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Diffstat (limited to 'examples/sensors/cubehouse/painter_fixed.cpp')
-rw-r--r-- | examples/sensors/cubehouse/painter_fixed.cpp | 242 |
1 files changed, 0 insertions, 242 deletions
diff --git a/examples/sensors/cubehouse/painter_fixed.cpp b/examples/sensors/cubehouse/painter_fixed.cpp deleted file mode 100644 index fdff9548..00000000 --- a/examples/sensors/cubehouse/painter_fixed.cpp +++ /dev/null @@ -1,242 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtSensors module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "painter.h" -#include "light.h" -#include "lightmodel.h" -#include "material.h" - -FixedFunctionPainter::FixedFunctionPainter() -{ - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glDisable(GL_CULL_FACE); -} - -static void setMatrix(GLenum type, const QMatrix4x4 &matrix) -{ - glMatrixMode(type); - if (sizeof(qreal) == sizeof(GLfloat)) { - glLoadMatrixf(reinterpret_cast<const GLfloat *>(matrix.constData())); - } else { - GLfloat mat[16]; - const qreal *m = matrix.constData(); - for (int index = 0; index < 16; ++index) - mat[index] = m[index]; - glLoadMatrixf(mat); - } -} - -void FixedFunctionPainter::setMatrices - (const QMatrix4x4 &mv, const QMatrix4x4 &proj) -{ - setMatrix(GL_PROJECTION, proj); - setMatrix(GL_MODELVIEW, mv); -} - -static void setLight(int light, const Light *parameters, - const QMatrix4x4& transform = QMatrix4x4()) -{ - GLfloat params[4]; - - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - - QColor color = parameters->ambientColor(); - params[0] = color.redF(); - params[1] = color.greenF(); - params[2] = color.blueF(); - params[3] = color.alphaF(); - glLightfv(light, GL_AMBIENT, params); - - color = parameters->diffuseColor(); - params[0] = color.redF(); - params[1] = color.greenF(); - params[2] = color.blueF(); - params[3] = color.alphaF(); - glLightfv(light, GL_DIFFUSE, params); - - color = parameters->specularColor(); - params[0] = color.redF(); - params[1] = color.greenF(); - params[2] = color.blueF(); - params[3] = color.alphaF(); - glLightfv(light, GL_SPECULAR, params); - - QVector4D vector = parameters->eyePosition(transform); - params[0] = vector.x(); - params[1] = vector.y(); - params[2] = vector.z(); - params[3] = vector.w(); - glLightfv(light, GL_POSITION, params); - - QVector3D spotDirection = parameters->eyeSpotDirection(transform); - params[0] = spotDirection.x(); - params[1] = spotDirection.y(); - params[2] = spotDirection.z(); - glLightfv(light, GL_SPOT_DIRECTION, params); - - params[0] = parameters->spotExponent(); - glLightfv(light, GL_SPOT_EXPONENT, params); - - params[0] = parameters->spotAngle(); - glLightfv(light, GL_SPOT_CUTOFF, params); - - params[0] = parameters->constantAttenuation(); - glLightfv(light, GL_CONSTANT_ATTENUATION, params); - - params[0] = parameters->linearAttenuation(); - glLightfv(light, GL_LINEAR_ATTENUATION, params); - - params[0] = parameters->quadraticAttenuation(); - glLightfv(light, GL_QUADRATIC_ATTENUATION, params); - - glPopMatrix(); -} - -static void setLightModel(const LightModel *lightModel) -{ - GLfloat values[4]; -#ifdef GL_LIGHT_MODEL_TWO_SIDE - if (lightModel->model() == LightModel::TwoSided) - values[0] = 1.0f; - else - values[0] = 0.0f; - glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, values); -#endif -#ifdef GL_LIGHT_MODEL_COLOR_CONTROL - if (lightModel->colorControl() == LightModel::SeparateSpecularColor) - values[0] = GL_SEPARATE_SPECULAR_COLOR; - else - values[0] = GL_SINGLE_COLOR; - glLightModelfv(GL_LIGHT_MODEL_COLOR_CONTROL, values); -#endif -#ifdef GL_LIGHT_MODEL_LOCAL_VIEWER - if (lightModel->viewerPosition() == LightModel::LocalViewer) - values[0] = 1.0f; - else - values[0] = 0.0f; - glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, values); -#endif -#ifdef GL_LIGHT_MODEL_AMBIENT - QColor color = lightModel->ambientSceneColor(); - values[0] = color.redF(); - values[1] = color.blueF(); - values[2] = color.greenF(); - values[3] = color.alphaF(); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, values); -#endif -} - -static void setMaterial(int face, const Material *parameters) -{ - GLfloat params[17]; - - QColor mcolor = parameters->ambientColor(); - params[0] = mcolor.redF(); - params[1] = mcolor.greenF(); - params[2] = mcolor.blueF(); - params[3] = mcolor.alphaF(); - - mcolor = parameters->diffuseColor(); - params[4] = mcolor.redF(); - params[5] = mcolor.greenF(); - params[6] = mcolor.blueF(); - params[7] = mcolor.alphaF(); - - mcolor = parameters->specularColor(); - params[8] = mcolor.redF(); - params[9] = mcolor.greenF(); - params[10] = mcolor.blueF(); - params[11] = mcolor.alphaF(); - - mcolor = parameters->emittedLight(); - params[12] = mcolor.redF(); - params[13] = mcolor.greenF(); - params[14] = mcolor.blueF(); - params[15] = mcolor.alphaF(); - - params[16] = parameters->shininess(); - - glMaterialfv(face, GL_AMBIENT, params); - glMaterialfv(face, GL_DIFFUSE, params + 4); - glMaterialfv(face, GL_SPECULAR, params + 8); - glMaterialfv(face, GL_EMISSION, params + 12); - glMaterialfv(face, GL_SHININESS, params + 16); -} - -void FixedFunctionPainter::selectMaterial(Material *material) -{ - ::setLight(GL_LIGHT0, light); - ::setLightModel(lightModel); - ::setMaterial(GL_FRONT_AND_BACK, material); - glDisable(GL_TEXTURE_2D); - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_NORMAL_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); -} - -void FixedFunctionPainter::selectTexturedMaterial(Material *material) -{ - ::setLight(GL_LIGHT0, light); - ::setLightModel(lightModel); - ::setMaterial(GL_FRONT_AND_BACK, material); - glEnable(GL_TEXTURE_2D); - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_NORMAL_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); -} - -void FixedFunctionPainter::setVertices(const float *array, int stride) -{ - glVertexPointer(3, GL_FLOAT, stride * sizeof(float), array); -} - -void FixedFunctionPainter::setTexCoords(const float *array, int stride) -{ - glTexCoordPointer(2, GL_FLOAT, stride * sizeof(float), array); -} - -void FixedFunctionPainter::setNormals(const float *array, int stride) -{ - glNormalPointer(GL_FLOAT, stride * sizeof(float), array); -} |