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authorJarek Kobus <jaroslaw.kobus@theqtcompany.com>2016-01-28 14:55:20 +0100
committerJarek Kobus <jaroslaw.kobus@theqtcompany.com>2016-02-10 15:34:47 +0000
commit3c02e20707d77ca2562742711053b5a356ab36b6 (patch)
tree1091283aa1f1444a7f5e46ae0bd24c63dbceafac /examples
parent5ceb6ca26f17a630367610f982edb46d99437623 (diff)
Rename connect -> connectToState, remove "signal" argument.
Change-Id: I79f4e2f91eabfbf224d4b6acd4c78b77fd80b577 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com> Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/pinball/mainwindow.cpp3
-rw-r--r--examples/trafficlight-common/trafficlight.cpp10
2 files changed, 6 insertions, 7 deletions
diff --git a/examples/pinball/mainwindow.cpp b/examples/pinball/mainwindow.cpp
index f4d1383..424a786 100644
--- a/examples/pinball/mainwindow.cpp
+++ b/examples/pinball/mainwindow.cpp
@@ -124,8 +124,7 @@ MainWindow::~MainWindow()
void MainWindow::initAndConnect(const QString &state, QWidget *widget)
{
widget->setEnabled(m_machine->isActive(state));
- m_machine->connect(state, SIGNAL(activeChanged(bool)),
- widget, SLOT(setEnabled(bool)));
+ m_machine->connectToState(state, widget, SLOT(setEnabled(bool)));
}
void MainWindow::updateScore(const QVariant &data)
diff --git a/examples/trafficlight-common/trafficlight.cpp b/examples/trafficlight-common/trafficlight.cpp
index 5e62e03..7341c96 100644
--- a/examples/trafficlight-common/trafficlight.cpp
+++ b/examples/trafficlight-common/trafficlight.cpp
@@ -101,15 +101,15 @@ TrafficLight::TrafficLight(QScxmlStateMachine *machine, QWidget *parent)
Q_ASSERT(machine->init());
- machine->connect(QStringLiteral("red"), SIGNAL(activeChanged(bool)),
+ machine->connectToState(QStringLiteral("red"),
widget->redLight(), SLOT(switchLight(bool)));
- machine->connect(QStringLiteral("redGoingGreen"), SIGNAL(activeChanged(bool)),
+ machine->connectToState(QStringLiteral("redGoingGreen"),
widget->redLight(), SLOT(switchLight(bool)));
- machine->connect(QStringLiteral("yellow"), SIGNAL(activeChanged(bool)),
+ machine->connectToState(QStringLiteral("yellow"),
widget->yellowLight(), SLOT(switchLight(bool)));
- machine->connect(QStringLiteral("blinking"), SIGNAL(activeChanged(bool)),
+ machine->connectToState(QStringLiteral("blinking"),
widget->yellowLight(), SLOT(switchLight(bool)));
- machine->connect(QStringLiteral("green"), SIGNAL(activeChanged(bool)),
+ machine->connectToState(QStringLiteral("green"),
widget->greenLight(), SLOT(switchLight(bool)));
}