare(container.visibleArea.yPosition, 0.2) compare(vertical.position, 0.2) compare(vertical.visualPosition, 0.2) compare(vertical.contentItem.y, vertical.topPadding + 0.2 * vertical.availableHeight) } }