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+ /****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtSensors module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmlsensorgesture_p.h"
+#include <QtSensors/qsensorgesture.h>
+#include <QtSensors/qsensorgesturemanager.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \qmltype SensorGesture
+ \instantiates QmlSensorGesture
+ \inqmlmodule QtSensors
+ \since QtSensors 5.0
+ \brief Provides notifications when sensor-based gestures are detected.
+
+ This type provides notification when sensor gestures are triggered.
+
+ The following QML code creates a "shake" and "SecondCounter" SensorGesture QML type, and
+ displays the detected gesture in a text type.
+
+ QtSensors.shake gesture is available with the Qt Sensors API, but the QtSensors.SecondCounter
+ sensor gesture is provided as example code for the \l {Qt Sensors - SensorGesture QML Type example}
+
+ \qml
+ Item {
+ SensorGesture {
+ id: sensorGesture
+ enabled: false
+ gestures : ["QtSensors.shake", "QtSensors.SecondCounter"]
+ onDetected:{
+ detectedText.text = gesture
+ }
+ }
+ Text {
+ id: detectedText
+ x:5
+ y:160
+ }
+ }
+ \endqml
+
+ \l {Qt Sensor Gestures} contains a list of currently supported sensor gestures and their
+ descriptions.
+
+
+*/
+QmlSensorGesture::QmlSensorGesture(QObject* parent)
+ : QObject(parent)
+ , isEnabled(false)
+ , initDone(false)
+ , sensorGesture(0)
+ , sensorGestureManager(new QSensorGestureManager(this))
+{
+ connect(sensorGestureManager, SIGNAL(newSensorGestureAvailable()), SIGNAL(availableGesturesChanged()));
+}
+
+QmlSensorGesture::~QmlSensorGesture()
+{
+}
+
+/*
+ QQmlParserStatus interface implementation
+*/
+void QmlSensorGesture::classBegin()
+{
+}
+
+void QmlSensorGesture::componentComplete()
+{
+ /*
+ this is needed in the case the customer defines the type(s) and set it enabled = true
+ */
+ initDone = true;
+ setEnabled(isEnabled);
+}
+/*
+ End of QQmlParserStatus interface implementation
+*/
+
+/*!
+ \qmlproperty stringlist SensorGesture::availableGestures
+ This property can be used to determine all available gestures on the system.
+*/
+QStringList QmlSensorGesture::availableGestures()
+{
+ return sensorGestureManager->gestureIds();
+}
+
+/*!
+ \qmlproperty stringlist SensorGesture::gestures
+ Set this property to a list of the gestures that the application is interested in detecting.
+ This property cannot be changed while the type is enabled.
+
+ The properties validGestures and invalidGestures will be set as appropriate immediately.
+ To determine all available getures on the system please use the
+ \l {SensorGesture::availableGestures} {availableGestures} property.
+
+ \sa {QtSensorGestures Plugins}
+*/
+QStringList QmlSensorGesture::gestures() const
+{
+ return gestureList;
+}
+
+void QmlSensorGesture::setGestures(const QStringList& value)
+{
+ if (gestureList == value)
+ return;
+
+ if (initDone && enabled()) {
+ qWarning() << "Cannot change gestures while running.";
+ return;
+ }
+ gestureList = value;
+ createGesture();
+ Q_EMIT gesturesChanged();
+}
+
+
+/*!
+ \qmlproperty stringlist SensorGesture::validGestures
+ This property holds the requested gestures that were found on the system.
+*/
+QStringList QmlSensorGesture::validGestures() const
+{
+ if (sensorGesture)
+ return sensorGesture->validIds();
+ return QStringList();
+}
+
+/*!
+ \qmlproperty stringlist SensorGesture::invalidGestures
+ This property holds the requested gestures that were not found on the system.
+*/
+QStringList QmlSensorGesture::invalidGestures() const
+{
+ if (sensorGesture)
+ return sensorGesture->invalidIds();
+ return QStringList();
+}
+
+/*!
+ \qmlproperty bool SensorGesture::enabled
+ This property can be used to activate or deactivate the sensor gesture.
+ Default value is false;
+ \sa {SensorGesture::detected}, {detected}
+*/
+bool QmlSensorGesture::enabled() const
+{
+ return isEnabled;
+}
+
+void QmlSensorGesture::setEnabled(bool value)
+{
+ bool hasChanged = false;
+ if (isEnabled != value) {
+ isEnabled = value;
+ hasChanged = true;
+ }
+ if (!initDone)
+ return;
+
+ if (sensorGesture) {
+ if (value) {
+ sensorGesture->startDetection();
+ } else {
+ sensorGesture->stopDetection();
+ }
+ }
+ if (hasChanged)
+ Q_EMIT enabledChanged();
+}
+
+/*!
+ \qmlsignal SensorGesture::detected(string gesture)
+ This signal is emitted whenever a gesture is detected.
+ The \a gesture parameter contains the gesture that was detected.
+
+ The corresponding handler is \c onDetected.
+*/
+
+/*
+ private function implementation
+*/
+void QmlSensorGesture::deleteGesture()
+{
+ if (sensorGesture) {
+ bool emitInvalidChange = !invalidGestures().isEmpty();
+ bool emitValidChange = !validGestures().isEmpty();
+
+ if (sensorGesture->isActive()) {
+ sensorGesture->stopDetection();
+ }
+ delete sensorGesture;
+ sensorGesture = 0;
+
+ if (emitInvalidChange) {
+ Q_EMIT invalidGesturesChanged();
+ }
+ if (emitValidChange) {
+ Q_EMIT validGesturesChanged();
+ }
+ }
+}
+
+void QmlSensorGesture::createGesture()
+{
+ deleteGesture();
+ sensorGesture = new QSensorGesture(gestureList, this);
+ if (!validGestures().isEmpty()) {
+ QObject::connect(sensorGesture
+ , SIGNAL(detected(QString))
+ , this
+ , SIGNAL(detected(QString)));
+ Q_EMIT validGesturesChanged();
+ }
+ if (!invalidGestures().isEmpty())
+ Q_EMIT invalidGesturesChanged();
+}
+
+/*
+ End of private function implementation
+*/
+
+QT_END_NAMESPACE