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cmake_minimum_required(VERSION 3.16)
project(maze LANGUAGES CXX)

set(CMAKE_AUTOMOC ON)

if(NOT DEFINED INSTALL_EXAMPLESDIR)
    set(INSTALL_EXAMPLESDIR "examples")
endif()

set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/sensors/maze")

find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Sensors)

qt_add_executable(maze
    main.cpp
)

set_target_properties(maze PROPERTIES
    WIN32_EXECUTABLE TRUE
    MACOSX_BUNDLE TRUE
)

if(ANDROID)
    set_property(TARGET maze PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
        ${CMAKE_CURRENT_SOURCE_DIR}/android)
    endif()
if(APPLE)
    if(IOS)
        set_property(TARGET maze PROPERTY
            MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist"
        )
    endif()
endif()

target_link_libraries(maze PUBLIC
    Qt::Core
    Qt::Gui
    Qt::Quick
    Qt::Sensors
)

# Resources:
set(maze_resource_files
    "Congratulation.qml"
    "LabyrinthSquare.qml"
    "Mouse.qml"
    "components/ApplicationWindow.qml"
    "components/Button.qml"
    "components/images/button_background_disabled.png"
    "components/images/button_background_normal.png"
    "components/images/button_background_pressed.png"
    "content/00.png"
    "content/01.png"
    "content/cheese.png"
    "content/cheeseeating.gif"
    "content/congratulations.gif"
    "content/mouse_down.gif"
    "content/start.png"
    "lib.js"
    "maze.qml"
)

qt6_add_resources(maze "maze"
    PREFIX
        "/"
    FILES
        ${maze_resource_files}
)

install(TARGETS maze
    RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
    BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
    LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
)