/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtScxml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.5 import QtQuick.Window 2.2 import QtScxml 5.8 Window { id: root property StateMachine stateMachine: scxmlLoader.stateMachine property alias source: scxmlLoader.source visible: true width: 750 height: 350 color: "white" ListView { id: theList width: parent.width / 2 height: parent.height keyNavigationWraps: true highlightMoveDuration: 0 focus: true model: ListModel { id: theModel ListElement { media: "Song 1" } ListElement { media: "Song 2" } ListElement { media: "Song 3" } } highlight: Rectangle { color: "lightsteelblue" } currentIndex: -1 delegate: Rectangle { height: 40 width: parent.width color: "transparent" MouseArea { anchors.fill: parent; onClicked: tap(index) } Text { id: txt anchors.fill: parent text: media verticalAlignment: Text.AlignVCenter } } } Text { id: theLog anchors.left: theList.right anchors.top: theText.bottom anchors.right: parent.right anchors.bottom: parent.bottom } Text { id: theText anchors.left: theList.right anchors.right: parent.right; anchors.top: parent.top text: "Stopped" color: stateMachine.playing ? "green" : "red" } StateMachineLoader { id: scxmlLoader } EventConnection { stateMachine: root.stateMachine events: ["playbackStarted", "playbackStopped"] onOccurred: { var media = event.data.media; if (event.name === "playbackStarted") { theText.text = "Playing '" + media + "'"; theLog.text = theLog.text + "\nplaybackStarted with data: " + JSON.stringify(event.data); } else if (event.name === "playbackStopped") { theText.text = "Stopped '" + media + "'"; theLog.text = theLog.text + "\nplaybackStopped with data: " + JSON.stringify(event.data); } } } // Submit tap event to state machine. // "tap" toggles playing state of the current media. function tap(idx) { var media = theModel.get(idx).media; var data = { "media": media }; stateMachine.submitEvent("tap", data); } }