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* QtSensors: Fix qmake compilation problems in Maze and Accelbubble on AndroidTamas Martinec2021-09-061-46/+39
| | | | | | | | | | The AndroidManifest.xml files were updated according to the latest template in qtbase\src\android\templates\. Pick-to: 6.2 Task-number: QTBUG-92514 Change-Id: Ic1fe8ce6ce937ed91632832187e1208e3536e656 Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
* Android: rename the java package name in manifestsAssam Boudjelthia2021-02-121-2/+2
| | | | | | Task-number: QTBUG-86969 Change-Id: I11bad2d6945e27a859b68471816ef428d3834189 Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
* Update AndroidManifest.xml to be compatible with Qt 5.14Eskil Abrahamsen Blomfeldt2019-10-251-4/+2
| | | | | | | Necessary changes to be compatible with AAB changes in Qt 5.14. Change-Id: Ic574ac5d2401e9241eeb48061959c069a5c0e725 Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* Fix building maze example on AndroidAlex Blasche2019-04-261-1/+1
| | | | | | | | Qt 5.13 raised the minimal SDK version of Qt for Android to v21. Change-Id: I4c15254ef3aa2d5898c0ce7f5f6b8ffe62202fb9 Reviewed-by: Daniel Smith <Daniel.Smith@qt.io> Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
* Fix a couple of issues in the maze exampleAlex Blasche2014-09-181-0/+56
1.) Remove dependency on QtSystemInfo. The module is not officially supported at this stage and screen saver related code is not really required for the example. 2.) Add AndroidManifest.xml to lock the screen orientation in portrait mode. Since the example depends on the tilt sensor a rotating UI is messing the game up. 3.) Port app to current TiltSensor API. The game works but its biggest problem remains the UI. It uses fixed-size UI elements which makes it tiny on High DPI screens. Task-number: QTBUG-31076 Change-Id: I73df9361b5171da930df66072e8ee9eba89b71ad Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>