/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtSensors module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSENSORGESTUREMANAGERPRIVATE_P_H #define QSENSORGESTUREMANAGERPRIVATE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include "qsensorgesture.h" #include "qsensorgesturerecognizer.h" QT_BEGIN_NAMESPACE class QFactoryLoader; class QSensorGestureManagerPrivate : public QObject { Q_OBJECT public: explicit QSensorGestureManagerPrivate(QObject *parent = 0); ~QSensorGestureManagerPrivate(); QMap registeredSensorGestures; QList plugins; QFactoryLoader *loader; void loadPlugins(); bool loadRecognizer(const QString &id); QSensorGestureRecognizer *sensorGestureRecognizer(const QString &id); bool registerSensorGestureRecognizer(QSensorGestureRecognizer *recognizer); QStringList gestureIds(); QStringList knownIds; void initPlugin(QObject *o); #ifdef SIMULATOR_BUILD void recognizerStarted(const QSensorGestureRecognizer *); void recognizerStopped(const QSensorGestureRecognizer *); #endif static QSensorGestureManagerPrivate * instance(); Q_SIGNALS: void newSensorGestureAvailable(); #ifdef SIMULATOR_BUILD Q_SIGNALS: void newSensorGestures(QStringList); void removeSensorGestures(QStringList); private slots: void sensorGestureDetected(); #endif }; QT_END_NAMESPACE #endif // QSENSORGESTUREMANAGERPRIVATE_P_H