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path: root/src/imports/controls/universal/qquickuniversalfocusrectangle.cpp
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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Labs Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickuniversalfocusrectangle_p.h"

#include <QtGui/qpainter.h>

QT_BEGIN_NAMESPACE

QQuickUniversalFocusRectangle::QQuickUniversalFocusRectangle(QQuickItem *parent)
    : QQuickPaintedItem(parent)
{
}

void QQuickUniversalFocusRectangle::paint(QPainter *painter)
{
    const QRect bounds = boundingRect().toAlignedRect().adjusted(0, 0, -1, -1);

    QPen pen;
    pen.setWidth(1);
    pen.setDashPattern(QVector<qreal>() << 1 << 1);

    pen.setColor(Qt::white);
    painter->setPen(pen);
    painter->drawRect(bounds);

    pen.setColor(Qt::black);
    pen.setDashOffset(1);
    painter->setPen(pen);
    painter->drawRect(bounds);
}

QT_END_NAMESPACE