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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtTest 1.0
import QtQuick.Controls 2.0
TestCase {
id: testCase
width: 400
height: 400
visible: true
when: windowShown
name: "ScrollIndicator"
Component {
id: scrollIndicator
ScrollIndicator { }
}
Component {
id: flickable
Flickable {
width: 100
height: 100
contentWidth: 200
contentHeight: 200
boundsBehavior: Flickable.StopAtBounds
flickableDirection: Flickable.HorizontalAndVerticalFlick
}
}
function test_defaults() {
var control = scrollIndicator.createObject(testCase)
verify(control)
verify(control.indicator)
compare(control.size, 0.0)
compare(control.position, 0.0)
compare(control.active, false)
compare(control.orientation, Qt.Vertical)
control.destroy()
}
function test_attach() {
var container = flickable.createObject(testCase)
waitForRendering(container)
var vertical = scrollIndicator.createObject()
verify(!vertical.parent)
container.AbstractScrollIndicator.vertical = vertical
compare(vertical.parent, container)
compare(vertical.orientation, Qt.Vertical)
compare(vertical.size, container.visibleArea.heightRatio)
compare(vertical.position, container.visibleArea.yPosition)
var horizontal = scrollIndicator.createObject()
verify(!horizontal.parent)
container.AbstractScrollIndicator.horizontal = horizontal
compare(horizontal.parent, container)
compare(horizontal.orientation, Qt.Horizontal)
compare(horizontal.size, container.visibleArea.widthRatio)
compare(horizontal.position, container.visibleArea.xPosition)
var velocity = container.maximumFlickVelocity
compare(container.flicking, false)
container.flick(-velocity, -velocity)
compare(container.flicking, true)
tryCompare(container, "flicking", false)
compare(vertical.size, container.visibleArea.heightRatio)
compare(vertical.position, container.visibleArea.yPosition)
compare(horizontal.size, container.visibleArea.widthRatio)
compare(horizontal.position, container.visibleArea.xPosition)
compare(container.flicking, false)
container.flick(velocity, velocity)
compare(container.flicking, true)
tryCompare(container, "flicking", false)
compare(vertical.size, container.visibleArea.heightRatio)
compare(vertical.position, container.visibleArea.yPosition)
compare(horizontal.size, container.visibleArea.widthRatio)
compare(horizontal.position, container.visibleArea.xPosition)
container.destroy()
}
}
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