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authorJuha Vuolle <juha.vuolle@qt.io>2023-02-23 18:25:27 +0200
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2023-03-10 15:18:04 +0000
commit507612e53c7eaecfcd78c7147932df2c27af40c8 (patch)
treea8793b9436f302a00fd4e4486c6fcfec05e90b70
parent7ccd638e139c1527ffb45de26bc1a8144938c631 (diff)
Flatten the state machine example directory structure
The split into "animation" "graphicsview" and "statemachine" sub-directories is a reminiscent of the times when the examples were in qtcore, and as such not very meaningful when state machine is in a separate repository. In addition remove similarly inherited READMEs. Task-number: QTBUG-111447 Change-Id: I8f3d977512fdc239bf3dede341f69788df0a09f4 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> (cherry picked from commit f00f576c95fc99e9bfebdb5d6e321360db1b7eef) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
-rw-r--r--examples/statemachine/CMakeLists.txt6
-rw-r--r--examples/statemachine/animation/CMakeLists.txt4
-rw-r--r--examples/statemachine/animation/README8
-rw-r--r--examples/statemachine/animation/animation.pro2
-rw-r--r--examples/statemachine/doc/src/moveblocks.qdoc34
-rw-r--r--examples/statemachine/doc/src/pingpong.qdoc16
-rw-r--r--examples/statemachine/doc/src/rogue.qdoc24
-rw-r--r--examples/statemachine/doc/src/trafficlight.qdoc12
-rw-r--r--examples/statemachine/moveblocks/CMakeLists.txt (renamed from examples/statemachine/animation/moveblocks/CMakeLists.txt)0
-rw-r--r--examples/statemachine/moveblocks/main.cpp (renamed from examples/statemachine/animation/moveblocks/main.cpp)0
-rw-r--r--examples/statemachine/moveblocks/moveblocks.pro (renamed from examples/statemachine/animation/moveblocks/moveblocks.pro)0
-rw-r--r--examples/statemachine/pingpong/CMakeLists.txt (renamed from examples/statemachine/statemachine/pingpong/CMakeLists.txt)0
-rw-r--r--examples/statemachine/pingpong/main.cpp (renamed from examples/statemachine/statemachine/pingpong/main.cpp)0
-rw-r--r--examples/statemachine/pingpong/pingpong.pro (renamed from examples/statemachine/statemachine/pingpong/pingpong.pro)0
-rw-r--r--examples/statemachine/rogue/CMakeLists.txt (renamed from examples/statemachine/statemachine/rogue/CMakeLists.txt)0
-rw-r--r--examples/statemachine/rogue/main.cpp (renamed from examples/statemachine/statemachine/rogue/main.cpp)0
-rw-r--r--examples/statemachine/rogue/movementtransition.h (renamed from examples/statemachine/statemachine/rogue/movementtransition.h)0
-rw-r--r--examples/statemachine/rogue/rogue.pro (renamed from examples/statemachine/statemachine/rogue/rogue.pro)0
-rw-r--r--examples/statemachine/rogue/window.cpp (renamed from examples/statemachine/statemachine/rogue/window.cpp)0
-rw-r--r--examples/statemachine/rogue/window.h (renamed from examples/statemachine/statemachine/rogue/window.h)0
-rw-r--r--examples/statemachine/statemachine.pro13
-rw-r--r--examples/statemachine/statemachine/CMakeLists.txt8
-rw-r--r--examples/statemachine/statemachine/README6
-rw-r--r--examples/statemachine/statemachine/statemachine.pro8
-rw-r--r--examples/statemachine/trafficlight/CMakeLists.txt (renamed from examples/statemachine/statemachine/trafficlight/CMakeLists.txt)0
-rw-r--r--examples/statemachine/trafficlight/main.cpp (renamed from examples/statemachine/statemachine/trafficlight/main.cpp)0
-rw-r--r--examples/statemachine/trafficlight/trafficlight.pro (renamed from examples/statemachine/statemachine/trafficlight/trafficlight.pro)0
27 files changed, 55 insertions, 86 deletions
diff --git a/examples/statemachine/CMakeLists.txt b/examples/statemachine/CMakeLists.txt
index 5da90e2..86db7fb 100644
--- a/examples/statemachine/CMakeLists.txt
+++ b/examples/statemachine/CMakeLists.txt
@@ -1,10 +1,12 @@
# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
-add_subdirectory(statemachine)
+qt_internal_add_example(pingpong)
if(TARGET Qt::Widgets)
+ qt_internal_add_example(rogue)
+ qt_internal_add_example(trafficlight)
if(QT_FEATURE_animation)
- add_subdirectory(animation)
+ qt_internal_add_example(moveblocks)
endif()
endif()
diff --git a/examples/statemachine/animation/CMakeLists.txt b/examples/statemachine/animation/CMakeLists.txt
deleted file mode 100644
index cf86192..0000000
--- a/examples/statemachine/animation/CMakeLists.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-# Copyright (C) 2022 The Qt Company Ltd.
-# SPDX-License-Identifier: BSD-3-Clause
-
-qt_internal_add_example(moveblocks)
diff --git a/examples/statemachine/animation/README b/examples/statemachine/animation/README
deleted file mode 100644
index e723a28..0000000
--- a/examples/statemachine/animation/README
+++ /dev/null
@@ -1,8 +0,0 @@
-The animation framework aims to provide an easy way for creating animated and
-smooth GUI's. By animating Qt properties, the framework provides great freedom
-for animating widgets and other QObjects. The framework can also be used with
-the Graphics View framework.
-
-
-Documentation for these examples can be found via the Examples
-link in the main Qt documentation.
diff --git a/examples/statemachine/animation/animation.pro b/examples/statemachine/animation/animation.pro
deleted file mode 100644
index bab7d8d..0000000
--- a/examples/statemachine/animation/animation.pro
+++ /dev/null
@@ -1,2 +0,0 @@
-TEMPLATE = subdirs
-SUBDIRS = moveblocks
diff --git a/examples/statemachine/doc/src/moveblocks.qdoc b/examples/statemachine/doc/src/moveblocks.qdoc
index 420e134..6dcb6fa 100644
--- a/examples/statemachine/doc/src/moveblocks.qdoc
+++ b/examples/statemachine/doc/src/moveblocks.qdoc
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
- \example animation/moveblocks
+ \example moveblocks
\title Move Blocks Example
\ingroup examples-qtstatemachine
@@ -39,7 +39,7 @@
After QApplication has been initialized, we set up the
QGraphicsScene with its \c{QGraphicsRectWidget}s.
- \snippet animation/moveblocks/main.cpp 1
+ \snippet moveblocks/main.cpp 1
After adding the scene to a QGraphicsView, it is time to build the
state graph. Let's first look at a statechart of what we are
@@ -52,7 +52,7 @@
graph will be examined line-by-line, and will show how the graph
works. First off, we construct the \c group state:
- \snippet animation/moveblocks/main.cpp 2
+ \snippet moveblocks/main.cpp 2
The timer is used to add a delay between each time the blocks are
moved. The timer is started when \c group is entered. As we will
@@ -61,9 +61,9 @@
machine, so an animation will be scheduled when the example is
started.
- \snippet animation/moveblocks/main.cpp 3
+ \snippet moveblocks/main.cpp 3
\dots
- \snippet animation/moveblocks/main.cpp 4
+ \snippet moveblocks/main.cpp 4
\c createGeometryState() returns a QState that will set the
geometry of our items upon entry. It also assigns \c group as the
@@ -75,20 +75,20 @@
properties and the values in the target state. We add animated
transitions to the state graph later.
- \snippet animation/moveblocks/main.cpp 5
+ \snippet moveblocks/main.cpp 5
We move the items in parallel. Each item is added to \c
animationGroup, which is the animation that is inserted into the
transitions.
- \snippet animation/moveblocks/main.cpp 6
+ \snippet moveblocks/main.cpp 6
The sequential animation group, \c subGroup, helps us insert a
delay between the animation of each item.
- \snippet animation/moveblocks/main.cpp 7
+ \snippet moveblocks/main.cpp 7
\dots
- \snippet animation/moveblocks/main.cpp 8
+ \snippet moveblocks/main.cpp 8
A StateSwitchTransition is added to the state switcher
in \c StateSwitcher::addState(). We also add the animation in this
@@ -99,7 +99,7 @@
As mentioned previously, we add a transition to the state switcher
that triggers when the timer times out.
- \snippet animation/moveblocks/main.cpp 9
+ \snippet moveblocks/main.cpp 9
Finally, we can create the state machine, add our initial state,
and start execution of the state graph.
@@ -109,7 +109,7 @@
In \c createGeometryState(), we set up the geometry for each
graphics item.
- \snippet animation/moveblocks/main.cpp 13
+ \snippet moveblocks/main.cpp 13
As mentioned before, QAbstractTransition will set up an animation
added with \l [CPP] {QAbstractTransition::}{addAnimation()} using
@@ -124,20 +124,20 @@
All functions in \c StateSwitcher are inlined. We'll step through
its definition.
- \snippet animation/moveblocks/main.cpp 10
+ \snippet moveblocks/main.cpp 10
\c StateSwitcher is a state designed for a particular purpose and
will always be a top-level state. We use \c m_stateCount to keep
track of how many states we are managing, and \c m_lastIndex to
remember which state was the last state to which we transitioned.
- \snippet animation/moveblocks/main.cpp 11
+ \snippet moveblocks/main.cpp 11
We select the next state we are going to transition to, and post a
\c StateSwitchEvent, which we know will trigger the \c
StateSwitchTransition to the selected state.
- \snippet animation/moveblocks/main.cpp 12
+ \snippet moveblocks/main.cpp 12
This is where the magic happens. We assign a number to each state
added. This number is given to both a StateSwitchTransition and to
@@ -151,7 +151,7 @@
let's take a look at its \l [CPP] {QAbstractTransition::}{eventTest()}
function, which is the only function that we define..
- \snippet animation/moveblocks/main.cpp 14
+ \snippet moveblocks/main.cpp 14
\c eventTest is called by QStateMachine when it checks whether a
transition should be triggered--a return value of true means that
@@ -165,7 +165,7 @@
\c StateSwitcher. We have already seen how it is used to trigger
\c{StateSwitchTransition}s in \c StateSwitcher.
- \snippet animation/moveblocks/main.cpp 15
+ \snippet moveblocks/main.cpp 15
We only have inlined functions in this class, so a look at its
definition will do.
@@ -177,7 +177,7 @@
which is the only function we define. Here is the
QGraphicsRectWidget class definition:
- \snippet animation/moveblocks/main.cpp 16
+ \snippet moveblocks/main.cpp 16
\section1 Moving On
diff --git a/examples/statemachine/doc/src/pingpong.qdoc b/examples/statemachine/doc/src/pingpong.qdoc
index 30b5b8c..c0455d8 100644
--- a/examples/statemachine/doc/src/pingpong.qdoc
+++ b/examples/statemachine/doc/src/pingpong.qdoc
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
- \example statemachine/pingpong
+ \example pingpong
\title Ping Pong States Example
\ingroup examples-qtstatemachine
@@ -22,35 +22,35 @@
ponger state will respond by posting a \c pong event; this will cause the
\c pinger state to post a new \c ping event; and so on.
- \snippet statemachine/pingpong/main.cpp 0
+ \snippet pingpong/main.cpp 0
Two custom events are defined, \c PingEvent and \c PongEvent.
- \snippet statemachine/pingpong/main.cpp 1
+ \snippet pingpong/main.cpp 1
The \c Pinger class defines a state that posts a \c PingEvent to the state
machine when the state is entered.
- \snippet statemachine/pingpong/main.cpp 2
+ \snippet pingpong/main.cpp 2
The \c PingTransition class defines a transition that is triggered by
events of type \c PingEvent, and that posts a \c PongEvent (with a delay
of 500 milliseconds) to the state machine when the transition is
triggered.
- \snippet statemachine/pingpong/main.cpp 3
+ \snippet pingpong/main.cpp 3
The \c PongTransition class defines a transition that is triggered by
events of type \c PongEvent, and that posts a \c PingEvent (with a delay
of 500 milliseconds) to the state machine when the transition is
triggered.
- \snippet statemachine/pingpong/main.cpp 4
+ \snippet pingpong/main.cpp 4
The main() function begins by creating a state machine and a parallel
state group.
- \snippet statemachine/pingpong/main.cpp 5
+ \snippet pingpong/main.cpp 5
Next, the \c pinger and \c ponger states are created, with the parallel
state group as their parent state. Note that the transitions are \e
@@ -59,7 +59,7 @@
be called, and the state machine's configuration will remain the same,
which is precisely what we want in this case.
- \snippet statemachine/pingpong/main.cpp 6
+ \snippet pingpong/main.cpp 6
Finally, the group is added to the state machine, the machine is started,
and the application event loop is entered.
diff --git a/examples/statemachine/doc/src/rogue.qdoc b/examples/statemachine/doc/src/rogue.qdoc
index 02020c4..8c41104 100644
--- a/examples/statemachine/doc/src/rogue.qdoc
+++ b/examples/statemachine/doc/src/rogue.qdoc
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
- \example statemachine/rogue
+ \example rogue
\title Rogue Example
\ingroup examples-qtstatemachine
@@ -72,7 +72,7 @@
connects the states in the machine. It is the key events from this
widget that are used by the machine.
- \snippet statemachine/rogue/window.h 0
+ \snippet rogue/window.h 0
\c Direction specifies the direction in which the rogue is to
move. We use this in \c movePlayer(), which moves the rogue and
@@ -82,7 +82,7 @@
setting any Qt \l{Qt's Property System}{property} when entered.
More on this later.
- \snippet statemachine/rogue/window.h 1
+ \snippet rogue/window.h 1
The \c map is an array with the characters that are currently
displayed. We set up the array in \c setupMap(), and update it
@@ -101,15 +101,15 @@
Here is the constructor of \c Window:
- \snippet statemachine/rogue/window.cpp 0
+ \snippet rogue/window.cpp 0
\dots
- \snippet statemachine/rogue/window.cpp 1
+ \snippet rogue/window.cpp 1
The player starts off at position (5, 5). We then set up the map
and statemachine. Let's proceed with the \c buildMachine()
function:
- \snippet statemachine/rogue/window.cpp 2
+ \snippet rogue/window.cpp 2
We enter \c inputState when the machine is started and from the \c
quitState if the user wants to continue playing. We then set the
@@ -124,7 +124,7 @@
inputState as the target state, we would first have left and then
entered the \c inputState again.
- \snippet statemachine/rogue/window.cpp 3
+ \snippet rogue/window.cpp 3
When we enter \c quitState, we update the status bar of the
window.
@@ -134,12 +134,12 @@
specify the key on which the transition should trigger and the
target state of the transition.
- \snippet statemachine/rogue/window.cpp 4
+ \snippet rogue/window.cpp 4
The transition from \c inputState allows triggering the quit state
when the player types \c {q}.
- \snippet statemachine/rogue/window.cpp 5
+ \snippet rogue/window.cpp 5
The machine is set up, so it's time to start it.
@@ -149,13 +149,13 @@
rogue to be moved (by typing 2, 4, 6, or 8) when the machine is in
the \c inputState.
- \snippet statemachine/rogue/movementtransition.h 0
+ \snippet rogue/movementtransition.h 0
In the constructor, we tell QEventTransition to only send
\l{QEvent::}{KeyPress} events to the
\l [CPP] {QAbstractTransition::}{eventTest()} function:
- \snippet statemachine/rogue/movementtransition.h 1
+ \snippet rogue/movementtransition.h 1
The KeyPress events come wrapped in \l{QStateMachine::WrappedEvent}s. \c event
must be confirmed to be a wrapped event because Qt uses other
@@ -164,7 +164,7 @@
Let's move on to the \c onTransition() function:
- \snippet statemachine/rogue/movementtransition.h 2
+ \snippet rogue/movementtransition.h 2
When \c onTransition() is invoked, we know that we have a
\l{QEvent::}{KeyPress} event with 2, 4, 6, or 8, and can ask \c
diff --git a/examples/statemachine/doc/src/trafficlight.qdoc b/examples/statemachine/doc/src/trafficlight.qdoc
index be52925..a30cd47 100644
--- a/examples/statemachine/doc/src/trafficlight.qdoc
+++ b/examples/statemachine/doc/src/trafficlight.qdoc
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
/*!
- \example statemachine/trafficlight
+ \example trafficlight
\title Traffic Light Example
\ingroup examples-qtstatemachine
@@ -16,20 +16,20 @@
one light to another (red to yellow to green to yellow to red again) at
certain intervals.
- \snippet statemachine/trafficlight/main.cpp 0
+ \snippet trafficlight/main.cpp 0
The LightWidget class represents a single light of the traffic light. It
provides an \c on property and two slots, turnOn() and turnOff(), to turn
the light on and off, respectively. The widget paints itself in the color
that's passed to the constructor.
- \snippet statemachine/trafficlight/main.cpp 1
+ \snippet trafficlight/main.cpp 1
The TrafficLightWidget class represents the visual part of the traffic
light; it's a widget that contains three lights arranged vertically, and
provides accessor functions for these.
- \snippet statemachine/trafficlight/main.cpp 2
+ \snippet trafficlight/main.cpp 2
The createLightState() function creates a state that turns a light on when
the state is entered, and off when the state is exited. The state uses a
@@ -38,7 +38,7 @@
\image trafficlight-example1.png
- \snippet statemachine/trafficlight/main.cpp 3
+ \snippet trafficlight/main.cpp 3
The TrafficLight class combines the TrafficLightWidget with a state
machine. The state graph has four states: red-to-yellow, yellow-to-green,
@@ -49,7 +49,7 @@
\image trafficlight-example2.png
- \snippet statemachine/trafficlight/main.cpp 4
+ \snippet trafficlight/main.cpp 4
The main() function constructs a TrafficLight and shows it.
diff --git a/examples/statemachine/animation/moveblocks/CMakeLists.txt b/examples/statemachine/moveblocks/CMakeLists.txt
index a4ac7e1..a4ac7e1 100644
--- a/examples/statemachine/animation/moveblocks/CMakeLists.txt
+++ b/examples/statemachine/moveblocks/CMakeLists.txt
diff --git a/examples/statemachine/animation/moveblocks/main.cpp b/examples/statemachine/moveblocks/main.cpp
index 9a00a2f..9a00a2f 100644
--- a/examples/statemachine/animation/moveblocks/main.cpp
+++ b/examples/statemachine/moveblocks/main.cpp
diff --git a/examples/statemachine/animation/moveblocks/moveblocks.pro b/examples/statemachine/moveblocks/moveblocks.pro
index 405a949..405a949 100644
--- a/examples/statemachine/animation/moveblocks/moveblocks.pro
+++ b/examples/statemachine/moveblocks/moveblocks.pro
diff --git a/examples/statemachine/statemachine/pingpong/CMakeLists.txt b/examples/statemachine/pingpong/CMakeLists.txt
index 4810bf2..4810bf2 100644
--- a/examples/statemachine/statemachine/pingpong/CMakeLists.txt
+++ b/examples/statemachine/pingpong/CMakeLists.txt
diff --git a/examples/statemachine/statemachine/pingpong/main.cpp b/examples/statemachine/pingpong/main.cpp
index 27ca34e..27ca34e 100644
--- a/examples/statemachine/statemachine/pingpong/main.cpp
+++ b/examples/statemachine/pingpong/main.cpp
diff --git a/examples/statemachine/statemachine/pingpong/pingpong.pro b/examples/statemachine/pingpong/pingpong.pro
index 1e08cd0..1e08cd0 100644
--- a/examples/statemachine/statemachine/pingpong/pingpong.pro
+++ b/examples/statemachine/pingpong/pingpong.pro
diff --git a/examples/statemachine/statemachine/rogue/CMakeLists.txt b/examples/statemachine/rogue/CMakeLists.txt
index 922aa96..922aa96 100644
--- a/examples/statemachine/statemachine/rogue/CMakeLists.txt
+++ b/examples/statemachine/rogue/CMakeLists.txt
diff --git a/examples/statemachine/statemachine/rogue/main.cpp b/examples/statemachine/rogue/main.cpp
index 0720f50..0720f50 100644
--- a/examples/statemachine/statemachine/rogue/main.cpp
+++ b/examples/statemachine/rogue/main.cpp
diff --git a/examples/statemachine/statemachine/rogue/movementtransition.h b/examples/statemachine/rogue/movementtransition.h
index 9e1c257..9e1c257 100644
--- a/examples/statemachine/statemachine/rogue/movementtransition.h
+++ b/examples/statemachine/rogue/movementtransition.h
diff --git a/examples/statemachine/statemachine/rogue/rogue.pro b/examples/statemachine/rogue/rogue.pro
index 7260d76..7260d76 100644
--- a/examples/statemachine/statemachine/rogue/rogue.pro
+++ b/examples/statemachine/rogue/rogue.pro
diff --git a/examples/statemachine/statemachine/rogue/window.cpp b/examples/statemachine/rogue/window.cpp
index 6dfba59..6dfba59 100644
--- a/examples/statemachine/statemachine/rogue/window.cpp
+++ b/examples/statemachine/rogue/window.cpp
diff --git a/examples/statemachine/statemachine/rogue/window.h b/examples/statemachine/rogue/window.h
index faca764..faca764 100644
--- a/examples/statemachine/statemachine/rogue/window.h
+++ b/examples/statemachine/rogue/window.h
diff --git a/examples/statemachine/statemachine.pro b/examples/statemachine/statemachine.pro
index fe9a96e..5c0e501 100644
--- a/examples/statemachine/statemachine.pro
+++ b/examples/statemachine/statemachine.pro
@@ -1,8 +1,11 @@
-requires(qtHaveModule(widgets))
-
TEMPLATE = subdirs
-CONFIG += no_docs_target
-SUBDIRS = statemachine
+SUBDIRS += pingpong \
-qtConfig(animation): SUBDIRS += animation
+qtHaveModule(widgets) {
+ SUBDIRS += rogue \
+ trafficlight
+ qtConfig(animation) {
+ SUBDIRS += moveblocks \
+ }
+}
diff --git a/examples/statemachine/statemachine/CMakeLists.txt b/examples/statemachine/statemachine/CMakeLists.txt
deleted file mode 100644
index af5e9c3..0000000
--- a/examples/statemachine/statemachine/CMakeLists.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-# Copyright (C) 2022 The Qt Company Ltd.
-# SPDX-License-Identifier: BSD-3-Clause
-
-qt_internal_add_example(pingpong)
-if(TARGET Qt::Widgets)
- qt_internal_add_example(rogue)
- qt_internal_add_example(trafficlight)
-endif()
diff --git a/examples/statemachine/statemachine/README b/examples/statemachine/statemachine/README
deleted file mode 100644
index a0ac35a..0000000
--- a/examples/statemachine/statemachine/README
+++ /dev/null
@@ -1,6 +0,0 @@
-Qt is provided with a powerful hierchical finite state machine through
-the Qt State Machine classes.
-
-
-Documentation for these examples can be found via the Examples
-link in the main Qt documentation.
diff --git a/examples/statemachine/statemachine/statemachine.pro b/examples/statemachine/statemachine/statemachine.pro
deleted file mode 100644
index a33dc14..0000000
--- a/examples/statemachine/statemachine/statemachine.pro
+++ /dev/null
@@ -1,8 +0,0 @@
-TEMPLATE = subdirs
-
-SUBDIRS = pingpong
-
-qtHaveModule(widgets) {
- SUBDIRS += rogue \
- trafficlight
-}
diff --git a/examples/statemachine/statemachine/trafficlight/CMakeLists.txt b/examples/statemachine/trafficlight/CMakeLists.txt
index e566324..e566324 100644
--- a/examples/statemachine/statemachine/trafficlight/CMakeLists.txt
+++ b/examples/statemachine/trafficlight/CMakeLists.txt
diff --git a/examples/statemachine/statemachine/trafficlight/main.cpp b/examples/statemachine/trafficlight/main.cpp
index a2478dc..a2478dc 100644
--- a/examples/statemachine/statemachine/trafficlight/main.cpp
+++ b/examples/statemachine/trafficlight/main.cpp
diff --git a/examples/statemachine/statemachine/trafficlight/trafficlight.pro b/examples/statemachine/trafficlight/trafficlight.pro
index 0865787..0865787 100644
--- a/examples/statemachine/statemachine/trafficlight/trafficlight.pro
+++ b/examples/statemachine/trafficlight/trafficlight.pro