/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "../shared/util.h" #include "../shared/visualtestutil.h" #include "../shared/qtest_quickcontrols.h" #include #include using namespace QQuickVisualTestUtil; class tst_QQuickControl : public QQmlDataTest { Q_OBJECT private slots: void initTestCase(); void flickable(); private: struct TouchDeviceDeleter { static inline void cleanup(QTouchDevice *device) { QWindowSystemInterface::unregisterTouchDevice(device); delete device; } }; QScopedPointer touchDevice; }; void tst_QQuickControl::initTestCase() { QQmlDataTest::initTestCase(); qputenv("QML_NO_TOUCH_COMPRESSION", "1"); touchDevice.reset(new QTouchDevice); touchDevice->setType(QTouchDevice::TouchScreen); QWindowSystemInterface::registerTouchDevice(touchDevice.data()); } void tst_QQuickControl::flickable() { // Check that when a Button that is inside a Flickable with a pressDelay // still gets the released and clicked signals sent due to the fact that // Flickable sends a mouse event for the delay and not a touch event QQuickApplicationHelper helper(this, QStringLiteral("flickable.qml")); QQuickWindow *window = helper.window; window->show(); QVERIFY(QTest::qWaitForWindowExposed(window)); QQuickButton *button = window->property("button").value(); QVERIFY(button); QSignalSpy buttonPressedSpy(button, SIGNAL(pressed())); QVERIFY(buttonPressedSpy.isValid()); QSignalSpy buttonReleasedSpy(button, SIGNAL(released())); QVERIFY(buttonReleasedSpy.isValid()); QSignalSpy buttonClickedSpy(button, SIGNAL(clicked())); QVERIFY(buttonClickedSpy.isValid()); QTest::touchEvent(window, touchDevice.data()).press(0, QPoint(button->width() / 2, button->height() / 2)); QTRY_COMPARE(buttonPressedSpy.count(), 1); QTest::touchEvent(window, touchDevice.data()).release(0, QPoint(button->width() / 2, button->height() / 2)); QTRY_COMPARE(buttonReleasedSpy.count(), 1); QTRY_COMPARE(buttonClickedSpy.count(), 1); } QTEST_QUICKCONTROLS_MAIN(tst_QQuickControl) #include "tst_qquickcontrol.moc"