/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtScxml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import CalculatorStateMachine 1.0 import QtQuick 2.5 import QtQuick.Window 2.0 import QtScxml 5.8 Window { id: window visible: true width: 320 height: 480 CalculatorStateMachine { id: statemachine running: true EventConnection { events: ["updateDisplay"] onOccurred: resultText.text = event.data.display } } Rectangle { id: resultArea anchors.left: parent.left anchors.right: parent.right anchors.top: parent.top height: parent.height * 3 / 8 - 10 border.color: "white" border.width: 1 color: "#46a2da" Text { id: resultText anchors.leftMargin: buttons.implicitMargin anchors.rightMargin: buttons.implicitMargin anchors.fill: parent horizontalAlignment: Text.AlignRight verticalAlignment: Text.AlignVCenter text: "0" color: "white" font.pixelSize: window.height * 3 / 32 font.family: "Open Sans Regular" fontSizeMode: Text.Fit } } Item { id: buttons anchors.top: resultArea.bottom anchors.left: parent.left anchors.right: parent.right anchors.bottom: parent.bottom property real implicitMargin: { var ret = 0; for (var i = 0; i < visibleChildren.length; ++i) { var child = visibleChildren[i]; ret += (child.implicitMargin || 0); } return ret / visibleChildren.length; } Repeater { id: operations model: ["÷", "×", "+", "-"] Button { y: 0 x: index * width width: parent.width / 4 height: parent.height / 5 color: pressed ? "#5caa15" : "#80c342" text: modelData fontHeight: 0.4 onClicked: statemachine.submitEvent(eventName) property string eventName: { switch (text) { case "÷": return "OPER.DIV" case "×": return "OPER.STAR" case "+": return "OPER.PLUS" case "-": return "OPER.MINUS" } } } } Repeater { id: digits model: ["7", "8", "9", "4", "5", "6", "1", "2", "3", "0", ".", "C"] Button { x: (index % 3) * width y: Math.floor(index / 3 + 1) * height width: parent.width / 4 height: parent.height / 5 color: pressed ? "#d6d6d6" : "#eeeeee" text: modelData onClicked: statemachine.submitEvent(eventName) property string eventName: { switch (text) { case ".": return "POINT" case "C": return "C" default: return "DIGIT." + text } } } } Button { id: resultButton x: 3 * width y: parent.height / 5 textHeight: y - 2 fontHeight: 0.4 width: parent.width / 4 height: y * 4 color: pressed ? "#e0b91c" : "#face20" text: "=" onClicked: statemachine.submitEvent("EQUALS") } } }