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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtSensors module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

//Import the declarative plugins
import QtQuick 2.0

//Implementation of the Button control.
Item {
    id: button
    width: 250
    height: 150
    property alias text: innerText.text;
    property color color: "white"
    property color hoverColor: "#aaaaaa"
    property color pressColor: "slategray"
    property int fontSize: 10
    property int borderWidth: 1
    property int borderRadius: 2
    scale: state === "Pressed" ? 0.96 : 1.0
    onEnabledChanged: state = ""
    signal clicked

    //define a scale animation
    Behavior on scale {
        NumberAnimation {
            duration: 100
            easing.type: Easing.InOutQuad
        }
    }

    //Rectangle to draw the button
    Rectangle {
        id: rectangleButton
        anchors.fill: parent
        radius: borderRadius
        color: button.enabled ? button.color : "grey"
        border.width: borderWidth
        border.color: "black"

        Text {
            id: innerText
            font.pointSize: fontSize
            anchors.centerIn: parent
        }
    }

    //change the color of the button in differen button states
    states: [
        State {
            name: "Hovering"
            PropertyChanges {
                target: rectangleButton
                color: hoverColor
            }
        },
        State {
            name: "Pressed"
            PropertyChanges {
                target: rectangleButton
                color: pressColor
            }
        }
    ]

    //define transmission for the states
    transitions: [
        Transition {
            from: ""; to: "Hovering"
            ColorAnimation { duration: 200 }
        },
        Transition {
            from: "*"; to: "Pressed"
            ColorAnimation { duration: 10 }
        }
    ]

    //Mouse area to react on click events
    MouseArea {
        hoverEnabled: true
        anchors.fill: button
        onEntered: { button.state='Hovering'}
        onExited: { button.state=''}
        onClicked: { button.clicked();}
        onPressed: { button.state="Pressed" }
        onReleased: {
            if (containsMouse)
              button.state="Hovering";
            else
              button.state="";
        }
    }
}