path: root/doc
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Diffstat (limited to 'doc')
1 files changed, 6 insertions, 37 deletions
diff --git a/doc/src/qtsensorgestures-emulator.qdoc b/doc/src/qtsensorgestures-emulator.qdoc
index f6692783..c25ff59e 100644
--- a/doc/src/qtsensorgestures-emulator.qdoc
+++ b/doc/src/qtsensorgestures-emulator.qdoc
@@ -34,49 +34,18 @@
Whether creating client apps using Qt's built-in sensor gestures, or
creating customized recognizers, the Emulator can be used to help develop client
-apps and recognizers using the special 'QtSensors.emulator' plugin to send
-arbitrary signals to the emulator environment.
+apps and recognizers.
\section1 Developing sensor gesture clients.
For instance, the Emulator can be used for writing a client app that needs
-to use a 'spin' gesture. The app can temporarily connect and start the
-'QtSensors.emulator' plugin in the Emulator.
+to use the 'slam' gesture.
Under the 'Sensors' heading in the Emulator control, you will see an edit
-box for 'Sensor gestures'.
+box for 'Sensor gestures' that will contain a list of signals available
+when your client instantiates a QSensorGesture.
-Type the word, "spin", hit enter to set it, and then click the 'Send' button
-to send a detected("spin") signal to the QtSensors.emulator plugin.
-You do not even need to wait for the recognizer plugin to be written!
-\section1 Developing sensor gesture plugins.
-Once the recognizer is written, the scripting facility may be used in the Emulator
-to script the sensors to trigger your custom plugins signals.
-A sensor gesture script for the 'turnover' gesture looks like this:
-// simulate turnover gesture
-//set the phone FaceUp
-sensors.accelerometerX = 0
-sensors.accelerometerZ = 9.8
-sensors.accelerometerY = 0
-// set the phone FaceDown
-sensors.accelerometerZ = -9.8
-// set the Proximity to close
-sensors.proximitySensorClose = true
-This will cause the simulator sensor plugin to send these signals to a real recognizer plugin
-as real QAccelerometer and QProximity sensor values.
+Select 'slam', and then click the 'Send' button
+to send a detected("slam") signal to the client.