From c5ee8b6f82d5a39260121433f95b28f8cf7762eb Mon Sep 17 00:00:00 2001 From: Wolfgang Beck Date: Thu, 8 Dec 2011 12:42:35 +1000 Subject: Add MAZE tutorial Change-Id: I076d5071aa27ba10da6885b1d856c24ca6bb4f7d Sanity-Review: Qt Sanity Bot Reviewed-by: Lincoln Ramsay Reviewed-by: Wolfgang Beck --- examples/sensors/maze/Maze.qml | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'examples/sensors') diff --git a/examples/sensors/maze/Maze.qml b/examples/sensors/maze/Maze.qml index a0a998ab..189f5239 100644 --- a/examples/sensors/maze/Maze.qml +++ b/examples/sensors/maze/Maze.qml @@ -40,7 +40,10 @@ //Import the declarative plugins import QtQuick 2.0 + +//! [0] import QtSensors 5.0 +//! [0] //Import the javascript functions for this game import "lib.js" as Lib @@ -159,20 +162,25 @@ Rectangle { } } +//! [1] TiltSensor{ id: tiltSensor unit: TiltSensor.Degrees enabled: true accuracy: 5.0 } +//! [1] //Timer to read out the x and y rotation of the TiltSensor Timer { id: tiltTimer interval: 50; running: false; repeat: true + +//! [2] onTriggered: { if (!tiltSensor.enabled) tiltSensor.enabled = true; +//! [2] if (mouseCtrl === null) return; @@ -185,6 +193,8 @@ Rectangle { //check if we can move the mouse var xval = -1; var yval = -1; + +//! [3] var xstep = 0; if (tiltSensor.yRotation > 0) xstep = 1; @@ -195,6 +205,7 @@ Rectangle { ystep = 1; else if (tiltSensor.xRotation < 0) ystep = -1; +//! [3] if (xstep < 0){ if (mouseCtrl.x > 0){ -- cgit v1.2.3