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authorKarsten Heimrich <karsten.heimrich@qt.io>2020-08-25 13:19:19 +0200
committerKarsten Heimrich <karsten.heimrich@qt.io>2020-08-28 15:55:10 +0200
commit8c4a7f508eed8049dec1f0ffdfb16e050341cce4 (patch)
treeffa8f528db0ef2d565c76c18923065d59077a838
parentb0f3d51f0833dd070907d5f62f11513744e711a3 (diff)
Move state machine examples into QtScxml
Task-number: QTBUG-80316 Change-Id: Ibca5668d4be742b90dd2004358ddccbb3910bacd Reviewed-by: Lars Knoll <lars.knoll@qt.io>
-rw-r--r--examples/examples.pro2
-rw-r--r--examples/widgets/.prev_CMakeLists.txt10
-rw-r--r--examples/widgets/CMakeLists.txt10
-rw-r--r--examples/widgets/animation/CMakeLists.txt7
-rw-r--r--examples/widgets/animation/README8
-rw-r--r--examples/widgets/animation/animatedtiles/CMakeLists.txt55
-rw-r--r--examples/widgets/animation/animatedtiles/animatedtiles.pro8
-rw-r--r--examples/widgets/animation/animatedtiles/animatedtiles.qrc11
-rw-r--r--examples/widgets/animation/animatedtiles/images/Time-For-Lunch-2.jpgbin0 -> 32471 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/images/centered.pngbin0 -> 892 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/images/ellipse.pngbin0 -> 10767 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/images/figure8.pngbin0 -> 14050 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/images/kinetic.pngbin0 -> 5055 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/images/random.pngbin0 -> 14969 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/images/tile.pngbin0 -> 16337 bytes
-rw-r--r--examples/widgets/animation/animatedtiles/main.cpp267
-rw-r--r--examples/widgets/animation/animation.pro6
-rw-r--r--examples/widgets/animation/moveblocks/CMakeLists.txt36
-rw-r--r--examples/widgets/animation/moveblocks/main.cpp331
-rw-r--r--examples/widgets/animation/moveblocks/moveblocks.pro7
-rw-r--r--examples/widgets/animation/states/CMakeLists.txt54
-rw-r--r--examples/widgets/animation/states/accessories-dictionary.pngbin0 -> 5396 bytes
-rw-r--r--examples/widgets/animation/states/akregator.pngbin0 -> 4873 bytes
-rw-r--r--examples/widgets/animation/states/digikam.pngbin0 -> 3334 bytes
-rw-r--r--examples/widgets/animation/states/help-browser.pngbin0 -> 6984 bytes
-rw-r--r--examples/widgets/animation/states/k3b.pngbin0 -> 8220 bytes
-rw-r--r--examples/widgets/animation/states/kchart.pngbin0 -> 4887 bytes
-rw-r--r--examples/widgets/animation/states/main.cpp296
-rw-r--r--examples/widgets/animation/states/states.pro8
-rw-r--r--examples/widgets/animation/states/states.qrc10
-rw-r--r--examples/widgets/animation/stickman/CMakeLists.txt58
-rw-r--r--examples/widgets/animation/stickman/animation.cpp193
-rw-r--r--examples/widgets/animation/stickman/animation.h92
-rw-r--r--examples/widgets/animation/stickman/animations/chilling.binbin0 -> 6508 bytes
-rw-r--r--examples/widgets/animation/stickman/animations/dancing.binbin0 -> 2348 bytes
-rw-r--r--examples/widgets/animation/stickman/animations/dead.binbin0 -> 268 bytes
-rw-r--r--examples/widgets/animation/stickman/animations/jumping.binbin0 -> 1308 bytes
-rw-r--r--examples/widgets/animation/stickman/graphicsview.cpp68
-rw-r--r--examples/widgets/animation/stickman/graphicsview.h70
-rw-r--r--examples/widgets/animation/stickman/lifecycle.cpp234
-rw-r--r--examples/widgets/animation/stickman/lifecycle.h91
-rw-r--r--examples/widgets/animation/stickman/main.cpp116
-rw-r--r--examples/widgets/animation/stickman/node.cpp102
-rw-r--r--examples/widgets/animation/stickman/node.h80
-rw-r--r--examples/widgets/animation/stickman/rectbutton.cpp78
-rw-r--r--examples/widgets/animation/stickman/rectbutton.h75
-rw-r--r--examples/widgets/animation/stickman/stickman.cpp329
-rw-r--r--examples/widgets/animation/stickman/stickman.h108
-rw-r--r--examples/widgets/animation/stickman/stickman.pro21
-rw-r--r--examples/widgets/animation/stickman/stickman.qrc8
-rw-r--r--examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt197
-rw-r--r--examples/widgets/animation/sub-attaq/CMakeLists.txt198
-rw-r--r--examples/widgets/animation/sub-attaq/animationmanager.cpp98
-rw-r--r--examples/widgets/animation/sub-attaq/animationmanager.h82
-rw-r--r--examples/widgets/animation/sub-attaq/boat.cpp281
-rw-r--r--examples/widgets/animation/sub-attaq/boat.h103
-rw-r--r--examples/widgets/animation/sub-attaq/boat_p.h246
-rw-r--r--examples/widgets/animation/sub-attaq/bomb.cpp128
-rw-r--r--examples/widgets/animation/sub-attaq/bomb.h76
-rw-r--r--examples/widgets/animation/sub-attaq/data.xml39
-rw-r--r--examples/widgets/animation/sub-attaq/graphicsscene.cpp301
-rw-r--r--examples/widgets/animation/sub-attaq/graphicsscene.h130
-rw-r--r--examples/widgets/animation/sub-attaq/main.cpp64
-rw-r--r--examples/widgets/animation/sub-attaq/mainwindow.cpp84
-rw-r--r--examples/widgets/animation/sub-attaq/mainwindow.h72
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/background.pngbin0 -> 48858 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/boat.pngbin0 -> 5198 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/bomb.pngbin0 -> 760 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step1.pngbin0 -> 5760 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step2.pngbin0 -> 9976 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step3.pngbin0 -> 12411 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step4.pngbin0 -> 15438 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step1.pngbin0 -> 3354 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step2.pngbin0 -> 6205 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step3.pngbin0 -> 6678 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step4.pngbin0 -> 6666 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/submarine.pngbin0 -> 3202 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/surface.pngbin0 -> 575 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/torpedo.pngbin0 -> 951 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/background-n810.svg171
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/background.svg171
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/boat.svg279
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/bomb.svg138
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/sand.svg103
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/see.svg44
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/sky.svg45
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/sub-attaq.svg1473
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/submarine.svg214
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/surface.svg49
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/torpedo.svg127
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/background.pngbin0 -> 34634 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/boat.pngbin0 -> 2394 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/bomb.pngbin0 -> 760 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/submarine.pngbin0 -> 1338 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/surface.pngbin0 -> 502 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/torpedo.pngbin0 -> 951 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-a.pngbin0 -> 5972 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.pngbin0 -> 5969 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-b.pngbin0 -> 6869 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.pngbin0 -> 2255 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.pngbin0 -> 2740 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-q.pngbin0 -> 7016 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-s.pngbin0 -> 5817 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-t.pngbin0 -> 3717 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.pngbin0 -> 3688 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-u.pngbin0 -> 5374 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pixmapitem.cpp87
-rw-r--r--examples/widgets/animation/sub-attaq/pixmapitem.h72
-rw-r--r--examples/widgets/animation/sub-attaq/progressitem.cpp77
-rw-r--r--examples/widgets/animation/sub-attaq/progressitem.h70
-rw-r--r--examples/widgets/animation/sub-attaq/qanimationstate.cpp154
-rw-r--r--examples/widgets/animation/sub-attaq/qanimationstate.h85
-rw-r--r--examples/widgets/animation/sub-attaq/states.cpp335
-rw-r--r--examples/widgets/animation/sub-attaq/states.h180
-rw-r--r--examples/widgets/animation/sub-attaq/sub-attaq.pro33
-rw-r--r--examples/widgets/animation/sub-attaq/subattaq.qrc39
-rw-r--r--examples/widgets/animation/sub-attaq/submarine.cpp187
-rw-r--r--examples/widgets/animation/sub-attaq/submarine.h99
-rw-r--r--examples/widgets/animation/sub-attaq/submarine_p.h147
-rw-r--r--examples/widgets/animation/sub-attaq/textinformationitem.cpp64
-rw-r--r--examples/widgets/animation/sub-attaq/textinformationitem.h64
-rw-r--r--examples/widgets/animation/sub-attaq/torpedo.cpp124
-rw-r--r--examples/widgets/animation/sub-attaq/torpedo.h76
-rw-r--r--examples/widgets/doc/images/factorial-example.pngbin0 -> 4032 bytes
-rw-r--r--examples/widgets/doc/images/pingpong-example.pngbin0 -> 7843 bytes
-rw-r--r--examples/widgets/doc/images/trafficlight-example1.pngbin0 -> 3694 bytes
-rw-r--r--examples/widgets/doc/images/trafficlight-example2.pngbin0 -> 7257 bytes
-rw-r--r--examples/widgets/doc/src/animatedtiles.qdoc36
-rw-r--r--examples/widgets/doc/src/eventtransitions.qdoc85
-rw-r--r--examples/widgets/doc/src/factorial.qdoc88
-rw-r--r--examples/widgets/doc/src/moveblocks.qdoc214
-rw-r--r--examples/widgets/doc/src/padnavigator.qdoc586
-rw-r--r--examples/widgets/doc/src/pingpong.qdoc93
-rw-r--r--examples/widgets/doc/src/rogue.qdoc208
-rw-r--r--examples/widgets/doc/src/states.qdoc36
-rw-r--r--examples/widgets/doc/src/stickman.qdoc102
-rw-r--r--examples/widgets/doc/src/sub-attaq.qdoc41
-rw-r--r--examples/widgets/doc/src/trafficlight.qdoc85
-rw-r--r--examples/widgets/doc/src/twowaybutton.qdoc68
-rw-r--r--examples/widgets/graphicsview/CMakeLists.txt3
-rw-r--r--examples/widgets/graphicsview/README9
-rw-r--r--examples/widgets/graphicsview/graphicsview.pro2
-rw-r--r--examples/widgets/graphicsview/padnavigator/.prev_CMakeLists.txt69
-rw-r--r--examples/widgets/graphicsview/padnavigator/CMakeLists.txt70
-rw-r--r--examples/widgets/graphicsview/padnavigator/flippablepad.cpp108
-rw-r--r--examples/widgets/graphicsview/padnavigator/flippablepad.h71
-rw-r--r--examples/widgets/graphicsview/padnavigator/form.ui208
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/artsfftscope.pngbin0 -> 1291 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/blue_angle_swirl.jpgbin0 -> 11826 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/kontact_contacts.pngbin0 -> 4382 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/kontact_journal.pngbin0 -> 3261 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/kontact_mail.pngbin0 -> 3202 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/kontact_notes.pngbin0 -> 3893 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/kopeteavailable.pngbin0 -> 2380 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/metacontact_online.pngbin0 -> 2545 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/images/minitools.pngbin0 -> 2087 bytes
-rw-r--r--examples/widgets/graphicsview/padnavigator/main.cpp65
-rw-r--r--examples/widgets/graphicsview/padnavigator/padnavigator.cpp318
-rw-r--r--examples/widgets/graphicsview/padnavigator/padnavigator.h72
-rw-r--r--examples/widgets/graphicsview/padnavigator/padnavigator.pro27
-rw-r--r--examples/widgets/graphicsview/padnavigator/padnavigator.qrc13
-rw-r--r--examples/widgets/graphicsview/padnavigator/roundrectitem.cpp125
-rw-r--r--examples/widgets/graphicsview/padnavigator/roundrectitem.h85
-rw-r--r--examples/widgets/graphicsview/padnavigator/splashitem.cpp93
-rw-r--r--examples/widgets/graphicsview/padnavigator/splashitem.h71
-rw-r--r--examples/widgets/statemachine/CMakeLists.txt10
-rw-r--r--examples/widgets/statemachine/README6
-rw-r--r--examples/widgets/statemachine/eventtransitions/CMakeLists.txt36
-rw-r--r--examples/widgets/statemachine/eventtransitions/eventtransitions.pro7
-rw-r--r--examples/widgets/statemachine/eventtransitions/main.cpp130
-rw-r--r--examples/widgets/statemachine/factorial/CMakeLists.txt32
-rw-r--r--examples/widgets/statemachine/factorial/factorial.pro10
-rw-r--r--examples/widgets/statemachine/factorial/main.cpp182
-rw-r--r--examples/widgets/statemachine/pingpong/CMakeLists.txt32
-rw-r--r--examples/widgets/statemachine/pingpong/main.cpp151
-rw-r--r--examples/widgets/statemachine/pingpong/pingpong.pro10
-rw-r--r--examples/widgets/statemachine/rogue/CMakeLists.txt38
-rw-r--r--examples/widgets/statemachine/rogue/main.cpp64
-rw-r--r--examples/widgets/statemachine/rogue/movementtransition.h123
-rw-r--r--examples/widgets/statemachine/rogue/rogue.pro10
-rw-r--r--examples/widgets/statemachine/rogue/window.cpp261
-rw-r--r--examples/widgets/statemachine/rogue/window.h100
-rw-r--r--examples/widgets/statemachine/statemachine.pro12
-rw-r--r--examples/widgets/statemachine/trafficlight/CMakeLists.txt36
-rw-r--r--examples/widgets/statemachine/trafficlight/main.cpp200
-rw-r--r--examples/widgets/statemachine/trafficlight/trafficlight.pro9
-rw-r--r--examples/widgets/statemachine/twowaybutton/CMakeLists.txt36
-rw-r--r--examples/widgets/statemachine/twowaybutton/main.cpp92
-rw-r--r--examples/widgets/statemachine/twowaybutton/twowaybutton.pro9
-rw-r--r--examples/widgets/widgets.pro8
190 files changed, 14309 insertions, 1 deletions
diff --git a/examples/examples.pro b/examples/examples.pro
index 2d6d823..10ef070 100644
--- a/examples/examples.pro
+++ b/examples/examples.pro
@@ -1,4 +1,4 @@
TEMPLATE = subdirs
qtHaveModule(scxml): SUBDIRS += scxml
-
+qtHaveModule(statemachine): SUBDIRS += widgets
diff --git a/examples/widgets/.prev_CMakeLists.txt b/examples/widgets/.prev_CMakeLists.txt
new file mode 100644
index 0000000..26d094d
--- /dev/null
+++ b/examples/widgets/.prev_CMakeLists.txt
@@ -0,0 +1,10 @@
+# Generated from widgets.pro.
+
+if(NOT TARGET Qt::Widgets)
+ return()
+endif()
+if(QT_FEATURE_animation)
+ add_subdirectory(animation)
+endif()
+add_subdirectory(graphicsview)
+add_subdirectory(statemachine)
diff --git a/examples/widgets/CMakeLists.txt b/examples/widgets/CMakeLists.txt
new file mode 100644
index 0000000..5ddc90e
--- /dev/null
+++ b/examples/widgets/CMakeLists.txt
@@ -0,0 +1,10 @@
+# Generated from widgets.pro.
+
+if(NOT TARGET Qt::Widgets)
+ return()
+endif()
+add_subdirectory(graphicsview)
+add_subdirectory(statemachine)
+if(QT_FEATURE_animation)
+ add_subdirectory(animation)
+endif()
diff --git a/examples/widgets/animation/CMakeLists.txt b/examples/widgets/animation/CMakeLists.txt
new file mode 100644
index 0000000..6a60fe4
--- /dev/null
+++ b/examples/widgets/animation/CMakeLists.txt
@@ -0,0 +1,7 @@
+# Generated from animation.pro.
+
+add_subdirectory(animatedtiles)
+add_subdirectory(moveblocks)
+add_subdirectory(states)
+add_subdirectory(stickman)
+add_subdirectory(sub-attaq)
diff --git a/examples/widgets/animation/README b/examples/widgets/animation/README
new file mode 100644
index 0000000..e723a28
--- /dev/null
+++ b/examples/widgets/animation/README
@@ -0,0 +1,8 @@
+The animation framework aims to provide an easy way for creating animated and
+smooth GUI's. By animating Qt properties, the framework provides great freedom
+for animating widgets and other QObjects. The framework can also be used with
+the Graphics View framework.
+
+
+Documentation for these examples can be found via the Examples
+link in the main Qt documentation.
diff --git a/examples/widgets/animation/animatedtiles/CMakeLists.txt b/examples/widgets/animation/animatedtiles/CMakeLists.txt
new file mode 100644
index 0000000..351926b
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/CMakeLists.txt
@@ -0,0 +1,55 @@
+# Generated from animatedtiles.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(animatedtiles LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/animatedtiles")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(animatedtiles
+ main.cpp
+)
+target_link_libraries(animatedtiles PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set(animatedtiles_resource_files
+ "images/Time-For-Lunch-2.jpg"
+ "images/centered.png"
+ "images/ellipse.png"
+ "images/figure8.png"
+ "images/kinetic.png"
+ "images/random.png"
+ "images/tile.png"
+)
+
+qt6_add_resources(animatedtiles "animatedtiles"
+ PREFIX
+ "/"
+ FILES
+ ${animatedtiles_resource_files}
+)
+
+install(TARGETS animatedtiles
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/animation/animatedtiles/animatedtiles.pro b/examples/widgets/animation/animatedtiles/animatedtiles.pro
new file mode 100644
index 0000000..4701aa5
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/animatedtiles.pro
@@ -0,0 +1,8 @@
+QT += statemachine widgets
+
+SOURCES = main.cpp
+RESOURCES = animatedtiles.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/animatedtiles
+INSTALLS += target
diff --git a/examples/widgets/animation/animatedtiles/animatedtiles.qrc b/examples/widgets/animation/animatedtiles/animatedtiles.qrc
new file mode 100644
index 0000000..c43a979
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/animatedtiles.qrc
@@ -0,0 +1,11 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/Time-For-Lunch-2.jpg</file>
+ <file>images/centered.png</file>
+ <file>images/ellipse.png</file>
+ <file>images/figure8.png</file>
+ <file>images/kinetic.png</file>
+ <file>images/random.png</file>
+ <file>images/tile.png</file>
+</qresource>
+</RCC>
diff --git a/examples/widgets/animation/animatedtiles/images/Time-For-Lunch-2.jpg b/examples/widgets/animation/animatedtiles/images/Time-For-Lunch-2.jpg
new file mode 100644
index 0000000..c57a555
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/Time-For-Lunch-2.jpg
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/images/centered.png b/examples/widgets/animation/animatedtiles/images/centered.png
new file mode 100644
index 0000000..e416156
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/centered.png
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/images/ellipse.png b/examples/widgets/animation/animatedtiles/images/ellipse.png
new file mode 100644
index 0000000..2c3ba88
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/ellipse.png
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/images/figure8.png b/examples/widgets/animation/animatedtiles/images/figure8.png
new file mode 100644
index 0000000..6b05804
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/figure8.png
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/images/kinetic.png b/examples/widgets/animation/animatedtiles/images/kinetic.png
new file mode 100644
index 0000000..d5fc0af
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/kinetic.png
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/images/random.png b/examples/widgets/animation/animatedtiles/images/random.png
new file mode 100644
index 0000000..415d96f
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/random.png
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/images/tile.png b/examples/widgets/animation/animatedtiles/images/tile.png
new file mode 100644
index 0000000..c8f39d8
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/images/tile.png
Binary files differ
diff --git a/examples/widgets/animation/animatedtiles/main.cpp b/examples/widgets/animation/animatedtiles/main.cpp
new file mode 100644
index 0000000..29670bb
--- /dev/null
+++ b/examples/widgets/animation/animatedtiles/main.cpp
@@ -0,0 +1,267 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore>
+#include <QtStateMachine>
+#include <QtWidgets>
+
+class Pixmap : public QObject, public QGraphicsPixmapItem
+{
+ Q_OBJECT
+ Q_PROPERTY(QPointF pos READ pos WRITE setPos)
+public:
+ Pixmap(const QPixmap &pix)
+ : QObject(), QGraphicsPixmapItem(pix)
+ {
+ setCacheMode(DeviceCoordinateCache);
+ }
+};
+
+class Button : public QGraphicsWidget
+{
+ Q_OBJECT
+public:
+ Button(const QPixmap &pixmap, QGraphicsItem *parent = nullptr)
+ : QGraphicsWidget(parent), _pix(pixmap)
+ {
+ setAcceptHoverEvents(true);
+ setCacheMode(DeviceCoordinateCache);
+ }
+
+ QRectF boundingRect() const override
+ {
+ return QRectF(-65, -65, 130, 130);
+ }
+
+ QPainterPath shape() const override
+ {
+ QPainterPath path;
+ path.addEllipse(boundingRect());
+ return path;
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *) override
+ {
+ bool down = option->state & QStyle::State_Sunken;
+ QRectF r = boundingRect();
+ QLinearGradient grad(r.topLeft(), r.bottomRight());
+ grad.setColorAt(down ? 1 : 0, option->state & QStyle::State_MouseOver ? Qt::white : Qt::lightGray);
+ grad.setColorAt(down ? 0 : 1, Qt::darkGray);
+ painter->setPen(Qt::darkGray);
+ painter->setBrush(grad);
+ painter->drawEllipse(r);
+ QLinearGradient grad2(r.topLeft(), r.bottomRight());
+ grad.setColorAt(down ? 1 : 0, Qt::darkGray);
+ grad.setColorAt(down ? 0 : 1, Qt::lightGray);
+ painter->setPen(Qt::NoPen);
+ painter->setBrush(grad);
+ if (down)
+ painter->translate(2, 2);
+ painter->drawEllipse(r.adjusted(5, 5, -5, -5));
+ painter->drawPixmap(-_pix.width()/2, -_pix.height()/2, _pix);
+ }
+
+signals:
+ void pressed();
+
+protected:
+ void mousePressEvent(QGraphicsSceneMouseEvent *) override
+ {
+ emit pressed();
+ update();
+ }
+
+ void mouseReleaseEvent(QGraphicsSceneMouseEvent *) override
+ {
+ update();
+ }
+
+private:
+ QPixmap _pix;
+};
+
+class View : public QGraphicsView
+{
+public:
+ View(QGraphicsScene *scene) : QGraphicsView(scene) { }
+
+protected:
+ void resizeEvent(QResizeEvent *event) override
+ {
+ QGraphicsView::resizeEvent(event);
+ fitInView(sceneRect(), Qt::KeepAspectRatio);
+ }
+};
+
+int main(int argc, char **argv)
+{
+ Q_INIT_RESOURCE(animatedtiles);
+
+ QApplication app(argc, argv);
+
+ QPixmap kineticPix(":/images/kinetic.png");
+ QPixmap bgPix(":/images/Time-For-Lunch-2.jpg");
+
+ QGraphicsScene scene(-350, -350, 700, 700);
+
+ QList<Pixmap *> items;
+ for (int i = 0; i < 64; ++i) {
+ Pixmap *item = new Pixmap(kineticPix);
+ item->setOffset(-kineticPix.width()/2, -kineticPix.height()/2);
+ item->setZValue(i);
+ items << item;
+ scene.addItem(item);
+ }
+
+ // Buttons
+ QGraphicsItem *buttonParent = new QGraphicsRectItem;
+ Button *ellipseButton = new Button(QPixmap(":/images/ellipse.png"), buttonParent);
+ Button *figure8Button = new Button(QPixmap(":/images/figure8.png"), buttonParent);
+ Button *randomButton = new Button(QPixmap(":/images/random.png"), buttonParent);
+ Button *tiledButton = new Button(QPixmap(":/images/tile.png"), buttonParent);
+ Button *centeredButton = new Button(QPixmap(":/images/centered.png"), buttonParent);
+
+ ellipseButton->setPos(-100, -100);
+ figure8Button->setPos(100, -100);
+ randomButton->setPos(0, 0);
+ tiledButton->setPos(-100, 100);
+ centeredButton->setPos(100, 100);
+
+ scene.addItem(buttonParent);
+ buttonParent->setTransform(QTransform::fromScale(0.75, 0.75), true);
+ buttonParent->setPos(200, 200);
+ buttonParent->setZValue(65);
+
+ // States
+ QState *rootState = new QState;
+ QState *ellipseState = new QState(rootState);
+ QState *figure8State = new QState(rootState);
+ QState *randomState = new QState(rootState);
+ QState *tiledState = new QState(rootState);
+ QState *centeredState = new QState(rootState);
+
+ // Values
+ for (int i = 0; i < items.count(); ++i) {
+ Pixmap *item = items.at(i);
+ // Ellipse
+ ellipseState->assignProperty(item, "pos",
+ QPointF(qCos((i / 63.0) * 6.28) * 250,
+ qSin((i / 63.0) * 6.28) * 250));
+
+ // Figure 8
+ figure8State->assignProperty(item, "pos",
+ QPointF(qSin((i / 63.0) * 6.28) * 250,
+ qSin(((i * 2)/63.0) * 6.28) * 250));
+
+ // Random
+ randomState->assignProperty(item, "pos",
+ QPointF(-250 + QRandomGenerator::global()->bounded(500),
+ -250 + QRandomGenerator::global()->bounded(500)));
+
+ // Tiled
+ tiledState->assignProperty(item, "pos",
+ QPointF(((i % 8) - 4) * kineticPix.width() + kineticPix.width() / 2,
+ ((i / 8) - 4) * kineticPix.height() + kineticPix.height() / 2));
+
+ // Centered
+ centeredState->assignProperty(item, "pos", QPointF());
+ }
+
+ // Ui
+ View *view = new View(&scene);
+ view->setWindowTitle(QT_TRANSLATE_NOOP(QGraphicsView, "Animated Tiles"));
+ view->setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
+ view->setBackgroundBrush(bgPix);
+ view->setCacheMode(QGraphicsView::CacheBackground);
+ view->setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
+ view->show();
+
+ QStateMachine states;
+ states.addState(rootState);
+ states.setInitialState(rootState);
+ rootState->setInitialState(centeredState);
+
+ QParallelAnimationGroup *group = new QParallelAnimationGroup;
+ for (int i = 0; i < items.count(); ++i) {
+ QPropertyAnimation *anim = new QPropertyAnimation(items[i], "pos");
+ anim->setDuration(750 + i * 25);
+ anim->setEasingCurve(QEasingCurve::InOutBack);
+ group->addAnimation(anim);
+ }
+ QAbstractTransition *trans = rootState->addTransition(ellipseButton, &Button::pressed, ellipseState);
+ trans->addAnimation(group);
+
+ trans = rootState->addTransition(figure8Button, &Button::pressed, figure8State);
+ trans->addAnimation(group);
+
+ trans = rootState->addTransition(randomButton, &Button::pressed, randomState);
+ trans->addAnimation(group);
+
+ trans = rootState->addTransition(tiledButton, &Button::pressed, tiledState);
+ trans->addAnimation(group);
+
+ trans = rootState->addTransition(centeredButton, &Button::pressed, centeredState);
+ trans->addAnimation(group);
+
+ QTimer timer;
+ timer.start(125);
+ timer.setSingleShot(true);
+ trans = rootState->addTransition(&timer, &QTimer::timeout, ellipseState);
+ trans->addAnimation(group);
+
+ states.start();
+
+#ifdef QT_KEYPAD_NAVIGATION
+ QApplication::setNavigationMode(Qt::NavigationModeCursorAuto);
+#endif
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/examples/widgets/animation/animation.pro b/examples/widgets/animation/animation.pro
new file mode 100644
index 0000000..9e84d43
--- /dev/null
+++ b/examples/widgets/animation/animation.pro
@@ -0,0 +1,6 @@
+TEMPLATE = subdirs
+SUBDIRS = animatedtiles \
+ moveblocks \
+ states \
+ stickman \
+ sub-attaq
diff --git a/examples/widgets/animation/moveblocks/CMakeLists.txt b/examples/widgets/animation/moveblocks/CMakeLists.txt
new file mode 100644
index 0000000..d531f9f
--- /dev/null
+++ b/examples/widgets/animation/moveblocks/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Generated from moveblocks.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(moveblocks LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/moveblocks")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(moveblocks
+ main.cpp
+)
+target_link_libraries(moveblocks PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+install(TARGETS moveblocks
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/animation/moveblocks/main.cpp b/examples/widgets/animation/moveblocks/main.cpp
new file mode 100644
index 0000000..daaa503
--- /dev/null
+++ b/examples/widgets/animation/moveblocks/main.cpp
@@ -0,0 +1,331 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore>
+#include <QtWidgets>
+#include <QtStateMachine>
+
+//![15]
+class StateSwitchEvent: public QEvent
+{
+public:
+ StateSwitchEvent()
+ : QEvent(Type(StateSwitchType))
+ {
+ }
+
+ explicit StateSwitchEvent(int rand)
+ : QEvent(Type(StateSwitchType)),
+ m_rand(rand)
+ {
+ }
+
+ enum { StateSwitchType = QEvent::User + 256 };
+
+ int rand() const { return m_rand; }
+
+private:
+ int m_rand;
+};
+//![15]
+
+//![16]
+class QGraphicsRectWidget : public QGraphicsWidget
+{
+public:
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *,
+ QWidget *) override
+ {
+ painter->fillRect(rect(), Qt::blue);
+ }
+};
+//![16]
+
+class StateSwitchTransition: public QAbstractTransition
+{
+public:
+ StateSwitchTransition(int rand)
+ : QAbstractTransition(),
+ m_rand(rand)
+ {
+ }
+
+protected:
+//![14]
+ bool eventTest(QEvent *event) override
+ {
+ return (event->type() == QEvent::Type(StateSwitchEvent::StateSwitchType))
+ && (static_cast<StateSwitchEvent *>(event)->rand() == m_rand);
+ }
+//![14]
+
+ void onTransition(QEvent *) override {}
+
+private:
+ int m_rand;
+};
+
+//![10]
+class StateSwitcher : public QState
+{
+ Q_OBJECT
+public:
+ StateSwitcher(QStateMachine *machine)
+ : QState(machine), m_stateCount(0), m_lastIndex(0)
+ { }
+//![10]
+
+//![11]
+ void onEntry(QEvent *) override
+ {
+ int n;
+ while ((n = QRandomGenerator::global()->bounded(m_stateCount) + 1) == m_lastIndex)
+ { }
+ m_lastIndex = n;
+ machine()->postEvent(new StateSwitchEvent(n));
+ }
+ void onExit(QEvent *) override {}
+//![11]
+
+//![12]
+ void addState(QState *state, QAbstractAnimation *animation) {
+ StateSwitchTransition *trans = new StateSwitchTransition(++m_stateCount);
+ trans->setTargetState(state);
+ addTransition(trans);
+ trans->addAnimation(animation);
+ }
+//![12]
+
+private:
+ int m_stateCount;
+ int m_lastIndex;
+};
+
+//![13]
+QState *createGeometryState(QObject *w1, const QRect &rect1,
+ QObject *w2, const QRect &rect2,
+ QObject *w3, const QRect &rect3,
+ QObject *w4, const QRect &rect4,
+ QState *parent)
+{
+ QState *result = new QState(parent);
+ result->assignProperty(w1, "geometry", rect1);
+ result->assignProperty(w2, "geometry", rect2);
+ result->assignProperty(w3, "geometry", rect3);
+ result->assignProperty(w4, "geometry", rect4);
+
+ return result;
+}
+//![13]
+
+
+class GraphicsView : public QGraphicsView
+{
+ Q_OBJECT
+public:
+ GraphicsView(QGraphicsScene *scene, QWidget *parent = nullptr)
+ : QGraphicsView(scene, parent)
+ {
+ }
+
+protected:
+ void resizeEvent(QResizeEvent *event) override
+ {
+ fitInView(scene()->sceneRect());
+ QGraphicsView::resizeEvent(event);
+ }
+};
+
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+//![1]
+ QGraphicsRectWidget *button1 = new QGraphicsRectWidget;
+ QGraphicsRectWidget *button2 = new QGraphicsRectWidget;
+ QGraphicsRectWidget *button3 = new QGraphicsRectWidget;
+ QGraphicsRectWidget *button4 = new QGraphicsRectWidget;
+ button2->setZValue(1);
+ button3->setZValue(2);
+ button4->setZValue(3);
+ QGraphicsScene scene(0, 0, 300, 300);
+ scene.setBackgroundBrush(Qt::black);
+ scene.addItem(button1);
+ scene.addItem(button2);
+ scene.addItem(button3);
+ scene.addItem(button4);
+//![1]
+ GraphicsView window(&scene);
+ window.setFrameStyle(0);
+ window.setAlignment(Qt::AlignLeft | Qt::AlignTop);
+ window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+//![2]
+ QStateMachine machine;
+
+ QState *group = new QState();
+ group->setObjectName("group");
+ QTimer timer;
+ timer.setInterval(1250);
+ timer.setSingleShot(true);
+ QObject::connect(group, &QState::entered, &timer, QOverload<>::of(&QTimer::start));
+//![2]
+
+//![3]
+ QState *state1;
+ QState *state2;
+ QState *state3;
+ QState *state4;
+ QState *state5;
+ QState *state6;
+ QState *state7;
+
+ state1 = createGeometryState(button1, QRect(100, 0, 50, 50),
+ button2, QRect(150, 0, 50, 50),
+ button3, QRect(200, 0, 50, 50),
+ button4, QRect(250, 0, 50, 50),
+ group);
+//![3]
+ state2 = createGeometryState(button1, QRect(250, 100, 50, 50),
+ button2, QRect(250, 150, 50, 50),
+ button3, QRect(250, 200, 50, 50),
+ button4, QRect(250, 250, 50, 50),
+ group);
+ state3 = createGeometryState(button1, QRect(150, 250, 50, 50),
+ button2, QRect(100, 250, 50, 50),
+ button3, QRect(50, 250, 50, 50),
+ button4, QRect(0, 250, 50, 50),
+ group);
+ state4 = createGeometryState(button1, QRect(0, 150, 50, 50),
+ button2, QRect(0, 100, 50, 50),
+ button3, QRect(0, 50, 50, 50),
+ button4, QRect(0, 0, 50, 50),
+ group);
+ state5 = createGeometryState(button1, QRect(100, 100, 50, 50),
+ button2, QRect(150, 100, 50, 50),
+ button3, QRect(100, 150, 50, 50),
+ button4, QRect(150, 150, 50, 50),
+ group);
+ state6 = createGeometryState(button1, QRect(50, 50, 50, 50),
+ button2, QRect(200, 50, 50, 50),
+ button3, QRect(50, 200, 50, 50),
+ button4, QRect(200, 200, 50, 50),
+ group);
+//![4]
+ state7 = createGeometryState(button1, QRect(0, 0, 50, 50),
+ button2, QRect(250, 0, 50, 50),
+ button3, QRect(0, 250, 50, 50),
+ button4, QRect(250, 250, 50, 50),
+ group);
+ group->setInitialState(state1);
+//![4]
+
+//![5]
+ QParallelAnimationGroup animationGroup;
+ QSequentialAnimationGroup *subGroup;
+
+ QPropertyAnimation *anim = new QPropertyAnimation(button4, "geometry");
+ anim->setDuration(1000);
+ anim->setEasingCurve(QEasingCurve::OutElastic);
+ animationGroup.addAnimation(anim);
+//![5]
+
+//![6]
+ subGroup = new QSequentialAnimationGroup(&animationGroup);
+ subGroup->addPause(100);
+ anim = new QPropertyAnimation(button3, "geometry");
+ anim->setDuration(1000);
+ anim->setEasingCurve(QEasingCurve::OutElastic);
+ subGroup->addAnimation(anim);
+//![6]
+
+ subGroup = new QSequentialAnimationGroup(&animationGroup);
+ subGroup->addPause(150);
+ anim = new QPropertyAnimation(button2, "geometry");
+ anim->setDuration(1000);
+ anim->setEasingCurve(QEasingCurve::OutElastic);
+ subGroup->addAnimation(anim);
+
+ subGroup = new QSequentialAnimationGroup(&animationGroup);
+ subGroup->addPause(200);
+ anim = new QPropertyAnimation(button1, "geometry");
+ anim->setDuration(1000);
+ anim->setEasingCurve(QEasingCurve::OutElastic);
+ subGroup->addAnimation(anim);
+
+//![7]
+ StateSwitcher *stateSwitcher = new StateSwitcher(&machine);
+ stateSwitcher->setObjectName("stateSwitcher");
+ group->addTransition(&timer, &QTimer::timeout, stateSwitcher);
+ stateSwitcher->addState(state1, &animationGroup);
+ stateSwitcher->addState(state2, &animationGroup);
+//![7]
+ stateSwitcher->addState(state3, &animationGroup);
+ stateSwitcher->addState(state4, &animationGroup);
+ stateSwitcher->addState(state5, &animationGroup);
+ stateSwitcher->addState(state6, &animationGroup);
+//![8]
+ stateSwitcher->addState(state7, &animationGroup);
+//![8]
+
+//![9]
+ machine.addState(group);
+ machine.setInitialState(group);
+ machine.start();
+//![9]
+
+ window.resize(300, 300);
+ window.show();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/examples/widgets/animation/moveblocks/moveblocks.pro b/examples/widgets/animation/moveblocks/moveblocks.pro
new file mode 100644
index 0000000..125f7ad
--- /dev/null
+++ b/examples/widgets/animation/moveblocks/moveblocks.pro
@@ -0,0 +1,7 @@
+QT += statemachine widgets
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/moveblocks
+INSTALLS += target
diff --git a/examples/widgets/animation/states/CMakeLists.txt b/examples/widgets/animation/states/CMakeLists.txt
new file mode 100644
index 0000000..7050edb
--- /dev/null
+++ b/examples/widgets/animation/states/CMakeLists.txt
@@ -0,0 +1,54 @@
+# Generated from states.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(states LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/states")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(states
+ main.cpp
+)
+target_link_libraries(states PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set(states_resource_files
+ "accessories-dictionary.png"
+ "akregator.png"
+ "digikam.png"
+ "help-browser.png"
+ "k3b.png"
+ "kchart.png"
+)
+
+qt6_add_resources(states "states"
+ PREFIX
+ "/"
+ FILES
+ ${states_resource_files}
+)
+
+install(TARGETS states
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/animation/states/accessories-dictionary.png b/examples/widgets/animation/states/accessories-dictionary.png
new file mode 100644
index 0000000..e9bd55d
--- /dev/null
+++ b/examples/widgets/animation/states/accessories-dictionary.png
Binary files differ
diff --git a/examples/widgets/animation/states/akregator.png b/examples/widgets/animation/states/akregator.png
new file mode 100644
index 0000000..a086f45
--- /dev/null
+++ b/examples/widgets/animation/states/akregator.png
Binary files differ
diff --git a/examples/widgets/animation/states/digikam.png b/examples/widgets/animation/states/digikam.png
new file mode 100644
index 0000000..9de9fb2
--- /dev/null
+++ b/examples/widgets/animation/states/digikam.png
Binary files differ
diff --git a/examples/widgets/animation/states/help-browser.png b/examples/widgets/animation/states/help-browser.png
new file mode 100644
index 0000000..db92faa
--- /dev/null
+++ b/examples/widgets/animation/states/help-browser.png
Binary files differ
diff --git a/examples/widgets/animation/states/k3b.png b/examples/widgets/animation/states/k3b.png
new file mode 100644
index 0000000..bbcafcf
--- /dev/null
+++ b/examples/widgets/animation/states/k3b.png
Binary files differ
diff --git a/examples/widgets/animation/states/kchart.png b/examples/widgets/animation/states/kchart.png
new file mode 100644
index 0000000..1dd115b
--- /dev/null
+++ b/examples/widgets/animation/states/kchart.png
Binary files differ
diff --git a/examples/widgets/animation/states/main.cpp b/examples/widgets/animation/states/main.cpp
new file mode 100644
index 0000000..bfc0dd2
--- /dev/null
+++ b/examples/widgets/animation/states/main.cpp
@@ -0,0 +1,296 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtStateMachine>
+#include <QtWidgets>
+
+class Pixmap : public QGraphicsObject
+{
+ Q_OBJECT
+public:
+ Pixmap(const QPixmap &pix) : QGraphicsObject(), p(pix)
+ {
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) override
+ {
+ painter->drawPixmap(QPointF(), p);
+ }
+
+ QRectF boundingRect() const override
+ {
+ return QRectF( QPointF(0, 0), p.size());
+ }
+
+private:
+ QPixmap p;
+};
+
+class GraphicsView : public QGraphicsView
+{
+public:
+ GraphicsView(QGraphicsScene *scene) : QGraphicsView(scene)
+ {
+ }
+
+ void resizeEvent(QResizeEvent *) override
+ {
+ fitInView(sceneRect(), Qt::KeepAspectRatio);
+ }
+};
+
+int main(int argc, char *argv[])
+{
+ Q_INIT_RESOURCE(states);
+
+ QApplication app(argc, argv);
+
+ // Text edit and button
+ QTextEdit *edit = new QTextEdit;
+ edit->setText("asdf lkjha yuoiqwe asd iuaysd u iasyd uiy "
+ "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy "
+ "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy "
+ "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy!");
+
+ QPushButton *button = new QPushButton;
+ QGraphicsProxyWidget *buttonProxy = new QGraphicsProxyWidget;
+ buttonProxy->setWidget(button);
+ QGraphicsProxyWidget *editProxy = new QGraphicsProxyWidget;
+ editProxy->setWidget(edit);
+
+ QGroupBox *box = new QGroupBox;
+ box->setFlat(true);
+ box->setTitle("Options");
+
+ QVBoxLayout *layout2 = new QVBoxLayout;
+ box->setLayout(layout2);
+ layout2->addWidget(new QRadioButton("Herring"));
+ layout2->addWidget(new QRadioButton("Blue Parrot"));
+ layout2->addWidget(new QRadioButton("Petunias"));
+ layout2->addStretch();
+
+ QGraphicsProxyWidget *boxProxy = new QGraphicsProxyWidget;
+ boxProxy->setWidget(box);
+
+ // Parent widget
+ QGraphicsWidget *widget = new QGraphicsWidget;
+ QGraphicsLinearLayout *layout = new QGraphicsLinearLayout(Qt::Vertical, widget);
+ layout->addItem(editProxy);
+ layout->addItem(buttonProxy);
+ widget->setLayout(layout);
+
+ Pixmap *p1 = new Pixmap(QPixmap(":/digikam.png"));
+ Pixmap *p2 = new Pixmap(QPixmap(":/akregator.png"));
+ Pixmap *p3 = new Pixmap(QPixmap(":/accessories-dictionary.png"));
+ Pixmap *p4 = new Pixmap(QPixmap(":/k3b.png"));
+ Pixmap *p5 = new Pixmap(QPixmap(":/help-browser.png"));
+ Pixmap *p6 = new Pixmap(QPixmap(":/kchart.png"));
+
+ QGraphicsScene scene(0, 0, 400, 300);
+ scene.setBackgroundBrush(scene.palette().window());
+ scene.addItem(widget);
+ scene.addItem(boxProxy);
+ scene.addItem(p1);
+ scene.addItem(p2);
+ scene.addItem(p3);
+ scene.addItem(p4);
+ scene.addItem(p5);
+ scene.addItem(p6);
+
+ QStateMachine machine;
+ QState *state1 = new QState(&machine);
+ QState *state2 = new QState(&machine);
+ QState *state3 = new QState(&machine);
+ machine.setInitialState(state1);
+
+ // State 1
+ state1->assignProperty(button, "text", "Switch to state 2");
+ state1->assignProperty(widget, "geometry", QRectF(0, 0, 400, 150));
+ state1->assignProperty(box, "geometry", QRect(-200, 150, 200, 150));
+ state1->assignProperty(p1, "pos", QPointF(68, 200)); // 185));
+ state1->assignProperty(p2, "pos", QPointF(168, 200)); // 185));
+ state1->assignProperty(p3, "pos", QPointF(268, 200)); // 185));
+ state1->assignProperty(p4, "pos", QPointF(68 - 150, 48 - 150));
+ state1->assignProperty(p5, "pos", QPointF(168, 48 - 150));
+ state1->assignProperty(p6, "pos", QPointF(268 + 150, 48 - 150));
+ state1->assignProperty(p1, "rotation", qreal(0));
+ state1->assignProperty(p2, "rotation", qreal(0));
+ state1->assignProperty(p3, "rotation", qreal(0));
+ state1->assignProperty(p4, "rotation", qreal(-270));
+ state1->assignProperty(p5, "rotation", qreal(-90));
+ state1->assignProperty(p6, "rotation", qreal(270));
+ state1->assignProperty(boxProxy, "opacity", qreal(0));
+ state1->assignProperty(p1, "opacity", qreal(1));
+ state1->assignProperty(p2, "opacity", qreal(1));
+ state1->assignProperty(p3, "opacity", qreal(1));
+ state1->assignProperty(p4, "opacity", qreal(0));
+ state1->assignProperty(p5, "opacity", qreal(0));
+ state1->assignProperty(p6, "opacity", qreal(0));
+
+ // State 2
+ state2->assignProperty(button, "text", "Switch to state 3");
+ state2->assignProperty(widget, "geometry", QRectF(200, 150, 200, 150));
+ state2->assignProperty(box, "geometry", QRect(9, 150, 190, 150));
+ state2->assignProperty(p1, "pos", QPointF(68 - 150, 185 + 150));
+ state2->assignProperty(p2, "pos", QPointF(168, 185 + 150));
+ state2->assignProperty(p3, "pos", QPointF(268 + 150, 185 + 150));
+ state2->assignProperty(p4, "pos", QPointF(64, 48));
+ state2->assignProperty(p5, "pos", QPointF(168, 48));
+ state2->assignProperty(p6, "pos", QPointF(268, 48));
+ state2->assignProperty(p1, "rotation", qreal(-270));
+ state2->assignProperty(p2, "rotation", qreal(90));
+ state2->assignProperty(p3, "rotation", qreal(270));
+ state2->assignProperty(p4, "rotation", qreal(0));
+ state2->assignProperty(p5, "rotation", qreal(0));
+ state2->assignProperty(p6, "rotation", qreal(0));
+ state2->assignProperty(boxProxy, "opacity", qreal(1));
+ state2->assignProperty(p1, "opacity", qreal(0));
+ state2->assignProperty(p2, "opacity", qreal(0));
+ state2->assignProperty(p3, "opacity", qreal(0));
+ state2->assignProperty(p4, "opacity", qreal(1));
+ state2->assignProperty(p5, "opacity", qreal(1));
+ state2->assignProperty(p6, "opacity", qreal(1));
+
+ // State 3
+ state3->assignProperty(button, "text", "Switch to state 1");
+ state3->assignProperty(p1, "pos", QPointF(0, 5));
+ state3->assignProperty(p2, "pos", QPointF(0, 5 + 64 + 5));
+ state3->assignProperty(p3, "pos", QPointF(5, 5 + (64 + 5) + 64));
+ state3->assignProperty(p4, "pos", QPointF(5 + 64 + 5, 5));
+ state3->assignProperty(p5, "pos", QPointF(5 + 64 + 5, 5 + 64 + 5));
+ state3->assignProperty(p6, "pos", QPointF(5 + 64 + 5, 5 + (64 + 5) + 64));
+ state3->assignProperty(widget, "geometry", QRectF(138, 5, 400 - 138, 200));
+ state3->assignProperty(box, "geometry", QRect(5, 205, 400, 90));
+ state3->assignProperty(p1, "opacity", qreal(1));
+ state3->assignProperty(p2, "opacity", qreal(1));
+ state3->assignProperty(p3, "opacity", qreal(1));
+ state3->assignProperty(p4, "opacity", qreal(1));
+ state3->assignProperty(p5, "opacity", qreal(1));
+ state3->assignProperty(p6, "opacity", qreal(1));
+
+ QAbstractTransition *t1 = state1->addTransition(button, &QAbstractButton::clicked, state2);
+ QSequentialAnimationGroup *animation1SubGroup = new QSequentialAnimationGroup;
+ animation1SubGroup->addPause(250);
+ animation1SubGroup->addAnimation(new QPropertyAnimation(box, "geometry"));
+ t1->addAnimation(animation1SubGroup);
+ t1->addAnimation(new QPropertyAnimation(widget, "geometry"));
+ t1->addAnimation(new QPropertyAnimation(p1, "pos"));
+ t1->addAnimation(new QPropertyAnimation(p2, "pos"));
+ t1->addAnimation(new QPropertyAnimation(p3, "pos"));
+ t1->addAnimation(new QPropertyAnimation(p4, "pos"));
+ t1->addAnimation(new QPropertyAnimation(p5, "pos"));
+ t1->addAnimation(new QPropertyAnimation(p6, "pos"));
+ t1->addAnimation(new QPropertyAnimation(p1, "rotation"));
+ t1->addAnimation(new QPropertyAnimation(p2, "rotation"));
+ t1->addAnimation(new QPropertyAnimation(p3, "rotation"));
+ t1->addAnimation(new QPropertyAnimation(p4, "rotation"));
+ t1->addAnimation(new QPropertyAnimation(p5, "rotation"));
+ t1->addAnimation(new QPropertyAnimation(p6, "rotation"));
+ t1->addAnimation(new QPropertyAnimation(p1, "opacity"));
+ t1->addAnimation(new QPropertyAnimation(p2, "opacity"));
+ t1->addAnimation(new QPropertyAnimation(p3, "opacity"));
+ t1->addAnimation(new QPropertyAnimation(p4, "opacity"));
+ t1->addAnimation(new QPropertyAnimation(p5, "opacity"));
+ t1->addAnimation(new QPropertyAnimation(p6, "opacity"));
+
+ QAbstractTransition *t2 = state2->addTransition(button, &QAbstractButton::clicked, state3);
+ t2->addAnimation(new QPropertyAnimation(box, "geometry"));
+ t2->addAnimation(new QPropertyAnimation(widget, "geometry"));
+ t2->addAnimation(new QPropertyAnimation(p1, "pos"));
+ t2->addAnimation(new QPropertyAnimation(p2, "pos"));
+ t2->addAnimation(new QPropertyAnimation(p3, "pos"));
+ t2->addAnimation(new QPropertyAnimation(p4, "pos"));
+ t2->addAnimation(new QPropertyAnimation(p5, "pos"));
+ t2->addAnimation(new QPropertyAnimation(p6, "pos"));
+ t2->addAnimation(new QPropertyAnimation(p1, "rotation"));
+ t2->addAnimation(new QPropertyAnimation(p2, "rotation"));
+ t2->addAnimation(new QPropertyAnimation(p3, "rotation"));
+ t2->addAnimation(new QPropertyAnimation(p4, "rotation"));
+ t2->addAnimation(new QPropertyAnimation(p5, "rotation"));
+ t2->addAnimation(new QPropertyAnimation(p6, "rotation"));
+ t2->addAnimation(new QPropertyAnimation(p1, "opacity"));
+ t2->addAnimation(new QPropertyAnimation(p2, "opacity"));
+ t2->addAnimation(new QPropertyAnimation(p3, "opacity"));
+ t2->addAnimation(new QPropertyAnimation(p4, "opacity"));
+ t2->addAnimation(new QPropertyAnimation(p5, "opacity"));
+ t2->addAnimation(new QPropertyAnimation(p6, "opacity"));
+
+ QAbstractTransition *t3 = state3->addTransition(button, &QAbstractButton::clicked, state1);
+ t3->addAnimation(new QPropertyAnimation(box, "geometry"));
+ t3->addAnimation(new QPropertyAnimation(widget, "geometry"));
+ t3->addAnimation(new QPropertyAnimation(p1, "pos"));
+ t3->addAnimation(new QPropertyAnimation(p2, "pos"));
+ t3->addAnimation(new QPropertyAnimation(p3, "pos"));
+ t3->addAnimation(new QPropertyAnimation(p4, "pos"));
+ t3->addAnimation(new QPropertyAnimation(p5, "pos"));
+ t3->addAnimation(new QPropertyAnimation(p6, "pos"));
+ t3->addAnimation(new QPropertyAnimation(p1, "rotation"));
+ t3->addAnimation(new QPropertyAnimation(p2, "rotation"));
+ t3->addAnimation(new QPropertyAnimation(p3, "rotation"));
+ t3->addAnimation(new QPropertyAnimation(p4, "rotation"));
+ t3->addAnimation(new QPropertyAnimation(p5, "rotation"));
+ t3->addAnimation(new QPropertyAnimation(p6, "rotation"));
+ t3->addAnimation(new QPropertyAnimation(p1, "opacity"));
+ t3->addAnimation(new QPropertyAnimation(p2, "opacity"));
+ t3->addAnimation(new QPropertyAnimation(p3, "opacity"));
+ t3->addAnimation(new QPropertyAnimation(p4, "opacity"));
+ t3->addAnimation(new QPropertyAnimation(p5, "opacity"));
+ t3->addAnimation(new QPropertyAnimation(p6, "opacity"));
+
+ machine.start();
+
+ GraphicsView view(&scene);
+
+ view.show();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/examples/widgets/animation/states/states.pro b/examples/widgets/animation/states/states.pro
new file mode 100644
index 0000000..33e572e
--- /dev/null
+++ b/examples/widgets/animation/states/states.pro
@@ -0,0 +1,8 @@
+QT += statemachine widgets
+
+SOURCES += main.cpp
+RESOURCES += states.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/states
+INSTALLS += target
diff --git a/examples/widgets/animation/states/states.qrc b/examples/widgets/animation/states/states.qrc
new file mode 100644
index 0000000..60ab3f7
--- /dev/null
+++ b/examples/widgets/animation/states/states.qrc
@@ -0,0 +1,10 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>accessories-dictionary.png</file>
+ <file>akregator.png</file>
+ <file>digikam.png</file>
+ <file>help-browser.png</file>
+ <file>k3b.png</file>
+ <file>kchart.png</file>
+</qresource>
+</RCC>
diff --git a/examples/widgets/animation/stickman/CMakeLists.txt b/examples/widgets/animation/stickman/CMakeLists.txt
new file mode 100644
index 0000000..dbf49e4
--- /dev/null
+++ b/examples/widgets/animation/stickman/CMakeLists.txt
@@ -0,0 +1,58 @@
+# Generated from stickman.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(stickman LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/stickman")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(stickman
+ animation.cpp animation.h
+ graphicsview.cpp graphicsview.h
+ lifecycle.cpp lifecycle.h
+ main.cpp
+ node.cpp node.h
+ rectbutton.cpp rectbutton.h
+ stickman.cpp stickman.h
+)
+target_link_libraries(stickman PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set(stickman_resource_files
+ "animations/chilling.bin"
+ "animations/dancing.bin"
+ "animations/dead.bin"
+ "animations/jumping.bin"
+)
+
+qt6_add_resources(stickman "stickman"
+ PREFIX
+ "/"
+ FILES
+ ${stickman_resource_files}
+)
+
+install(TARGETS stickman
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/animation/stickman/animation.cpp b/examples/widgets/animation/stickman/animation.cpp
new file mode 100644
index 0000000..77a1875
--- /dev/null
+++ b/examples/widgets/animation/stickman/animation.cpp
@@ -0,0 +1,193 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "animation.h"
+
+#include <QIODevice>
+#include <QDataStream>
+
+class Frame
+{
+public:
+ Frame() = default;
+
+ int nodeCount() const
+ {
+ return m_nodePositions.size();
+ }
+
+ void setNodeCount(int nodeCount)
+ {
+ m_nodePositions.resize(nodeCount);
+ }
+
+ QPointF nodePos(int idx) const
+ {
+ return m_nodePositions.at(idx);
+ }
+
+ void setNodePos(int idx, const QPointF &pos)
+ {
+ m_nodePositions[idx] = pos;
+ }
+
+private:
+ QList<QPointF> m_nodePositions;
+};
+
+Animation::Animation() : m_currentFrame(0)
+{
+ m_frames.append(new Frame);
+}
+
+Animation::~Animation()
+{
+ qDeleteAll(m_frames);
+}
+
+void Animation::setTotalFrames(int totalFrames)
+{
+ while (m_frames.size() < totalFrames)
+ m_frames.append(new Frame);
+
+ while (totalFrames < m_frames.size())
+ delete m_frames.takeLast();
+
+ setCurrentFrame(m_currentFrame);
+}
+
+int Animation::totalFrames() const
+{
+ return m_frames.size();
+}
+
+void Animation::setCurrentFrame(int currentFrame)
+{
+ m_currentFrame = qBound(0, currentFrame, totalFrames() - 1);
+}
+
+int Animation::currentFrame() const
+{
+ return m_currentFrame;
+}
+
+void Animation::setNodeCount(int nodeCount)
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ frame->setNodeCount(nodeCount);
+}
+
+int Animation::nodeCount() const
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ return frame->nodeCount();
+}
+
+void Animation::setNodePos(int idx, const QPointF &pos)
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ frame->setNodePos(idx, pos);
+}
+
+QPointF Animation::nodePos(int idx) const
+{
+ Frame *frame = m_frames.at(m_currentFrame);
+ return frame->nodePos(idx);
+}
+
+QString Animation::name() const
+{
+ return m_name;
+}
+
+void Animation::setName(const QString &name)
+{
+ m_name = name;
+}
+
+void Animation::save(QIODevice *device) const
+{
+ QDataStream stream(device);
+ stream << m_name;
+ stream << m_frames.size();
+ for (const Frame *frame : qAsConst(m_frames)) {
+ stream << frame->nodeCount();
+ for (int i = 0; i < frame->nodeCount(); ++i)
+ stream << frame->nodePos(i);
+ }
+}
+
+void Animation::load(QIODevice *device)
+{
+ qDeleteAll(m_frames);
+ m_frames.clear();
+
+ QDataStream stream(device);
+ stream >> m_name;
+
+ int frameCount;
+ stream >> frameCount;
+
+ for (int i = 0; i < frameCount; ++i) {
+ int nodeCount;
+ stream >> nodeCount;
+
+ Frame *frame = new Frame;
+ frame->setNodeCount(nodeCount);
+
+ for (int j = 0; j < nodeCount; ++j) {
+ QPointF pos;
+ stream >> pos;
+ frame->setNodePos(j, pos);
+ }
+
+ m_frames.append(frame);
+ }
+}
diff --git a/examples/widgets/animation/stickman/animation.h b/examples/widgets/animation/stickman/animation.h
new file mode 100644
index 0000000..93caff4
--- /dev/null
+++ b/examples/widgets/animation/stickman/animation.h
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ANIMATION_H
+#define ANIMATION_H
+
+#include <QPointF>
+#include <QString>
+#include <QList>
+
+class Frame;
+QT_BEGIN_NAMESPACE
+class QIODevice;
+QT_END_NAMESPACE
+class Animation
+{
+public:
+ Animation();
+ ~Animation();
+
+ void setTotalFrames(int totalFrames);
+ int totalFrames() const;
+
+ void setCurrentFrame(int currentFrame);
+ int currentFrame() const;
+
+ void setNodeCount(int nodeCount);
+ int nodeCount() const;
+
+ void setNodePos(int idx, const QPointF &pos);
+ QPointF nodePos(int idx) const;
+
+ QString name() const;
+ void setName(const QString &name);
+
+ void save(QIODevice *device) const;
+ void load(QIODevice *device);
+
+private:
+ QString m_name;
+ QList<Frame *> m_frames;
+ int m_currentFrame;
+};
+
+#endif
diff --git a/examples/widgets/animation/stickman/animations/chilling.bin b/examples/widgets/animation/stickman/animations/chilling.bin
new file mode 100644
index 0000000..a81fc7a
--- /dev/null
+++ b/examples/widgets/animation/stickman/animations/chilling.bin
Binary files differ
diff --git a/examples/widgets/animation/stickman/animations/dancing.bin b/examples/widgets/animation/stickman/animations/dancing.bin
new file mode 100644
index 0000000..462f66f
--- /dev/null
+++ b/examples/widgets/animation/stickman/animations/dancing.bin
Binary files differ
diff --git a/examples/widgets/animation/stickman/animations/dead.bin b/examples/widgets/animation/stickman/animations/dead.bin
new file mode 100644
index 0000000..9859b4b
--- /dev/null
+++ b/examples/widgets/animation/stickman/animations/dead.bin
Binary files differ
diff --git a/examples/widgets/animation/stickman/animations/jumping.bin b/examples/widgets/animation/stickman/animations/jumping.bin
new file mode 100644
index 0000000..12661a1
--- /dev/null
+++ b/examples/widgets/animation/stickman/animations/jumping.bin
Binary files differ
diff --git a/examples/widgets/animation/stickman/graphicsview.cpp b/examples/widgets/animation/stickman/graphicsview.cpp
new file mode 100644
index 0000000..0f5800c
--- /dev/null
+++ b/examples/widgets/animation/stickman/graphicsview.cpp
@@ -0,0 +1,68 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "graphicsview.h"
+#include "stickman.h"
+
+#include <QKeyEvent>
+#include <QGraphicsScene>
+
+void GraphicsView::keyPressEvent(QKeyEvent *e)
+{
+ if (e->key() == Qt::Key_Escape)
+ close();
+ emit keyPressed(Qt::Key(e->key()));
+}
+
+void GraphicsView::resizeEvent(QResizeEvent *e)
+{
+ fitInView(scene()->sceneRect());
+ QGraphicsView::resizeEvent(e);
+}
diff --git a/examples/widgets/animation/stickman/graphicsview.h b/examples/widgets/animation/stickman/graphicsview.h
new file mode 100644
index 0000000..29f4c62
--- /dev/null
+++ b/examples/widgets/animation/stickman/graphicsview.h
@@ -0,0 +1,70 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef GRAPHICSVIEW_H
+#define GRAPHICSVIEW_H
+
+#include <QGraphicsView>
+
+class GraphicsView: public QGraphicsView
+{
+ Q_OBJECT
+public:
+ using QGraphicsView::QGraphicsView;
+
+protected:
+ void resizeEvent(QResizeEvent *e) override;
+ void keyPressEvent(QKeyEvent *e) override;
+
+signals:
+ void keyPressed(int key);
+};
+
+#endif
diff --git a/examples/widgets/animation/stickman/lifecycle.cpp b/examples/widgets/animation/stickman/lifecycle.cpp
new file mode 100644
index 0000000..5ad284c
--- /dev/null
+++ b/examples/widgets/animation/stickman/lifecycle.cpp
@@ -0,0 +1,234 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "lifecycle.h"
+#include "stickman.h"
+#include "node.h"
+#include "animation.h"
+#include "graphicsview.h"
+
+#include <QEventTransition>
+#include <QFile>
+#include <QParallelAnimationGroup>
+#include <QPropertyAnimation>
+#include <QRandomGenerator>
+#include <QSignalTransition>
+#include <QState>
+#include <QStateMachine>
+#include <QTimer>
+
+class KeyPressTransition: public QSignalTransition
+{
+public:
+ KeyPressTransition(GraphicsView *receiver, Qt::Key key)
+ : QSignalTransition(receiver, &GraphicsView::keyPressed), m_key(key)
+ {
+ }
+ KeyPressTransition(GraphicsView *receiver, Qt::Key key, QAbstractState *target)
+ : QSignalTransition(receiver, &GraphicsView::keyPressed), m_key(key)
+ {
+ setTargetState(target);
+ }
+
+ bool eventTest(QEvent *e) override
+ {
+ if (QSignalTransition::eventTest(e)) {
+ QVariant key = static_cast<QStateMachine::SignalEvent*>(e)->arguments().at(0);
+ return (key.toInt() == int(m_key));
+ }
+
+ return false;
+ }
+private:
+ Qt::Key m_key;
+};
+
+//! [4]
+class LightningStrikesTransition: public QEventTransition
+{
+public:
+ LightningStrikesTransition(QAbstractState *target)
+ : QEventTransition(this, QEvent::Timer)
+ {
+ setTargetState(target);
+ startTimer(1000);
+ }
+
+ bool eventTest(QEvent *e) override
+ {
+ return QEventTransition::eventTest(e) && QRandomGenerator::global()->bounded(50) == 0;
+ }
+};
+//! [4]
+
+LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver)
+ : m_stickMan(stickMan), m_keyReceiver(keyReceiver)
+{
+ // Create animation group to be used for all transitions
+ m_animationGroup = new QParallelAnimationGroup();
+ const int stickManNodeCount = m_stickMan->nodeCount();
+ for (int i = 0; i < stickManNodeCount; ++i) {
+ QPropertyAnimation *pa = new QPropertyAnimation(m_stickMan->node(i), "pos");
+ m_animationGroup->addAnimation(pa);
+ }
+
+ // Set up initial state graph
+//! [3]
+ m_machine = new QStateMachine();
+ m_machine->addDefaultAnimation(m_animationGroup);
+//! [3]
+
+ m_alive = new QState(m_machine);
+ m_alive->setObjectName("alive");
+
+ // Make it blink when lightning strikes before entering dead animation
+ QState *lightningBlink = new QState(m_machine);
+ lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", QColor(Qt::white));
+ lightningBlink->assignProperty(m_stickMan, "penColor", QColor(Qt::black));
+ lightningBlink->assignProperty(m_stickMan, "fillColor", QColor(Qt::white));
+ lightningBlink->assignProperty(m_stickMan, "isDead", true);
+
+//! [5]
+ QTimer *timer = new QTimer(lightningBlink);
+ timer->setSingleShot(true);
+ timer->setInterval(100);
+ QObject::connect(lightningBlink, &QAbstractState::entered,
+ timer, QOverload<>::of(&QTimer::start));
+ QObject::connect(lightningBlink, &QAbstractState::exited,
+ timer, &QTimer::stop);
+//! [5]
+
+ m_dead = new QState(m_machine);
+ m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", QColor(Qt::black));
+ m_dead->assignProperty(m_stickMan, "penColor", QColor(Qt::white));
+ m_dead->assignProperty(m_stickMan, "fillColor", QColor(Qt::black));
+ m_dead->setObjectName("dead");
+
+ // Idle state (sets no properties)
+ m_idle = new QState(m_alive);
+ m_idle->setObjectName("idle");
+
+ m_alive->setInitialState(m_idle);
+
+ // Lightning strikes at random
+ m_alive->addTransition(new LightningStrikesTransition(lightningBlink));
+//! [0]
+ lightningBlink->addTransition(timer, &QTimer::timeout, m_dead);
+//! [0]
+
+ m_machine->setInitialState(m_alive);
+}
+
+void LifeCycle::setDeathAnimation(const QString &fileName)
+{
+ QState *deathAnimation = makeState(m_dead, fileName);
+ m_dead->setInitialState(deathAnimation);
+}
+
+void LifeCycle::start()
+{
+ m_machine->start();
+}
+
+void LifeCycle::addActivity(const QString &fileName, Qt::Key key, QObject *sender, const char *signal)
+{
+ QState *state = makeState(m_alive, fileName);
+ m_alive->addTransition(new KeyPressTransition(m_keyReceiver, key, state));
+
+ if (sender && signal)
+ m_alive->addTransition(sender, signal, state);
+}
+
+QState *LifeCycle::makeState(QState *parentState, const QString &animationFileName)
+{
+ QState *topLevel = new QState(parentState);
+
+ Animation animation;
+ {
+ QFile file(animationFileName);
+ if (file.open(QIODevice::ReadOnly))
+ animation.load(&file);
+ }
+
+ const int frameCount = animation.totalFrames();
+ QState *previousState = nullptr;
+ for (int i = 0; i < frameCount; ++i) {
+ animation.setCurrentFrame(i);
+
+//! [1]
+ QState *frameState = new QState(topLevel);
+ const int nodeCount = animation.nodeCount();
+ for (int j = 0; j < nodeCount; ++j)
+ frameState->assignProperty(m_stickMan->node(j), "pos", animation.nodePos(j));
+//! [1]
+
+ frameState->setObjectName(QString::fromLatin1("frame %0").arg(i));
+ if (previousState == nullptr)
+ topLevel->setInitialState(frameState);
+ else
+//! [2]
+ previousState->addTransition(previousState, &QState::propertiesAssigned, frameState);
+//! [2]
+
+ previousState = frameState;
+ }
+
+ // Loop
+ previousState->addTransition(previousState, &QState::propertiesAssigned, topLevel->initialState());
+
+ return topLevel;
+
+}
+
+LifeCycle::~LifeCycle()
+{
+ delete m_machine;
+ delete m_animationGroup;
+}
diff --git a/examples/widgets/animation/stickman/lifecycle.h b/examples/widgets/animation/stickman/lifecycle.h
new file mode 100644
index 0000000..21ab992
--- /dev/null
+++ b/examples/widgets/animation/stickman/lifecycle.h
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef LIFECYCLE_H
+#define LIFECYCLE_H
+
+#include <Qt>
+
+QT_BEGIN_NAMESPACE
+class QAbstractState;
+class QAbstractTransition;
+class QAnimationGroup;
+class QObject;
+class QState;
+class QStateMachine;
+QT_END_NAMESPACE
+class GraphicsView;
+class StickMan;
+class LifeCycle
+{
+public:
+ LifeCycle(StickMan *stickMan, GraphicsView *keyEventReceiver);
+ ~LifeCycle();
+
+ void setDeathAnimation(const QString &fileName);
+ void addActivity(const QString &fileName, Qt::Key key,
+ QObject *sender = nullptr, const char *signal = nullptr);
+
+ void start();
+
+private:
+ QState *makeState(QState *parentState, const QString &animationFileName);
+
+ StickMan *m_stickMan;
+ QStateMachine *m_machine;
+ QAnimationGroup *m_animationGroup;
+ GraphicsView *m_keyReceiver;
+
+ QState *m_alive;
+ QState *m_dead;
+ QState *m_idle;
+};
+
+#endif
diff --git a/examples/widgets/animation/stickman/main.cpp b/examples/widgets/animation/stickman/main.cpp
new file mode 100644
index 0000000..5142c4f
--- /dev/null
+++ b/examples/widgets/animation/stickman/main.cpp
@@ -0,0 +1,116 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "animation.h"
+#include "node.h"
+#include "lifecycle.h"
+#include "stickman.h"
+#include "graphicsview.h"
+#include "rectbutton.h"
+
+#include <QtCore>
+#include <QtWidgets>
+
+int main(int argc, char **argv)
+{
+ Q_INIT_RESOURCE(stickman);
+ QApplication app(argc, argv);
+
+ StickMan *stickMan = new StickMan;
+ stickMan->setDrawSticks(false);
+
+ QGraphicsTextItem *textItem = new QGraphicsTextItem();
+ textItem->setHtml("<font color=\"white\"><b>Stickman</b>"
+ "<p>"
+ "Tell the stickman what to do!"
+ "</p>"
+ "<p><i>"
+ "<li>Press <font color=\"purple\">J</font> to make the stickman jump.</li>"
+ "<li>Press <font color=\"purple\">D</font> to make the stickman dance.</li>"
+ "<li>Press <font color=\"purple\">C</font> to make him chill out.</li>"
+ "<li>When you are done, press <font color=\"purple\">Escape</font>.</li>"
+ "</i></p>"
+ "<p>If he is unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again."
+ "</p></font>");
+ qreal w = textItem->boundingRect().width();
+ QRectF stickManBoundingRect = stickMan->mapToScene(stickMan->boundingRect()).boundingRect();
+ textItem->setPos(-w / 2.0, stickManBoundingRect.bottom() + 25.0);
+
+ QGraphicsScene scene;
+ scene.addItem(stickMan);
+
+ scene.addItem(textItem);
+ scene.setBackgroundBrush(Qt::black);
+
+ GraphicsView view;
+ view.setRenderHints(QPainter::Antialiasing);
+ view.setTransformationAnchor(QGraphicsView::NoAnchor);
+ view.setScene(&scene);
+
+ QRectF sceneRect = scene.sceneRect();
+ // making enough room in the scene for stickman to jump and die
+ view.resize(sceneRect.width() + 100, sceneRect.height() + 100);
+ view.setSceneRect(sceneRect);
+
+ view.show();
+ view.setFocus();
+
+ LifeCycle cycle(stickMan, &view);
+ cycle.setDeathAnimation(":/animations/dead.bin");
+
+ cycle.addActivity(":/animations/jumping.bin", Qt::Key_J);
+ cycle.addActivity(":/animations/dancing.bin", Qt::Key_D);
+ cycle.addActivity(":/animations/chilling.bin", Qt::Key_C);
+
+ cycle.start();
+
+
+ return app.exec();
+}
diff --git a/examples/widgets/animation/stickman/node.cpp b/examples/widgets/animation/stickman/node.cpp
new file mode 100644
index 0000000..43a9c93
--- /dev/null
+++ b/examples/widgets/animation/stickman/node.cpp
@@ -0,0 +1,102 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "node.h"
+#include "stickman.h"
+
+#include <QRectF>
+#include <QPainter>
+#include <QGraphicsSceneMouseEvent>
+
+Node::Node(const QPointF &pos, QGraphicsItem *parent)
+ : QGraphicsObject(parent), m_dragging(false)
+{
+ setPos(pos);
+ setFlag(QGraphicsItem::ItemSendsGeometryChanges);
+}
+
+Node::~Node()
+{
+}
+
+QRectF Node::boundingRect() const
+{
+ return QRectF(-6.0, -6.0, 12.0, 12.0);
+}
+
+void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ painter->setPen(Qt::white);
+ painter->drawEllipse(QPointF(0.0, 0.0), 5.0, 5.0);
+}
+
+QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value)
+{
+ if (change == QGraphicsItem::ItemPositionChange)
+ emit positionChanged();
+
+ return QGraphicsObject::itemChange(change, value);
+}
+
+void Node::mousePressEvent(QGraphicsSceneMouseEvent *)
+{
+ m_dragging = true;
+}
+
+void Node::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ if (m_dragging)
+ setPos(mapToParent(event->pos()));
+}
+
+void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *)
+{
+ m_dragging = false;
+}
diff --git a/examples/widgets/animation/stickman/node.h b/examples/widgets/animation/stickman/node.h
new file mode 100644
index 0000000..2b393c6
--- /dev/null
+++ b/examples/widgets/animation/stickman/node.h
@@ -0,0 +1,80 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef NODE_H
+#define NODE_H
+
+#include <QGraphicsObject>
+
+class Node: public QGraphicsObject
+{
+ Q_OBJECT
+public:
+ explicit Node(const QPointF &pos, QGraphicsItem *parent = nullptr);
+ ~Node();
+
+ QRectF boundingRect() const override;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
+
+signals:
+ void positionChanged();
+
+protected:
+ QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
+
+ void mousePressEvent(QGraphicsSceneMouseEvent *) override;
+ void mouseMoveEvent(QGraphicsSceneMouseEvent *) override;
+ void mouseReleaseEvent(QGraphicsSceneMouseEvent *) override;
+
+private:
+ bool m_dragging;
+};
+
+#endif
diff --git a/examples/widgets/animation/stickman/rectbutton.cpp b/examples/widgets/animation/stickman/rectbutton.cpp
new file mode 100644
index 0000000..5174d0a
--- /dev/null
+++ b/examples/widgets/animation/stickman/rectbutton.cpp
@@ -0,0 +1,78 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "rectbutton.h"
+#include <QPainter>
+
+RectButton::RectButton(const QString &buttonText) : m_ButtonText(buttonText)
+{
+}
+
+
+void RectButton::mousePressEvent (QGraphicsSceneMouseEvent *)
+{
+ emit clicked();
+}
+
+
+QRectF RectButton::boundingRect() const
+{
+ return QRectF(0.0, 0.0, 90.0, 40.0);
+}
+
+
+void RectButton::paint(QPainter *painter, const QStyleOptionGraphicsItem * /* option */, QWidget * /* widget */)
+{
+ painter->setBrush(Qt::gray);
+ painter->drawRoundedRect(boundingRect(), 5, 5);
+
+ painter->setPen(Qt::white);
+ painter->drawText(20, 25, m_ButtonText);
+}
diff --git a/examples/widgets/animation/stickman/rectbutton.h b/examples/widgets/animation/stickman/rectbutton.h
new file mode 100644
index 0000000..ee6cd3f
--- /dev/null
+++ b/examples/widgets/animation/stickman/rectbutton.h
@@ -0,0 +1,75 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef RECTBUTTON_H
+#define RECTBUTTON_H
+
+#include <QGraphicsObject>
+
+class RectButton : public QGraphicsObject
+{
+ Q_OBJECT
+public:
+ RectButton(const QString &buttonText);
+
+ QRectF boundingRect() const override;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
+
+protected:
+ void mousePressEvent (QGraphicsSceneMouseEvent *event) override;
+
+signals:
+ void clicked();
+
+private:
+ QString m_ButtonText;
+};
+
+#endif // RECTBUTTON_H
diff --git a/examples/widgets/animation/stickman/stickman.cpp b/examples/widgets/animation/stickman/stickman.cpp
new file mode 100644
index 0000000..3f373b6
--- /dev/null
+++ b/examples/widgets/animation/stickman/stickman.cpp
@@ -0,0 +1,329 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "stickman.h"
+#include "node.h"
+
+#include <QPainter>
+#include <QtMath>
+
+static constexpr qreal Coords[NodeCount * 2] = {
+ 0.0, -150.0, // head, #0
+
+ 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5
+ -50.0, -50.0,
+ 50.0, -50.0,
+ -25.0, 50.0,
+ 25.0, 50.0,
+
+ -100.0, 0.0, // right arm, #6 - 7
+ -125.0, 50.0,
+
+ 100.0, 0.0, // left arm, #8 - 9
+ 125.0, 50.0,
+
+ -35.0, 75.0, // lower body, #10 - 11
+ 35.0, 75.0,
+
+ -25.0, 200.0, // right leg, #12 - 13
+ -30.0, 300.0,
+
+ 25.0, 200.0, // left leg, #14 - 15
+ 30.0, 300.0
+
+};
+
+static constexpr int Bones[BoneCount * 2] = {
+ 0, 1, // neck
+
+ 1, 2, // body
+ 1, 3,
+ 1, 4,
+ 1, 5,
+ 2, 3,
+ 2, 4,
+ 2, 5,
+ 3, 4,
+ 3, 5,
+ 4, 5,
+
+ 2, 6, // right arm
+ 6, 7,
+
+ 3, 8, // left arm
+ 8, 9,
+
+ 4, 10, // lower body
+ 4, 11,
+ 5, 10,
+ 5, 11,
+ 10, 11,
+
+ 10, 12, // right leg
+ 12, 13,
+
+ 11, 14, // left leg
+ 14, 15
+
+};
+
+StickMan::StickMan()
+{
+ // Set up start position of limbs
+ for (int i = 0; i < NodeCount; ++i) {
+ m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this);
+ connect(m_nodes[i], &Node::positionChanged, this, &StickMan::childPositionChanged);
+ }
+
+ for (int i = 0; i < BoneCount; ++i) {
+ int n1 = Bones[i * 2];
+ int n2 = Bones[i * 2 + 1];
+
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ QPointF dist = node1->pos() - node2->pos();
+ m_perfectBoneLengths[i] = sqrt(pow(dist.x(), 2) + pow(dist.y(), 2));
+ }
+
+ startTimer(10);
+}
+
+void StickMan::childPositionChanged()
+{
+ prepareGeometryChange();
+}
+
+void StickMan::setDrawSticks(bool on)
+{
+ m_sticks = on;
+ for (int i = 0; i < nodeCount(); ++i) {
+ Node *node = m_nodes[i];
+ node->setVisible(on);
+ }
+}
+
+QRectF StickMan::boundingRect() const
+{
+ // account for head radius=50.0 plus pen which is 5.0
+ return childrenBoundingRect().adjusted(-55.0, -55.0, 55.0, 55.0);
+}
+
+int StickMan::nodeCount() const
+{
+ return NodeCount;
+}
+
+Node *StickMan::node(int idx) const
+{
+ if (idx >= 0 && idx < NodeCount)
+ return m_nodes[idx];
+ return nullptr;
+}
+
+void StickMan::timerEvent(QTimerEvent *)
+{
+ update();
+}
+
+void StickMan::stabilize()
+{
+ static const qreal threshold = 0.001;
+
+ for (int i = 0; i < BoneCount; ++i) {
+ int n1 = Bones[i * 2];
+ int n2 = Bones[i * 2 + 1];
+
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ QPointF pos1 = node1->pos();
+ QPointF pos2 = node2->pos();
+
+ QPointF dist = pos1 - pos2;
+ qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2));
+ qreal diff = (length - m_perfectBoneLengths[i]) / length;
+
+ QPointF p = dist * (0.5 * diff);
+ if (p.x() > threshold && p.y() > threshold) {
+ pos1 -= p;
+ pos2 += p;
+
+ node1->setPos(pos1);
+ node2->setPos(pos2);
+ }
+ }
+}
+
+QPointF StickMan::posFor(int idx) const
+{
+ return m_nodes[idx]->pos();
+}
+
+//#include <QTime>
+void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ /* static int frames = 0;
+ static QTime time;
+ if (frames++ % 100 == 0) {
+ frames = 1;
+ time.restart();
+ }
+
+ if (time.elapsed() > 0) {
+ painter->setPen(Qt::white);
+ painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0)));
+ }*/
+
+ stabilize();
+ if (m_sticks) {
+ painter->setPen(Qt::white);
+ for (int i = 0; i < BoneCount; ++i) {
+ int n1 = Bones[i * 2];
+ int n2 = Bones[i * 2 + 1];
+
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ painter->drawLine(node1->pos(), node2->pos());
+ }
+ } else {
+ // first bone is neck and will be used for head
+
+ QPainterPath path;
+ path.moveTo(posFor(0));
+ path.lineTo(posFor(1));
+
+ // right arm
+ path.lineTo(posFor(2));
+ path.lineTo(posFor(6));
+ path.lineTo(posFor(7));
+
+ // left arm
+ path.moveTo(posFor(3));
+ path.lineTo(posFor(8));
+ path.lineTo(posFor(9));
+
+ // body
+ path.moveTo(posFor(2));
+ path.lineTo(posFor(4));
+ path.lineTo(posFor(10));
+ path.lineTo(posFor(11));
+ path.lineTo(posFor(5));
+ path.lineTo(posFor(3));
+ path.lineTo(posFor(1));
+
+ // right leg
+ path.moveTo(posFor(10));
+ path.lineTo(posFor(12));
+ path.lineTo(posFor(13));
+
+ // left leg
+ path.moveTo(posFor(11));
+ path.lineTo(posFor(14));
+ path.lineTo(posFor(15));
+
+ painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap));
+ painter->drawPath(path);
+
+ {
+ int n1 = Bones[0];
+ int n2 = Bones[1];
+ Node *node1 = m_nodes[n1];
+ Node *node2 = m_nodes[n2];
+
+ QPointF dist = node2->pos() - node1->pos();
+
+ qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2));
+ qreal angle = qRadiansToDegrees(asin(sinAngle));
+
+ QPointF headPos = node1->pos();
+ painter->translate(headPos);
+ painter->rotate(-angle);
+
+ painter->setBrush(m_fillColor);
+ painter->drawEllipse(QPointF(0,0), 50.0, 50.0);
+
+ painter->setBrush(m_penColor);
+ painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap));
+
+ // eyes
+ if (m_isDead) {
+ painter->drawLine(-30.0, -30.0, -20.0, -20.0);
+ painter->drawLine(-20.0, -30.0, -30.0, -20.0);
+
+ painter->drawLine(20.0, -30.0, 30.0, -20.0);
+ painter->drawLine(30.0, -30.0, 20.0, -20.0);
+ } else {
+ painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
+ painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16);
+ }
+
+ // mouth
+ if (m_isDead) {
+ painter->drawLine(-28.0, 2.0, 29.0, 2.0);
+ } else {
+ painter->setBrush(QColor(128, 0, 64 ));
+ painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16);
+ }
+
+ // pupils
+ if (!m_isDead) {
+ painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap));
+ painter->setBrush(m_fillColor);
+ painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0);
+ painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0);
+ }
+ }
+ }
+}
+
+
+
diff --git a/examples/widgets/animation/stickman/stickman.h b/examples/widgets/animation/stickman/stickman.h
new file mode 100644
index 0000000..63c02ab
--- /dev/null
+++ b/examples/widgets/animation/stickman/stickman.h
@@ -0,0 +1,108 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef STICKMAN_H
+#define STICKMAN_H
+
+#include <QGraphicsObject>
+
+static const int NodeCount = 16;
+static const int BoneCount = 24;
+
+class Node;
+class StickMan: public QGraphicsObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor)
+ Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor)
+ Q_PROPERTY(bool isDead WRITE setIsDead READ isDead)
+public:
+ StickMan();
+
+ QRectF boundingRect() const override;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
+
+ int nodeCount() const;
+ Node *node(int idx) const;
+
+ void setDrawSticks(bool on);
+ bool drawSticks() const { return m_sticks; }
+
+ QColor penColor() const { return m_penColor; }
+ void setPenColor(const QColor &color) { m_penColor = color; }
+
+ QColor fillColor() const { return m_fillColor; }
+ void setFillColor(const QColor &color) { m_fillColor = color; }
+
+ bool isDead() const { return m_isDead; }
+ void setIsDead(bool isDead) { m_isDead = isDead; }
+
+public slots:
+ void stabilize();
+ void childPositionChanged();
+
+protected:
+ void timerEvent(QTimerEvent *e) override;
+
+private:
+
+ QPointF posFor(int idx) const;
+
+ Node *m_nodes[NodeCount];
+ qreal m_perfectBoneLengths[BoneCount];
+
+ bool m_sticks = true;
+ bool m_isDead = false;
+
+ QColor m_penColor = Qt::white;
+ QColor m_fillColor = Qt::black;
+};
+
+#endif // STICKMAN_H
diff --git a/examples/widgets/animation/stickman/stickman.pro b/examples/widgets/animation/stickman/stickman.pro
new file mode 100644
index 0000000..7d0eb12
--- /dev/null
+++ b/examples/widgets/animation/stickman/stickman.pro
@@ -0,0 +1,21 @@
+QT += statemachine widgets
+
+HEADERS += stickman.h \
+ animation.h \
+ node.h \
+ lifecycle.h \
+ graphicsview.h \
+ rectbutton.h
+SOURCES += main.cpp \
+ stickman.cpp \
+ animation.cpp \
+ node.cpp \
+ lifecycle.cpp \
+ graphicsview.cpp \
+ rectbutton.cpp
+
+RESOURCES += stickman.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/stickman
+INSTALLS += target
diff --git a/examples/widgets/animation/stickman/stickman.qrc b/examples/widgets/animation/stickman/stickman.qrc
new file mode 100644
index 0000000..4cf3ba3
--- /dev/null
+++ b/examples/widgets/animation/stickman/stickman.qrc
@@ -0,0 +1,8 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>animations/chilling.bin</file>
+ <file>animations/dancing.bin</file>
+ <file>animations/dead.bin</file>
+ <file>animations/jumping.bin</file>
+</qresource>
+</RCC>
diff --git a/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt b/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt
new file mode 100644
index 0000000..4077a91
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt
@@ -0,0 +1,197 @@
+# Generated from sub-attaq.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(sub-attaq LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/sub-attaq")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(sub-attaq
+ animationmanager.cpp animationmanager.h
+ boat.cpp boat.h boat_p.h
+ bomb.cpp bomb.h
+ graphicsscene.cpp graphicsscene.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ pixmapitem.cpp pixmapitem.h
+ progressitem.cpp progressitem.h
+ qanimationstate.cpp qanimationstate.h
+ states.cpp states.h
+ submarine.cpp submarine.h submarine_p.h
+ textinformationitem.cpp textinformationitem.h
+ torpedo.cpp torpedo.h
+)
+target_link_libraries(sub-attaq PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set_source_files_properties("pics/big/background.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/background"
+)
+set_source_files_properties("pics/big/boat.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/boat"
+)
+set_source_files_properties("pics/big/bomb.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/bomb"
+)
+set_source_files_properties("pics/big/explosion/boat/step1.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step1"
+)
+set_source_files_properties("pics/big/explosion/boat/step2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step2"
+)
+set_source_files_properties("pics/big/explosion/boat/step3.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step3"
+)
+set_source_files_properties("pics/big/explosion/boat/step4.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step4"
+)
+set_source_files_properties("pics/big/explosion/submarine/step1.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step1"
+)
+set_source_files_properties("pics/big/explosion/submarine/step2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step2"
+)
+set_source_files_properties("pics/big/explosion/submarine/step3.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step3"
+)
+set_source_files_properties("pics/big/explosion/submarine/step4.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step4"
+)
+set_source_files_properties("pics/big/submarine.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/submarine"
+)
+set_source_files_properties("pics/big/surface.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/surface"
+)
+set_source_files_properties("pics/big/torpedo.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/torpedo"
+)
+set_source_files_properties("pics/scalable/boat.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "boat"
+)
+set_source_files_properties("pics/scalable/sub-attaq.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "all"
+)
+set_source_files_properties("pics/scalable/submarine.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "submarine"
+)
+set_source_files_properties("pics/scalable/torpedo.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "torpedo"
+)
+set_source_files_properties("pics/small/background.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/background"
+)
+set_source_files_properties("pics/small/boat.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/boat"
+)
+set_source_files_properties("pics/small/bomb.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/bomb"
+)
+set_source_files_properties("pics/small/submarine.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/submarine"
+)
+set_source_files_properties("pics/small/surface.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/surface"
+)
+set_source_files_properties("pics/small/torpedo.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/torpedo"
+)
+set_source_files_properties("pics/welcome/logo-a.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-a"
+)
+set_source_files_properties("pics/welcome/logo-a2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-a2"
+)
+set_source_files_properties("pics/welcome/logo-b.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-b"
+)
+set_source_files_properties("pics/welcome/logo-dash.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-dash"
+)
+set_source_files_properties("pics/welcome/logo-excl.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-excl"
+)
+set_source_files_properties("pics/welcome/logo-q.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-q"
+)
+set_source_files_properties("pics/welcome/logo-s.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-s"
+)
+set_source_files_properties("pics/welcome/logo-t.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-t"
+)
+set_source_files_properties("pics/welcome/logo-t2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-t2"
+)
+set_source_files_properties("pics/welcome/logo-u.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-u"
+)
+set(subattaq_resource_files
+ "data.xml"
+ "pics/big/background.png"
+ "pics/big/boat.png"
+ "pics/big/bomb.png"
+ "pics/big/explosion/boat/step1.png"
+ "pics/big/explosion/boat/step2.png"
+ "pics/big/explosion/boat/step3.png"
+ "pics/big/explosion/boat/step4.png"
+ "pics/big/explosion/submarine/step1.png"
+ "pics/big/explosion/submarine/step2.png"
+ "pics/big/explosion/submarine/step3.png"
+ "pics/big/explosion/submarine/step4.png"
+ "pics/big/submarine.png"
+ "pics/big/surface.png"
+ "pics/big/torpedo.png"
+ "pics/scalable/boat.svg"
+ "pics/scalable/sub-attaq.svg"
+ "pics/scalable/submarine.svg"
+ "pics/scalable/torpedo.svg"
+ "pics/small/background.png"
+ "pics/small/boat.png"
+ "pics/small/bomb.png"
+ "pics/small/submarine.png"
+ "pics/small/surface.png"
+ "pics/small/torpedo.png"
+ "pics/welcome/logo-a.png"
+ "pics/welcome/logo-a2.png"
+ "pics/welcome/logo-b.png"
+ "pics/welcome/logo-dash.png"
+ "pics/welcome/logo-excl.png"
+ "pics/welcome/logo-q.png"
+ "pics/welcome/logo-s.png"
+ "pics/welcome/logo-t.png"
+ "pics/welcome/logo-t2.png"
+ "pics/welcome/logo-u.png"
+)
+
+qt6_add_resources(sub-attaq "subattaq"
+ PREFIX
+ "/"
+ FILES
+ ${subattaq_resource_files}
+)
+
+install(TARGETS sub-attaq
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/animation/sub-attaq/CMakeLists.txt b/examples/widgets/animation/sub-attaq/CMakeLists.txt
new file mode 100644
index 0000000..00e5df5
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/CMakeLists.txt
@@ -0,0 +1,198 @@
+# Generated from sub-attaq.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(sub-attaq LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/sub-attaq")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+find_package(Qt6 COMPONENTS OpenGL) # special case
+
+add_qt_gui_executable(sub-attaq
+ animationmanager.cpp animationmanager.h
+ boat.cpp boat.h boat_p.h
+ bomb.cpp bomb.h
+ graphicsscene.cpp graphicsscene.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ pixmapitem.cpp pixmapitem.h
+ progressitem.cpp progressitem.h
+ qanimationstate.cpp qanimationstate.h
+ states.cpp states.h
+ submarine.cpp submarine.h submarine_p.h
+ textinformationitem.cpp textinformationitem.h
+ torpedo.cpp torpedo.h
+)
+target_link_libraries(sub-attaq PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set_source_files_properties("pics/big/background.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/background"
+)
+set_source_files_properties("pics/big/boat.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/boat"
+)
+set_source_files_properties("pics/big/bomb.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/bomb"
+)
+set_source_files_properties("pics/big/explosion/boat/step1.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step1"
+)
+set_source_files_properties("pics/big/explosion/boat/step2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step2"
+)
+set_source_files_properties("pics/big/explosion/boat/step3.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step3"
+)
+set_source_files_properties("pics/big/explosion/boat/step4.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step4"
+)
+set_source_files_properties("pics/big/explosion/submarine/step1.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step1"
+)
+set_source_files_properties("pics/big/explosion/submarine/step2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step2"
+)
+set_source_files_properties("pics/big/explosion/submarine/step3.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step3"
+)
+set_source_files_properties("pics/big/explosion/submarine/step4.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step4"
+)
+set_source_files_properties("pics/big/submarine.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/submarine"
+)
+set_source_files_properties("pics/big/surface.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/surface"
+)
+set_source_files_properties("pics/big/torpedo.png"
+ PROPERTIES QT_RESOURCE_ALIAS "big/torpedo"
+)
+set_source_files_properties("pics/scalable/boat.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "boat"
+)
+set_source_files_properties("pics/scalable/sub-attaq.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "all"
+)
+set_source_files_properties("pics/scalable/submarine.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "submarine"
+)
+set_source_files_properties("pics/scalable/torpedo.svg"
+ PROPERTIES QT_RESOURCE_ALIAS "torpedo"
+)
+set_source_files_properties("pics/small/background.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/background"
+)
+set_source_files_properties("pics/small/boat.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/boat"
+)
+set_source_files_properties("pics/small/bomb.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/bomb"
+)
+set_source_files_properties("pics/small/submarine.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/submarine"
+)
+set_source_files_properties("pics/small/surface.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/surface"
+)
+set_source_files_properties("pics/small/torpedo.png"
+ PROPERTIES QT_RESOURCE_ALIAS "small/torpedo"
+)
+set_source_files_properties("pics/welcome/logo-a.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-a"
+)
+set_source_files_properties("pics/welcome/logo-a2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-a2"
+)
+set_source_files_properties("pics/welcome/logo-b.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-b"
+)
+set_source_files_properties("pics/welcome/logo-dash.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-dash"
+)
+set_source_files_properties("pics/welcome/logo-excl.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-excl"
+)
+set_source_files_properties("pics/welcome/logo-q.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-q"
+)
+set_source_files_properties("pics/welcome/logo-s.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-s"
+)
+set_source_files_properties("pics/welcome/logo-t.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-t"
+)
+set_source_files_properties("pics/welcome/logo-t2.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-t2"
+)
+set_source_files_properties("pics/welcome/logo-u.png"
+ PROPERTIES QT_RESOURCE_ALIAS "logo-u"
+)
+set(subattaq_resource_files
+ "data.xml"
+ "pics/big/background.png"
+ "pics/big/boat.png"
+ "pics/big/bomb.png"
+ "pics/big/explosion/boat/step1.png"
+ "pics/big/explosion/boat/step2.png"
+ "pics/big/explosion/boat/step3.png"
+ "pics/big/explosion/boat/step4.png"
+ "pics/big/explosion/submarine/step1.png"
+ "pics/big/explosion/submarine/step2.png"
+ "pics/big/explosion/submarine/step3.png"
+ "pics/big/explosion/submarine/step4.png"
+ "pics/big/submarine.png"
+ "pics/big/surface.png"
+ "pics/big/torpedo.png"
+ "pics/scalable/boat.svg"
+ "pics/scalable/sub-attaq.svg"
+ "pics/scalable/submarine.svg"
+ "pics/scalable/torpedo.svg"
+ "pics/small/background.png"
+ "pics/small/boat.png"
+ "pics/small/bomb.png"
+ "pics/small/submarine.png"
+ "pics/small/surface.png"
+ "pics/small/torpedo.png"
+ "pics/welcome/logo-a.png"
+ "pics/welcome/logo-a2.png"
+ "pics/welcome/logo-b.png"
+ "pics/welcome/logo-dash.png"
+ "pics/welcome/logo-excl.png"
+ "pics/welcome/logo-q.png"
+ "pics/welcome/logo-s.png"
+ "pics/welcome/logo-t.png"
+ "pics/welcome/logo-t2.png"
+ "pics/welcome/logo-u.png"
+)
+
+qt6_add_resources(sub-attaq "subattaq"
+ PREFIX
+ "/"
+ FILES
+ ${subattaq_resource_files}
+)
+
+install(TARGETS sub-attaq
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/animation/sub-attaq/animationmanager.cpp b/examples/widgets/animation/sub-attaq/animationmanager.cpp
new file mode 100644
index 0000000..261cbd1
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/animationmanager.cpp
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "animationmanager.h"
+
+#include <QAbstractAnimation>
+
+AnimationManager *AnimationManager::self()
+{
+ // the universe's only animation manager
+ static AnimationManager s_instance;
+ return &s_instance;
+}
+
+void AnimationManager::registerAnimation(QAbstractAnimation *anim)
+{
+ QObject::connect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper);
+ animations.append(anim);
+}
+
+void AnimationManager::unregisterAnimation_helper(QObject *obj)
+{
+ unregisterAnimation(static_cast<QAbstractAnimation*>(obj));
+}
+
+void AnimationManager::unregisterAnimation(QAbstractAnimation *anim)
+{
+ QObject::disconnect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper);
+ animations.removeAll(anim);
+}
+
+void AnimationManager::unregisterAllAnimations()
+{
+ animations.clear();
+}
+
+void AnimationManager::pauseAll()
+{
+ for (QAbstractAnimation *animation : qAsConst(animations)) {
+ if (animation->state() == QAbstractAnimation::Running)
+ animation->pause();
+ }
+}
+void AnimationManager::resumeAll()
+{
+ for (QAbstractAnimation *animation : qAsConst(animations)) {
+ if (animation->state() == QAbstractAnimation::Paused)
+ animation->resume();
+ }
+}
diff --git a/examples/widgets/animation/sub-attaq/animationmanager.h b/examples/widgets/animation/sub-attaq/animationmanager.h
new file mode 100644
index 0000000..a097e75
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/animationmanager.h
@@ -0,0 +1,82 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ANIMATIONMANAGER_H
+#define ANIMATIONMANAGER_H
+
+#include <QObject>
+
+QT_BEGIN_NAMESPACE
+class QAbstractAnimation;
+QT_END_NAMESPACE
+
+class AnimationManager : public QObject
+{
+ Q_OBJECT
+ AnimationManager() = default;
+ ~AnimationManager() = default;
+public:
+ void registerAnimation(QAbstractAnimation *anim);
+ void unregisterAnimation(QAbstractAnimation *anim);
+ void unregisterAllAnimations();
+ static AnimationManager *self();
+
+public slots:
+ void pauseAll();
+ void resumeAll();
+
+private slots:
+ void unregisterAnimation_helper(QObject *obj);
+
+private:
+ QList<QAbstractAnimation *> animations;
+};
+
+#endif // ANIMATIONMANAGER_H
diff --git a/examples/widgets/animation/sub-attaq/boat.cpp b/examples/widgets/animation/sub-attaq/boat.cpp
new file mode 100644
index 0000000..d5fa314
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/boat.cpp
@@ -0,0 +1,281 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "boat.h"
+#include "boat_p.h"
+#include "bomb.h"
+#include "graphicsscene.h"
+#include "animationmanager.h"
+#include "qanimationstate.h"
+
+//Qt
+#include <QFinalState>
+#include <QHistoryState>
+#include <QPropertyAnimation>
+#include <QSequentialAnimationGroup>
+#include <QState>
+#include <QStateMachine>
+
+static QAbstractAnimation *setupDestroyAnimation(Boat *boat)
+{
+ QSequentialAnimationGroup *group = new QSequentialAnimationGroup(boat);
+ for (int i = 1; i <= 4; i++) {
+ PixmapItem *step = new PixmapItem(QString("explosion/boat/step%1").arg(i),GraphicsScene::Big, boat);
+ step->setZValue(6);
+ step->setOpacity(0);
+
+ //fade-in
+ QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity");
+ anim->setEndValue(1);
+ anim->setDuration(100);
+ group->insertAnimation(i-1, anim);
+
+ //and then fade-out
+ QPropertyAnimation *anim2 = new QPropertyAnimation(step, "opacity");
+ anim2->setEndValue(0);
+ anim2->setDuration(100);
+ group->addAnimation(anim2);
+ }
+
+ AnimationManager::self()->registerAnimation(group);
+ return group;
+}
+
+
+
+Boat::Boat()
+ : PixmapItem(QString("boat"), GraphicsScene::Big),
+ speed(0), bombsAlreadyLaunched(0), direction(Boat::None)
+{
+ setZValue(4);
+ setFlags(QGraphicsItem::ItemIsFocusable);
+
+ //The movement animation used to animate the boat
+ movementAnimation = new QPropertyAnimation(this, "pos");
+
+ //The destroy animation used to explode the boat
+ destroyAnimation = setupDestroyAnimation(this);
+
+ //We setup the state machine of the boat
+ machine = new QStateMachine(this);
+ QState *moving = new QState(machine);
+ StopState *stopState = new StopState(this, moving);
+ machine->setInitialState(moving);
+ moving->setInitialState(stopState);
+ MoveStateRight *moveStateRight = new MoveStateRight(this, moving);
+ MoveStateLeft *moveStateLeft = new MoveStateLeft(this, moving);
+ LaunchStateRight *launchStateRight = new LaunchStateRight(this, machine);
+ LaunchStateLeft *launchStateLeft = new LaunchStateLeft(this, machine);
+
+ //then setup the transitions for the rightMove state
+ KeyStopTransition *leftStopRight = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Left);
+ leftStopRight->setTargetState(stopState);
+ KeyMoveTransition *leftMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Left);
+ leftMoveRight->setTargetState(moveStateRight);
+ KeyMoveTransition *rightMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right);
+ rightMoveRight->setTargetState(moveStateRight);
+ KeyMoveTransition *rightMoveStop = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right);
+ rightMoveStop->setTargetState(moveStateRight);
+
+ //then setup the transitions for the leftMove state
+ KeyStopTransition *rightStopLeft = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Right);
+ rightStopLeft->setTargetState(stopState);
+ KeyMoveTransition *rightMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right);
+ rightMoveLeft->setTargetState(moveStateLeft);
+ KeyMoveTransition *leftMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left);
+ leftMoveLeft->setTargetState(moveStateLeft);
+ KeyMoveTransition *leftMoveStop = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left);
+ leftMoveStop->setTargetState(moveStateLeft);
+
+ //We set up the right move state
+ moveStateRight->addTransition(leftStopRight);
+ moveStateRight->addTransition(leftMoveRight);
+ moveStateRight->addTransition(rightMoveRight);
+ stopState->addTransition(rightMoveStop);
+
+ //We set up the left move state
+ moveStateLeft->addTransition(rightStopLeft);
+ moveStateLeft->addTransition(leftMoveLeft);
+ moveStateLeft->addTransition(rightMoveLeft);
+ stopState->addTransition(leftMoveStop);
+
+ //The animation is finished, it means we reached the border of the screen, the boat is stopped so we move to the stop state
+ moveStateLeft->addTransition(movementAnimation, &QAbstractAnimation::finished, stopState);
+ moveStateRight->addTransition(movementAnimation, &QAbstractAnimation::finished, stopState);
+
+ //We set up the keys for dropping bombs
+ KeyLaunchTransition *upFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up);
+ upFireLeft->setTargetState(launchStateRight);
+ KeyLaunchTransition *upFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up);
+ upFireRight->setTargetState(launchStateRight);
+ KeyLaunchTransition *upFireStop = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up);
+ upFireStop->setTargetState(launchStateRight);
+ KeyLaunchTransition *downFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down);
+ downFireLeft->setTargetState(launchStateLeft);
+ KeyLaunchTransition *downFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down);
+ downFireRight->setTargetState(launchStateLeft);
+ KeyLaunchTransition *downFireMove = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down);
+ downFireMove->setTargetState(launchStateLeft);
+
+ //We set up transitions for fire up
+ moveStateRight->addTransition(upFireRight);
+ moveStateLeft->addTransition(upFireLeft);
+ stopState->addTransition(upFireStop);
+
+ //We set up transitions for fire down
+ moveStateRight->addTransition(downFireRight);
+ moveStateLeft->addTransition(downFireLeft);
+ stopState->addTransition(downFireMove);
+
+ //Finally the launch state should come back to its original state
+ QHistoryState *historyState = new QHistoryState(moving);
+ launchStateLeft->addTransition(historyState);
+ launchStateRight->addTransition(historyState);
+
+ QFinalState *finalState = new QFinalState(machine);
+
+ //This state play the destroyed animation
+ QAnimationState *destroyedState = new QAnimationState(machine);
+ destroyedState->setAnimation(destroyAnimation);
+
+ //Play a nice animation when the boat is destroyed
+ moving->addTransition(this, &Boat::boatDestroyed, destroyedState);
+
+ //Transition to final state when the destroyed animation is finished
+ destroyedState->addTransition(destroyedState, &QAnimationState::animationFinished, finalState);
+
+ //The machine has finished to be executed, then the boat is dead
+ connect(machine, &QState::finished, this, &Boat::boatExecutionFinished);
+
+}
+
+void Boat::run()
+{
+ //We register animations
+ AnimationManager::self()->registerAnimation(movementAnimation);
+ AnimationManager::self()->registerAnimation(destroyAnimation);
+ machine->start();
+}
+
+void Boat::stop()
+{
+ movementAnimation->stop();
+ machine->stop();
+}
+
+void Boat::updateBoatMovement()
+{
+ if (speed == 0 || direction == Boat::None) {
+ movementAnimation->stop();
+ return;
+ }
+
+ movementAnimation->stop();
+
+ if (direction == Boat::Left) {
+ movementAnimation->setEndValue(QPointF(0,y()));
+ movementAnimation->setDuration(x()/speed*15);
+ }
+ else /*if (direction == Boat::Right)*/ {
+ movementAnimation->setEndValue(QPointF(scene()->width()-size().width(),y()));
+ movementAnimation->setDuration((scene()->width()-size().width()-x())/speed*15);
+ }
+ movementAnimation->start();
+}
+
+void Boat::destroy()
+{
+ movementAnimation->stop();
+ emit boatDestroyed();
+}
+
+int Boat::bombsLaunched() const
+{
+ return bombsAlreadyLaunched;
+}
+
+void Boat::setBombsLaunched(int number)
+{
+ if (number > MAX_BOMB) {
+ qWarning("Boat::setBombsLaunched : It impossible to launch that number of bombs");
+ return;
+ }
+ bombsAlreadyLaunched = number;
+}
+
+int Boat::currentSpeed() const
+{
+ return speed;
+}
+
+void Boat::setCurrentSpeed(int speed)
+{
+ if (speed > 3 || speed < 0) {
+ qWarning("Boat::setCurrentSpeed: The boat can't run on that speed");
+ return;
+ }
+ this->speed = speed;
+}
+
+enum Boat::Movement Boat::currentDirection() const
+{
+ return direction;
+}
+
+void Boat::setCurrentDirection(Movement direction)
+{
+ this->direction = direction;
+}
+
+int Boat::type() const
+{
+ return Type;
+}
diff --git a/examples/widgets/animation/sub-attaq/boat.h b/examples/widgets/animation/sub-attaq/boat.h
new file mode 100644
index 0000000..22f2f0f
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/boat.h
@@ -0,0 +1,103 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef BOAT_H
+#define BOAT_H
+
+#include "pixmapitem.h"
+
+QT_BEGIN_NAMESPACE
+class QVariantAnimation;
+class QAbstractAnimation;
+class QStateMachine;
+QT_END_NAMESPACE
+
+class Boat : public PixmapItem
+{
+Q_OBJECT
+public:
+ enum Movement {
+ None = 0,
+ Left,
+ Right
+ };
+ enum { Type = UserType + 2 };
+ Boat();
+ void destroy();
+ void run();
+ void stop();
+
+ int bombsLaunched() const;
+ void setBombsLaunched(int number);
+
+ int currentSpeed() const;
+ void setCurrentSpeed(int speed);
+
+ enum Movement currentDirection() const;
+ void setCurrentDirection(Movement direction);
+
+ void updateBoatMovement();
+
+ int type() const override;
+
+signals:
+ void boatDestroyed();
+ void boatExecutionFinished();
+
+private:
+ int speed;
+ int bombsAlreadyLaunched;
+ Movement direction;
+ QVariantAnimation *movementAnimation;
+ QAbstractAnimation *destroyAnimation;
+ QStateMachine *machine;
+};
+
+#endif // BOAT_H
diff --git a/examples/widgets/animation/sub-attaq/boat_p.h b/examples/widgets/animation/sub-attaq/boat_p.h
new file mode 100644
index 0000000..bb1a783
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/boat_p.h
@@ -0,0 +1,246 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef BOAT_P_H
+#define BOAT_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+//Own
+#include "bomb.h"
+#include "graphicsscene.h"
+
+// Qt
+#include <QGraphicsRotation>
+#include <QKeyEventTransition>
+#include <QState>
+
+static const int MAX_BOMB = 5;
+
+
+//These transtion test if we have to stop the boat (i.e current speed is 1)
+class KeyStopTransition : public QKeyEventTransition
+{
+public:
+ KeyStopTransition(Boat *b, QEvent::Type t, int k)
+ : QKeyEventTransition(b, t, k), boat(b)
+ {
+ }
+protected:
+ bool eventTest(QEvent *event) override
+ {
+ if (!QKeyEventTransition::eventTest(event))
+ return false;
+ return (boat->currentSpeed() == 1);
+ }
+private:
+ Boat *boat;
+};
+
+//These transtion test if we have to move the boat (i.e current speed was 0 or another value)
+ class KeyMoveTransition : public QKeyEventTransition
+{
+public:
+ KeyMoveTransition(Boat *b, QEvent::Type t, int k)
+ : QKeyEventTransition(b, t, k), boat(b), key(k)
+ {
+ }
+protected:
+ bool eventTest(QEvent *event) override
+ {
+ if (!QKeyEventTransition::eventTest(event))
+ return false;
+ return (boat->currentSpeed() >= 0);
+ }
+ void onTransition(QEvent *) override
+ {
+ //We decrease the speed if needed
+ if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right)
+ boat->setCurrentSpeed(boat->currentSpeed() - 1);
+ else if (key == Qt::Key_Right && boat->currentDirection() == Boat::Left)
+ boat->setCurrentSpeed(boat->currentSpeed() - 1);
+ else if (boat->currentSpeed() < 3)
+ boat->setCurrentSpeed(boat->currentSpeed() + 1);
+ boat->updateBoatMovement();
+ }
+private:
+ Boat *boat;
+ int key;
+};
+
+//This transition trigger the bombs launch
+ class KeyLaunchTransition : public QKeyEventTransition
+{
+public:
+ KeyLaunchTransition(Boat *boat, QEvent::Type type, int key)
+ : QKeyEventTransition(boat, type, key), boat(boat)
+ {
+ }
+protected:
+ bool eventTest(QEvent *event) override
+ {
+ if (!QKeyEventTransition::eventTest(event))
+ return false;
+ //We have enough bomb?
+ return (boat->bombsLaunched() < MAX_BOMB);
+ }
+private:
+ Boat *boat;
+};
+
+//This state is describing when the boat is moving right
+class MoveStateRight : public QState
+{
+public:
+ explicit MoveStateRight(Boat *boat, QState *parent = nullptr)
+ : QState(parent), boat(boat)
+ {
+ }
+protected:
+ void onEntry(QEvent *) override
+ {
+ boat->setCurrentDirection(Boat::Right);
+ boat->updateBoatMovement();
+ }
+private:
+ Boat *boat;
+};
+
+ //This state is describing when the boat is moving left
+class MoveStateLeft : public QState
+{
+public:
+ explicit MoveStateLeft(Boat *boat, QState *parent = nullptr)
+ : QState(parent), boat(boat)
+ {
+ }
+protected:
+ void onEntry(QEvent *) override
+ {
+ boat->setCurrentDirection(Boat::Left);
+ boat->updateBoatMovement();
+ }
+private:
+ Boat *boat;
+};
+
+//This state is describing when the boat is in a stand by position
+class StopState : public QState
+{
+public:
+ explicit StopState(Boat *boat, QState *parent = nullptr)
+ : QState(parent), boat(boat)
+ {
+ }
+protected:
+ void onEntry(QEvent *) override
+ {
+ boat->setCurrentSpeed(0);
+ boat->setCurrentDirection(Boat::None);
+ boat->updateBoatMovement();
+ }
+private:
+ Boat *boat;
+};
+
+//This state is describing the launch of the torpedo on the right
+class LaunchStateRight : public QState
+{
+public:
+ explicit LaunchStateRight(Boat *boat, QState *parent = nullptr)
+ : QState(parent), boat(boat)
+ {
+ }
+protected:
+ void onEntry(QEvent *) override
+ {
+ Bomb *b = new Bomb;
+ b->setPos(boat->x()+boat->size().width(),boat->y());
+ GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene());
+ scene->addItem(b);
+ b->launch(Bomb::Right);
+ boat->setBombsLaunched(boat->bombsLaunched() + 1);
+ }
+private:
+ Boat *boat;
+};
+
+//This state is describing the launch of the torpedo on the left
+class LaunchStateLeft : public QState
+{
+public:
+ explicit LaunchStateLeft(Boat *boat, QState *parent = nullptr)
+ : QState(parent), boat(boat)
+ {
+ }
+protected:
+ void onEntry(QEvent *) override
+ {
+ Bomb *b = new Bomb;
+ b->setPos(boat->x() - b->size().width(), boat->y());
+ GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene());
+ scene->addItem(b);
+ b->launch(Bomb::Left);
+ boat->setBombsLaunched(boat->bombsLaunched() + 1);
+ }
+private:
+ Boat *boat;
+};
+
+#endif // BOAT_P_H
diff --git a/examples/widgets/animation/sub-attaq/bomb.cpp b/examples/widgets/animation/sub-attaq/bomb.cpp
new file mode 100644
index 0000000..0b9c365
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/bomb.cpp
@@ -0,0 +1,128 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "bomb.h"
+#include "submarine.h"
+#include "animationmanager.h"
+#include "qanimationstate.h"
+
+//Qt
+#include <QFinalState>
+#include <QPropertyAnimation>
+#include <QSequentialAnimationGroup>
+#include <QStateMachine>
+
+Bomb::Bomb() : PixmapItem(QString("bomb"), GraphicsScene::Big)
+{
+ setZValue(2);
+}
+
+void Bomb::launch(Bomb::Direction direction)
+{
+ QSequentialAnimationGroup *launchAnimation = new QSequentialAnimationGroup;
+ AnimationManager::self()->registerAnimation(launchAnimation);
+ qreal delta = direction == Right ? 20 : - 20;
+ QPropertyAnimation *anim = new QPropertyAnimation(this, "pos");
+ anim->setEndValue(QPointF(x() + delta,y() - 20));
+ anim->setDuration(150);
+ launchAnimation->addAnimation(anim);
+ anim = new QPropertyAnimation(this, "pos");
+ anim->setEndValue(QPointF(x() + delta*2, y() ));
+ anim->setDuration(150);
+ launchAnimation->addAnimation(anim);
+ anim = new QPropertyAnimation(this, "pos");
+ anim->setEndValue(QPointF(x() + delta*2,scene()->height()));
+ anim->setDuration(y()/2*60);
+ launchAnimation->addAnimation(anim);
+ connect(anim, &QVariantAnimation::valueChanged, this, &Bomb::onAnimationLaunchValueChanged);
+ connect(this, &Bomb::bombExploded, launchAnimation, &QAbstractAnimation::stop);
+ //We setup the state machine of the bomb
+ QStateMachine *machine = new QStateMachine(this);
+
+ //This state is when the launch animation is playing
+ QAnimationState *launched = new QAnimationState(machine);
+ launched->setAnimation(launchAnimation);
+
+ //End
+ QFinalState *finalState = new QFinalState(machine);
+
+ machine->setInitialState(launched);
+
+ //### Add a nice animation when the bomb is destroyed
+ launched->addTransition(this, &Bomb::bombExploded, finalState);
+
+ //If the animation is finished, then we move to the final state
+ launched->addTransition(launched, &QAnimationState::animationFinished, finalState);
+
+ //The machine has finished to be executed, then the boat is dead
+ connect(machine,&QState::finished, this, &Bomb::bombExecutionFinished);
+
+ machine->start();
+
+}
+
+void Bomb::onAnimationLaunchValueChanged(const QVariant &)
+{
+ const QList<QGraphicsItem *> colItems =
+ collidingItems(Qt::IntersectsItemBoundingRect);
+ for (QGraphicsItem *item : colItems) {
+ if (item->type() == SubMarine::Type) {
+ SubMarine *s = static_cast<SubMarine *>(item);
+ destroy();
+ s->destroy();
+ }
+ }
+}
+
+void Bomb::destroy()
+{
+ emit bombExploded();
+}
diff --git a/examples/widgets/animation/sub-attaq/bomb.h b/examples/widgets/animation/sub-attaq/bomb.h
new file mode 100644
index 0000000..9ae54b4
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/bomb.h
@@ -0,0 +1,76 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef BOMB_H
+#define BOMB_H
+
+#include "pixmapitem.h"
+
+class Bomb : public PixmapItem
+{
+Q_OBJECT
+public:
+ enum Direction {
+ Left = 0,
+ Right
+ };
+ Bomb();
+ void launch(Direction direction);
+ void destroy();
+
+signals:
+ void bombExploded();
+ void bombExecutionFinished();
+
+private slots:
+ void onAnimationLaunchValueChanged(const QVariant &);
+};
+
+#endif // BOMB_H
diff --git a/examples/widgets/animation/sub-attaq/data.xml b/examples/widgets/animation/sub-attaq/data.xml
new file mode 100644
index 0000000..0f30515
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/data.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<subattaq>
+ <submarines>
+ <submarine type="0" points="10" name="Q1" />
+ <submarine type="1" points="20" name="Q2" />
+ </submarines>
+ <levels>
+ <level id="0" name="Seaman recruit">
+ <subinstance type="0" nb="1"/>
+ </level>
+ <level id="1" name="Seaman apprentice">
+ <subinstance type="0" nb="2"/>
+ </level>
+ <level id="2" name="Seaman">
+ <subinstance type="0" nb="4"/>
+ </level>
+ <level id="3" name="Petty Officer Third Class">
+ <subinstance type="0" nb="6"/>
+ </level>
+ <level id="4" name="Petty Officer Second Class">
+ <subinstance type="0" nb="6"/>
+ </level>
+ <level id="5" name="Petty Officer First Class">
+ <subinstance type="0" nb="8"/>
+ </level>
+ <level id="6" name="Lieutenant">
+ <subinstance type="0" nb="10"/>
+ </level>
+ <level id="7" name="Commander">
+ <subinstance type="0" nb="15"/>
+ </level>
+ <level id="8" name="Captain">
+ <subinstance type="0" nb="12"/>
+ </level>
+ <level id="9" name="Admiral">
+ <subinstance type="0" nb="12"/>
+ </level>
+ </levels>
+</subattaq>
diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.cpp b/examples/widgets/animation/sub-attaq/graphicsscene.cpp
new file mode 100644
index 0000000..5248ed9
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/graphicsscene.cpp
@@ -0,0 +1,301 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "graphicsscene.h"
+#include "states.h"
+#include "boat.h"
+#include "submarine.h"
+#include "torpedo.h"
+#include "bomb.h"
+#include "animationmanager.h"
+#include "qanimationstate.h"
+#include "progressitem.h"
+#include "textinformationitem.h"
+
+//Qt
+#include <QAction>
+#include <QApplication>
+#include <QFile>
+#include <QFinalState>
+#include <QParallelAnimationGroup>
+#include <QPropertyAnimation>
+#include <QSequentialAnimationGroup>
+#include <QStateMachine>
+#include <QXmlStreamReader>
+
+GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode, QObject *parent)
+ : QGraphicsScene(x, y, width, height, parent), mode(mode), boat(new Boat)
+{
+ PixmapItem *backgroundItem = new PixmapItem(QStringLiteral("background"), mode);
+ backgroundItem->setZValue(1);
+ backgroundItem->setPos(0,0);
+ addItem(backgroundItem);
+
+ PixmapItem *surfaceItem = new PixmapItem(QStringLiteral("surface"), mode);
+ surfaceItem->setZValue(3);
+ surfaceItem->setPos(0, sealLevel() - surfaceItem->boundingRect().height() / 2);
+ addItem(surfaceItem);
+
+ //The item that display score and level
+ progressItem = new ProgressItem(backgroundItem);
+
+ textInformationItem = new TextInformationItem(backgroundItem);
+ textInformationItem->hide();
+ //We create the boat
+ addItem(boat);
+ boat->setPos(this->width()/2, sealLevel() - boat->size().height());
+ boat->hide();
+
+ //parse the xml that contain all data of the game
+ QXmlStreamReader reader;
+ QFile file(":data.xml");
+ file.open(QIODevice::ReadOnly);
+ reader.setDevice(&file);
+ LevelDescription currentLevel;
+ while (!reader.atEnd()) {
+ reader.readNext();
+ if (reader.tokenType() == QXmlStreamReader::StartElement) {
+ if (reader.name() == u"submarine") {
+ SubmarineDescription desc;
+ desc.name = reader.attributes().value("name").toString();
+ desc.points = reader.attributes().value("points").toInt();
+ desc.type = reader.attributes().value("type").toInt();
+ submarinesData.append(desc);
+ } else if (reader.name() == u"level") {
+ currentLevel.id = reader.attributes().value("id").toInt();
+ currentLevel.name = reader.attributes().value("name").toString();
+ } else if (reader.name() == u"subinstance") {
+ currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toInt(),
+ reader.attributes().value("nb").toInt()));
+ }
+ } else if (reader.tokenType() == QXmlStreamReader::EndElement) {
+ if (reader.name() == u"level") {
+ levelsData.insert(currentLevel.id, currentLevel);
+ currentLevel.submarines.clear();
+ }
+ }
+ }
+}
+
+qreal GraphicsScene::sealLevel() const
+{
+ return (mode == Big) ? 220 : 160;
+}
+
+void GraphicsScene::setupScene(QAction *newAction, QAction *quitAction)
+{
+ static constexpr int nLetters = 10;
+ static constexpr struct {
+ char const *pix;
+ qreal initX, initY;
+ qreal destX, destY;
+ } logoData[nLetters] = {
+ {"s", -1000, -1000, 300, 150 },
+ {"u", -800, -1000, 350, 150 },
+ {"b", -600, -1000, 400, 120 },
+ {"dash", -400, -1000, 460, 150 },
+ {"a", 1000, 2000, 350, 250 },
+ {"t", 800, 2000, 400, 250 },
+ {"t2", 600, 2000, 430, 250 },
+ {"a2", 400, 2000, 465, 250 },
+ {"q", 200, 2000, 510, 250 },
+ {"excl", 0, 2000, 570, 220 } };
+
+ QSequentialAnimationGroup *lettersGroupMoving = new QSequentialAnimationGroup(this);
+ QParallelAnimationGroup *lettersGroupFading = new QParallelAnimationGroup(this);
+
+ for (int i = 0; i < nLetters; ++i) {
+ PixmapItem *logo = new PixmapItem(QLatin1String(":/logo-") + logoData[i].pix, this);
+ logo->setPos(logoData[i].initX, logoData[i].initY);
+ logo->setZValue(i + 3);
+ //creation of the animations for moving letters
+ QPropertyAnimation *moveAnim = new QPropertyAnimation(logo, "pos", lettersGroupMoving);
+ moveAnim->setEndValue(QPointF(logoData[i].destX, logoData[i].destY));
+ moveAnim->setDuration(200);
+ moveAnim->setEasingCurve(QEasingCurve::OutElastic);
+ lettersGroupMoving->addPause(50);
+ //creation of the animations for fading out the letters
+ QPropertyAnimation *fadeAnim = new QPropertyAnimation(logo, "opacity", lettersGroupFading);
+ fadeAnim->setDuration(800);
+ fadeAnim->setEndValue(0);
+ fadeAnim->setEasingCurve(QEasingCurve::OutQuad);
+ }
+
+ QStateMachine *machine = new QStateMachine(this);
+
+ //This state is when the player is playing
+ PlayState *gameState = new PlayState(this, machine);
+
+ //Final state
+ QFinalState *finalState = new QFinalState(machine);
+
+ //Animation when the player enter in the game
+ QAnimationState *lettersMovingState = new QAnimationState(machine);
+ lettersMovingState->setAnimation(lettersGroupMoving);
+
+ //Animation when the welcome screen disappear
+ QAnimationState *lettersFadingState = new QAnimationState(machine);
+ lettersFadingState->setAnimation(lettersGroupFading);
+
+ //if new game then we fade out the welcome screen and start playing
+ lettersMovingState->addTransition(newAction, &QAction::triggered, lettersFadingState);
+ lettersFadingState->addTransition(lettersFadingState, &QAnimationState::animationFinished, gameState);
+
+ //New Game is triggered then player start playing
+ gameState->addTransition(newAction, &QAction::triggered, gameState);
+
+ //Wanna quit, then connect to CTRL+Q
+ gameState->addTransition(quitAction, &QAction::triggered, finalState);
+ lettersMovingState->addTransition(quitAction, &QAction::triggered, finalState);
+
+ //Welcome screen is the initial state
+ machine->setInitialState(lettersMovingState);
+
+ machine->start();
+
+ //We reach the final state, then we quit
+ connect(machine, &QStateMachine::finished, qApp, &QApplication::quit);
+}
+
+void GraphicsScene::addItem(Bomb *bomb)
+{
+ bombs.insert(bomb);
+ connect(bomb, &Bomb::bombExecutionFinished,
+ this, &GraphicsScene::onBombExecutionFinished);
+ QGraphicsScene::addItem(bomb);
+}
+
+void GraphicsScene::addItem(Torpedo *torpedo)
+{
+ torpedos.insert(torpedo);
+ connect(torpedo, &Torpedo::torpedoExecutionFinished,
+ this, &GraphicsScene::onTorpedoExecutionFinished);
+ QGraphicsScene::addItem(torpedo);
+}
+
+void GraphicsScene::addItem(SubMarine *submarine)
+{
+ submarines.insert(submarine);
+ connect(submarine, &SubMarine::subMarineExecutionFinished,
+ this, &GraphicsScene::onSubMarineExecutionFinished);
+ QGraphicsScene::addItem(submarine);
+}
+
+void GraphicsScene::addItem(QGraphicsItem *item)
+{
+ QGraphicsScene::addItem(item);
+}
+
+void GraphicsScene::onBombExecutionFinished()
+{
+ Bomb *bomb = qobject_cast<Bomb *>(sender());
+ if (!bomb)
+ return;
+ bombs.remove(bomb);
+ bomb->deleteLater();
+ boat->setBombsLaunched(boat->bombsLaunched() - 1);
+}
+
+void GraphicsScene::onTorpedoExecutionFinished()
+{
+ Torpedo *torpedo = qobject_cast<Torpedo *>(sender());
+ if (!torpedo)
+ return;
+ torpedos.remove(torpedo);
+ torpedo->deleteLater();
+}
+
+void GraphicsScene::onSubMarineExecutionFinished()
+{
+ SubMarine *submarine = qobject_cast<SubMarine *>(sender());
+ if (!submarine)
+ return;
+ submarines.remove(submarine);
+ if (submarines.count() == 0)
+ emit allSubMarineDestroyed(submarine->points());
+ else
+ emit subMarineDestroyed(submarine->points());
+ submarine->deleteLater();
+}
+
+void GraphicsScene::clearScene()
+{
+ for (SubMarine *sub : qAsConst(submarines)) {
+ // make sure to not go into onSubMarineExecutionFinished
+ sub->disconnect(this);
+ sub->destroy();
+ sub->deleteLater();
+ }
+
+ for (Torpedo *torpedo : qAsConst(torpedos)) {
+ // make sure to not go into onTorpedoExecutionFinished
+ torpedo->disconnect(this);
+ torpedo->destroy();
+ torpedo->deleteLater();
+ }
+
+ for (Bomb *bomb : qAsConst(bombs)) {
+ // make sure to not go into onBombExecutionFinished
+ bomb->disconnect(this);
+ bomb->destroy();
+ bomb->deleteLater();
+ }
+
+ submarines.clear();
+ bombs.clear();
+ torpedos.clear();
+
+ AnimationManager::self()->unregisterAllAnimations();
+
+ boat->stop();
+ boat->hide();
+ boat->setEnabled(true);
+}
diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.h b/examples/widgets/animation/sub-attaq/graphicsscene.h
new file mode 100644
index 0000000..ce9ee11
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/graphicsscene.h
@@ -0,0 +1,130 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef GRAPHICSSCENE_H
+#define GRAPHICSSCENE_H
+
+//Qt
+#include <QGraphicsScene>
+#include <QSet>
+
+
+class Boat;
+class SubMarine;
+class Torpedo;
+class Bomb;
+class PixmapItem;
+class ProgressItem;
+class TextInformationItem;
+QT_BEGIN_NAMESPACE
+class QAction;
+QT_END_NAMESPACE
+
+class GraphicsScene : public QGraphicsScene
+{
+Q_OBJECT
+public:
+ enum Mode {
+ Big = 0,
+ Small
+ };
+
+ struct SubmarineDescription {
+ int type = 0;
+ int points = 0;
+ QString name;
+ };
+
+ struct LevelDescription {
+ int id = 0;
+ QString name;
+ QList<QPair<int, int>> submarines;
+ };
+
+ GraphicsScene(int x, int y, int width, int height, Mode mode, QObject *parent = nullptr);
+ qreal sealLevel() const;
+ void setupScene(QAction *newAction, QAction *quitAction);
+ void addItem(Bomb *bomb);
+ void addItem(Torpedo *torpedo);
+ void addItem(SubMarine *submarine);
+ void addItem(QGraphicsItem *item);
+ void clearScene();
+
+signals:
+ void subMarineDestroyed(int);
+ void allSubMarineDestroyed(int);
+
+private slots:
+ void onBombExecutionFinished();
+ void onTorpedoExecutionFinished();
+ void onSubMarineExecutionFinished();
+
+private:
+ Mode mode;
+ ProgressItem *progressItem;
+ TextInformationItem *textInformationItem;
+ Boat *boat;
+ QSet<SubMarine *> submarines;
+ QSet<Bomb *> bombs;
+ QSet<Torpedo *> torpedos;
+ QList<SubmarineDescription> submarinesData;
+ QHash<int, LevelDescription> levelsData;
+
+ friend class PauseState;
+ friend class PlayState;
+ friend class LevelState;
+ friend class LostState;
+ friend class WinState;
+ friend class WinTransition;
+ friend class UpdateScoreTransition;
+};
+
+#endif // GRAPHICSSCENE_H
+
diff --git a/examples/widgets/animation/sub-attaq/main.cpp b/examples/widgets/animation/sub-attaq/main.cpp
new file mode 100644
index 0000000..9b28d8c
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/main.cpp
@@ -0,0 +1,64 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ Q_INIT_RESOURCE(subattaq);
+
+ MainWindow w;
+ w.show();
+
+ return app.exec();
+}
diff --git a/examples/widgets/animation/sub-attaq/mainwindow.cpp b/examples/widgets/animation/sub-attaq/mainwindow.cpp
new file mode 100644
index 0000000..0c152c9
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/mainwindow.cpp
@@ -0,0 +1,84 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "mainwindow.h"
+#include "graphicsscene.h"
+
+//Qt
+#include <QGraphicsView>
+#include <QApplication>
+#include <QMenu>
+#include <QMenuBar>
+#include <QLayout>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ QMenu *file = menuBar()->addMenu(tr("&File"));
+
+ QAction *newAction = file->addAction(tr("New Game"));
+ newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N));
+ QAction *quitAction = file->addAction(tr("Quit"));
+ quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
+
+ if (QApplication::arguments().contains("-fullscreen")) {
+ scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small, this);
+ setWindowState(Qt::WindowFullScreen);
+ } else {
+ scene = new GraphicsScene(0, 0, 880, 630, GraphicsScene::Big, this);
+ layout()->setSizeConstraint(QLayout::SetFixedSize);
+ }
+
+ view = new QGraphicsView(scene, this);
+ view->setAlignment(Qt::AlignLeft | Qt::AlignTop);
+ scene->setupScene(newAction, quitAction);
+ setCentralWidget(view);
+}
diff --git a/examples/widgets/animation/sub-attaq/mainwindow.h b/examples/widgets/animation/sub-attaq/mainwindow.h
new file mode 100644
index 0000000..660acfa
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/mainwindow.h
@@ -0,0 +1,72 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+//Qt
+#include <QMainWindow>
+class GraphicsScene;
+QT_BEGIN_NAMESPACE
+class QGraphicsView;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+Q_OBJECT
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+private:
+ GraphicsScene *scene;
+ QGraphicsView *view;
+};
+
+#endif // MAINWINDOW_H
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new file mode 100644
index 0000000..9f58157
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/background.png
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/big/boat.png b/examples/widgets/animation/sub-attaq/pics/big/boat.png
new file mode 100644
index 0000000..be82dff
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/boat.png
Binary files differ
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new file mode 100644
index 0000000..3af5f2f
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Binary files differ
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new file mode 100644
index 0000000..c9fd8b0
--- /dev/null
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Binary files differ
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new file mode 100644
index 0000000..7528f2d
--- /dev/null
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Binary files differ
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new file mode 100644
index 0000000..aae9c9c
--- /dev/null
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Binary files differ
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new file mode 100644
index 0000000..d697c1b
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Binary files differ
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new file mode 100644
index 0000000..88ca514
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step1.png
Binary files differ
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new file mode 100644
index 0000000..524f589
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step2.png
Binary files differ
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new file mode 100644
index 0000000..2cca1e8
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step3.png
Binary files differ
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new file mode 100644
index 0000000..82100a8
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step4.png
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/big/submarine.png b/examples/widgets/animation/sub-attaq/pics/big/submarine.png
new file mode 100644
index 0000000..df435dc
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/submarine.png
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/big/surface.png b/examples/widgets/animation/sub-attaq/pics/big/surface.png
new file mode 100644
index 0000000..4eba29e
--- /dev/null
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new file mode 100644
index 0000000..f9c2687
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/big/torpedo.png
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new file mode 100644
index 0000000..ece9f7a
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diff --git a/examples/widgets/animation/sub-attaq/pics/small/background.png b/examples/widgets/animation/sub-attaq/pics/small/background.png
new file mode 100644
index 0000000..5ad3db6
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/small/background.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/small/boat.png b/examples/widgets/animation/sub-attaq/pics/small/boat.png
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index 0000000..114ccc3
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/small/boat.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/small/bomb.png b/examples/widgets/animation/sub-attaq/pics/small/bomb.png
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index 0000000..3af5f2f
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/small/bomb.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/small/submarine.png b/examples/widgets/animation/sub-attaq/pics/small/submarine.png
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index 0000000..0c0c350
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/small/submarine.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/small/surface.png b/examples/widgets/animation/sub-attaq/pics/small/surface.png
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index 0000000..06d0e47
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/small/surface.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/small/torpedo.png b/examples/widgets/animation/sub-attaq/pics/small/torpedo.png
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index 0000000..f9c2687
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/small/torpedo.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-a.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-a.png
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index 0000000..67dd76d
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-a.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.png
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index 0000000..17668b0
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-b.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-b.png
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index 0000000..cf6c045
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-b.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.png
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+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.png
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--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-q.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-q.png
new file mode 100644
index 0000000..86e588d
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-q.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-s.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-s.png
new file mode 100644
index 0000000..7b6a36e
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-s.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-t.png
new file mode 100644
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--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-t.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png
new file mode 100644
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--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png
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diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png
new file mode 100644
index 0000000..24eede8
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pixmapitem.cpp b/examples/widgets/animation/sub-attaq/pixmapitem.cpp
new file mode 100644
index 0000000..a8581d8
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pixmapitem.cpp
@@ -0,0 +1,87 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "pixmapitem.h"
+
+//Qt
+#include <QPainter>
+
+PixmapItem::PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem *parent)
+ : QGraphicsObject(parent)
+{
+ if (mode == GraphicsScene::Big)
+ pix = QPixmap(QStringLiteral(":/big/") + fileName);
+ else
+ pix = QPixmap(QStringLiteral(":/small/") + fileName);
+}
+
+PixmapItem::PixmapItem(const QString &fileName, QGraphicsScene *scene)
+ : QGraphicsObject(), pix(fileName)
+{
+ scene->addItem(this);
+}
+
+QSizeF PixmapItem::size() const
+{
+ return pix.size();
+}
+
+QRectF PixmapItem::boundingRect() const
+{
+ return QRectF(QPointF(0, 0), pix.size());
+}
+
+void PixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ painter->drawPixmap(0, 0, pix);
+}
+
+
diff --git a/examples/widgets/animation/sub-attaq/pixmapitem.h b/examples/widgets/animation/sub-attaq/pixmapitem.h
new file mode 100644
index 0000000..45e2ca8
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/pixmapitem.h
@@ -0,0 +1,72 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PIXMAPITEM_H
+#define PIXMAPITEM_H
+
+//Own
+#include "graphicsscene.h"
+
+//Qt
+#include <QGraphicsObject>
+
+class PixmapItem : public QGraphicsObject
+{
+public:
+ PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem *parent = nullptr);
+ PixmapItem(const QString &fileName, QGraphicsScene *scene);
+ QSizeF size() const;
+ QRectF boundingRect() const override;
+ void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) override;
+private:
+ QPixmap pix;
+};
+
+#endif // PIXMAPITEM_H
diff --git a/examples/widgets/animation/sub-attaq/progressitem.cpp b/examples/widgets/animation/sub-attaq/progressitem.cpp
new file mode 100644
index 0000000..350dbb7
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/progressitem.cpp
@@ -0,0 +1,77 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "progressitem.h"
+
+#include <QFont>
+
+ProgressItem::ProgressItem(QGraphicsItem *parent)
+ : QGraphicsTextItem(parent)
+{
+ setFont(QFont("Comic Sans MS"));
+ setPos(parentItem()->boundingRect().topRight() - QPointF(180, -5));
+}
+
+void ProgressItem::setLevel(int level)
+{
+ currentLevel = level;
+ updateProgress();
+}
+
+void ProgressItem::setScore(int score)
+{
+ currentScore = score;
+ updateProgress();
+}
+
+void ProgressItem::updateProgress()
+{
+ setHtml(QString("Level : %1 Score : %2").arg(currentLevel).arg(currentScore));
+}
diff --git a/examples/widgets/animation/sub-attaq/progressitem.h b/examples/widgets/animation/sub-attaq/progressitem.h
new file mode 100644
index 0000000..f76b168
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/progressitem.h
@@ -0,0 +1,70 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PROGRESSITEM_H
+#define PROGRESSITEM_H
+
+//Qt
+#include <QGraphicsTextItem>
+
+class ProgressItem : public QGraphicsTextItem
+{
+public:
+ ProgressItem(QGraphicsItem *parent = nullptr);
+ void setLevel(int level);
+ void setScore(int score);
+
+private:
+ void updateProgress();
+ int currentLevel = 1;
+ int currentScore = 0;
+};
+
+#endif // PROGRESSITEM_H
diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.cpp b/examples/widgets/animation/sub-attaq/qanimationstate.cpp
new file mode 100644
index 0000000..6da0855
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/qanimationstate.cpp
@@ -0,0 +1,154 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qanimationstate.h"
+
+#include <QAbstractAnimation>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+\class QAnimationState
+
+\brief The QAnimationState class provides state that handle an animation and emit
+a signal when this animation is finished.
+
+\ingroup statemachine
+
+QAnimationState provides a state that handle an animation. It will start this animation
+when the state is entered and stop it when it is leaved. When the animation has finished the
+state emit animationFinished signal.
+QAnimationState is part of \l{The State Machine Framework}.
+
+\code
+QStateMachine machine;
+QAnimationState *s = new QAnimationState(machine->rootState());
+QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
+s->setAnimation(animation);
+QState *s2 = new QState(machine->rootState());
+s->addTransition(s, &QAnimationState::animationFinished, s2);
+machine.start();
+\endcode
+
+\sa QState, {The Animation Framework}
+*/
+
+/*!
+ Constructs a new state with the given \a parent state.
+*/
+QAnimationState::QAnimationState(QState *parent)
+ : QState(parent), m_animation(nullptr)
+{
+}
+
+/*!
+ Destroys the animation state.
+*/
+QAnimationState::~QAnimationState()
+{
+}
+
+/*!
+ Set an \a animation for this QAnimationState. If an animation was previously handle by this
+ state then it won't emit animationFinished for the old animation. The QAnimationState doesn't
+ take the ownership of the animation.
+*/
+void QAnimationState::setAnimation(QAbstractAnimation *animation)
+{
+ if (animation == m_animation)
+ return;
+
+ //Disconnect from the previous animation if exist
+ if (m_animation)
+ disconnect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
+
+ m_animation = animation;
+
+ if (m_animation) {
+ //connect the new animation
+ connect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
+ }
+}
+
+/*!
+ Returns the animation handle by this animation state, or \nullptr if there is no animation.
+*/
+QAbstractAnimation* QAnimationState::animation() const
+{
+ return m_animation;
+}
+
+/*!
+ \reimp
+*/
+void QAnimationState::onEntry(QEvent *)
+{
+ if (m_animation)
+ m_animation->start();
+}
+
+/*!
+ \reimp
+*/
+void QAnimationState::onExit(QEvent *)
+{
+ if (m_animation)
+ m_animation->stop();
+}
+
+/*!
+ \reimp
+*/
+bool QAnimationState::event(QEvent *e)
+{
+ return QState::event(e);
+}
+
+QT_END_NAMESPACE
diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.h b/examples/widgets/animation/sub-attaq/qanimationstate.h
new file mode 100644
index 0000000..2475985
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/qanimationstate.h
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QANIMATIONSTATE_H
+#define QANIMATIONSTATE_H
+
+#include <QState>
+
+QT_BEGIN_NAMESPACE
+
+class QAbstractAnimation;
+
+class QAnimationState : public QState
+{
+ Q_OBJECT
+public:
+ QAnimationState(QState *parent = nullptr);
+ ~QAnimationState();
+
+ void setAnimation(QAbstractAnimation *animation);
+ QAbstractAnimation* animation() const;
+
+signals:
+ void animationFinished();
+
+protected:
+ void onEntry(QEvent *) override;
+ void onExit(QEvent *) override;
+ bool event(QEvent *e) override;
+
+private:
+ Q_DISABLE_COPY(QAnimationState)
+ QAbstractAnimation *m_animation;
+};
+
+QT_END_NAMESPACE
+
+#endif // QANIMATIONSTATE_H
diff --git a/examples/widgets/animation/sub-attaq/states.cpp b/examples/widgets/animation/sub-attaq/states.cpp
new file mode 100644
index 0000000..c7e2738
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/states.cpp
@@ -0,0 +1,335 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "states.h"
+#include "graphicsscene.h"
+#include "boat.h"
+#include "submarine.h"
+#include "torpedo.h"
+#include "animationmanager.h"
+#include "progressitem.h"
+#include "textinformationitem.h"
+
+//Qt
+#include <QFinalState>
+#include <QGraphicsView>
+#include <QKeyEventTransition>
+#include <QMessageBox>
+#include <QRandomGenerator>
+#include <QStateMachine>
+
+PlayState::PlayState(GraphicsScene *scene, QState *parent)
+ : QState(parent), scene(scene), machine(nullptr),
+ currentLevel(0), score(0)
+{
+}
+
+PlayState::~PlayState()
+{
+ delete machine;
+}
+
+void PlayState::onEntry(QEvent *)
+{
+ //We are now playing?
+ if (machine) {
+ machine->stop();
+ //we hide the information
+ scene->textInformationItem->hide();
+ scene->clearScene();
+ currentLevel = 0;
+ score = 0;
+ delete machine;
+ }
+
+ machine = new QStateMachine;
+
+ //This state is when player is playing
+ LevelState *levelState = new LevelState(scene, this, machine);
+
+ //This state is when the player is actually playing but the game is not paused
+ QState *playingState = new QState(levelState);
+ levelState->setInitialState(playingState);
+
+ //This state is when the game is paused
+ PauseState *pauseState = new PauseState(scene, levelState);
+
+ //We have one view, it receive the key press event
+ QKeyEventTransition *pressPplay = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P);
+ pressPplay->setTargetState(pauseState);
+ QKeyEventTransition *pressPpause = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P);
+ pressPpause->setTargetState(playingState);
+
+ //Pause "P" is triggered, the player pause the game
+ playingState->addTransition(pressPplay);
+
+ //To get back playing when the game has been paused
+ pauseState->addTransition(pressPpause);
+
+ //This state is when player have lost
+ LostState *lostState = new LostState(scene, this, machine);
+
+ //This state is when player have won
+ WinState *winState = new WinState(scene, this, machine);
+
+ //The boat has been destroyed then the game is finished
+ levelState->addTransition(scene->boat, &Boat::boatExecutionFinished,lostState);
+
+ //This transition check if we won or not
+ WinTransition *winTransition = new WinTransition(scene, this, winState);
+
+ //The boat has been destroyed then the game is finished
+ levelState->addTransition(winTransition);
+
+ //This state is an animation when the score changed
+ UpdateScoreState *scoreState = new UpdateScoreState(levelState);
+
+ //This transition update the score when a submarine die
+ UpdateScoreTransition *scoreTransition = new UpdateScoreTransition(scene, this, levelState);
+ scoreTransition->setTargetState(scoreState);
+
+ //The boat has been destroyed then the game is finished
+ playingState->addTransition(scoreTransition);
+
+ //We go back to play state
+ scoreState->addTransition(playingState);
+
+ //We start playing!!!
+ machine->setInitialState(levelState);
+
+ //Final state
+ QFinalState *finalState = new QFinalState(machine);
+
+ //This transition is triggered when the player press space after completing a level
+ CustomSpaceTransition *spaceTransition = new CustomSpaceTransition(scene->views().at(0), this, QEvent::KeyPress, Qt::Key_Space);
+ spaceTransition->setTargetState(levelState);
+ winState->addTransition(spaceTransition);
+
+ //We lost we should reach the final state
+ lostState->addTransition(lostState, &QState::finished, finalState);
+
+ machine->start();
+}
+
+LevelState::LevelState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game)
+{
+}
+void LevelState::onEntry(QEvent *)
+{
+ initializeLevel();
+}
+
+void LevelState::initializeLevel()
+{
+ //we re-init the boat
+ scene->boat->setPos(scene->width()/2, scene->sealLevel() - scene->boat->size().height());
+ scene->boat->setCurrentSpeed(0);
+ scene->boat->setCurrentDirection(Boat::None);
+ scene->boat->setBombsLaunched(0);
+ scene->boat->show();
+ scene->setFocusItem(scene->boat, Qt::OtherFocusReason);
+ scene->boat->run();
+
+ scene->progressItem->setScore(game->score);
+ scene->progressItem->setLevel(game->currentLevel + 1);
+
+ const GraphicsScene::LevelDescription currentLevelDescription = scene->levelsData.value(game->currentLevel);
+ for (const QPair<int,int> &subContent : currentLevelDescription.submarines) {
+
+ GraphicsScene::SubmarineDescription submarineDesc = scene->submarinesData.at(subContent.first);
+
+ for (int j = 0; j < subContent.second; ++j ) {
+ SubMarine *sub = new SubMarine(submarineDesc.type, submarineDesc.name, submarineDesc.points);
+ scene->addItem(sub);
+ int random = QRandomGenerator::global()->bounded(15) + 1;
+ qreal x = random == 13 || random == 5 ? 0 : scene->width() - sub->size().width();
+ qreal y = scene->height() -(QRandomGenerator::global()->bounded(150) + 1) - sub->size().height();
+ sub->setPos(x,y);
+ sub->setCurrentDirection(x == 0 ? SubMarine::Right : SubMarine::Left);
+ sub->setCurrentSpeed(QRandomGenerator::global()->bounded(3) + 1);
+ }
+ }
+}
+
+/** Pause State */
+PauseState::PauseState(GraphicsScene *scene, QState *parent) : QState(parent), scene(scene)
+{
+}
+
+void PauseState::onEntry(QEvent *)
+{
+ AnimationManager::self()->pauseAll();
+ scene->boat->setEnabled(false);
+}
+void PauseState::onExit(QEvent *)
+{
+ AnimationManager::self()->resumeAll();
+ scene->boat->setEnabled(true);
+ scene->boat->setFocus();
+}
+
+/** Lost State */
+LostState::LostState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game)
+{
+}
+
+void LostState::onEntry(QEvent *)
+{
+ //The message to display
+ QString message = QString("You lose on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score);
+
+ //We set the level back to 0
+ game->currentLevel = 0;
+
+ //We set the score back to 0
+ game->score = 0;
+
+ //We clear the scene
+ scene->clearScene();
+
+ //We inform the player
+ scene->textInformationItem->setMessage(message);
+ scene->textInformationItem->show();
+}
+
+void LostState::onExit(QEvent *)
+{
+ //we hide the information
+ scene->textInformationItem->hide();
+}
+
+/** Win State */
+WinState::WinState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game)
+{
+}
+
+void WinState::onEntry(QEvent *)
+{
+ //We clear the scene
+ scene->clearScene();
+
+ QString message;
+ if (scene->levelsData.size() - 1 != game->currentLevel) {
+ message = QString("You win the level %1. Your score is %2.\nPress Space to continue.").arg(game->currentLevel+1).arg(game->score);
+ //We increment the level number
+ game->currentLevel++;
+ } else {
+ message = QString("You finish the game on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score);
+ //We set the level back to 0
+ game->currentLevel = 0;
+ //We set the score back to 0
+ game->score = 0;
+ }
+
+ //We inform the player
+ scene->textInformationItem->setMessage(message);
+ scene->textInformationItem->show();
+}
+
+void WinState::onExit(QEvent *)
+{
+ //we hide the information
+ scene->textInformationItem->hide();
+}
+
+/** UpdateScore State */
+UpdateScoreState::UpdateScoreState(QState *parent) : QState(parent)
+{
+}
+
+/** Win transition */
+UpdateScoreTransition::UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target)
+ : QSignalTransition(scene, &GraphicsScene::subMarineDestroyed),
+ game(game), scene(scene)
+{
+ setTargetState(target);
+}
+
+bool UpdateScoreTransition::eventTest(QEvent *event)
+{
+ if (!QSignalTransition::eventTest(event))
+ return false;
+ QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event);
+ game->score += se->arguments().at(0).toInt();
+ scene->progressItem->setScore(game->score);
+ return true;
+}
+
+/** Win transition */
+WinTransition::WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target)
+ : QSignalTransition(scene, &GraphicsScene::allSubMarineDestroyed),
+ game(game), scene(scene)
+{
+ setTargetState(target);
+}
+
+bool WinTransition::eventTest(QEvent *event)
+{
+ if (!QSignalTransition::eventTest(event))
+ return false;
+ QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event);
+ game->score += se->arguments().at(0).toInt();
+ scene->progressItem->setScore(game->score);
+ return true;
+}
+
+/** Space transition */
+CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key)
+ : QKeyEventTransition(widget, type, key), game(game)
+{
+}
+
+bool CustomSpaceTransition::eventTest(QEvent *event)
+{
+ if (!QKeyEventTransition::eventTest(event))
+ return false;
+ return (game->currentLevel != 0);
+}
diff --git a/examples/widgets/animation/sub-attaq/states.h b/examples/widgets/animation/sub-attaq/states.h
new file mode 100644
index 0000000..b3651e1
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/states.h
@@ -0,0 +1,180 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef STATES_H
+#define STATES_H
+
+//Qt
+#include <QKeyEventTransition>
+#include <QSignalTransition>
+#include <QState>
+
+class GraphicsScene;
+QT_BEGIN_NAMESPACE
+class QStateMachine;
+QT_END_NAMESPACE
+
+class PlayState : public QState
+{
+public:
+ explicit PlayState(GraphicsScene *scene, QState *parent = nullptr);
+ ~PlayState();
+
+ protected:
+ void onEntry(QEvent *) override;
+
+private :
+ GraphicsScene *scene;
+ QStateMachine *machine;
+ int currentLevel;
+ int score;
+
+ friend class UpdateScoreState;
+ friend class UpdateScoreTransition;
+ friend class WinTransition;
+ friend class CustomSpaceTransition;
+ friend class WinState;
+ friend class LostState;
+ friend class LevelState;
+};
+
+class LevelState : public QState
+{
+public:
+ LevelState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr);
+protected:
+ void onEntry(QEvent *) override;
+private :
+ void initializeLevel();
+ GraphicsScene *scene;
+ PlayState *game;
+};
+
+class PauseState : public QState
+{
+public:
+ explicit PauseState(GraphicsScene *scene, QState *parent = nullptr);
+
+protected:
+ void onEntry(QEvent *) override;
+ void onExit(QEvent *) override;
+private :
+ GraphicsScene *scene;
+};
+
+class LostState : public QState
+{
+public:
+ LostState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr);
+
+protected:
+ void onEntry(QEvent *) override;
+ void onExit(QEvent *) override;
+private :
+ GraphicsScene *scene;
+ PlayState *game;
+};
+
+class WinState : public QState
+{
+public:
+ WinState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr);
+
+protected:
+ void onEntry(QEvent *) override;
+ void onExit(QEvent *) override;
+private :
+ GraphicsScene *scene;
+ PlayState *game;
+};
+
+class UpdateScoreState : public QState
+{
+public:
+ UpdateScoreState(QState *parent);
+private:
+};
+
+//These transtion is used to update the score
+class UpdateScoreTransition : public QSignalTransition
+{
+public:
+ UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target);
+protected:
+ bool eventTest(QEvent *event) override;
+private:
+ PlayState *game;
+ GraphicsScene *scene;
+};
+
+//These transtion test if we have won the game
+class WinTransition : public QSignalTransition
+{
+public:
+ WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target);
+protected:
+ bool eventTest(QEvent *event) override;
+private:
+ PlayState *game;
+ GraphicsScene *scene;
+};
+
+//These transtion is true if one level has been completed and the player want to continue
+ class CustomSpaceTransition : public QKeyEventTransition
+{
+public:
+ CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key);
+protected:
+ bool eventTest(QEvent *event) override;
+private:
+ PlayState *game;
+};
+
+#endif // STATES_H
diff --git a/examples/widgets/animation/sub-attaq/sub-attaq.pro b/examples/widgets/animation/sub-attaq/sub-attaq.pro
new file mode 100644
index 0000000..925678b
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/sub-attaq.pro
@@ -0,0 +1,33 @@
+QT += statemachine widgets
+HEADERS += boat.h \
+ bomb.h \
+ mainwindow.h \
+ submarine.h \
+ torpedo.h \
+ pixmapitem.h \
+ graphicsscene.h \
+ animationmanager.h \
+ states.h \
+ boat_p.h \
+ submarine_p.h \
+ qanimationstate.h \
+ progressitem.h \
+ textinformationitem.h
+SOURCES += boat.cpp \
+ bomb.cpp \
+ main.cpp \
+ mainwindow.cpp \
+ submarine.cpp \
+ torpedo.cpp \
+ pixmapitem.cpp \
+ graphicsscene.cpp \
+ animationmanager.cpp \
+ states.cpp \
+ qanimationstate.cpp \
+ progressitem.cpp \
+ textinformationitem.cpp
+RESOURCES += subattaq.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/sub-attaq
+INSTALLS += target
diff --git a/examples/widgets/animation/sub-attaq/subattaq.qrc b/examples/widgets/animation/sub-attaq/subattaq.qrc
new file mode 100644
index 0000000..80a3af1
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/subattaq.qrc
@@ -0,0 +1,39 @@
+<RCC>
+ <qresource prefix="/" >
+ <file alias="all" >pics/scalable/sub-attaq.svg</file>
+ <file alias="submarine" >pics/scalable/submarine.svg</file>
+ <file alias="boat" >pics/scalable/boat.svg</file>
+ <file alias="torpedo" >pics/scalable/torpedo.svg</file>
+ <file alias="logo-s" >pics/welcome/logo-s.png</file>
+ <file alias="logo-u" >pics/welcome/logo-u.png</file>
+ <file alias="logo-b" >pics/welcome/logo-b.png</file>
+ <file alias="logo-dash" >pics/welcome/logo-dash.png</file>
+ <file alias="logo-a" >pics/welcome/logo-a.png</file>
+ <file alias="logo-t" >pics/welcome/logo-t.png</file>
+ <file alias="logo-t2" >pics/welcome/logo-t2.png</file>
+ <file alias="logo-a2" >pics/welcome/logo-a2.png</file>
+ <file alias="logo-q" >pics/welcome/logo-q.png</file>
+ <file alias="logo-excl" >pics/welcome/logo-excl.png</file>
+ <file alias="big/background" >pics/big/background.png</file>
+ <file alias="big/boat" >pics/big/boat.png</file>
+ <file alias="big/bomb" >pics/big/bomb.png</file>
+ <file alias="big/submarine" >pics/big/submarine.png</file>
+ <file alias="big/surface" >pics/big/surface.png</file>
+ <file alias="big/torpedo" >pics/big/torpedo.png</file>
+ <file alias="small/background" >pics/small/background.png</file>
+ <file alias="small/boat" >pics/small/boat.png</file>
+ <file alias="small/bomb" >pics/small/bomb.png</file>
+ <file alias="small/submarine" >pics/small/submarine.png</file>
+ <file alias="small/surface" >pics/small/surface.png</file>
+ <file alias="small/torpedo" >pics/small/torpedo.png</file>
+ <file alias="big/explosion/boat/step1" >pics/big/explosion/boat/step1.png</file>
+ <file alias="big/explosion/boat/step2" >pics/big/explosion/boat/step2.png</file>
+ <file alias="big/explosion/boat/step3" >pics/big/explosion/boat/step3.png</file>
+ <file alias="big/explosion/boat/step4" >pics/big/explosion/boat/step4.png</file>
+ <file alias="big/explosion/submarine/step1" >pics/big/explosion/submarine/step1.png</file>
+ <file alias="big/explosion/submarine/step2" >pics/big/explosion/submarine/step2.png</file>
+ <file alias="big/explosion/submarine/step3" >pics/big/explosion/submarine/step3.png</file>
+ <file alias="big/explosion/submarine/step4" >pics/big/explosion/submarine/step4.png</file>
+ <file>data.xml</file>
+ </qresource>
+</RCC>
diff --git a/examples/widgets/animation/sub-attaq/submarine.cpp b/examples/widgets/animation/sub-attaq/submarine.cpp
new file mode 100644
index 0000000..a4ca376
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/submarine.cpp
@@ -0,0 +1,187 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "submarine.h"
+#include "submarine_p.h"
+#include "torpedo.h"
+#include "graphicsscene.h"
+#include "animationmanager.h"
+#include "qanimationstate.h"
+
+#include <QFinalState>
+#include <QPropertyAnimation>
+#include <QStateMachine>
+#include <QSequentialAnimationGroup>
+
+static QAbstractAnimation *setupDestroyAnimation(SubMarine *sub)
+{
+ QSequentialAnimationGroup *group = new QSequentialAnimationGroup(sub);
+ for (int i = 1; i <= 4; ++i) {
+ PixmapItem *step = new PixmapItem(QString::fromLatin1("explosion/submarine/step%1").arg(i), GraphicsScene::Big, sub);
+ step->setZValue(6);
+ step->setOpacity(0);
+ QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity", group);
+ anim->setDuration(100);
+ anim->setEndValue(1);
+ }
+ AnimationManager::self()->registerAnimation(group);
+ return group;
+}
+
+
+SubMarine::SubMarine(int type, const QString &name, int points) : PixmapItem(QString("submarine"), GraphicsScene::Big),
+ subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None)
+{
+ setZValue(5);
+ setTransformOriginPoint(boundingRect().center());
+
+ graphicsRotation = new QGraphicsRotation(this);
+ graphicsRotation->setAxis(Qt::YAxis);
+ graphicsRotation->setOrigin(QVector3D(size().width() / 2, size().height() / 2, 0));
+ QList<QGraphicsTransform *> r({graphicsRotation});
+ setTransformations(r);
+
+ //We setup the state machine of the submarine
+ QStateMachine *machine = new QStateMachine(this);
+
+ //This state is when the boat is moving/rotating
+ QState *moving = new QState(machine);
+
+ //This state is when the boat is moving from left to right
+ MovementState *movement = new MovementState(this, moving);
+
+ //This state is when the boat is moving from left to right
+ ReturnState *rotation = new ReturnState(this, moving);
+
+ //This is the initial state of the moving root state
+ moving->setInitialState(movement);
+
+ movement->addTransition(this, &SubMarine::subMarineStateChanged, moving);
+
+ //This is the initial state of the machine
+ machine->setInitialState(moving);
+
+ //End
+ QFinalState *finalState = new QFinalState(machine);
+
+ //If the moving animation is finished we move to the return state
+ movement->addTransition(movement, &QAnimationState::animationFinished, rotation);
+
+ //If the return animation is finished we move to the moving state
+ rotation->addTransition(rotation, &QAnimationState::animationFinished, movement);
+
+ //This state play the destroyed animation
+ QAnimationState *destroyedState = new QAnimationState(machine);
+ destroyedState->setAnimation(setupDestroyAnimation(this));
+
+ //Play a nice animation when the submarine is destroyed
+ moving->addTransition(this, &SubMarine::subMarineDestroyed, destroyedState);
+
+ //Transition to final state when the destroyed animation is finished
+ destroyedState->addTransition(destroyedState, &QAnimationState::animationFinished, finalState);
+
+ //The machine has finished to be executed, then the submarine is dead
+ connect(machine,&QState::finished,this, &SubMarine::subMarineExecutionFinished);
+
+ machine->start();
+}
+
+int SubMarine::points() const
+{
+ return subPoints;
+}
+
+void SubMarine::setCurrentDirection(SubMarine::Movement direction)
+{
+ if (this->direction == direction)
+ return;
+ if (direction == SubMarine::Right && this->direction == SubMarine::None)
+ graphicsRotation->setAngle(180);
+ this->direction = direction;
+}
+
+enum SubMarine::Movement SubMarine::currentDirection() const
+{
+ return direction;
+}
+
+void SubMarine::setCurrentSpeed(int speed)
+{
+ if (speed < 0 || speed > 3)
+ qWarning("SubMarine::setCurrentSpeed : The speed is invalid");
+ this->speed = speed;
+ emit subMarineStateChanged();
+}
+
+int SubMarine::currentSpeed() const
+{
+ return speed;
+}
+
+void SubMarine::launchTorpedo(int speed)
+{
+ Torpedo *torp = new Torpedo;
+ GraphicsScene *scene = static_cast<GraphicsScene *>(this->scene());
+ scene->addItem(torp);
+ torp->setPos(pos());
+ torp->setCurrentSpeed(speed);
+ torp->launch();
+}
+
+void SubMarine::destroy()
+{
+ emit subMarineDestroyed();
+}
+
+int SubMarine::type() const
+{
+ return Type;
+}
diff --git a/examples/widgets/animation/sub-attaq/submarine.h b/examples/widgets/animation/sub-attaq/submarine.h
new file mode 100644
index 0000000..256683e
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/submarine.h
@@ -0,0 +1,99 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SUBMARINE_H
+#define SUBMARINE_H
+
+#include "pixmapitem.h"
+
+#include <QGraphicsRotation>
+
+class SubMarine : public PixmapItem
+{
+Q_OBJECT
+public:
+ enum Movement {
+ None = 0,
+ Left,
+ Right
+ };
+ enum { Type = UserType + 1 };
+ SubMarine(int type, const QString &name, int points);
+
+ int points() const;
+
+ void setCurrentDirection(Movement direction);
+ enum Movement currentDirection() const;
+
+ void setCurrentSpeed(int speed);
+ int currentSpeed() const;
+
+ void launchTorpedo(int speed);
+ void destroy();
+
+ int type() const override;
+
+ QGraphicsRotation *rotation() const { return graphicsRotation; }
+
+signals:
+ void subMarineDestroyed();
+ void subMarineExecutionFinished();
+ void subMarineStateChanged();
+
+private:
+ int subType;
+ QString subName;
+ int subPoints;
+ int speed;
+ Movement direction;
+ QGraphicsRotation *graphicsRotation;
+};
+
+#endif // SUBMARINE_H
diff --git a/examples/widgets/animation/sub-attaq/submarine_p.h b/examples/widgets/animation/sub-attaq/submarine_p.h
new file mode 100644
index 0000000..36807da
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/submarine_p.h
@@ -0,0 +1,147 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SUBMARINE_P_H
+#define SUBMARINE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+//Own
+#include "animationmanager.h"
+#include "submarine.h"
+#include "qanimationstate.h"
+
+//Qt
+#include <QPropertyAnimation>
+#include <QRandomGenerator>
+
+//This state is describing when the boat is moving right
+class MovementState : public QAnimationState
+{
+Q_OBJECT
+public:
+ explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
+ {
+ movementAnimation = new QPropertyAnimation(submarine, "pos");
+ connect(movementAnimation, &QPropertyAnimation::valueChanged,
+ this, &MovementState::onAnimationMovementValueChanged);
+ setAnimation(movementAnimation);
+ AnimationManager::self()->registerAnimation(movementAnimation);
+ this->submarine = submarine;
+ }
+
+protected slots:
+ void onAnimationMovementValueChanged(const QVariant &)
+ {
+ if (QRandomGenerator::global()->bounded(200) + 1 == 3)
+ submarine->launchTorpedo(QRandomGenerator::global()->bounded(3) + 1);
+ }
+
+protected:
+ void onEntry(QEvent *e) override
+ {
+ if (submarine->currentDirection() == SubMarine::Left) {
+ movementAnimation->setEndValue(QPointF(0,submarine->y()));
+ movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12);
+ }
+ else /*if (submarine->currentDirection() == SubMarine::Right)*/ {
+ movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y()));
+ movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12);
+ }
+ QAnimationState::onEntry(e);
+ }
+
+private:
+ SubMarine *submarine;
+ QPropertyAnimation *movementAnimation;
+};
+
+//This state is describing when the boat is moving right
+class ReturnState : public QAnimationState
+{
+public:
+ explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
+ {
+ returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle");
+ returnAnimation->setDuration(500);
+ AnimationManager::self()->registerAnimation(returnAnimation);
+ setAnimation(returnAnimation);
+ this->submarine = submarine;
+ }
+
+protected:
+ void onEntry(QEvent *e) override
+ {
+ returnAnimation->stop();
+ returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.);
+ QAnimationState::onEntry(e);
+ }
+
+ void onExit(QEvent *e) override
+ {
+ submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right);
+ QAnimationState::onExit(e);
+ }
+
+private:
+ SubMarine *submarine;
+ QPropertyAnimation *returnAnimation;
+};
+
+#endif // SUBMARINE_P_H
diff --git a/examples/widgets/animation/sub-attaq/textinformationitem.cpp b/examples/widgets/animation/sub-attaq/textinformationitem.cpp
new file mode 100644
index 0000000..4d4934f
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/textinformationitem.cpp
@@ -0,0 +1,64 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "textinformationitem.h"
+#include "pixmapitem.h"
+
+TextInformationItem::TextInformationItem (QGraphicsItem *parent)
+ : QGraphicsTextItem(parent)
+{
+ setFont(QFont("Comic Sans MS", 15));
+}
+
+void TextInformationItem::setMessage(const QString &text)
+{
+ setHtml(text);
+ setPos(parentItem()->boundingRect().center().x() - boundingRect().size().width() / 2,
+ parentItem()->boundingRect().center().y());
+}
diff --git a/examples/widgets/animation/sub-attaq/textinformationitem.h b/examples/widgets/animation/sub-attaq/textinformationitem.h
new file mode 100644
index 0000000..0a0b618
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/textinformationitem.h
@@ -0,0 +1,64 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TEXTINFORMATIONITEM_H
+#define TEXTINFORMATIONITEM_H
+
+//Qt
+#include <QGraphicsTextItem>
+
+class TextInformationItem : public QGraphicsTextItem
+{
+public:
+ TextInformationItem(QGraphicsItem *parent = nullptr);
+ void setMessage(const QString &text);
+};
+
+#endif // TEXTINFORMATIONITEM_H
diff --git a/examples/widgets/animation/sub-attaq/torpedo.cpp b/examples/widgets/animation/sub-attaq/torpedo.cpp
new file mode 100644
index 0000000..7395aa3
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/torpedo.cpp
@@ -0,0 +1,124 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//Own
+#include "torpedo.h"
+#include "boat.h"
+#include "graphicsscene.h"
+#include "animationmanager.h"
+#include "qanimationstate.h"
+
+#include <QPropertyAnimation>
+#include <QStateMachine>
+#include <QFinalState>
+
+Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big),
+ currentSpeed(0)
+{
+ setZValue(2);
+}
+
+void Torpedo::launch()
+{
+ QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos");
+ AnimationManager::self()->registerAnimation(launchAnimation);
+ launchAnimation->setEndValue(QPointF(x(), qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15));
+ launchAnimation->setEasingCurve(QEasingCurve::InQuad);
+ launchAnimation->setDuration(y() / currentSpeed * 10);
+ connect(launchAnimation, &QVariantAnimation::valueChanged, this, &Torpedo::onAnimationLaunchValueChanged);
+ connect(this, &Torpedo::torpedoExploded, launchAnimation, &QAbstractAnimation::stop);
+
+ //We setup the state machine of the torpedo
+ QStateMachine *machine = new QStateMachine(this);
+
+ //This state is when the launch animation is playing
+ QAnimationState *launched = new QAnimationState(machine);
+ launched->setAnimation(launchAnimation);
+
+ //End
+ QFinalState *finalState = new QFinalState(machine);
+
+ machine->setInitialState(launched);
+
+ //### Add a nice animation when the torpedo is destroyed
+ launched->addTransition(this, &Torpedo::torpedoExploded, finalState);
+
+ //If the animation is finished, then we move to the final state
+ launched->addTransition(launched, &QAnimationState::animationFinished, finalState);
+
+ //The machine has finished to be executed, then the boat is dead
+ connect(machine, &QState::finished, this, &Torpedo::torpedoExecutionFinished);
+
+ machine->start();
+}
+
+void Torpedo::setCurrentSpeed(int speed)
+{
+ if (speed < 0) {
+ qWarning("Torpedo::setCurrentSpeed : The speed is invalid");
+ return;
+ }
+ currentSpeed = speed;
+}
+
+void Torpedo::onAnimationLaunchValueChanged(const QVariant &)
+{
+ const QList<QGraphicsItem *> colItems =
+ collidingItems(Qt::IntersectsItemBoundingRect);
+ for (QGraphicsItem *item : colItems) {
+ if (Boat *b = qgraphicsitem_cast<Boat*>(item))
+ b->destroy();
+ }
+}
+
+void Torpedo::destroy()
+{
+ emit torpedoExploded();
+}
diff --git a/examples/widgets/animation/sub-attaq/torpedo.h b/examples/widgets/animation/sub-attaq/torpedo.h
new file mode 100644
index 0000000..7ac853d
--- /dev/null
+++ b/examples/widgets/animation/sub-attaq/torpedo.h
@@ -0,0 +1,76 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef TORPEDO_H
+#define TORPEDO_H
+
+#include "pixmapitem.h"
+
+class Torpedo : public PixmapItem
+{
+Q_OBJECT
+public:
+ Torpedo();
+ void launch();
+ void setCurrentSpeed(int speed);
+ void destroy();
+
+signals:
+ void torpedoExploded();
+ void torpedoExecutionFinished();
+
+private slots:
+ void onAnimationLaunchValueChanged(const QVariant &);
+
+private:
+ int currentSpeed;
+};
+
+#endif // TORPEDO_H
diff --git a/examples/widgets/doc/images/factorial-example.png b/examples/widgets/doc/images/factorial-example.png
new file mode 100644
index 0000000..8fb1cc6
--- /dev/null
+++ b/examples/widgets/doc/images/factorial-example.png
Binary files differ
diff --git a/examples/widgets/doc/images/pingpong-example.png b/examples/widgets/doc/images/pingpong-example.png
new file mode 100644
index 0000000..af707e4
--- /dev/null
+++ b/examples/widgets/doc/images/pingpong-example.png
Binary files differ
diff --git a/examples/widgets/doc/images/trafficlight-example1.png b/examples/widgets/doc/images/trafficlight-example1.png
new file mode 100644
index 0000000..ec8c7ff
--- /dev/null
+++ b/examples/widgets/doc/images/trafficlight-example1.png
Binary files differ
diff --git a/examples/widgets/doc/images/trafficlight-example2.png b/examples/widgets/doc/images/trafficlight-example2.png
new file mode 100644
index 0000000..a12e4db
--- /dev/null
+++ b/examples/widgets/doc/images/trafficlight-example2.png
Binary files differ
diff --git a/examples/widgets/doc/src/animatedtiles.qdoc b/examples/widgets/doc/src/animatedtiles.qdoc
new file mode 100644
index 0000000..9f1d912
--- /dev/null
+++ b/examples/widgets/doc/src/animatedtiles.qdoc
@@ -0,0 +1,36 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example animation/animatedtiles
+ \title Animated Tiles Example
+
+ \brief The Animated Tiles example animates items in a graphics scene.
+
+ \image animatedtiles-example.png
+*/
+
diff --git a/examples/widgets/doc/src/eventtransitions.qdoc b/examples/widgets/doc/src/eventtransitions.qdoc
new file mode 100644
index 0000000..e74831b
--- /dev/null
+++ b/examples/widgets/doc/src/eventtransitions.qdoc
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example statemachine/eventtransitions
+ \title Event Transitions Example
+
+ \brief The Event Transitions example shows how to use event transitions,
+ a feature of \l{The State Machine Framework}.
+
+ The Event Transitions Example illustrates how states change when a
+ user enters or leaves the area of a button. The states are handled by
+ a QStateMachine object. The screen consists of a QVBoxLayout with a
+ central button.
+
+ When the mouse is outside the button, the text in the button displays
+ "Outside". When the mouse enters the button, it displays "Inside".
+
+ \borderedimage transitions.png
+
+ \snippet statemachine/eventtransitions/main.cpp 0
+
+ The \c Window class's constructors begins by creating a button.
+ This button is added to \c layout, which is a QVBoxLayout object.
+ Then two states are created: \c s1 is the state
+ "Outside", and \c s2 is the state "Inside".
+
+ \snippet statemachine/eventtransitions/main.cpp 1
+
+ State \c s1 is the state "Outside" and state \c s2 is state "Inside".
+
+ \snippet statemachine/eventtransitions/main.cpp 2
+
+ When the button receives an event of type QEvent::Enter and the state
+ machine is in state \c s1, the machine will transition to state \c s2.
+
+ \snippet statemachine/eventtransitions/main.cpp 3
+
+ When the button receives an event of type QEvent::Leave and the state
+ machine is in state \c s2, the machine will transition back to state \c
+ s1.
+
+ \snippet statemachine/eventtransitions/main.cpp 4
+
+ Next, state \c s3 is created. \c s3 will be entered when the button
+ receives an event of type QEvent::MouseButtonPress and the state machine
+ is in state \c s2. When the button receives an event of type
+ QEvent::MouseButtonRelease and the state machine is in state \c s3, the
+ machine will revert to state \c s2.
+
+ \snippet statemachine/eventtransitions/main.cpp 5
+
+ Finally, the states are added to the machine as top-level states, the
+ initial state is set to be \c s1 ("Outside"), and the machine is started.
+
+ \snippet statemachine/eventtransitions/main.cpp 6
+
+ The main() function constructs a Window object that displays the QVBoxLayout
+ object \c layout with its \c button.
+
+*/
diff --git a/examples/widgets/doc/src/factorial.qdoc b/examples/widgets/doc/src/factorial.qdoc
new file mode 100644
index 0000000..a0ace96
--- /dev/null
+++ b/examples/widgets/doc/src/factorial.qdoc
@@ -0,0 +1,88 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example statemachine/factorial
+ \title Factorial States Example
+
+ \brief The Factorial States example shows how to use \l{The State Machine
+ Framework} to calculate the factorial of an integer.
+
+ The statechart for calculating the factorial looks as follows:
+
+ \image factorial-example.png
+ \omit
+ \caption This is a caption
+ \endomit
+
+ In other words, the state machine calculates the factorial of 6 and prints
+ the result.
+
+ \snippet statemachine/factorial/main.cpp 0
+
+ The Factorial class is used to hold the data of the computation, \c x and
+ \c fac. It also provides a signal that's emitted whenever the value of \c
+ x changes.
+
+ \snippet statemachine/factorial/main.cpp 1
+
+ The FactorialLoopTransition class implements the guard (\c x > 1) and
+ calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial
+ loop.
+
+ \snippet statemachine/factorial/main.cpp 2
+
+ The FactorialDoneTransition class implements the guard (\c x <= 1) that
+ terminates the factorial computation. It also prints the final result to
+ standard output.
+
+ \snippet statemachine/factorial/main.cpp 3
+
+ The application's main() function first creates the application object, a
+ Factorial object and a state machine.
+
+ \snippet statemachine/factorial/main.cpp 4
+
+ The \c compute state is created, and the initial values of \c x and \c fac
+ are defined. A FactorialLoopTransition object is created and added to the
+ state.
+
+ \snippet statemachine/factorial/main.cpp 5
+
+ A final state, \c done, is created, and a FactorialDoneTransition object
+ is created with \c done as its target state. The transition is then added
+ to the \c compute state.
+
+ \snippet statemachine/factorial/main.cpp 6
+
+ The machine's initial state is set to be the \c compute state. We connect
+ the QStateMachine::finished() signal to the QCoreApplication::quit() slot,
+ so the application will quit when the state machine's work is
+ done. Finally, the state machine is started, and the application's event
+ loop is entered.
+
+ */
diff --git a/examples/widgets/doc/src/moveblocks.qdoc b/examples/widgets/doc/src/moveblocks.qdoc
new file mode 100644
index 0000000..64045f1
--- /dev/null
+++ b/examples/widgets/doc/src/moveblocks.qdoc
@@ -0,0 +1,214 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example animation/moveblocks
+ \title Move Blocks Example
+
+ \brief The Move Blocks example shows how to animate items in a
+ QGraphicsScene using a QStateMachine with a custom transition.
+
+ \image moveblocks-example.png
+
+ The example animates the blue blocks that you can see in the image
+ above. The animation moves the blocks between four preset positions.
+
+ The example consists of the following classes:
+
+ \list
+ \li \c StateSwitcher inherits QState and can add
+ \c {StateSwitchTransition}s to other states.
+ When entered, it will randomly transition to one of these
+ states.
+ \li \c StateSwitchTransition is a custom transition that
+ triggers on \c{StateSwitchEvent}s.
+ \li \c StateSwitchEvent is a QEvent that triggers \c{StateSwitchTransition}s.
+ \li \c QGraphicsRectWidget is a QGraphicsWidget that simply
+ paints its background in a solid \l{Qt::}{blue} color.
+ \endlist
+
+ The blocks are instances of \c QGraphicsRectWidget and are
+ animated in a QGraphicsScene. We do this by building a state
+ graph, which we insert animations into. The graph is then executed
+ in a QStateMachine. All this is done in \c main().
+ Let's look at the \c main() function first.
+
+ \section1 The \c main() Function
+
+ After QApplication has been initialized, we set up the
+ QGraphicsScene with its \c{QGraphicsRectWidget}s.
+
+ \snippet animation/moveblocks/main.cpp 1
+
+ After adding the scene to a QGraphicsView, it is time to build the
+ state graph. Let's first look at a statechart of what we are
+ trying to build.
+
+ \image move-blocks-chart.png
+
+ Note that the \c group has seven sub states, but we have only
+ included three of them in the diagram. The code that builds this
+ graph will be examined line-by-line, and will show how the graph
+ works. First off, we construct the \c group state:
+
+ \snippet animation/moveblocks/main.cpp 2
+
+ The timer is used to add a delay between each time the blocks are
+ moved. The timer is started when \c group is entered. As we will
+ see later, \c group has a transition back to the \c StateSwitcher
+ when the timer times out. \c group is the initial state in the
+ machine, so an animation will be scheduled when the example is
+ started.
+
+ \snippet animation/moveblocks/main.cpp 3
+ \dots
+ \snippet animation/moveblocks/main.cpp 4
+
+ \c createGeometryState() returns a QState that will set the
+ geometry of our items upon entry. It also assigns \c group as the
+ parent of this state.
+
+ A QPropertyAnimation inserted into a transition will use the
+ values assigned to a QState (with QState::assignProperty()), i.e.,
+ the animation will interpolate between the current values of the
+ properties and the values in the target state. We add animated
+ transitions to the state graph later.
+
+ \snippet animation/moveblocks/main.cpp 5
+
+ We move the items in parallel. Each item is added to \c
+ animationGroup, which is the animation that is inserted into the
+ transitions.
+
+ \snippet animation/moveblocks/main.cpp 6
+
+ The sequential animation group, \c subGroup, helps us insert a
+ delay between the animation of each item.
+
+ \snippet animation/moveblocks/main.cpp 7
+ \dots
+ \snippet animation/moveblocks/main.cpp 8
+
+ A StateSwitchTransition is added to the state switcher
+ in \c StateSwitcher::addState(). We also add the animation in this
+ function. Since QPropertyAnimation uses the values from the
+ states, we can insert the same QPropertyAnimation instance in all
+ \c {StateSwitchTransition}s.
+
+ As mentioned previously, we add a transition to the state switcher
+ that triggers when the timer times out.
+
+ \snippet animation/moveblocks/main.cpp 9
+
+ Finally, we can create the state machine, add our initial state,
+ and start execution of the state graph.
+
+ \section2 The \c createGeometryState() Function
+
+ In \c createGeometryState(), we set up the geometry for each
+ graphics item.
+
+ \snippet animation/moveblocks/main.cpp 13
+
+ As mentioned before, QAbstractTransition will set up an animation
+ added with \l{QAbstractTransition::}{addAnimation()} using
+ property values set with \l{QState::}{assignProperty()}.
+
+ \section1 The StateSwitcher Class
+
+ \c StateSwitcher has state switch transitions to each \l{QState}s
+ we created with \c createGeometryState(). Its job is to transition
+ to one of these states at random when it is entered.
+
+ All functions in \c StateSwitcher are inlined. We'll step through
+ its definition.
+
+ \snippet animation/moveblocks/main.cpp 10
+
+ \c StateSwitcher is a state designed for a particular purpose and
+ will always be a top-level state. We use \c m_stateCount to keep
+ track of how many states we are managing, and \c m_lastIndex to
+ remember which state was the last state to which we transitioned.
+
+ \snippet animation/moveblocks/main.cpp 11
+
+ We select the next state we are going to transition to, and post a
+ \c StateSwitchEvent, which we know will trigger the \c
+ StateSwitchTransition to the selected state.
+
+ \snippet animation/moveblocks/main.cpp 12
+
+ This is where the magic happens. We assign a number to each state
+ added. This number is given to both a StateSwitchTransition and to
+ StateSwitchEvents. As we have seen, state switch events will
+ trigger a transition with the same number.
+
+ \section1 The StateSwitchTransition Class
+
+ \c StateSwitchTransition inherits QAbstractTransition and triggers
+ on \c{StateSwitchEvent}s. It contains only inline functions, so
+ let's take a look at its \l{QAbstractTransition::}{eventTest()}
+ function, which is the only function that we define..
+
+ \snippet animation/moveblocks/main.cpp 14
+
+ \c eventTest is called by QStateMachine when it checks whether a
+ transition should be triggered--a return value of true means that
+ it will. We simply check if our assigned number is equal to the
+ event's number (in which case we fire away).
+
+ \section1 The StateSwitchEvent Class
+
+ \c StateSwitchEvent inherits QEvent, and holds a number that has
+ been assigned to a state and state switch transition by
+ \c StateSwitcher. We have already seen how it is used to trigger
+ \c{StateSwitchTransition}s in \c StateSwitcher.
+
+ \snippet animation/moveblocks/main.cpp 15
+
+ We only have inlined functions in this class, so a look at its
+ definition will do.
+
+ \section1 The QGraphicsRectWidget Class
+
+ QGraphicsRectWidget inherits QGraphicsWidget and simply paints its
+ \l{QWidget::}{rect()} blue. We inline \l{QWidget::}{paintEvent()},
+ which is the only function we define. Here is the
+ QGraphicsRectWidget class definition:
+
+ \snippet animation/moveblocks/main.cpp 16
+
+ \section1 Moving On
+
+ The technique shown in this example works equally well for all
+ \l{QPropertyAnimation}s. As long as the value to be animated is a
+ Qt property, you can insert an animation of it into a state graph.
+
+ QState::addAnimation() takes a QAbstractAnimation, so any type
+ of animation can be inserted into the graph.
+*/
+
diff --git a/examples/widgets/doc/src/padnavigator.qdoc b/examples/widgets/doc/src/padnavigator.qdoc
new file mode 100644
index 0000000..31440b6
--- /dev/null
+++ b/examples/widgets/doc/src/padnavigator.qdoc
@@ -0,0 +1,586 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example graphicsview/padnavigator
+ \title Pad Navigator Example
+ \ingroup examples-graphicsview
+ \brief Demonstrates how to create animated user interface.
+
+ The Pad Navigator Example shows how you can use Graphics View together with
+ embedded widgets and Qt's \l{The State Machine Framework}{state machine
+ framework} to create a simple but useful, dynamic, animated user interface.
+
+ \image padnavigator-example.png
+
+ The interface consists of a flippable, rotating pad with icons that can be
+ selected using the arrow keys on your keyboard or keypad. Pressing enter
+ will flip the pad around and reveal its back side, which has a form
+ embedded into a QGraphicsProxyWidget. You can interact with the form, and
+ press the enter key to flip back to the front side of the pad at any time.
+
+ Graphics View provides the QGraphicsScene class for managing and
+ interacting with a large number of custom-made 2D graphical items derived
+ from the QGraphicsItem class, and a QGraphicsView widget for visualizing
+ the items, with support for zooming and rotation.
+
+ This example consists of a \c RoundRectItem class, a \c FlippablePad class,
+ a \c PadNavigator class, a \c SplashItem class, and a \c main() function.
+
+ \section1 RoundRectItem Class Definition
+
+ The \c RoundRectItem class is used by itself to display the icons on the
+ pad, and as a base class for \c FlippablePad, the class for the pad itself.
+ The role of the class is to paint a round rectangle of a specified size and
+ gradient color, and optionally to paint a pixmap icon on top. To support \c
+ FlippablePad it also allows filling its contents with a plain window
+ background color.
+
+ Let's start by reviewing the \c RoundRectItem class declaration.
+
+ \snippet graphicsview/padnavigator/roundrectitem.h 0
+
+ \c RoundRectItem inherits QGraphicsObject, which makes it easy to control
+ its properties using QPropertyAnimation. Its constructor takes a rectangle
+ to determine its bounds, and a color.
+
+ Besides implementing the mandatory \l{QGraphicsItem::paint()}{paint()} and
+ \l{QGraphicsItem::boundingRect()}{boundingRect()} pure virtual functions,
+ it also provides the \c pixmap and \c fill properties.
+
+ The \c pixmap property sets an optional pixmap that is drawn on top of the
+ round rectangle. The \c fill property will, when true, fill the round
+ rectangle contents with a fixed QPalette::Window background color.
+ Otherwise the contents are filled using a gradient based on the color
+ passed to \c RoundRectItem's constructor.
+
+ \snippet graphicsview/padnavigator/roundrectitem.h 1
+
+ The private data members are:
+
+ \list
+ \li \c pix: The optional pixmap that is drawn on top of the rectangle.
+ \li \c fillRect: Corresponds to the \c fill property.
+ \li \c color: The configurable gradient color fill of the rectangle.
+ \li \c bounds: The bounds of the rectangle.
+ \li \c gradient: A precalculated gradient used to fill the rectangle.
+ \endlist
+
+ We will now review the \c RoundRectItem implementation. Let's start by
+ looking at its constructor:
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 0
+
+ The constructor initializes its member variables and forwards the \c parent
+ argument to QGraphicsObject's constructor. It then constructs the linear
+ gradient that is used in \l{QGraphicsItem::paint()}{paint()} to draw the
+ round rectangle's gradient background. The linear gradient's starting point
+ is at the top-left corner of the bounds, and the end is at the bottom-left
+ corner. The start color is identical to the color passed as an argument,
+ and a slightly darker color is chosen for the final stop.
+
+ We store this gradient as a member variable to avoid having to recreate the
+ gradient every time the item is repainted.
+
+ Finally we set the cache mode
+ \l{QGraphicsItem::ItemCoordinateCache}{ItemCoordinateCache}. This mode
+ causes the item's rendering to be cached into an off-screen pixmap that
+ remains persistent as we move and transform the item. This mode is ideal
+ for this example, and works particularly well with OpenGL and OpenGL ES.
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 1
+
+ The \c pixmap property implementation simple returns the member pixmap, or
+ sets it and then calls \l{QGraphicsItem::update()}{update()}.
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 2
+
+ As the \l{QGraphicsItem::paint()}{paint()} implementation below draws a
+ simple drop shadow down and to the right of the item, we return a slightly
+ adjusted rectangle from \l{QGraphicsItem::boundingRect()}{boundingRect()}.
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 3
+
+ The \l{QGraphicsItem::paint()}{paint()} implementation starts by rendering
+ a semi transparent black round rectangle drop shadow, two units down and to
+ the right of the main item.
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 4
+
+ We then draw the "foreground" round rectangle itself. The fill depends on
+ the \c fill property; if true, we will with a plain QPalette::Window color.
+ We get the current brush from QApplication::palette(). We assign a single
+ unit wide pen for the stroke, assign the brush, and then draw the
+ rectangle.
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 5
+
+ If a pixmap has been assigned to the \e pixmap property, we draw this
+ pixmap in the center of the rectangle item. The pixmaps are scaled to match
+ the size of the icons; in arguably a better approach would have been to
+ store the icons with the right size in the first places.
+
+ \snippet graphicsview/padnavigator/roundrectitem.cpp 6
+
+ Finally, for completeness we include the \c fill property implementation.
+ It returns the \c fill member variable's value, and when assigned to, it
+ calls \l{QGraphicsItem::update()}{update()}.
+
+ As mentioned already, \c RoundRectItem is the base class for \c
+ FlippablePad, which is the class representing the tilting pad itself. We
+ will proceed to reviewing \c FlippablePad.
+
+ \section1 FlippablePad Class Definition
+
+ \c FlippablePad is, in addition to its inherited \c RoundRectItem
+ responsibilities, responsible for creating and managing a grid of icons.
+
+ \snippet graphicsview/padnavigator/flippablepad.h 0
+
+ Its declaration is very simple: It inherits \c RoundRectItem and does not
+ need any special polymorphic behavior. It's suitable to declare its own
+ constructor, and a getter-function that allows \c PadNavigator to access
+ the icons in the grid by (row, column).
+
+ The example has no "real" behavior or logic of any kind, and because of
+ that, the icons do not need to provide any \e behavior or special
+ interactions management. In a real application, however, it would be
+ natural for the \c FlippablePad and its icons to handle more of the
+ navigation logic. In this example, we have chosen to leave this to
+ the \c PadNavigator class, which we will get back to below.
+
+ We will now review the \c FlippablePad implementation. This implementation
+ starts with two helper functions: \c boundsFromSize() and \c
+ posForLocation():
+
+ \snippet graphicsview/padnavigator/flippablepad.cpp 0
+
+ \c boundsForSize() takes a QSize argument, and returns the bounding
+ rectangle of the flippable pad item. The QSize determines how many rows and
+ columns the icon grid should have. Each icon is given 150x150 units of
+ space, and this determines the bounds.
+
+ \snippet graphicsview/padnavigator/flippablepad.cpp 1
+
+ \c posForLocation() returns the position of an icon given its row and
+ column position. Like \c boundsForSize(), the function assumes each icon is
+ given 150x150 units of space, and that all icons are centered around the
+ flippable pad item's origin (0, 0).
+
+ \snippet graphicsview/padnavigator/flippablepad.cpp 2
+
+ The \c FlippablePad constructor passes suitable bounds (using \c
+ boundsForSize()) and specific color to \c RoundRectItem's constructor.
+
+ \snippet graphicsview/padnavigator/flippablepad.cpp 3
+
+ It then loads pixmaps from compiled-in resources to use for its icons.
+ QDirIterator is very useful in this context, as it allows us to fetch all
+ resource "*.png" files inside the \c :/images directory without explicitly
+ naming the files.
+
+ We also make sure not to load more pixmaps than we need.
+
+ \snippet graphicsview/padnavigator/flippablepad.cpp 4
+
+ Now that we have the pixmaps, we can create icons, position then and assign
+ pixmaps. We start by finding a suitable size and color for the icons, and
+ initializing a convenient grid structure for storing the icons. This \c
+ iconGrid is also used later to find the icon for a specific (column, row)
+ location.
+
+ For each row and column in our grid, we proceed to constructing each icon
+ as an instance of \c RoundRectItem. The item is placed by using the \c
+ posForLocation() helper function. To make room for the slip-behind
+ selection item, we give each icon a \l{QGraphicsItem::zValue()}{Z-value} of
+ 1. The pixmaps are distributed to the icons in round-robin fasion.
+
+ Again, this approach is only suitable for example purposes. In a real-life
+ application where each icon represents a specific action, it would be more
+ natural to assign the pixmaps directly, or that the icons themselves
+ provide suitable pixmaps.
+
+ \snippet graphicsview/padnavigator/flippablepad.cpp 5
+
+ Finally, the \c iconAt() function returns a pointer to the icon at a
+ specific row and column. It makes a somewhat bold assumption that the input
+ is valid, which is fair because the \c PadNavigator class only calls this
+ function with correct input.
+
+ We will now review the \c SplashItem class.
+
+ \section1 SplashItem Class Definition
+
+ The \c SplashItem class represents the "splash window", a semitransparent
+ white overlay with text that appears immediately after the application has
+ started, and disappears after pressing any key. The animation is controlled
+ by \c PadNavigator; this class is very simple by itself.
+
+ \snippet graphicsview/padnavigator/splashitem.h 0
+
+ The class declaration shows that \c SplashItem inherits QGraphicsObject to
+ allow it to be controlled by QPropertyAnimation. It reimplements the
+ mandatory \l{QGraphicsItem::paint()}{paint()} and
+ \l{QGraphicsItem::boundingRect()}{boundingRect()} pure virtual functions,
+ and keeps a \c text member variable which will contain the information text
+ displayed on this splash item.
+
+ Let's look at its implementation.
+
+ \snippet graphicsview/padnavigator/splashitem.cpp 0
+
+ The constructor forwards to QGraphicsObject as expected, assigns a text
+ message to the \c text member variable, and enables
+ \l{QGraphicsItem::DeviceCoordinateCache}{DeviceCoordinateCache}. This cache
+ mode is suitable because the splash item only moves and is never
+ transformed, and because it contains text, it's important that it has a
+ pixel perfect visual appearance (in constrast to
+ \l{QGraphicsItem::ItemCoordinateCache}{ItemCoordinateCache}, where the
+ visual appearance is not as good).
+
+ We use caching to avoid having to relayout and rerender the text for each
+ frame. An alterative approach would be to use the new QStaticText class.
+
+ \snippet graphicsview/padnavigator/splashitem.cpp 1
+
+ \c SplashItem's bounding rectangle is fixed at (400x175).
+
+ \snippet graphicsview/padnavigator/splashitem.cpp 2
+
+ The \l{QGraphicsItem::paint()}{paint()} implementation draws a clipped
+ round rectangle with a thick 2-unit border and a semi-transparent white
+ background. It proceeds to finding a suitable text area by adjusting the
+ splash item's bounding rectangle with 10 units in each side. The text is
+ rendered inside this rectangle, with top-left alignment, and with word
+ wrapping enabled.
+
+ The main class now remains. We will proceed to reviewing \c PadNavigator.
+
+ \section1 PadNavigator Class Definition
+
+ \c PadNavigator represents the main window of our Pad Navigator Example
+ application. It creates and controls a somewhat complex state machine, and
+ several animations. Its class declaration is very simple:
+
+ \snippet graphicsview/padnavigator/padnavigator.h 0
+
+ It inherits QGraphicsView and reimplements only one function:
+ \l{QGraphicsView::resizeEvent()}{resizeEvent()}, to ensure the scene is
+ scaled to fit inside the view when resizing the main window.
+
+ The \c PadNavigator constructor takes a QSize argument that determines the
+ number or rows and columns in the grid.
+
+ It also keeps a private member instance, \c form, which is the generated
+ code for the pad's back side item's QGraphicsProxyWidget-embedded form.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 0
+
+ \c PadNavigator's constructor is a bit long. In short, its job is to create
+ all items, including the \c FlippablePad, the \c SplashItem and the
+ QGraphicsProxyWidget \c backItem, and then to set up all animations, states
+ and transitions that control the behavior of the application.
+
+ It starts out simple, by forwarding to QGraphicsView's constructor.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 1
+
+ The first item to be created is \c SplashItem. This is going to be a top-level
+ item in the scene, next to \c FlippablePad, and stacked on top of it, so we
+ assign it a \l{QGraphicsItem::zValue()}{Z-value} of 1.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 2
+
+ Now we construct the \c FlippablePad item, passing its column-row count to
+ its constructor.
+
+ The pad is controlled by three transformations, and we create one
+ QGraphicsRotation object for each of these.
+
+ \list
+ \li \c flipRotation: Rotates the grid around its Qt::YAxis. This rotation is
+ animated from 0 to 180, and eventually back, when enter is pressed on the
+ keyboard, flipping the pad around.
+ \li \c xRotation: Rotates the grid around its Qt::XAxis. This is used to
+ tilt the pad vertically corresponding to which item is currently selected.
+ This way, the selected item is always kept in front.
+ \li \c yRotation: Rotates the grid around its Qt::YAxis. This is used to
+ tilt the pad horizontally corresponding to which item is selected. This
+ way, the selected item is always kept in front.
+ \endlist
+
+ The combination of all three rotations is assigned via
+ QGraphicsItem::setTransformations().
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 3
+
+ Now we construct the QGraphicsProxyWidget-embedded \c backItem. The proxy
+ widget is created as a child of the pad. We create a new QWidget and
+ populate it with the \c form member. To ensure the \c hostName line edit is
+ the first to receive input focus when this item is shown, we call
+ \l{QWidget::setFocus()}{setFocus()} immediately. This will not give the
+ widget focus right away; it will only prepare the item to automatically
+ receive focus once it is shown.
+
+ The QWidget based form is embedded into the proxy widget. The proxy is
+ hidden initially; we only want to show it when the pad is rotated at least
+ 90 degrees, and we also rotate the proxy itself by 180 degrees. This way we
+ give the impression that the proxy widget is "behind" the flipped pad, when
+ in fact, it's actually \e{on top of it}.
+
+ We enable \l{QGraphicsItem::ItemCoordinateCache}{ItemCoordinateCache} to
+ ensure the flip animation can run smoothly.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 4
+
+ We now create the selection item. This is simply another instance of \c
+ RoundRectItem that is slightly larger than the icons on the pad. We create
+ it as an immediate child of the \c FlippablePad, so the selection item is a
+ sibling to all the icons. By giving it a
+ \l{QGraphicsItem::zValue()}{Z-value} of 0.5 we ensure it will slide between
+ the pad and its icons.
+
+ What follows now is a series of animation initializations.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 5
+
+ We begin with the animations that apply to the splash item. The first
+ animation, \c smoothSplashMove, ensures that the "y" property of \c splash
+ will be animated with a 250-millisecond duration
+ \l{QEasingCurve::InQuad}{InQuad} easing function. \c smoothSplashOpacity
+ ensures the opacity of \c splash eases in and out in 250 milliseconds.
+
+ The values are assigned by \c PadNavigator's state machine, which is
+ created later.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 6
+
+ These are the animations that control the selection item's movement and the
+ \c xRotation and \c yRotation QGraphicsRotation objects that tilt the pad.
+ All animations have a duration of 125 milliseconds, and they all use the
+ \l{QEasingCurve::InOutQuad}{InOutQuad} easing function.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 7
+
+ We now create the animations that control the flip-effect when you press
+ the enter key. The main goal is to rotate the pad by 180 degrees or back.
+
+ \list
+ \li \c smoothFlipRotation: Animates the main 180 degree rotation of the pad.
+ \li \c smoothFlipScale: Scales the pad out and then in again while the pad is rotating.
+ \li \c flipAnimation: A parallel animation group that ensures the above animations are run in parallel.
+ \endlist
+
+ All animations are given a 500 millisecond duration and an
+ \l{QEasingCurve::InOutQuad}{InOutQuad} easing function.
+
+ It's worth taking a close look at \c smoothFlipScale. This animation's
+ start and end values are both 1.0, but at animation step 0.5 the
+ animation's value is 0.7. This means that after 50% of the animation's
+ duration, or 250 milliseconds, the pad will be scaled down to 0.7x of its
+ original size, which gives a great visual effect while flipping.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 8
+
+ This section uses a trick to ensure that certain properties are assigned
+ precisely when the flip animation passes 50%, or 90 degrees, rotation. In
+ short, the pad's icons and selection item are all hidden, the pad's \c fill
+ property is enabled, and \c backItem is shown when flipping over. When
+ flipping back, the reverse properties are applied.
+
+ The way this is achieved is by running a sequential animation in parallel
+ to the other animations. This sequence, dubbed \c setVariablesSequence,
+ starts with a 250 millisecond pause, and then executes several animations
+ with a duration of 0. Each animation will ensure that properties are set
+ immediate at this point.
+
+ This approach can also be used to call functions or set any other
+ properties at a specific time while an animation is running.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 9
+
+ We will now create the state machine. The whole \c PadNavigator state
+ machinery is controlled by one single state machine that has a
+ straight-forward state structure. The state engine itself is created
+ as a child of the \c PadNavigator itself. We then create three top level
+ states:
+
+ \list
+ \li \c splashState: The initial state where the splash item is visible.
+ \li \c frontState: The base state where the splash is gone and we can see
+ the front side of the pad, and navigate the selection item.
+ \li \c backState: The flipped state where the \c backItem is visible, and we
+ can interact with the QGraphicsProxyWidget-embedded form.
+ \endlist
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 10
+
+ Each state assigns specific properties to objects on entry. Most
+ interesting perhaps is the assignment of the value 0.0 to the pad's \c
+ flipRotation angle property when in \c frontState, and 180.0 when in \c
+ backState.
+
+ At the end of this section we register default animations with the state
+ engine; these animations will apply to their respective objects and
+ properties for any state transition. Otherwise it's common to assign
+ animations to specific transitions.
+
+ Specifically, we use default animations to control the selection item's
+ movement and tilt rotations. The tilt rotations are set to 0 when the pad
+ is flipped, and restored back to their original values when flipped back.
+
+ The \c splashState state is set as the initial state. This is required
+ before we start the state engine. We proceed with creating some
+ transitions.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 11
+
+ QEventTransition defines a very flexible transition type. You can use this
+ class to trigger a transition based on an object receiving an event of a
+ specific type. In this case, we would like to transition from \c
+ splashState into \c frontState if \c PadNavigator receives any key press
+ event (QEvent::KeyPress).
+
+ We register the \c splashItem's animations to this transition to ensure they
+ are used to animate the item's movement and opacity.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 12
+
+ We use QKeyEventTransition to capture specific key events. In this case, we
+ detect that the user presses Qt::Key_Return or Qt::Key_Enter, and use this
+ to trigger transitions between \c frontState and backState. We register \c
+ flipAnimation, our complex parallel animation group, with these
+ transitions.
+
+ We continue by defining the states for each of the icons in the grid.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 13
+
+ We will use state groups to control transitions between icons. Each icon
+ represents a \e substate of \c frontState. We will then define transitions
+ between the states by detecting key presses, using QKeyEventTransition.
+
+ We start by creating all the substates, and at the same time we create a
+ temporary grid structure for the states to make it easier to find which
+ states represents icons that are up, down, left and to the right each
+ other.
+
+ Once the first substate is known, we set this up as the initial substate of
+ \c frontState. We will use the (0, 0), or top-left, icon for the initial
+ substate. We initialze the selection item's position to be exactly where
+ the top-left icon is.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 14
+
+ We can now create four transitions for each icon. Each transition ensures
+ that we move to the state corresponding to which arrow key has been
+ pressed. It's clear from this techinique that we could design any other
+ specific transitions to and from each of the sub states depending on these
+ and other keys.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 15
+
+ Also, for each of the icons, we assign suitable values to the \c xRotation
+ and \c yRotation objects' "angle"-properties. If you recall, these
+ properties "tilt" the pad corresponding to which item is currently
+ selected. We ensure each icon is invisible when the pad is flipped, and
+ visible when the pad is not flipped. To ensure the visible property is
+ assigned at the right time, we add property-controlling animations to the
+ \c setVariableSequence animation defined earlier.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 16
+
+ We are now finished with all states, transitions, and animations. We now
+ create the scene that will contain all our items. The scene gets a defined
+ background pixmap, and we disable item indexing (as most items in this
+ scene are animated). We add our \c pad item to the scene, and use its
+ bounding rectangle to fixate the scene rectangle. This rectangle is used by
+ the view to find a suitable size for the application window.
+
+ Then the scene is assigned to the view, or in our case, \c PadNavigator
+ itself.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 17
+
+ Now that the scene has received its final size, we can position the splash
+ item at the very top, find its fade-out position, and add it to the scene.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 18
+
+ The view toggles a few necessary properties:
+
+ \list
+ \li It disables its scroll bars - this application has no use for scroll bars.
+ \li It assigns a minimum size. This is necessary to avoid numerical errors
+ in our fit-in-view \c resizeEvent() implementation.
+ \li It sets \l{QGraphicsView::FullViewportUpdate}{FullViewportUpdate}, to
+ ensure QGraphicsView doesn't spend time figuring out precisely what needs
+ to be redrawn. This application is very simple - if anything changes,
+ everything is updated.
+ \li It enables background caching - this makes no performance difference
+ with OpenGL, but without OpenGL it avoids unnecessary re-scaling of the
+ background pixmap.
+ \li It sets render hints that increase rendering quality.
+ \li If OpenGL is supported, a QOpenGLWidget viewport is assigned to the view.
+ \endlist
+
+ Finally, we start the state engine.
+
+ \snippet graphicsview/padnavigator/padnavigator.cpp 19
+
+ The \l{QGraphicsView::resizeEvent()}{resizeEvent()} implementation calls
+ the base implementation, and then calls QGraphicsView::fitInView() to scale
+ the scene so that it fits perfectly inside the view.
+
+ By resizing the main application window, you can see this effect yourself.
+ The scene contents grow when you make the window larger, and shrink when
+ you make it smaller, while keeping the aspect ratio intact.
+
+ \section1 The main() Function
+
+ \snippet graphicsview/padnavigator/main.cpp 0
+
+ The \c main function creates the QApplication instance, uses
+ Q_INIT_RESOURCE to ensure our compiled-in resources aren't removed by the
+ linker, and then creates a 3x3 \c PadNavigator instance and shows it.
+
+ Our flippable pad shows up with a suitable splash item once control returns
+ to the event loop.
+
+ \section1 Performance Notes
+
+ The example uses OpenGL if this is available, to achieve optimal
+ performance; otherwise perspective tranformations can be quite costly.
+
+ Although this example does use QGraphicsProxyWidget to demonstrate
+ integration of Qt widget components integrated into Graphics View, using
+ QGraphicsProxyWidget comes with a performance penalty, and is therefore not
+ recommended for embedded development.
+
+ This example uses extensive item caching to avoid rerendering of static
+ elements, at the expense of graphics memory.
+*/
diff --git a/examples/widgets/doc/src/pingpong.qdoc b/examples/widgets/doc/src/pingpong.qdoc
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+++ b/examples/widgets/doc/src/pingpong.qdoc
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example statemachine/pingpong
+ \title Ping Pong States Example
+
+ \brief The Ping Pong States example shows how to use parallel states together
+ with custom events and transitions in \l{The State Machine Framework}.
+
+ This example implements a statechart where two states communicate by
+ posting events to the state machine. The state chart looks as follows:
+
+ \image pingpong-example.png
+ \omit
+ \caption This is a caption
+ \endomit
+
+ The \c pinger and \c ponger states are parallel states, i.e. they are
+ entered simultaneously and will take transitions independently of
+ eachother.
+
+ The \c pinger state will post the first \c ping event upon entry; the \c
+ ponger state will respond by posting a \c pong event; this will cause the
+ \c pinger state to post a new \c ping event; and so on.
+
+ \snippet statemachine/pingpong/main.cpp 0
+
+ Two custom events are defined, \c PingEvent and \c PongEvent.
+
+ \snippet statemachine/pingpong/main.cpp 1
+
+ The \c Pinger class defines a state that posts a \c PingEvent to the state
+ machine when the state is entered.
+
+ \snippet statemachine/pingpong/main.cpp 2
+
+ The \c PingTransition class defines a transition that is triggered by
+ events of type \c PingEvent, and that posts a \c PongEvent (with a delay
+ of 500 milliseconds) to the state machine when the transition is
+ triggered.
+
+ \snippet statemachine/pingpong/main.cpp 3
+
+ The \c PongTransition class defines a transition that is triggered by
+ events of type \c PongEvent, and that posts a \c PingEvent (with a delay
+ of 500 milliseconds) to the state machine when the transition is
+ triggered.
+
+ \snippet statemachine/pingpong/main.cpp 4
+
+ The main() function begins by creating a state machine and a parallel
+ state group.
+
+ \snippet statemachine/pingpong/main.cpp 5
+
+ Next, the \c pinger and \c ponger states are created, with the parallel
+ state group as their parent state. Note that the transitions are \e
+ targetless. When such a transition is triggered, the source state won't be
+ exited and re-entered; only the transition's onTransition() function will
+ be called, and the state machine's configuration will remain the same,
+ which is precisely what we want in this case.
+
+ \snippet statemachine/pingpong/main.cpp 6
+
+ Finally, the group is added to the state machine, the machine is started,
+ and the application event loop is entered.
+
+ */
diff --git a/examples/widgets/doc/src/rogue.qdoc b/examples/widgets/doc/src/rogue.qdoc
new file mode 100644
index 0000000..b8b7cb1
--- /dev/null
+++ b/examples/widgets/doc/src/rogue.qdoc
@@ -0,0 +1,208 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example statemachine/rogue
+ \title Rogue Example
+
+ \brief The Rogue example shows how to use the Qt state machine for event
+ handling.
+
+ \image rogue-example.png
+
+ This example implements a simple text based game. Do you see the
+ \c{@} in the screenshot? That's you, the rogue. The \c{#}
+ characters are walls, and the dots represent floor. In a real
+ game, other ASCII characters would represent all kinds of objects
+ and creatures, for instance, ancient dragons (\c{D}s) or food
+ rations (\c{%}s). But let's not get carried away. In this game,
+ the rogue is simply running around in an empty room.
+
+ The rogue is moved with the keypad (2, 4, 8, 6). That aside, we
+ have implemented a \c quit command that triggers if the player
+ types \c {q}. The player is then asked if he/she really wants to
+ quit.
+
+ Most games have commands that need more than one key press (we
+ think of consecutive presses, i.e., not of several keys being
+ pressed at the same time). In this game, only the \c quit command
+ falls under this category, but for the sake of argument, let's
+ imagine a fully-fledged game with a rich set of commands. If we
+ were to implement these by catching key events in
+ \l{QWidget::}{keyPressEvent()}, we would have to keep a lot of
+ class member variables to track the sequence of keys already typed
+ (or find some other way of deducing the current state of a
+ command). This can easily lead to spaghetti, which is--as we all
+ well know, I'm sure--unpleasant. With a state machine, on the
+ other hand, separate states can wait for a single key press, and
+ that makes our lives a lot simpler.
+
+ The example consists of two classes:
+
+ \list
+ \li \c Window draws the text display of the game and sets
+ up the state machine. The window also has a status bar
+ above the area in which the rouge moves.
+ \li \c MovementTransition is a transition that carries out
+ a single move of the rogue.
+ \endlist
+
+ Before we embark on a code walkthrough, it is necessary to take a
+ closer look at the design of the machine. Here is a state chart
+ that shows what we want to achieve:
+
+ \image rogue-statechart.png
+
+ The input state waits for a key press to start a new command.
+ When receiving a key it recognizes, it transitions to one of the
+ two commands of the game; though, as we will see, movement is
+ handled by the transition itself. The quit state waits for the
+ player to answer yes or no (by typing \c y or \c n) when asked
+ whether he/she really wants to quit the game.
+
+ The chart demonstrates how we use one state to wait for a single
+ key press. The press received may trigger one of the transitions
+ connected to the state.
+
+ \section1 Window Class Definition
+
+ The \c Window class is a widget that draws the text display of the
+ game. It also sets up the state machine, i.e., creates and
+ connects the states in the machine. It is the key events from this
+ widget that are used by the machine.
+
+ \snippet statemachine/rogue/window.h 0
+
+ \c Direction specifies the direction in which the rogue is to
+ move. We use this in \c movePlayer(), which moves the rogue and
+ repaints the window. The game has a status line above the area in
+ which the rogue moves. The \c status property contains the text of
+ this line. We use a property because the QState class allows
+ setting any Qt \l{Qt's Property System}{property} when entered.
+ More on this later.
+
+ \snippet statemachine/rogue/window.h 1
+
+ The \c map is an array with the characters that are currently
+ displayed. We set up the array in \c setupMap(), and update it
+ when the rogue is moved. \c pX and \c pY is the current position
+ of the rogue. \c WIDTH and \c HEIGHT are macros specifying the
+ dimensions of the map.
+
+ The \c paintEvent() function is left out of this walkthrough. We
+ also do not discuss other code that does not concern the state
+ machine (the \c setupMap(), \c status(), \c setStatus(), \c
+ movePlayer(), and \c sizeHint() functions). If you wish to take a
+ look at the code, click on the link for the \c window.cpp file at
+ the top of this page.
+
+ \section1 Window Class Implementation
+
+ Here is the constructor of \c Window:
+
+ \snippet statemachine/rogue/window.cpp 0
+ \dots
+ \snippet statemachine/rogue/window.cpp 1
+
+ The player starts off at position (5, 5). We then set up the map
+ and statemachine. Let's proceed with the \c buildMachine()
+ function:
+
+ \snippet statemachine/rogue/window.cpp 2
+
+ We enter \c inputState when the machine is started and from the \c
+ quitState if the user wants to continue playing. We then set the
+ status to a helpful reminder of how to play the game.
+
+ First, the \c Movement transition is added to the input state.
+ This will enable the rogue to be moved with the keypad. Notice
+ that we don't set a target state for the movement transition. This
+ will cause the transition to be triggered (and the
+ \l{QAbstractTransition::}{onTransition()} function to be invoked),
+ but the machine will not leave the \c inputState. If we had set \c
+ inputState as the target state, we would first have left and then
+ entered the \c inputState again.
+
+ \snippet statemachine/rogue/window.cpp 3
+
+ When we enter \c quitState, we update the status bar of the
+ window.
+
+ \c QKeyEventTransition is a utility class that removes the hassle
+ of implementing transitions for \l{QKeyEvent}s. We simply need to
+ specify the key on which the transition should trigger and the
+ target state of the transition.
+
+ \snippet statemachine/rogue/window.cpp 4
+
+ The transition from \c inputState allows triggering the quit state
+ when the player types \c {q}.
+
+ \snippet statemachine/rogue/window.cpp 5
+
+ The machine is set up, so it's time to start it.
+
+ \section1 The MovementTransition Class
+
+ \c MovementTransition is triggered when the player request the
+ rogue to be moved (by typing 2, 4, 6, or 8) when the machine is in
+ the \c inputState.
+
+ \snippet statemachine/rogue/movementtransition.h 0
+
+ In the constructor, we tell QEventTransition to only send
+ \l{QEvent::}{KeyPress} events to the
+ \l{QAbstractTransition::}{eventTest()} function:
+
+ \snippet statemachine/rogue/movementtransition.h 1
+
+ The KeyPress events come wrapped in \l{QStateMachine::WrappedEvent}s. \c event
+ must be confirmed to be a wrapped event because Qt uses other
+ events internally. After that, it is simply a matter of checking
+ which key has been pressed.
+
+ Let's move on to the \c onTransition() function:
+
+ \snippet statemachine/rogue/movementtransition.h 2
+
+ When \c onTransition() is invoked, we know that we have a
+ \l{QEvent::}{KeyPress} event with 2, 4, 6, or 8, and can ask \c
+ Window to move the player.
+
+ \section1 The Roguelike Tradition
+
+ You might have been wondering why the game features a rogue. Well,
+ these kinds of text based dungeon exploration games date back to a
+ game called, yes, "Rogue". Although outflanked by the technology
+ of modern 3D computer games, roguelikes have a solid community of
+ hard-core, devoted followers.
+
+ Playing these games can be surprisingly addictive (despite the
+ lack of graphics). Angband, the perhaps most well-known rougelike,
+ is found here: \l{http://rephial.org/}.
+*/
+
diff --git a/examples/widgets/doc/src/states.qdoc b/examples/widgets/doc/src/states.qdoc
new file mode 100644
index 0000000..1ae379f
--- /dev/null
+++ b/examples/widgets/doc/src/states.qdoc
@@ -0,0 +1,36 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example animation/states
+ \title States Example
+
+ \brief The States example shows how to use the Qt state machine to play
+ animations.
+
+ \image states-example.png
+*/
diff --git a/examples/widgets/doc/src/stickman.qdoc b/examples/widgets/doc/src/stickman.qdoc
new file mode 100644
index 0000000..ffc7366
--- /dev/null
+++ b/examples/widgets/doc/src/stickman.qdoc
@@ -0,0 +1,102 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example animation/stickman
+ \title Stickman Example
+
+ \brief The Stickman example shows how to animate transitions in a state
+ machine to implement key frame animations.
+
+ \image stickman-example.png
+
+ In this example, we will write a small application which animates the joints in a skeleton and
+ projects a stickman figure on top. The stickman can be either "alive" or "dead", and when in the
+ "alive" state, he can be performing different actions defined by key frame animations.
+
+ Animations are implemented as composite states. Each child state of the animation state
+ represents a frame in the animation by setting the position of each joint in the stickman's
+ skeleton to the positions defined for the particular frame. The frames are then bound together
+ with animated transitions that trigger on the source state's propertiesAssigned() signal. Thus,
+ the machine will enter the state representing the next frame in the animation immediately after
+ it has finished animating into the previous frame.
+
+ \image stickman-example1.png
+
+ The states for an animation is constructed by reading a custom animation file format and
+ creating states that assign values to the "position" properties of each of the nodes in the
+ skeleton graph.
+
+ \snippet animation/stickman/lifecycle.cpp 1
+
+ The states are then bound together with signal transitions that listen to the
+ propertiesAssigned() signal.
+
+ \snippet animation/stickman/lifecycle.cpp 2
+
+ The last frame state is given a transition to the first one, so that the animation will loop
+ until it is interrupted when a transition out from the animation state is taken. To get smooth
+ animations between the different key frames, we set a default animation on the state machine.
+ This is a parallel animation group which contains animations for all the "position" properties
+ and will be selected by default when taking any transition that leads into a state that assigns
+ values to these properties.
+
+ \snippet animation/stickman/lifecycle.cpp 3
+
+ Several such animation states are constructed, and are placed together as children of a top
+ level "alive" state which represents the stickman life cycle. Transitions go from the parent
+ state to the child state to ensure that each of the child states inherit them.
+
+ \image stickman-example2.png
+
+ This saves us the effort of connect every state to every state with identical transitions. The
+ state machine makes sure that transitions between the key frame animations are also smooth by
+ applying the default animation when interrupting one and starting another.
+
+ Finally, there is a transition out from the "alive" state and into the "dead" state. This is
+ a custom transition type called LightningSrikesTransition which samples every second and
+ triggers at random (one out of fifty times on average.)
+
+ \snippet animation/stickman/lifecycle.cpp 4
+
+ When it triggers, the machine will first enter a "lightningBlink" state which uses a timer to
+ pause for a brief period of time while the background color of the scene is white. This gives us
+ a flash effect when the lightning strikes.
+
+ \snippet animation/stickman/lifecycle.cpp 5
+
+ We start and stop a QTimer object when entering and exiting the state. Then we transition into
+ the "dead" state when the timer times out.
+
+ \snippet animation/stickman/lifecycle.cpp 0
+
+ When the machine is in the "dead" state, it will be unresponsive. This is because the "dead"
+ state has no transitions leading out.
+
+ \image stickman-example3.png
+
+*/
diff --git a/examples/widgets/doc/src/sub-attaq.qdoc b/examples/widgets/doc/src/sub-attaq.qdoc
new file mode 100644
index 0000000..994e9d6
--- /dev/null
+++ b/examples/widgets/doc/src/sub-attaq.qdoc
@@ -0,0 +1,41 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example animation/sub-attaq
+ \title Sub-Attaq
+ \ingroup examples-layout
+
+ \brief This example shows Qt's ability to combine \l{The Animation Framework}{the animation framework}
+ and \l{The State Machine Framework}{the state machine framework} to create a game.
+
+ \image sub-attaq-demo.png
+
+ The purpose of the game is to destroy all submarines to win the current level.
+ The boat can be controlled using left and right keys. To fire a bomb you can press
+ up and down keys.
+*/
diff --git a/examples/widgets/doc/src/trafficlight.qdoc b/examples/widgets/doc/src/trafficlight.qdoc
new file mode 100644
index 0000000..50c0944
--- /dev/null
+++ b/examples/widgets/doc/src/trafficlight.qdoc
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example statemachine/trafficlight
+ \title Traffic Light Example
+
+ \brief The Traffic Light example shows how to use \l{The State Machine Framework}
+ to implement the control flow of a traffic light.
+
+ \image trafficlight-example.png
+
+ In this example we write a TrafficLightWidget class. The traffic light has
+ three lights: Red, yellow and green. The traffic light transitions from
+ one light to another (red to yellow to green to yellow to red again) at
+ certain intervals.
+
+ \snippet statemachine/trafficlight/main.cpp 0
+
+ The LightWidget class represents a single light of the traffic light. It
+ provides an \c on property and two slots, turnOn() and turnOff(), to turn
+ the light on and off, respectively. The widget paints itself in the color
+ that's passed to the constructor.
+
+ \snippet statemachine/trafficlight/main.cpp 1
+
+ The TrafficLightWidget class represents the visual part of the traffic
+ light; it's a widget that contains three lights arranged vertically, and
+ provides accessor functions for these.
+
+ \snippet statemachine/trafficlight/main.cpp 2
+
+ The createLightState() function creates a state that turns a light on when
+ the state is entered, and off when the state is exited. The state uses a
+ timer, and as we shall see the timeout is used to transition from one
+ LightState to another. Here is the statechart for the light state:
+
+ \image trafficlight-example1.png
+ \omit
+ \caption This is a caption
+ \endomit
+
+ \snippet statemachine/trafficlight/main.cpp 3
+
+ The TrafficLight class combines the TrafficLightWidget with a state
+ machine. The state graph has four states: red-to-yellow, yellow-to-green,
+ green-to-yellow and yellow-to-red. The initial state is red-to-yellow;
+ when the state's timer times out, the state machine transitions to
+ yellow-to-green. The same process repeats through the other states.
+ This is what the statechart looks like:
+
+ \image trafficlight-example2.png
+ \omit
+ \caption This is a caption
+ \endomit
+
+ \snippet statemachine/trafficlight/main.cpp 4
+
+ The main() function constructs a TrafficLight and shows it.
+
+*/
diff --git a/examples/widgets/doc/src/twowaybutton.qdoc b/examples/widgets/doc/src/twowaybutton.qdoc
new file mode 100644
index 0000000..2e1c291
--- /dev/null
+++ b/examples/widgets/doc/src/twowaybutton.qdoc
@@ -0,0 +1,68 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example statemachine/twowaybutton
+ \title Two-way Button Example
+
+ \brief The Two-way button example shows how to use \l{The State Machine
+ Framework} to implement a simple state machine that toggles the current
+ state when a button is clicked.
+
+ \snippet statemachine/twowaybutton/main.cpp 0
+
+ The application's main() function begins by constructing the application
+ object, a button and a state machine.
+
+ \snippet statemachine/twowaybutton/main.cpp 1
+
+ The state machine has two states; \c on and \c off. When either state is
+ entered, the text of the button will be set accordingly.
+
+ \snippet statemachine/twowaybutton/main.cpp 2
+
+ When the state machine is in the \c off state and the button is clicked,
+ it will transition to the \c on state; when the state machine is in the \c
+ on state and the button is clicked, it will transition to the \c off
+ state.
+
+ \snippet statemachine/twowaybutton/main.cpp 3
+
+ The states are added to the state machine; they become top-level (sibling)
+ states.
+
+ \snippet statemachine/twowaybutton/main.cpp 4
+
+ The initial state is \c off; this is the state the state machine will
+ immediately transition to once the state machine is started.
+
+ \snippet statemachine/twowaybutton/main.cpp 5
+
+ Finally, the button is resized and made visible, and the application event
+ loop is entered.
+
+*/
diff --git a/examples/widgets/graphicsview/CMakeLists.txt b/examples/widgets/graphicsview/CMakeLists.txt
new file mode 100644
index 0000000..8408c3f
--- /dev/null
+++ b/examples/widgets/graphicsview/CMakeLists.txt
@@ -0,0 +1,3 @@
+# Generated from graphicsview.pro.
+
+add_subdirectory(padnavigator)
diff --git a/examples/widgets/graphicsview/README b/examples/widgets/graphicsview/README
new file mode 100644
index 0000000..e710fc3
--- /dev/null
+++ b/examples/widgets/graphicsview/README
@@ -0,0 +1,9 @@
+Qt is provided with a comprehensive canvas through the GraphicsView
+classes.
+
+These examples demonstrate the fundamental aspects of canvas programming
+with Qt.
+
+
+Documentation for these examples can be found via the Examples
+link in the main Qt documentation.
diff --git a/examples/widgets/graphicsview/graphicsview.pro b/examples/widgets/graphicsview/graphicsview.pro
new file mode 100644
index 0000000..c1dd04c
--- /dev/null
+++ b/examples/widgets/graphicsview/graphicsview.pro
@@ -0,0 +1,2 @@
+TEMPLATE = subdirs
+SUBDIRS = padnavigator
diff --git a/examples/widgets/graphicsview/padnavigator/.prev_CMakeLists.txt b/examples/widgets/graphicsview/padnavigator/.prev_CMakeLists.txt
new file mode 100644
index 0000000..514b893
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/.prev_CMakeLists.txt
@@ -0,0 +1,69 @@
+# Generated from padnavigator.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(padnavigator LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/graphicsview/padnavigator")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_executable(padnavigator
+ flippablepad.cpp flippablepad.h
+ form.ui
+ main.cpp
+ padnavigator.cpp padnavigator.h
+ roundrectitem.cpp roundrectitem.h
+ splashitem.cpp splashitem.h
+)
+target_link_libraries(padnavigator PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set(padnavigator_resource_files
+ "images/artsfftscope.png"
+ "images/blue_angle_swirl.jpg"
+ "images/kontact_contacts.png"
+ "images/kontact_journal.png"
+ "images/kontact_mail.png"
+ "images/kontact_notes.png"
+ "images/kopeteavailable.png"
+ "images/metacontact_online.png"
+ "images/minitools.png"
+)
+
+qt6_add_resources(padnavigator "padnavigator"
+ PREFIX
+ "/"
+ FILES
+ ${padnavigator_resource_files}
+)
+
+if(TARGET Qt::OpenGL)
+ target_link_libraries(padnavigator PUBLIC
+ Qt::OpenGL
+ Qt::OpenGLWidgets
+ )
+endif()
+
+install(TARGETS padnavigator
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/graphicsview/padnavigator/CMakeLists.txt b/examples/widgets/graphicsview/padnavigator/CMakeLists.txt
new file mode 100644
index 0000000..b024350
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/CMakeLists.txt
@@ -0,0 +1,70 @@
+# Generated from padnavigator.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(padnavigator LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/graphicsview/padnavigator")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+find_package(Qt6 COMPONENTS OpenGL) # special case
+
+add_executable(padnavigator
+ flippablepad.cpp flippablepad.h
+ form.ui
+ main.cpp
+ padnavigator.cpp padnavigator.h
+ roundrectitem.cpp roundrectitem.h
+ splashitem.cpp splashitem.h
+)
+target_link_libraries(padnavigator PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+
+# Resources:
+set(padnavigator_resource_files
+ "images/artsfftscope.png"
+ "images/blue_angle_swirl.jpg"
+ "images/kontact_contacts.png"
+ "images/kontact_journal.png"
+ "images/kontact_mail.png"
+ "images/kontact_notes.png"
+ "images/kopeteavailable.png"
+ "images/metacontact_online.png"
+ "images/minitools.png"
+)
+
+qt6_add_resources(padnavigator "padnavigator"
+ PREFIX
+ "/"
+ FILES
+ ${padnavigator_resource_files}
+)
+
+if(TARGET Qt::OpenGL)
+ target_link_libraries(padnavigator PUBLIC
+ Qt::OpenGL
+ Qt::OpenGLWidgets
+ )
+endif()
+
+install(TARGETS padnavigator
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/graphicsview/padnavigator/flippablepad.cpp b/examples/widgets/graphicsview/padnavigator/flippablepad.cpp
new file mode 100644
index 0000000..2639092
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/flippablepad.cpp
@@ -0,0 +1,108 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "flippablepad.h"
+
+#include <QDirIterator>
+
+//! [0]
+static QRectF boundsFromSize(const QSize &size)
+{
+ return QRectF((-size.width() / 2.0) * 150, (-size.height() / 2.0) * 150,
+ size.width() * 150, size.height() * 150);
+}
+//! [0]
+
+//! [1]
+static QPointF posForLocation(int column, int row, const QSize &size)
+{
+ return QPointF(column * 150, row * 150)
+ - QPointF((size.width() - 1) * 75, (size.height() - 1) * 75);
+}
+//! [1]
+
+//! [2]
+FlippablePad::FlippablePad(const QSize &size, QGraphicsItem *parent)
+ : RoundRectItem(boundsFromSize(size), QColor(226, 255, 92, 64), parent)
+{
+//! [2]
+//! [3]
+ int numIcons = size.width() * size.height();
+ QList<QPixmap> pixmaps;
+ QDirIterator it(":/images", {"*.png"});
+ while (it.hasNext() && pixmaps.size() < numIcons)
+ pixmaps << it.next();
+//! [3]
+
+//! [4]
+ const QRectF iconRect(-54, -54, 108, 108);
+ const QColor iconColor(214, 240, 110, 128);
+ iconGrid.resize(size.height());
+ int n = 0;
+
+ for (int y = 0; y < size.height(); ++y) {
+ iconGrid[y].resize(size.width());
+ for (int x = 0; x < size.width(); ++x) {
+ RoundRectItem *rect = new RoundRectItem(iconRect, iconColor, this);
+ rect->setZValue(1);
+ rect->setPos(posForLocation(x, y, size));
+ rect->setPixmap(pixmaps.at(n++ % pixmaps.size()));
+ iconGrid[y][x] = rect;
+ }
+ }
+}
+//! [4]
+
+//! [5]
+RoundRectItem *FlippablePad::iconAt(int column, int row) const
+{
+ return iconGrid[row][column];
+}
+//! [5]
diff --git a/examples/widgets/graphicsview/padnavigator/flippablepad.h b/examples/widgets/graphicsview/padnavigator/flippablepad.h
new file mode 100644
index 0000000..a056eae
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/flippablepad.h
@@ -0,0 +1,71 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef FLIPPABLEPAD_H
+#define FLIPPABLEPAD_H
+
+#include "roundrectitem.h"
+
+#include <QList>
+
+//! [0]
+class FlippablePad : public RoundRectItem
+{
+public:
+ explicit FlippablePad(const QSize &size, QGraphicsItem *parent = nullptr);
+
+ RoundRectItem *iconAt(int column, int row) const;
+
+private:
+ QList<QList<RoundRectItem *>> iconGrid;
+};
+//! [0]
+
+#endif // FLIPPABLEPAD_H
diff --git a/examples/widgets/graphicsview/padnavigator/form.ui b/examples/widgets/graphicsview/padnavigator/form.ui
new file mode 100644
index 0000000..fc7d123
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/form.ui
@@ -0,0 +1,208 @@
+<ui version="4.0" >
+ <class>Form</class>
+ <widget class="QWidget" name="Form" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>378</width>
+ <height>385</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>BackSide</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2" >
+ <item>
+ <widget class="QGroupBox" name="groupBox" >
+ <property name="title" >
+ <string>Settings</string>
+ </property>
+ <property name="flat" >
+ <bool>true</bool>
+ </property>
+ <property name="checkable" >
+ <bool>true</bool>
+ </property>
+ <layout class="QGridLayout" name="gridLayout" >
+ <item row="0" column="0" >
+ <widget class="QLabel" name="label" >
+ <property name="text" >
+ <string>Title:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QLineEdit" name="hostName" >
+ <property name="text" >
+ <string>Pad Navigator Example</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="label_2" >
+ <property name="text" >
+ <string>Modified:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="label_3" >
+ <property name="text" >
+ <string>Extent</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" >
+ <layout class="QHBoxLayout" name="horizontalLayout" >
+ <item>
+ <widget class="QSlider" name="horizontalSlider" >
+ <property name="value" >
+ <number>42</number>
+ </property>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="spinBox" >
+ <property name="value" >
+ <number>42</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QDateTimeEdit" name="dateTimeEdit" />
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2" >
+ <property name="title" >
+ <string>Other input</string>
+ </property>
+ <property name="flat" >
+ <bool>true</bool>
+ </property>
+ <property name="checkable" >
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2" >
+ <item>
+ <widget class="QTreeWidget" name="treeWidget" >
+ <column>
+ <property name="text" >
+ <string>Widgets On Graphics View</string>
+ </property>
+ </column>
+ <item>
+ <property name="text" >
+ <string>QGraphicsProxyWidget</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>QGraphicsWidget</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>QObject</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>QGraphicsItem</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>QGraphicsLayoutItem</string>
+ </property>
+ </item>
+ </item>
+ </item>
+ <item>
+ <property name="text" >
+ <string>QGraphicsGridLayout</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>QGraphicsLayout</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>QGraphicsLayoutItem</string>
+ </property>
+ </item>
+ </item>
+ </item>
+ <item>
+ <property name="text" >
+ <string>QGraphicsLinearLayout</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>QGraphicsLayout</string>
+ </property>
+ <item>
+ <property name="text" >
+ <string>QGraphicsLayoutItem</string>
+ </property>
+ </item>
+ </item>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <tabstops>
+ <tabstop>groupBox</tabstop>
+ <tabstop>hostName</tabstop>
+ <tabstop>dateTimeEdit</tabstop>
+ <tabstop>horizontalSlider</tabstop>
+ <tabstop>spinBox</tabstop>
+ <tabstop>groupBox_2</tabstop>
+ <tabstop>treeWidget</tabstop>
+ </tabstops>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>horizontalSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>spinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>184</x>
+ <y>125</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>275</x>
+ <y>127</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>spinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>horizontalSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel" >
+ <x>272</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel" >
+ <x>190</x>
+ <y>126</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/examples/widgets/graphicsview/padnavigator/images/artsfftscope.png b/examples/widgets/graphicsview/padnavigator/images/artsfftscope.png
new file mode 100644
index 0000000..4db003f
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/artsfftscope.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/blue_angle_swirl.jpg b/examples/widgets/graphicsview/padnavigator/images/blue_angle_swirl.jpg
new file mode 100644
index 0000000..5bf0deb
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/blue_angle_swirl.jpg
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/kontact_contacts.png b/examples/widgets/graphicsview/padnavigator/images/kontact_contacts.png
new file mode 100644
index 0000000..6fb4cc8
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/kontact_contacts.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/kontact_journal.png b/examples/widgets/graphicsview/padnavigator/images/kontact_journal.png
new file mode 100644
index 0000000..b1fedb6
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/kontact_journal.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/kontact_mail.png b/examples/widgets/graphicsview/padnavigator/images/kontact_mail.png
new file mode 100644
index 0000000..672f8fa
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/kontact_mail.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/kontact_notes.png b/examples/widgets/graphicsview/padnavigator/images/kontact_notes.png
new file mode 100644
index 0000000..229bf73
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/kontact_notes.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/kopeteavailable.png b/examples/widgets/graphicsview/padnavigator/images/kopeteavailable.png
new file mode 100644
index 0000000..2eaf41a
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/kopeteavailable.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/metacontact_online.png b/examples/widgets/graphicsview/padnavigator/images/metacontact_online.png
new file mode 100644
index 0000000..6a398dd
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/metacontact_online.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/images/minitools.png b/examples/widgets/graphicsview/padnavigator/images/minitools.png
new file mode 100644
index 0000000..0248c9d
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/images/minitools.png
Binary files differ
diff --git a/examples/widgets/graphicsview/padnavigator/main.cpp b/examples/widgets/graphicsview/padnavigator/main.cpp
new file mode 100644
index 0000000..c433ab3
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/main.cpp
@@ -0,0 +1,65 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "padnavigator.h"
+
+#include <QtWidgets/QtWidgets>
+
+//! [0]
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ Q_INIT_RESOURCE(padnavigator);
+
+ PadNavigator navigator(QSize(3, 3));
+ navigator.show();
+ return app.exec();
+}
+//! [0]
diff --git a/examples/widgets/graphicsview/padnavigator/padnavigator.cpp b/examples/widgets/graphicsview/padnavigator/padnavigator.cpp
new file mode 100644
index 0000000..5088386
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/padnavigator.cpp
@@ -0,0 +1,318 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "flippablepad.h"
+#include "padnavigator.h"
+#include "splashitem.h"
+
+#include <QEventTransition>
+#include <QGraphicsProxyWidget>
+#include <QGraphicsRotation>
+#include <QHistoryState>
+#include <QKeyEventTransition>
+#include <QParallelAnimationGroup>
+#include <QPropertyAnimation>
+#include <QSequentialAnimationGroup>
+#include <QStateMachine>
+
+#ifndef QT_NO_OPENGL
+#include <QOpenGLWidget>
+#endif
+
+//! [0]
+PadNavigator::PadNavigator(const QSize &size, QWidget *parent)
+ : QGraphicsView(parent)
+{
+//! [0]
+//! [1]
+ // Splash item
+ SplashItem *splash = new SplashItem;
+ splash->setZValue(1);
+//! [1]
+
+//! [2]
+ // Pad item
+ FlippablePad *pad = new FlippablePad(size);
+ QGraphicsRotation *flipRotation = new QGraphicsRotation(pad);
+ QGraphicsRotation *xRotation = new QGraphicsRotation(pad);
+ QGraphicsRotation *yRotation = new QGraphicsRotation(pad);
+ flipRotation->setAxis(Qt::YAxis);
+ xRotation->setAxis(Qt::YAxis);
+ yRotation->setAxis(Qt::XAxis);
+ pad->setTransformations(QList<QGraphicsTransform *>()
+ << flipRotation
+ << xRotation << yRotation);
+//! [2]
+
+//! [3]
+ // Back (proxy widget) item
+ QGraphicsProxyWidget *backItem = new QGraphicsProxyWidget(pad);
+ QWidget *widget = new QWidget;
+ form.setupUi(widget);
+ form.hostName->setFocus();
+ backItem->setWidget(widget);
+ backItem->setVisible(false);
+ backItem->setFocus();
+ backItem->setCacheMode(QGraphicsItem::ItemCoordinateCache);
+ const QRectF r = backItem->rect();
+ backItem->setTransform(QTransform()
+ .rotate(180, Qt::YAxis)
+ .translate(-r.width()/2, -r.height()/2));
+//! [3]
+
+//! [4]
+ // Selection item
+ RoundRectItem *selectionItem = new RoundRectItem(QRectF(-60, -60, 120, 120), Qt::gray, pad);
+ selectionItem->setZValue(0.5);
+//! [4]
+
+//! [5]
+ // Splash animations
+ QPropertyAnimation *smoothSplashMove = new QPropertyAnimation(splash, "y");
+ QPropertyAnimation *smoothSplashOpacity = new QPropertyAnimation(splash, "opacity");
+ smoothSplashMove->setEasingCurve(QEasingCurve::InQuad);
+ smoothSplashMove->setDuration(250);
+ smoothSplashOpacity->setDuration(250);
+//! [5]
+
+//! [6]
+ // Selection animation
+ QPropertyAnimation *smoothXSelection = new QPropertyAnimation(selectionItem, "x");
+ QPropertyAnimation *smoothYSelection = new QPropertyAnimation(selectionItem, "y");
+ QPropertyAnimation *smoothXRotation = new QPropertyAnimation(xRotation, "angle");
+ QPropertyAnimation *smoothYRotation = new QPropertyAnimation(yRotation, "angle");
+ smoothXSelection->setDuration(125);
+ smoothYSelection->setDuration(125);
+ smoothXRotation->setDuration(125);
+ smoothYRotation->setDuration(125);
+ smoothXSelection->setEasingCurve(QEasingCurve::InOutQuad);
+ smoothYSelection->setEasingCurve(QEasingCurve::InOutQuad);
+ smoothXRotation->setEasingCurve(QEasingCurve::InOutQuad);
+ smoothYRotation->setEasingCurve(QEasingCurve::InOutQuad);
+//! [6]
+
+//! [7]
+ // Flip animation setup
+ QPropertyAnimation *smoothFlipRotation = new QPropertyAnimation(flipRotation, "angle");
+ QPropertyAnimation *smoothFlipScale = new QPropertyAnimation(pad, "scale");
+ QParallelAnimationGroup *flipAnimation = new QParallelAnimationGroup(this);
+ smoothFlipScale->setDuration(500);
+ smoothFlipRotation->setDuration(500);
+ smoothFlipScale->setEasingCurve(QEasingCurve::InOutQuad);
+ smoothFlipRotation->setEasingCurve(QEasingCurve::InOutQuad);
+ smoothFlipScale->setKeyValueAt(0, qvariant_cast<qreal>(1.0));
+ smoothFlipScale->setKeyValueAt(0.5, qvariant_cast<qreal>(0.7));
+ smoothFlipScale->setKeyValueAt(1, qvariant_cast<qreal>(1.0));
+ flipAnimation->addAnimation(smoothFlipRotation);
+ flipAnimation->addAnimation(smoothFlipScale);
+//! [7]
+
+//! [8]
+ // Flip animation delayed property assignment
+ QSequentialAnimationGroup *setVariablesSequence = new QSequentialAnimationGroup;
+ QPropertyAnimation *setFillAnimation = new QPropertyAnimation(pad, "fill");
+ QPropertyAnimation *setBackItemVisibleAnimation = new QPropertyAnimation(backItem, "visible");
+ QPropertyAnimation *setSelectionItemVisibleAnimation = new QPropertyAnimation(selectionItem, "visible");
+ setFillAnimation->setDuration(0);
+ setBackItemVisibleAnimation->setDuration(0);
+ setSelectionItemVisibleAnimation->setDuration(0);
+ setVariablesSequence->addPause(250);
+ setVariablesSequence->addAnimation(setBackItemVisibleAnimation);
+ setVariablesSequence->addAnimation(setSelectionItemVisibleAnimation);
+ setVariablesSequence->addAnimation(setFillAnimation);
+ flipAnimation->addAnimation(setVariablesSequence);
+//! [8]
+
+//! [9]
+ // Build the state machine
+ QStateMachine *stateMachine = new QStateMachine(this);
+ QState *splashState = new QState(stateMachine);
+ QState *frontState = new QState(stateMachine);
+ QHistoryState *historyState = new QHistoryState(frontState);
+ QState *backState = new QState(stateMachine);
+//! [9]
+//! [10]
+ frontState->assignProperty(pad, "fill", false);
+ frontState->assignProperty(splash, "opacity", 0.0);
+ frontState->assignProperty(backItem, "visible", false);
+ frontState->assignProperty(flipRotation, "angle", qvariant_cast<qreal>(0.0));
+ frontState->assignProperty(selectionItem, "visible", true);
+ backState->assignProperty(pad, "fill", true);
+ backState->assignProperty(backItem, "visible", true);
+ backState->assignProperty(xRotation, "angle", qvariant_cast<qreal>(0.0));
+ backState->assignProperty(yRotation, "angle", qvariant_cast<qreal>(0.0));
+ backState->assignProperty(flipRotation, "angle", qvariant_cast<qreal>(180.0));
+ backState->assignProperty(selectionItem, "visible", false);
+ stateMachine->addDefaultAnimation(smoothXRotation);
+ stateMachine->addDefaultAnimation(smoothYRotation);
+ stateMachine->addDefaultAnimation(smoothXSelection);
+ stateMachine->addDefaultAnimation(smoothYSelection);
+ stateMachine->setInitialState(splashState);
+//! [10]
+
+//! [11]
+ // Transitions
+ QEventTransition *anyKeyTransition = new QEventTransition(this, QEvent::KeyPress, splashState);
+ anyKeyTransition->setTargetState(frontState);
+ anyKeyTransition->addAnimation(smoothSplashMove);
+ anyKeyTransition->addAnimation(smoothSplashOpacity);
+//! [11]
+
+//! [12]
+ QKeyEventTransition *enterTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Enter, backState);
+ QKeyEventTransition *returnTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Return, backState);
+ QKeyEventTransition *backEnterTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Enter, frontState);
+ QKeyEventTransition *backReturnTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Return, frontState);
+ enterTransition->setTargetState(historyState);
+ returnTransition->setTargetState(historyState);
+ backEnterTransition->setTargetState(backState);
+ backReturnTransition->setTargetState(backState);
+ enterTransition->addAnimation(flipAnimation);
+ returnTransition->addAnimation(flipAnimation);
+ backEnterTransition->addAnimation(flipAnimation);
+ backReturnTransition->addAnimation(flipAnimation);
+//! [12]
+
+//! [13]
+ // Create substates for each icon; store in temporary grid.
+ int columns = size.width();
+ int rows = size.height();
+ QList<QList<QState *>> stateGrid;
+ stateGrid.resize(rows);
+ for (int y = 0; y < rows; ++y) {
+ stateGrid[y].resize(columns);
+ for (int x = 0; x < columns; ++x)
+ stateGrid[y][x] = new QState(frontState);
+ }
+ frontState->setInitialState(stateGrid[0][0]);
+ selectionItem->setPos(pad->iconAt(0, 0)->pos());
+//! [13]
+
+//! [14]
+ // Enable key navigation using state transitions
+ for (int y = 0; y < rows; ++y) {
+ for (int x = 0; x < columns; ++x) {
+ QState *state = stateGrid[y][x];
+ QKeyEventTransition *rightTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Right, state);
+ QKeyEventTransition *leftTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Left, state);
+ QKeyEventTransition *downTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Down, state);
+ QKeyEventTransition *upTransition = new QKeyEventTransition(this, QEvent::KeyPress,
+ Qt::Key_Up, state);
+ rightTransition->setTargetState(stateGrid[y][(x + 1) % columns]);
+ leftTransition->setTargetState(stateGrid[y][((x - 1) + columns) % columns]);
+ downTransition->setTargetState(stateGrid[(y + 1) % rows][x]);
+ upTransition->setTargetState(stateGrid[((y - 1) + rows) % rows][x]);
+//! [14]
+//! [15]
+ RoundRectItem *icon = pad->iconAt(x, y);
+ state->assignProperty(xRotation, "angle", -icon->x() / 6.0);
+ state->assignProperty(yRotation, "angle", icon->y() / 6.0);
+ state->assignProperty(selectionItem, "x", icon->x());
+ state->assignProperty(selectionItem, "y", icon->y());
+ frontState->assignProperty(icon, "visible", true);
+ backState->assignProperty(icon, "visible", false);
+
+ QPropertyAnimation *setIconVisibleAnimation = new QPropertyAnimation(icon, "visible");
+ setIconVisibleAnimation->setDuration(0);
+ setVariablesSequence->addAnimation(setIconVisibleAnimation);
+ }
+ }
+//! [15]
+
+//! [16]
+ // Scene
+ QGraphicsScene *scene = new QGraphicsScene(this);
+ scene->setBackgroundBrush(QPixmap(":/images/blue_angle_swirl.jpg"));
+ scene->setItemIndexMethod(QGraphicsScene::NoIndex);
+ scene->addItem(pad);
+ scene->setSceneRect(scene->itemsBoundingRect());
+ setScene(scene);
+//! [16]
+
+//! [17]
+ // Adjust splash item to scene contents
+ const QRectF sbr = splash->boundingRect();
+ splash->setPos(-sbr.width() / 2, scene->sceneRect().top() - 2);
+ frontState->assignProperty(splash, "y", splash->y() - 100.0);
+ scene->addItem(splash);
+//! [17]
+
+//! [18]
+ // View
+ setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ setMinimumSize(50, 50);
+ setViewportUpdateMode(FullViewportUpdate);
+ setCacheMode(CacheBackground);
+ setRenderHints(QPainter::Antialiasing
+ | QPainter::SmoothPixmapTransform
+ | QPainter::TextAntialiasing);
+#ifndef QT_NO_OPENGL
+ setViewport(new QOpenGLWidget);
+#endif
+
+ stateMachine->start();
+//! [18]
+}
+
+//! [19]
+void PadNavigator::resizeEvent(QResizeEvent *event)
+{
+ QGraphicsView::resizeEvent(event);
+ fitInView(scene()->sceneRect(), Qt::KeepAspectRatio);
+}
+//! [19]
diff --git a/examples/widgets/graphicsview/padnavigator/padnavigator.h b/examples/widgets/graphicsview/padnavigator/padnavigator.h
new file mode 100644
index 0000000..0fe9ad0
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/padnavigator.h
@@ -0,0 +1,72 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef PADNAVIGATOR_H
+#define PADNAVIGATOR_H
+
+#include <QGraphicsView>
+#include "ui_form.h"
+
+//! [0]
+class PadNavigator : public QGraphicsView
+{
+ Q_OBJECT
+public:
+ explicit PadNavigator(const QSize &size, QWidget *parent = nullptr);
+
+protected:
+ void resizeEvent(QResizeEvent *event) override;
+
+private:
+ Ui::Form form;
+};
+//! [0]
+
+#endif // PADNAVIGATOR_H
diff --git a/examples/widgets/graphicsview/padnavigator/padnavigator.pro b/examples/widgets/graphicsview/padnavigator/padnavigator.pro
new file mode 100644
index 0000000..dd7fac7
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/padnavigator.pro
@@ -0,0 +1,27 @@
+SOURCES += main.cpp \
+ roundrectitem.cpp \
+ flippablepad.cpp \
+ padnavigator.cpp \
+ splashitem.cpp
+
+HEADERS += \
+ roundrectitem.h \
+ flippablepad.h \
+ padnavigator.h \
+ splashitem.h
+
+RESOURCES += \
+ padnavigator.qrc
+
+FORMS += \
+ form.ui
+
+QT += statemachine widgets
+requires(qtConfig(treewidget))
+qtHaveModule(opengl): QT += opengl openglwidgets
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/graphicsview/padnavigator
+INSTALLS += target
+
+CONFIG += console
diff --git a/examples/widgets/graphicsview/padnavigator/padnavigator.qrc b/examples/widgets/graphicsview/padnavigator/padnavigator.qrc
new file mode 100644
index 0000000..b26ab92
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/padnavigator.qrc
@@ -0,0 +1,13 @@
+<RCC>
+ <qresource>
+ <file>images/blue_angle_swirl.jpg</file>
+ <file>images/artsfftscope.png</file>
+ <file>images/kontact_contacts.png</file>
+ <file>images/kontact_journal.png</file>
+ <file>images/kontact_mail.png</file>
+ <file>images/kontact_notes.png</file>
+ <file>images/kopeteavailable.png</file>
+ <file>images/metacontact_online.png</file>
+ <file>images/minitools.png</file>
+ </qresource>
+</RCC>
diff --git a/examples/widgets/graphicsview/padnavigator/roundrectitem.cpp b/examples/widgets/graphicsview/padnavigator/roundrectitem.cpp
new file mode 100644
index 0000000..b4ea489
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/roundrectitem.cpp
@@ -0,0 +1,125 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "roundrectitem.h"
+
+#include <QGuiApplication>
+#include <QPainter>
+#include <QPalette>
+
+//! [0]
+RoundRectItem::RoundRectItem(const QRectF &bounds, const QColor &color,
+ QGraphicsItem *parent)
+ : QGraphicsObject(parent), fillRect(false), bounds(bounds)
+{
+ gradient.setStart(bounds.topLeft());
+ gradient.setFinalStop(bounds.bottomRight());
+ gradient.setColorAt(0, color);
+ gradient.setColorAt(1, color.darker(200));
+ setCacheMode(ItemCoordinateCache);
+}
+//! [0]
+
+//! [1]
+QPixmap RoundRectItem::pixmap() const
+{
+ return pix;
+}
+void RoundRectItem::setPixmap(const QPixmap &pixmap)
+{
+ pix = pixmap;
+ update();
+}
+//! [1]
+
+//! [2]
+QRectF RoundRectItem::boundingRect() const
+{
+ return bounds.adjusted(0, 0, 2, 2);
+}
+//! [2]
+
+//! [3]
+void RoundRectItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
+ QWidget *widget)
+{
+ Q_UNUSED(option);
+ Q_UNUSED(widget);
+ painter->setPen(Qt::NoPen);
+ painter->setBrush(QColor(0, 0, 0, 64));
+ painter->drawRoundedRect(bounds.translated(2, 2), 25, 25, Qt::RelativeSize);
+//! [3]
+//! [4]
+ if (fillRect)
+ painter->setBrush(QGuiApplication::palette().brush(QPalette::Window));
+ else
+ painter->setBrush(gradient);
+ painter->setPen(QPen(Qt::black, 1));
+ painter->drawRoundedRect(bounds, 25,25, Qt::RelativeSize);
+//! [4]
+//! [5]
+ if (!pix.isNull()) {
+ painter->scale(1.95, 1.95);
+ painter->drawPixmap(-pix.width() / 2, -pix.height() / 2, pix);
+ }
+}
+//! [5]
+
+//! [6]
+bool RoundRectItem::fill() const
+{
+ return fillRect;
+}
+void RoundRectItem::setFill(bool fill)
+{
+ fillRect = fill;
+ update();
+}
+//! [6]
diff --git a/examples/widgets/graphicsview/padnavigator/roundrectitem.h b/examples/widgets/graphicsview/padnavigator/roundrectitem.h
new file mode 100644
index 0000000..91b3e65
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/roundrectitem.h
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef ROUNDRECTITEM_H
+#define ROUNDRECTITEM_H
+
+#include <QGraphicsObject>
+#include <QLinearGradient>
+
+//! [0]
+class RoundRectItem : public QGraphicsObject
+{
+ Q_OBJECT
+ Q_PROPERTY(bool fill READ fill WRITE setFill)
+public:
+ RoundRectItem(const QRectF &bounds, const QColor &color,
+ QGraphicsItem *parent = nullptr);
+
+ QPixmap pixmap() const;
+ void setPixmap(const QPixmap &pixmap);
+
+ QRectF boundingRect() const override;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
+
+ bool fill() const;
+ void setFill(bool fill);
+//! [0]
+
+//! [1]
+private:
+ QPixmap pix;
+ bool fillRect;
+ QRectF bounds;
+ QLinearGradient gradient;
+};
+//! [1]
+
+#endif // ROUNDRECTITEM_H
diff --git a/examples/widgets/graphicsview/padnavigator/splashitem.cpp b/examples/widgets/graphicsview/padnavigator/splashitem.cpp
new file mode 100644
index 0000000..7c3dfba
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/splashitem.cpp
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "splashitem.h"
+
+#include <QPainter>
+
+//! [0]
+SplashItem::SplashItem(QGraphicsItem *parent)
+ : QGraphicsObject(parent)
+{
+ text = tr("Welcome to the Pad Navigator Example. You can use the"
+ " keyboard arrows to navigate the icons, and press enter"
+ " to activate an item. Press any key to begin.");
+ setCacheMode(DeviceCoordinateCache);
+}
+//! [0]
+
+//! [1]
+QRectF SplashItem::boundingRect() const
+{
+ return QRectF(0, 0, 400, 175);
+}
+//! [1]
+
+//! [2]
+void SplashItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
+ QWidget *widget)
+{
+ Q_UNUSED(option);
+ Q_UNUSED(widget);
+ painter->setPen(QPen(Qt::black, 2));
+ painter->setBrush(QColor(245, 245, 255, 220));
+ painter->setClipRect(boundingRect());
+ painter->drawRoundedRect(3, -100 + 3, 400 - 6, 250 - 6, 25, 25, Qt::RelativeSize);
+
+ QRectF textRect = boundingRect().adjusted(10, 10, -10, -10);
+ int flags = Qt::AlignTop | Qt::AlignLeft | Qt::TextWordWrap;
+
+ QFont font;
+ font.setPixelSize(18);
+ painter->setPen(Qt::black);
+ painter->setFont(font);
+ painter->drawText(textRect, flags, text);
+}
+//! [2]
diff --git a/examples/widgets/graphicsview/padnavigator/splashitem.h b/examples/widgets/graphicsview/padnavigator/splashitem.h
new file mode 100644
index 0000000..b8e723d
--- /dev/null
+++ b/examples/widgets/graphicsview/padnavigator/splashitem.h
@@ -0,0 +1,71 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPLASHITEM_H
+#define SPLASHITEM_H
+
+#include <QGraphicsObject>
+
+//! [0]
+class SplashItem : public QGraphicsObject
+{
+ Q_OBJECT
+public:
+ explicit SplashItem(QGraphicsItem *parent = nullptr);
+
+ QRectF boundingRect() const override;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
+
+private:
+ QString text;
+};
+//! [0]
+
+#endif // SPLASHITEM_H
diff --git a/examples/widgets/statemachine/CMakeLists.txt b/examples/widgets/statemachine/CMakeLists.txt
new file mode 100644
index 0000000..90a7b3e
--- /dev/null
+++ b/examples/widgets/statemachine/CMakeLists.txt
@@ -0,0 +1,10 @@
+# Generated from statemachine.pro.
+
+add_subdirectory(factorial)
+add_subdirectory(pingpong)
+if(TARGET Qt::Widgets)
+ add_subdirectory(eventtransitions)
+ add_subdirectory(rogue)
+ add_subdirectory(trafficlight)
+ add_subdirectory(twowaybutton)
+endif()
diff --git a/examples/widgets/statemachine/README b/examples/widgets/statemachine/README
new file mode 100644
index 0000000..a0ac35a
--- /dev/null
+++ b/examples/widgets/statemachine/README
@@ -0,0 +1,6 @@
+Qt is provided with a powerful hierchical finite state machine through
+the Qt State Machine classes.
+
+
+Documentation for these examples can be found via the Examples
+link in the main Qt documentation.
diff --git a/examples/widgets/statemachine/eventtransitions/CMakeLists.txt b/examples/widgets/statemachine/eventtransitions/CMakeLists.txt
new file mode 100644
index 0000000..eeb2223
--- /dev/null
+++ b/examples/widgets/statemachine/eventtransitions/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Generated from eventtransitions.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(eventtransitions LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/statemachine/eventtransitions")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(eventtransitions
+ main.cpp
+)
+target_link_libraries(eventtransitions PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+install(TARGETS eventtransitions
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/statemachine/eventtransitions/eventtransitions.pro b/examples/widgets/statemachine/eventtransitions/eventtransitions.pro
new file mode 100644
index 0000000..ab458df
--- /dev/null
+++ b/examples/widgets/statemachine/eventtransitions/eventtransitions.pro
@@ -0,0 +1,7 @@
+QT += statemachine widgets
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/statemachine/eventtransitions
+INSTALLS += target
diff --git a/examples/widgets/statemachine/eventtransitions/main.cpp b/examples/widgets/statemachine/eventtransitions/main.cpp
new file mode 100644
index 0000000..fe95180
--- /dev/null
+++ b/examples/widgets/statemachine/eventtransitions/main.cpp
@@ -0,0 +1,130 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QApplication>
+#include <QEventTransition>
+#include <QPushButton>
+#include <QStateMachine>
+#include <QVBoxLayout>
+#include <QWidget>
+
+//! [0]
+class Window : public QWidget
+{
+public:
+ Window(QWidget *parent = nullptr)
+ : QWidget(parent)
+ {
+ QPushButton *button = new QPushButton(this);
+ button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(button);
+ layout->setContentsMargins(80, 80, 80, 80);
+ setLayout(layout);
+//! [0]
+
+//! [1]
+ QStateMachine *machine = new QStateMachine(this);
+
+ QState *s1 = new QState();
+ s1->assignProperty(button, "text", "Outside");
+
+ QState *s2 = new QState();
+ s2->assignProperty(button, "text", "Inside");
+//! [1]
+
+//! [2]
+ QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter);
+ enterTransition->setTargetState(s2);
+ s1->addTransition(enterTransition);
+//! [2]
+
+//! [3]
+ QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave);
+ leaveTransition->setTargetState(s1);
+ s2->addTransition(leaveTransition);
+//! [3]
+
+//! [4]
+ QState *s3 = new QState();
+ s3->assignProperty(button, "text", "Pressing...");
+
+ QEventTransition *pressTransition = new QEventTransition(button, QEvent::MouseButtonPress);
+ pressTransition->setTargetState(s3);
+ s2->addTransition(pressTransition);
+
+ QEventTransition *releaseTransition = new QEventTransition(button, QEvent::MouseButtonRelease);
+ releaseTransition->setTargetState(s2);
+ s3->addTransition(releaseTransition);
+//! [4]
+
+//! [5]
+ machine->addState(s1);
+ machine->addState(s2);
+ machine->addState(s3);
+
+ machine->setInitialState(s1);
+ machine->start();
+ }
+};
+//! [5]
+
+//! [6]
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ Window window;
+ window.resize(300, 300);
+ window.show();
+
+ return app.exec();
+}
+//! [6]
diff --git a/examples/widgets/statemachine/factorial/CMakeLists.txt b/examples/widgets/statemachine/factorial/CMakeLists.txt
new file mode 100644
index 0000000..9f0e9ce
--- /dev/null
+++ b/examples/widgets/statemachine/factorial/CMakeLists.txt
@@ -0,0 +1,32 @@
+# Generated from factorial.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(factorial LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/statemachine/factorial")
+
+find_package(Qt6 COMPONENTS Core)
+
+add_executable(factorial
+ main.cpp
+)
+target_link_libraries(factorial PUBLIC
+ Qt::Core
+ statemachine
+)
+
+install(TARGETS factorial
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/statemachine/factorial/factorial.pro b/examples/widgets/statemachine/factorial/factorial.pro
new file mode 100644
index 0000000..af0c129
--- /dev/null
+++ b/examples/widgets/statemachine/factorial/factorial.pro
@@ -0,0 +1,10 @@
+QT = core statemachine
+CONFIG += cmdline
+
+SOURCES += main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/statemachine/factorial
+INSTALLS += target
+
+
diff --git a/examples/widgets/statemachine/factorial/main.cpp b/examples/widgets/statemachine/factorial/main.cpp
new file mode 100644
index 0000000..03b7f92
--- /dev/null
+++ b/examples/widgets/statemachine/factorial/main.cpp
@@ -0,0 +1,182 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore>
+#include <QtStateMachine>
+
+//! [0]
+class Factorial : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(int x READ x WRITE setX)
+ Q_PROPERTY(int fac READ fac WRITE setFac)
+public:
+ using QObject::QObject;
+
+ int x() const
+ {
+ return m_x;
+ }
+
+ void setX(int x)
+ {
+ if (x == m_x)
+ return;
+ m_x = x;
+ emit xChanged(x);
+ }
+
+ int fac() const
+ {
+ return m_fac;
+ }
+
+ void setFac(int fac)
+ {
+ m_fac = fac;
+ }
+
+Q_SIGNALS:
+ void xChanged(int value);
+
+private:
+ int m_x = -1;
+ int m_fac = 1;
+};
+//! [0]
+
+//! [1]
+class FactorialLoopTransition : public QSignalTransition
+{
+public:
+ FactorialLoopTransition(Factorial *fact)
+ : QSignalTransition(fact, &Factorial::xChanged), m_fact(fact)
+ {}
+
+ bool eventTest(QEvent *e) override
+ {
+ if (!QSignalTransition::eventTest(e))
+ return false;
+ QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(e);
+ return se->arguments().at(0).toInt() > 1;
+ }
+
+ void onTransition(QEvent *e) override
+ {
+ QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(e);
+ int x = se->arguments().at(0).toInt();
+ int fac = m_fact->property("fac").toInt();
+ m_fact->setProperty("fac", x * fac);
+ m_fact->setProperty("x", x - 1);
+ }
+
+private:
+ Factorial *m_fact;
+};
+//! [1]
+
+//! [2]
+class FactorialDoneTransition : public QSignalTransition
+{
+public:
+ FactorialDoneTransition(Factorial *fact)
+ : QSignalTransition(fact, &Factorial::xChanged), m_fact(fact)
+ {}
+
+ bool eventTest(QEvent *e) override
+ {
+ if (!QSignalTransition::eventTest(e))
+ return false;
+ QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(e);
+ return se->arguments().at(0).toInt() <= 1;
+ }
+
+ void onTransition(QEvent *) override
+ {
+ qInfo() << m_fact->property("fac").toInt();
+ }
+
+private:
+ Factorial *m_fact;
+};
+//! [2]
+
+//! [3]
+int main(int argc, char **argv)
+{
+ QCoreApplication app(argc, argv);
+ Factorial factorial;
+ QStateMachine machine;
+//! [3]
+
+//! [4]
+ QState *compute = new QState(&machine);
+ compute->assignProperty(&factorial, "fac", 1);
+ compute->assignProperty(&factorial, "x", 6);
+ compute->addTransition(new FactorialLoopTransition(&factorial));
+//! [4]
+
+//! [5]
+ QFinalState *done = new QFinalState(&machine);
+ FactorialDoneTransition *doneTransition = new FactorialDoneTransition(&factorial);
+ doneTransition->setTargetState(done);
+ compute->addTransition(doneTransition);
+//! [5]
+
+//! [6]
+ machine.setInitialState(compute);
+ QObject::connect(&machine, &QStateMachine::finished, &app, QCoreApplication::quit);
+ machine.start();
+
+ return app.exec();
+}
+//! [6]
+
+#include "main.moc"
diff --git a/examples/widgets/statemachine/pingpong/CMakeLists.txt b/examples/widgets/statemachine/pingpong/CMakeLists.txt
new file mode 100644
index 0000000..3ad02b9
--- /dev/null
+++ b/examples/widgets/statemachine/pingpong/CMakeLists.txt
@@ -0,0 +1,32 @@
+# Generated from pingpong.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(pingpong LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/statemachine/pingpong")
+
+find_package(Qt6 COMPONENTS Core)
+
+add_executable(pingpong
+ main.cpp
+)
+target_link_libraries(pingpong PUBLIC
+ Qt::Core
+ statemachine
+)
+
+install(TARGETS pingpong
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/statemachine/pingpong/main.cpp b/examples/widgets/statemachine/pingpong/main.cpp
new file mode 100644
index 0000000..5f3de39
--- /dev/null
+++ b/examples/widgets/statemachine/pingpong/main.cpp
@@ -0,0 +1,151 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore>
+#include <QtStateMachine>
+
+#include <stdio.h>
+
+//! [0]
+class PingEvent : public QEvent
+{
+public:
+ PingEvent() : QEvent(QEvent::Type(QEvent::User+2))
+ {}
+};
+
+class PongEvent : public QEvent
+{
+public:
+ PongEvent() : QEvent(QEvent::Type(QEvent::User+3))
+ {}
+};
+//! [0]
+
+//! [1]
+class Pinger : public QState
+{
+public:
+ Pinger(QState *parent)
+ : QState(parent) {}
+
+protected:
+ void onEntry(QEvent *) override
+ {
+ machine()->postEvent(new PingEvent());
+ fprintf(stdout, "ping?\n");
+ }
+};
+//! [1]
+
+//! [3]
+class PongTransition : public QAbstractTransition
+{
+public:
+ PongTransition() {}
+
+protected:
+ bool eventTest(QEvent *e) override {
+ return (e->type() == QEvent::User+3);
+ }
+ void onTransition(QEvent *) override
+ {
+ machine()->postDelayedEvent(new PingEvent(), 500);
+ fprintf(stdout, "ping?\n");
+ }
+};
+//! [3]
+
+//! [2]
+class PingTransition : public QAbstractTransition
+{
+public:
+ PingTransition() {}
+
+protected:
+ bool eventTest(QEvent *e) override {
+ return (e->type() == QEvent::User+2);
+ }
+ void onTransition(QEvent *) override
+ {
+ machine()->postDelayedEvent(new PongEvent(), 500);
+ fprintf(stdout, "pong!\n");
+ }
+};
+//! [2]
+
+//! [4]
+int main(int argc, char **argv)
+{
+ QCoreApplication app(argc, argv);
+
+ QStateMachine machine;
+ QState *group = new QState(QState::ParallelStates);
+ group->setObjectName("group");
+//! [4]
+
+//! [5]
+ Pinger *pinger = new Pinger(group);
+ pinger->setObjectName("pinger");
+ pinger->addTransition(new PongTransition());
+
+ QState *ponger = new QState(group);
+ ponger->setObjectName("ponger");
+ ponger->addTransition(new PingTransition());
+//! [5]
+
+//! [6]
+ machine.addState(group);
+ machine.setInitialState(group);
+ machine.start();
+
+ return app.exec();
+}
+//! [6]
diff --git a/examples/widgets/statemachine/pingpong/pingpong.pro b/examples/widgets/statemachine/pingpong/pingpong.pro
new file mode 100644
index 0000000..b8b75af
--- /dev/null
+++ b/examples/widgets/statemachine/pingpong/pingpong.pro
@@ -0,0 +1,10 @@
+QT = statemachine core
+CONFIG += cmdline
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/statemachine/pingpong
+INSTALLS += target
+
+
diff --git a/examples/widgets/statemachine/rogue/CMakeLists.txt b/examples/widgets/statemachine/rogue/CMakeLists.txt
new file mode 100644
index 0000000..5f183a3
--- /dev/null
+++ b/examples/widgets/statemachine/rogue/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Generated from rogue.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(rogue LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/statemachine/rogue")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(rogue
+ main.cpp
+ movementtransition.h
+ window.cpp window.h
+)
+target_link_libraries(rogue PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+install(TARGETS rogue
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/statemachine/rogue/main.cpp b/examples/widgets/statemachine/rogue/main.cpp
new file mode 100644
index 0000000..44ade77
--- /dev/null
+++ b/examples/widgets/statemachine/rogue/main.cpp
@@ -0,0 +1,64 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets>
+
+#include "window.h"
+
+int main(int argv, char **args)
+{
+ QApplication app(argv, args);
+
+ Window window;
+ window.show();
+
+ return app.exec();
+}
+
diff --git a/examples/widgets/statemachine/rogue/movementtransition.h b/examples/widgets/statemachine/rogue/movementtransition.h
new file mode 100644
index 0000000..d8a9b97
--- /dev/null
+++ b/examples/widgets/statemachine/rogue/movementtransition.h
@@ -0,0 +1,123 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef MOVEMENTTRANSITION_H
+#define MOVEMENTTRANSITION_H
+
+#include <QtStateMachine>
+#include <QtWidgets>
+
+#include "window.h"
+
+//![0]
+class MovementTransition : public QEventTransition
+{
+ Q_OBJECT
+
+public:
+ MovementTransition(Window *window) :
+ QEventTransition(window, QEvent::KeyPress) {
+ this->window = window;
+ }
+//![0]
+
+//![1]
+protected:
+ bool eventTest(QEvent *event) override {
+ if (event->type() == QEvent::StateMachineWrapped &&
+ static_cast<QStateMachine::WrappedEvent *>(event)->event()->type() == QEvent::KeyPress) {
+ QEvent *wrappedEvent = static_cast<QStateMachine::WrappedEvent *>(event)->event();
+
+ QKeyEvent *keyEvent = static_cast<QKeyEvent *>(wrappedEvent);
+ int key = keyEvent->key();
+
+ return key == Qt::Key_2 || key == Qt::Key_8 || key == Qt::Key_6 ||
+ key == Qt::Key_4 || key == Qt::Key_Down || key == Qt::Key_Up ||
+ key == Qt::Key_Right || key == Qt::Key_Left;
+ }
+ return false;
+ }
+//![1]
+
+//![2]
+ void onTransition(QEvent *event) override {
+ QKeyEvent *keyEvent = static_cast<QKeyEvent *>(
+ static_cast<QStateMachine::WrappedEvent *>(event)->event());
+
+ int key = keyEvent->key();
+ switch (key) {
+ case Qt::Key_Left:
+ case Qt::Key_4:
+ window->movePlayer(Window::Left);
+ break;
+ case Qt::Key_Up:
+ case Qt::Key_8:
+ window->movePlayer(Window::Up);
+ break;
+ case Qt::Key_Right:
+ case Qt::Key_6:
+ window->movePlayer(Window::Right);
+ break;
+ case Qt::Key_Down:
+ case Qt::Key_2:
+ window->movePlayer(Window::Down);
+ break;
+ default:
+ ;
+ }
+ }
+//![2]
+
+private:
+ Window *window;
+};
+
+#endif
+
diff --git a/examples/widgets/statemachine/rogue/rogue.pro b/examples/widgets/statemachine/rogue/rogue.pro
new file mode 100644
index 0000000..484c8eb
--- /dev/null
+++ b/examples/widgets/statemachine/rogue/rogue.pro
@@ -0,0 +1,10 @@
+QT += statemachine widgets
+
+HEADERS = window.h \
+ movementtransition.h
+SOURCES = main.cpp \
+ window.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/statemachine/rogue
+INSTALLS += target
diff --git a/examples/widgets/statemachine/rogue/window.cpp b/examples/widgets/statemachine/rogue/window.cpp
new file mode 100644
index 0000000..a5363e2
--- /dev/null
+++ b/examples/widgets/statemachine/rogue/window.cpp
@@ -0,0 +1,261 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets>
+
+#include "window.h"
+#include "movementtransition.h"
+
+//![0]
+Window::Window()
+{
+ pX = 5;
+ pY = 5;
+//![0]
+
+ QFontDatabase database;
+ QFont font;
+ if (database.families().contains("Monospace")) {
+ font = QFont("Monospace");
+ }
+ else {
+ const QStringList fontFamilies = database.families();
+ for (const QString &family : fontFamilies ) {
+ if (database.isFixedPitch(family)) {
+ font = QFont(family);
+ break;
+ }
+ }
+ }
+ font.setPointSize(12);
+ setFont(font);
+
+//![1]
+ setupMap();
+ buildMachine();
+}
+//![1]
+
+void Window::setStatus(const QString &status)
+{
+ myStatus = status;
+ repaint();
+}
+
+QString Window::status() const
+{
+ return myStatus;
+}
+
+void Window::paintEvent(QPaintEvent * /* event */)
+{
+ QFontMetrics metrics(font());
+ QPainter painter(this);
+ int fontHeight = metrics.height();
+ int fontWidth = metrics.horizontalAdvance('X');
+ int yPos = fontHeight;
+ int xPos;
+
+ painter.fillRect(rect(), Qt::black);
+ painter.setPen(Qt::white);
+
+ painter.drawText(QPoint(0, yPos), status());
+
+ for (int y = 0; y < HEIGHT; ++y) {
+ yPos += fontHeight;
+ xPos = 0;
+
+ for (int x = 0; x < WIDTH; ++x) {
+ if (y == pY && x == pX) {
+ xPos += fontWidth;
+ continue;
+ }
+
+ painter.setPen(Qt::white);
+
+ double x1 = static_cast<double>(pX);
+ double y1 = static_cast<double>(pY);
+ double x2 = static_cast<double>(x);
+ double y2 = static_cast<double>(y);
+
+ if (x2<x1) {
+ x2+=0.5;
+ } else if (x2>x1) {
+ x2-=0.5;
+ }
+
+ if (y2<y1) {
+ y2+=0.5;
+ } else if (y2>y1) {
+ y2-=0.5;
+ }
+
+ double dx = x2 - x1;
+ double dy = y2 - y1;
+
+ double length = qSqrt(dx*dx+dy*dy);
+
+ dx /= length;
+ dy /= length;
+
+ double xi = x1;
+ double yi = y1;
+
+ while (length > 0) {
+ int cx = static_cast<int>(xi+0.5);
+ int cy = static_cast<int>(yi+0.5);
+
+ if (x2 == cx && y2 == cy)
+ break;
+
+ if (!(x1==cx && y1==cy)
+ && (map[cx][cy] == '#' || (length-10) > 0)) {
+ painter.setPen(QColor(60,60,60));
+ break;
+ }
+
+ xi += dx;
+ yi += dy;
+ --length;
+ }
+
+ painter.drawText(QPoint(xPos, yPos), map[x][y]);
+ xPos += fontWidth;
+ }
+ }
+ painter.setPen(Qt::white);
+ painter.drawText(QPoint(pX * fontWidth, (pY + 2) * fontHeight), QChar('@'));
+}
+
+QSize Window::sizeHint() const
+{
+ QFontMetrics metrics(font());
+
+ return QSize(metrics.horizontalAdvance('X') * WIDTH, metrics.height() * (HEIGHT + 1));
+}
+
+//![2]
+void Window::buildMachine()
+{
+ machine = new QStateMachine;
+
+ QState *inputState = new QState(machine);
+ inputState->assignProperty(this, "status", "Move the rogue with 2, 4, 6, and 8");
+
+ MovementTransition *transition = new MovementTransition(this);
+ inputState->addTransition(transition);
+//![2]
+
+//![3]
+ QState *quitState = new QState(machine);
+ quitState->assignProperty(this, "status", "Really quit(y/n)?");
+
+ QKeyEventTransition *yesTransition = new
+ QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_Y);
+ yesTransition->setTargetState(new QFinalState(machine));
+ quitState->addTransition(yesTransition);
+
+ QKeyEventTransition *noTransition =
+ new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_N);
+ noTransition->setTargetState(inputState);
+ quitState->addTransition(noTransition);
+//![3]
+
+//![4]
+ QKeyEventTransition *quitTransition =
+ new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_Q);
+ quitTransition->setTargetState(quitState);
+ inputState->addTransition(quitTransition);
+//![4]
+
+//![5]
+ machine->setInitialState(inputState);
+
+ connect(machine, &QStateMachine::finished,
+ qApp, &QApplication::quit);
+
+ machine->start();
+}
+//![5]
+
+void Window::movePlayer(Direction direction)
+{
+ switch (direction) {
+ case Left:
+ if (map[pX - 1][pY] != '#')
+ --pX;
+ break;
+ case Right:
+ if (map[pX + 1][pY] != '#')
+ ++pX;
+ break;
+ case Up:
+ if (map[pX][pY - 1] != '#')
+ --pY;
+ break;
+ case Down:
+ if (map[pX][pY + 1] != '#')
+ ++pY;
+ break;
+ }
+ repaint();
+}
+
+void Window::setupMap()
+{
+ for (int x = 0; x < WIDTH; ++x)
+ for (int y = 0; y < HEIGHT; ++y) {
+ if (x == 0 || x == WIDTH - 1 || y == 0 || y == HEIGHT - 1 || QRandomGenerator::global()->bounded(40) == 0)
+ map[x][y] = '#';
+ else
+ map[x][y] = '.';
+ }
+}
+
diff --git a/examples/widgets/statemachine/rogue/window.h b/examples/widgets/statemachine/rogue/window.h
new file mode 100644
index 0000000..af34815
--- /dev/null
+++ b/examples/widgets/statemachine/rogue/window.h
@@ -0,0 +1,100 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QState;
+class QStateMachine;
+class QTransition;
+QT_END_NAMESPACE
+
+#define WIDTH 35
+#define HEIGHT 20
+
+//![0]
+class Window : public QWidget
+{
+ Q_OBJECT
+ Q_PROPERTY(QString status READ status WRITE setStatus)
+
+public:
+ enum Direction { Up, Down, Left, Right };
+
+ Window();
+
+ void movePlayer(Direction direction);
+ void setStatus(const QString &status);
+ QString status() const;
+
+ QSize sizeHint() const override;
+
+protected:
+ void paintEvent(QPaintEvent *event) override;
+//![0]
+
+//![1]
+private:
+ void buildMachine();
+ void setupMap();
+
+ QChar map[WIDTH][HEIGHT];
+ int pX, pY;
+
+ QStateMachine *machine;
+ QString myStatus;
+};
+//![1]
+
+#endif
+
diff --git a/examples/widgets/statemachine/statemachine.pro b/examples/widgets/statemachine/statemachine.pro
new file mode 100644
index 0000000..926e01c
--- /dev/null
+++ b/examples/widgets/statemachine/statemachine.pro
@@ -0,0 +1,12 @@
+TEMPLATE = subdirs
+SUBDIRS = \
+ factorial \
+ pingpong
+
+qtHaveModule(widgets) {
+ SUBDIRS += \
+ eventtransitions \
+ rogue \
+ trafficlight \
+ twowaybutton
+}
diff --git a/examples/widgets/statemachine/trafficlight/CMakeLists.txt b/examples/widgets/statemachine/trafficlight/CMakeLists.txt
new file mode 100644
index 0000000..f1c618c
--- /dev/null
+++ b/examples/widgets/statemachine/trafficlight/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Generated from trafficlight.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(trafficlight LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/statemachine/trafficlight")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(trafficlight
+ main.cpp
+)
+target_link_libraries(trafficlight PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+install(TARGETS trafficlight
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/statemachine/trafficlight/main.cpp b/examples/widgets/statemachine/trafficlight/main.cpp
new file mode 100644
index 0000000..dd8bddc
--- /dev/null
+++ b/examples/widgets/statemachine/trafficlight/main.cpp
@@ -0,0 +1,200 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QApplication>
+#include <QFinalState>
+#include <QPainter>
+#include <QStateMachine>
+#include <QTimer>
+#include <QVBoxLayout>
+#include <QWidget>
+
+//! [0]
+class LightWidget : public QWidget
+{
+ Q_OBJECT
+ Q_PROPERTY(bool on READ isOn WRITE setOn)
+public:
+ LightWidget(const QColor &color, QWidget *parent = nullptr)
+ : QWidget(parent), m_color(color), m_on(false) {}
+
+ bool isOn() const
+ { return m_on; }
+ void setOn(bool on)
+ {
+ if (on == m_on)
+ return;
+ m_on = on;
+ update();
+ }
+
+public slots:
+ void turnOff() { setOn(false); }
+ void turnOn() { setOn(true); }
+
+protected:
+ void paintEvent(QPaintEvent *) override
+ {
+ if (!m_on)
+ return;
+ QPainter painter(this);
+ painter.setRenderHint(QPainter::Antialiasing);
+ painter.setBrush(m_color);
+ painter.drawEllipse(0, 0, width(), height());
+ }
+
+private:
+ QColor m_color;
+ bool m_on;
+};
+//! [0]
+
+//! [1]
+class TrafficLightWidget : public QWidget
+{
+public:
+ TrafficLightWidget(QWidget *parent = nullptr)
+ : QWidget(parent)
+ {
+ QVBoxLayout *vbox = new QVBoxLayout(this);
+ m_red = new LightWidget(Qt::red);
+ vbox->addWidget(m_red);
+ m_yellow = new LightWidget(Qt::yellow);
+ vbox->addWidget(m_yellow);
+ m_green = new LightWidget(Qt::green);
+ vbox->addWidget(m_green);
+ QPalette pal = palette();
+ pal.setColor(QPalette::Window, Qt::black);
+ setPalette(pal);
+ setAutoFillBackground(true);
+ }
+
+ LightWidget *redLight() const
+ { return m_red; }
+ LightWidget *yellowLight() const
+ { return m_yellow; }
+ LightWidget *greenLight() const
+ { return m_green; }
+
+private:
+ LightWidget *m_red;
+ LightWidget *m_yellow;
+ LightWidget *m_green;
+};
+//! [1]
+
+//! [2]
+QState *createLightState(LightWidget *light, int duration, QState *parent = nullptr)
+{
+ QState *lightState = new QState(parent);
+ QTimer *timer = new QTimer(lightState);
+ timer->setInterval(duration);
+ timer->setSingleShot(true);
+ QState *timing = new QState(lightState);
+ QObject::connect(timing, &QAbstractState::entered, light, &LightWidget::turnOn);
+ QObject::connect(timing, &QAbstractState::entered, timer, QOverload<>::of(&QTimer::start));
+ QObject::connect(timing, &QAbstractState::exited, light, &LightWidget::turnOff);
+ QFinalState *done = new QFinalState(lightState);
+ timing->addTransition(timer, &QTimer::timeout, done);
+ lightState->setInitialState(timing);
+ return lightState;
+}
+//! [2]
+
+//! [3]
+class TrafficLight : public QWidget
+{
+public:
+ TrafficLight(QWidget *parent = nullptr)
+ : QWidget(parent)
+ {
+ QVBoxLayout *vbox = new QVBoxLayout(this);
+ TrafficLightWidget *widget = new TrafficLightWidget;
+ vbox->addWidget(widget);
+ vbox->setContentsMargins(QMargins());
+
+ QStateMachine *machine = new QStateMachine(this);
+ QState *redGoingYellow = createLightState(widget->redLight(), 3000);
+ redGoingYellow->setObjectName("redGoingYellow");
+ QState *yellowGoingGreen = createLightState(widget->yellowLight(), 1000);
+ yellowGoingGreen->setObjectName("yellowGoingGreen");
+ redGoingYellow->addTransition(redGoingYellow, &QState::finished, yellowGoingGreen);
+ QState *greenGoingYellow = createLightState(widget->greenLight(), 3000);
+ greenGoingYellow->setObjectName("greenGoingYellow");
+ yellowGoingGreen->addTransition(yellowGoingGreen, &QState::finished, greenGoingYellow);
+ QState *yellowGoingRed = createLightState(widget->yellowLight(), 1000);
+ yellowGoingRed->setObjectName("yellowGoingRed");
+ greenGoingYellow->addTransition(greenGoingYellow, &QState::finished, yellowGoingRed);
+ yellowGoingRed->addTransition(yellowGoingRed, &QState::finished, redGoingYellow);
+
+ machine->addState(redGoingYellow);
+ machine->addState(yellowGoingGreen);
+ machine->addState(greenGoingYellow);
+ machine->addState(yellowGoingRed);
+ machine->setInitialState(redGoingYellow);
+ machine->start();
+ }
+};
+//! [3]
+
+//! [4]
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ TrafficLight widget;
+ widget.resize(110, 300);
+ widget.show();
+
+ return app.exec();
+}
+//! [4]
+
+#include "main.moc"
diff --git a/examples/widgets/statemachine/trafficlight/trafficlight.pro b/examples/widgets/statemachine/trafficlight/trafficlight.pro
new file mode 100644
index 0000000..e70ebdd
--- /dev/null
+++ b/examples/widgets/statemachine/trafficlight/trafficlight.pro
@@ -0,0 +1,9 @@
+QT += statemachine widgets
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/statemachine/trafficlight
+INSTALLS += target
+
+
diff --git a/examples/widgets/statemachine/twowaybutton/CMakeLists.txt b/examples/widgets/statemachine/twowaybutton/CMakeLists.txt
new file mode 100644
index 0000000..f989f5e
--- /dev/null
+++ b/examples/widgets/statemachine/twowaybutton/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Generated from twowaybutton.pro.
+
+cmake_minimum_required(VERSION 3.14)
+project(twowaybutton LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+set(CMAKE_AUTOMOC ON)
+set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/statemachine/twowaybutton")
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS Gui)
+find_package(Qt6 COMPONENTS Widgets)
+
+add_qt_gui_executable(twowaybutton
+ main.cpp
+)
+target_link_libraries(twowaybutton PUBLIC
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ statemachine
+)
+
+install(TARGETS twowaybutton
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/widgets/statemachine/twowaybutton/main.cpp b/examples/widgets/statemachine/twowaybutton/main.cpp
new file mode 100644
index 0000000..4238193
--- /dev/null
+++ b/examples/widgets/statemachine/twowaybutton/main.cpp
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtStateMachine>
+#include <QtWidgets>
+
+//! [0]
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ QPushButton button;
+ QStateMachine machine;
+//! [0]
+
+//! [1]
+ QState *off = new QState();
+ off->assignProperty(&button, "text", "Off");
+ off->setObjectName("off");
+
+ QState *on = new QState();
+ on->setObjectName("on");
+ on->assignProperty(&button, "text", "On");
+//! [1]
+
+//! [2]
+ off->addTransition(&button, &QAbstractButton::clicked, on);
+ on->addTransition(&button, &QAbstractButton::clicked, off);
+//! [2]
+
+//! [3]
+ machine.addState(off);
+ machine.addState(on);
+//! [3]
+
+//! [4]
+ machine.setInitialState(off);
+ machine.start();
+//! [4]
+
+//! [5]
+ button.resize(100, 50);
+ button.show();
+ return app.exec();
+}
+//! [5]
diff --git a/examples/widgets/statemachine/twowaybutton/twowaybutton.pro b/examples/widgets/statemachine/twowaybutton/twowaybutton.pro
new file mode 100644
index 0000000..e4911d7
--- /dev/null
+++ b/examples/widgets/statemachine/twowaybutton/twowaybutton.pro
@@ -0,0 +1,9 @@
+QT += statemachine widgets
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/statemachine/twowaybutton
+INSTALLS += target
+
+
diff --git a/examples/widgets/widgets.pro b/examples/widgets/widgets.pro
new file mode 100644
index 0000000..cb7341e
--- /dev/null
+++ b/examples/widgets/widgets.pro
@@ -0,0 +1,8 @@
+requires(qtHaveModule(widgets))
+
+TEMPLATE = subdirs
+CONFIG += no_docs_target
+
+SUBDIRS = graphicsview \
+ statemachine
+qtConfig(animation): SUBDIRS += animation