/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtSensors module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "simulatorambientlightsensor.h" #include #include const char *SimulatorAmbientLightSensor::id("Simulator.AmbientLightSensor"); SimulatorAmbientLightSensor::SimulatorAmbientLightSensor(QSensor *sensor) : SimulatorCommon(sensor) { setReading(&m_reading); } void SimulatorAmbientLightSensor::poll() { QtMobility::QAmbientLightReadingData data = SensorsConnection::instance()->qtAmbientLightData; QAmbientLightReading::LightLevel convertedLightLevel; switch (data.lightLevel) { case QtMobility::Dark: convertedLightLevel = QAmbientLightReading::Dark; break; case QtMobility::Twilight: convertedLightLevel = QAmbientLightReading::Twilight; break; case QtMobility::Light: convertedLightLevel = QAmbientLightReading::Light; break; case QtMobility::Bright: convertedLightLevel = QAmbientLightReading::Bright; break; case QtMobility::Sunny: convertedLightLevel = QAmbientLightReading::Sunny; break; default: convertedLightLevel = QAmbientLightReading::Undefined; break; } quint64 newTimestamp; if (!data.timestamp.isValid()) newTimestamp = QDateTime::currentMSecsSinceEpoch() / 1000; else newTimestamp = data.timestamp.toTime_t(); if (m_reading.lightLevel() != convertedLightLevel) { m_reading.setTimestamp(newTimestamp); m_reading.setLightLevel(convertedLightLevel); newReadingAvailable(); } }