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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include "../../../src/imports/sensors/qmlsensorgesture.h" #include "qtemplategestureplugin.h" #include "qtemplaterecognizer.h" #include #include "qsensormanager.h" QT_USE_NAMESPACE QT_BEGIN_NAMESPACE class tst_Sensors2QMLAPI : public QObject { Q_OBJECT private slots: void initTestCase(); void testGesture(); }; void tst_Sensors2QMLAPI::initTestCase() { qputenv("QT_SENSORS_LOAD_PLUGINS", "0"); // Do not load plugins } void tst_Sensors2QMLAPI::testGesture() { QTemplateGesturePlugin* plugin = new QTemplateGesturePlugin(); QList recognizers = plugin->createRecognizers(); QSensorGestureManager manager; QmlSensorGesture* gs = new QmlSensorGesture(this); gs->componentComplete(); QSignalSpy spy_availableGesturesChanged(gs, SIGNAL(availableGesturesChanged())); QSignalSpy spy_detected(gs, SIGNAL(detected(QString))); QSignalSpy spy_gesturesChanged(gs, SIGNAL(gesturesChanged())); QSignalSpy spy_validGesturesChanged(gs, SIGNAL(validGesturesChanged())); QSignalSpy spy_invalidGesturesChanged(gs, SIGNAL(invalidGesturesChanged())); QSignalSpy spy_enabledChanged(gs, SIGNAL(enabledChanged())); //This flag is needed if you run this unit test with an alread installed template plugin bool registered = false; for (int i = 0; i < recognizers.count(); i++){ registered = manager.registerSensorGestureRecognizer(recognizers[i]); } if (registered) { QCOMPARE(spy_availableGesturesChanged.count(), 2); } //check creation of a not known plugin QCOMPARE(spy_invalidGesturesChanged.count(), 0); QCOMPARE(spy_gesturesChanged.count(), 0); gs->setGestures(QStringList() << "lollipop"); QCOMPARE(spy_gesturesChanged.count(), 1); QCOMPARE(spy_invalidGesturesChanged.count(), 1); //check creation of a known plugin QCOMPARE(spy_validGesturesChanged.count(), 0); QCOMPARE(spy_gesturesChanged.count(), 1); spy_invalidGesturesChanged.clear(); spy_validGesturesChanged.clear(); gs->setGestures(QStringList() << "QtSensors.template"); QCOMPARE(spy_gesturesChanged.count(), 2); QCOMPARE(spy_invalidGesturesChanged.count(), 1); QCOMPARE(spy_validGesturesChanged.count(), 1); //enable "QtSensors.template" QCOMPARE(spy_enabledChanged.count(), 0); QCOMPARE(spy_detected.count(), 0); gs->setEnabled(true); QCOMPARE(spy_enabledChanged.count(), 1); QCOMPARE(spy_detected.count(), 1); //set gesture during running sensor should not emit gesture changed spy_gesturesChanged.clear(); gs->setGestures(QStringList() << "QtSensors.template2"); QCOMPARE(spy_gesturesChanged.count(), 0); gs->setEnabled(false); QmlSensorGesture* gs1 = new QmlSensorGesture(this); QSignalSpy spy1_detected(gs1, SIGNAL(detected(QString))); QSignalSpy spy1_gesturesChanged(gs1, SIGNAL(gesturesChanged())); QSignalSpy spy1_validGesturesChanged(gs1, SIGNAL(validGesturesChanged())); QSignalSpy spy1_invalidGesturesChanged(gs1, SIGNAL(invalidGesturesChanged())); QSignalSpy spy1_enabledChanged(gs1, SIGNAL(enabledChanged())); gs1->componentComplete(); //set enable = true without gesture should gs1->setEnabled(true); QCOMPARE(spy1_enabledChanged.count(), 1); gs1->setEnabled(false); spy1_enabledChanged.clear(); //reding gestures check if we get back an empty string list QStringList gestures = gs1->gestures(); QCOMPARE(gestures.count(), 0); QStringList validgestures = gs1->validGestures(); QCOMPARE(validgestures.count(), 0); QStringList invalidgestures = gs1->invalidGestures(); QCOMPARE(invalidgestures.count(), 0); //check types "QtSensors.template" "QtSensors.template1" "lollipop" //expect valid 2 not available 1 gestures << "QtSensors.template" << "QtSensors.template1" << "lollipop"; gs1->setGestures(gestures); gestures = gs1->gestures(); QCOMPARE(gestures.count(), 3); QCOMPARE(spy1_validGesturesChanged.count(), 1); QCOMPARE(spy1_invalidGesturesChanged.count(), 1); QCOMPARE(spy1_gesturesChanged.count(), 1); //set same gesture again should not emit gesture changed gs1->setGestures(gestures); QCOMPARE(spy1_gesturesChanged.count(), 1); spy1_gesturesChanged.clear(); gestures.clear(); gs1->setGestures(gestures); QCOMPARE(spy1_gesturesChanged.count(), 1); //enable "QtSensors.template" and "QtSensors.template1" gestures << "QtSensors.template" << "QtSensors.template1"; gs1->setEnabled(false); gs1->setGestures(gestures); spy1_enabledChanged.clear(); spy1_detected.clear(); gs1->setEnabled(true); QCOMPARE(spy1_enabledChanged.count(), 1); QCOMPARE(spy1_detected.count(), 2); gs1->setEnabled(false); //check sensor shouldn't run until the componentComplete gets called QmlSensorGesture* gs2 = new QmlSensorGesture(this); QSignalSpy spy2_detected(gs2, SIGNAL(detected(QString))); gs2->setGestures(QStringList() << "QtSensors.template"); gs2->setEnabled(true); QCOMPARE(spy2_detected.count(), 0); gs2->componentComplete(); QCOMPARE(spy2_detected.count(), 1); } QT_END_NAMESPACE QTEST_MAIN(tst_Sensors2QMLAPI) #include "tst_sensors2qmlapi.moc"