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//include("product.qtx")
//include("extrafunctions.qtt")
//TESTED_COMPONENT=src/sensors/gestures
testcase = {
/*
init: function() {
qtuitest.checkActiveWindow = false;
qtuitest.autoTerminate = false;
wait(500);
unlock();
wait(500);
},
cleanup: function() {
print("Cleanup test function");
unlock();
wait(500);
Gesture.swipe(Screen.leftCenter(), Screen.rightCenter()); //close applicatin
wait(500);
},
*/
// As a QML Application developer I need to be able to list sensor gesture plugins
List_Sensor_Gestures: function()
{
// Test meta data
testApplication = "Gesture";
testBinary = "Gesture"; // Running QML using qmlrunner will insert test app binary name when compiled
testGoal = "Verify a list of all registered sensor gesture plugins";
testPreconditions = "Nil.";
testGroups = "5.0";
// Test steps
// mouseClick(findByProperty("label", testBinary)); wait(500);
prompt(twiki("---+++ " + testApplication + "
*Goal:* " + testGoal + "
*Pre-Requisites:* " + testPreconditions + "
*Tested Binary:* " + testBinary + "
| *Step* | *Verification* |
| Launch " + testBinary + " | App launches normally |
| Observe the list of all gestures shown in the top menu | Verify that the expected gestures are displayed |
"));
},
// As a QML Application developer I need to be able to select a sensor gesture plugin
Select_Sensor_Gesture: function()
{
// Test meta data
testApplication = "Gesture";
testBinary = "Gesture";
testGoal = "Verify selection of a sensor gesture plugin";
testPreconditions = "Nil.";
testGroups = "5.0";
// Test steps
// mouseClick(findByProperty("label", testBinary)); wait(500);
prompt(twiki("---+++ " + testApplication + "
*Goal:* " + testGoal + "
*Pre-Requisites:* " + testPreconditions + "
*Tested Binary:* " + testBinary + "
| *Step* | *Verification* |
| Launch " + testBinary + " | App launches normally |
| Select the QtSensors.shake gesture from the gesture list | Verify the QtSensors.shake gesture becomes highlighted and the detection menu now has the title *QtSensors.shake* |
"));
},
// As a QML Application developer I need to be able to trigger a sensor gesture plugins
Trigger_Sensor_Gesture: function()
{
// Test meta data
testApplication = "Gesture";
testBinary = "Gesture";
testGoal = "Verify that a sensor gesture is triggered";
testPreconditions = "Nil.";
testGroups = "5.0";
// Test steps
// mouseClick(findByProperty("label", testBinary)); wait(500);
prompt(twiki("---+++ " + testApplication + "
*Goal:* " + testGoal + "
*Pre-Requisites:* " + testPreconditions + "
*Tested Binary:* " + testBinary + "
| *Step* | *Verification* |
| Launch " + testBinary + " | App launches normally |
| Select the QtSensors.shake gesture from the gesture list and press *start* on the detection menu | Verify that *start* button now reads *stop* and is highlighted |
| Shake the phone more than 3 times in the X axis | Verify that shake detections are registered |
"));
},
// Sensor gestures are not triggered by false positives
Sensor_Gesture_False_Positives: function()
{
// Test meta data
testApplication = "ShakeIt!";
testBinary = "ShakeIt!";
testGoal = "Verify that a sensor gesture doesn't trigger falsely";
testPreconditions = "Nil.";
testGroups = "5.0";
// Test steps
// mouseClick(findByProperty("label", testBinary)); wait(500);
prompt(twiki("---+++ " + testApplication + "
*Goal:* " + testGoal + "
*Pre-Requisites:* " + testPreconditions + "
*Tested Binary:* " + testBinary + "
| *Step* | *Verification* |
| Launch " + testBinary + " | App launches normally |
| | The display shows* Shake to rotate the triangles* and three tringles are below that |
| Perform the *Shake* gesture | Verify that *Shake* is displayed and the triangles rotate |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Slam* gesture | Verify that *Slam* is displayed and the triangles move out from the center of the display |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Whip* gesture | Verify that the *Whip* is displayed |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Hover* gesture | Verify that the *hover* is displayed and the triangles move to the top of the display |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Cover* gesture | Verify that the *Cover* is displayed and the triangles go to the bottom of the display |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Twist Left* gesture | Verify that the *TwistLeft* is displayed and the triangles move to the left |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Twist Right* gesture | Verify that the *TwistRight* is displayed and the triangles move to the right |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Pickup* gesture | Verify that the *Pickup* is displayed |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Turnover* gesture | Verify that the turnover chime is played |
| Turn over and wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
| Perform the *Double Tap* gesture | Verify that the *Double Tap* is displayed |
| | Verify no other gestures register at the same time |
| Wait for 3 seconds while observing the display | Verify the display now reads *Try another gesture* and the triangles return to the center of the display |
"));
},
}