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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtSensors module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
**
****************************************************************************/
#ifndef QSHAKERECOGNIZER_H
#define QSHAKERECOGNIZER_H
#include <QtSensors/QSensor>
#include <QtSensors/QAccelerometer>
#include <QtSensors/QAccelerometerFilter>
#include <QDebug>
#include <QTimer>
#include <QtSensors/qsensorgesturerecognizer.h>
struct AccelData {
qreal x;
qreal y;
qreal z;
};
class QShakeSensorGestureRecognizer : public QSensorGestureRecognizer
{
Q_OBJECT
public:
QShakeSensorGestureRecognizer(QObject *parent = 0);
~QShakeSensorGestureRecognizer();
void create() override;
QString id() const override;
bool start() override;
bool stop() override;
bool isActive() override;
QTimer *timer;
int timerTimeout;
Q_SIGNALS:
void shake();
private slots:
void accelChanged();
void timeout();
private:
QAccelerometer *accel;
bool active;
int accelRange;
AccelData prevData;
AccelData currentData;
bool checkForShake(AccelData prevSensorData, AccelData currentSensorData, qreal threshold);
bool shaking;
int shakeCount;
int threshold;
};
#endif // QSHAKERECOGNIZER_H
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