/**************************************************************************** ** ** Copyright (C) 2018 Canonical, Ltd. and/or its subsidiary(-ies). ** Copyright (C) 2018 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtSystems module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtSystemInfo 5.5 Rectangle { width: 900 height: 480 ListView { anchors.fill: parent id: inputList model: deviceModel delegate: deviceDelegate anchors.margins: 6 } Component { id: deviceDelegate Rectangle { id: contentRect anchors { left: parent.left; right: parent.right } height: 20 Row { id: row spacing: 10 Text { text: name } Text { text: identifier } Text { text: typeToString(types) } } } } InputDeviceModel { id: deviceModel filter: InputInfo.Keyboard | InputInfo.Mouse | InputInfo.TouchScreen onCountChanged: { console.log("new count of filtered devices: " + devices) } } InputInfo { id: systemInputs } InputDeviceManager { id: deviceManager filter: InputInfo.Mouse | InputInfo.Keyboard onReady: { console.log("number of mouse and keyboard devices: " + deviceManager.count) console.log("row count " + deviceModel.count) } onDeviceAdded: { console.log(inputDevice.properties.name+" " + inputDevice.properties.types +" "+InputInfo.Mouse) // does not seem to work if (inputDevice.properties.types & InputInfo.Mouse) { console.log("mouse added") } if (inputDevice.properties.types & InputInfo.Keyboard) { console.log("keyboard added") } } onDeviceRemoved: { console.log("device removed "+deviceId) } } function typeToString(flags) { var typeString = "" if (flags & InputInfo.Button) typeString += "Button, " if (flags & InputInfo.Mouse) typeString += "Mouse, " if (flags & InputInfo.TouchPad) typeString += "TouchPad, " if (flags & InputInfo.TouchScreen) typeString += "TouchScreen, " if (flags & InputInfo.Keyboard) typeString += "Keyboard, " if (flags & InputInfo.Switch) typeString += "Switch " console.log(typeString) return typeString } }