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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtTest 1.0
import QtQuick.Controls 2.0
TestCase {
id: testCase
width: 400
height: 400
visible: true
when: windowShown
name: "TextArea"
Component {
id: textArea
TextArea { }
}
function test_creation() {
var control = textArea.createObject(testCase)
verify(control)
control.destroy()
}
SignalSpy {
id: pressAndHoldSpy
signalName: "pressAndHold"
}
function test_pressAndHold() {
var control = textArea.createObject(testCase)
control.width = 200
pressAndHoldSpy.target = control
mouseClick(control)
compare(pressAndHoldSpy.count, 0)
var interval = Qt.styleHints.mousePressAndHoldInterval
// Short press duration => nothing happens
mousePress(control)
wait(interval * 0.3)
mouseRelease(control)
compare(pressAndHoldSpy.count, 0)
// Long enough press duration => signal emitted
mousePress(control, 10, 10)
// Add 20% extra time to allow the control to
// receive the timer event before we come back here
wait(interval * 1.2)
compare(pressAndHoldSpy.count, 1)
mouseRelease(control)
compare(pressAndHoldSpy.count, 1)
// Long enough, but move in between => nothing happens
pressAndHoldSpy.clear()
mousePress(control)
wait(interval * 0.6)
mouseMove(control, 5, 5, Qt.LeftButton)
wait(interval * 0.6)
compare(pressAndHoldSpy.count, 0)
mouseRelease(control)
compare(pressAndHoldSpy.count, 0)
// Long enough, but 2nd press in between => nothing happens
pressAndHoldSpy.clear()
mousePress(control, 10, 10)
wait(interval * 0.6)
mousePress(control, 10, 10, Qt.RightButton)
wait(interval * 0.6)
compare(pressAndHoldSpy.count, 0)
mouseRelease(control, 10, 10, Qt.LeftButton|Qt.RightButton)
compare(pressAndHoldSpy.count, 0)
control.destroy()
}
}
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