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authorTamas Martinec <tamas.martinec@symbio.com>2021-02-25 12:14:02 +0200
committerTamas Martinec <tamas.martinec@symbio.com>2021-03-08 11:35:00 +0200
commitbd1f00bb67c1e4a10774fdfdf6f0a0fd513ee50d (patch)
tree42c6796be97143607070318a299e95d5d16de470 /examples/statemachine/animation/sub-attaq/states.h
parentbe635ace5186e8ea4db160a48cac123af84fdcd4 (diff)
QtScxml: Improve sub-attaq example
- Added information about how to start and play the game - Improved the english in messages and comments Pick-to: 6.1 Task-number: QTBUG-89834 Change-Id: I3bb1d8667c58a601d8d660316e2e29805e1e0bca Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Karsten Heimrich <karsten.heimrich@qt.io>
Diffstat (limited to 'examples/statemachine/animation/sub-attaq/states.h')
-rw-r--r--examples/statemachine/animation/sub-attaq/states.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/statemachine/animation/sub-attaq/states.h b/examples/statemachine/animation/sub-attaq/states.h
index b3651e1..e891c7e 100644
--- a/examples/statemachine/animation/sub-attaq/states.h
+++ b/examples/statemachine/animation/sub-attaq/states.h
@@ -142,7 +142,7 @@ public:
private:
};
-//These transtion is used to update the score
+//This transition is used to update the score
class UpdateScoreTransition : public QSignalTransition
{
public:
@@ -154,7 +154,7 @@ private:
GraphicsScene *scene;
};
-//These transtion test if we have won the game
+//This transition tests if we have won the game
class WinTransition : public QSignalTransition
{
public:
@@ -166,7 +166,7 @@ private:
GraphicsScene *scene;
};
-//These transtion is true if one level has been completed and the player want to continue
+//This transition is true if one level has been completed and the player wants to continue
class CustomSpaceTransition : public QKeyEventTransition
{
public: