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authorLorn Potter <lorn.potter@nokia.com>2012-05-29 13:49:12 +1000
committerQt by Nokia <qt-info@nokia.com>2012-05-29 06:33:01 +0200
commita0b89b80c933cca852e62cc73208cdbc0d3dcc25 (patch)
tree2be55e9adeeb6a510657de433a4d2e7014f5b330 /examples/QtSensors/QtSensors_maze/lib.js
parente2fda7e34f1c8ff39a86800c14ec7cecb085c2af (diff)
make mouse move better ine Maze example, add acceleration. Fix up docs
Use only one mouse gif and rotate it instead. also add screensaver inhibit. Change-Id: I4268bdec9346ee389e9b485e8c37d43a1e607128 Reviewed-by: Lincoln Ramsay <lincoln.ramsay@nokia.com>
Diffstat (limited to 'examples/QtSensors/QtSensors_maze/lib.js')
-rw-r--r--examples/QtSensors/QtSensors_maze/lib.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/QtSensors/QtSensors_maze/lib.js b/examples/QtSensors/QtSensors_maze/lib.js
index fccce18f..3bae6a86 100644
--- a/examples/QtSensors/QtSensors_maze/lib.js
+++ b/examples/QtSensors/QtSensors_maze/lib.js
@@ -228,19 +228,19 @@ function canMove(x, y)
var dy = ycenter - (idy * cellDimension + ( cellDimension / 2 ));
if (dx > 0){
- if (labyrinth[idx + 1][idy] == 1)
+ if (labyrinth[idx][idy] == 1)
return false;
}
if (dx < 0){
- if (labyrinth[idx - 1][idy] == 1)
+ if (labyrinth[idx][idy] == 1)
return false;
}
if (dy > 0){
- if (labyrinth[idx][idy + 1] == 1)
+ if (labyrinth[idx][idy] == 1)
return false;
}
if (dy < 0){
- if (labyrinth[idx][idy - 1] == 1)
+ if (labyrinth[idx][idy] == 1)
return false;
}
//check if won