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diff --git a/src/designer/src/components/signalsloteditor/signalsloteditor.cpp b/src/designer/src/components/signalsloteditor/signalsloteditor.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Designer of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "signalsloteditor.h"
+#include "signalsloteditor_p.h"
+#include "connectdialog_p.h"
+#include "signalslot_utils_p.h"
+
+#include <metadatabase_p.h>
+#include <ui4_p.h>
+#include <qdesigner_formwindowcommand_p.h>
+
+#include <QtDesigner/QDesignerFormWindowInterface>
+#include <QtDesigner/QDesignerFormEditorInterface>
+#include <QtDesigner/QDesignerMetaDataBaseInterface>
+
+#include <QtGui/QApplication>
+#include <QtGui/QUndoCommand>
+#include <QtGui/QMenu>
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QDebug>
+
+QT_BEGIN_NAMESPACE
+
+namespace qdesigner_internal {
+
+/*******************************************************************************
+** SignalSlotConnection
+*/
+
+SignalSlotConnection::SignalSlotConnection(ConnectionEdit *edit, QWidget *source, QWidget *target)
+ : Connection(edit, source, target)
+{
+}
+
+DomConnection *SignalSlotConnection::toUi() const
+{
+ DomConnection *result = new DomConnection;
+
+ result->setElementSender(sender());
+ result->setElementSignal(signal());
+ result->setElementReceiver(receiver());
+ result->setElementSlot(slot());
+
+ DomConnectionHints *hints = new DomConnectionHints;
+ QList<DomConnectionHint*> list;
+
+ QPoint sp = endPointPos(EndPoint::Source);
+ QPoint tp = endPointPos(EndPoint::Target);
+
+ DomConnectionHint *hint = new DomConnectionHint;
+ hint->setAttributeType(QLatin1String("sourcelabel"));
+ hint->setElementX(sp.x());
+ hint->setElementY(sp.y());
+ list.append(hint);
+
+ hint = new DomConnectionHint;
+ hint->setAttributeType(QLatin1String("destinationlabel"));
+ hint->setElementX(tp.x());
+ hint->setElementY(tp.y());
+ list.append(hint);
+
+ hints->setElementHint(list);
+ result->setElementHints(hints);
+
+ return result;
+}
+
+void SignalSlotConnection::setSignal(const QString &signal)
+{
+ m_signal = signal;
+ setLabel(EndPoint::Source, m_signal);
+}
+
+void SignalSlotConnection::setSlot(const QString &slot)
+{
+ m_slot = slot;
+ setLabel(EndPoint::Target, m_slot);
+}
+
+QString SignalSlotConnection::sender() const
+{
+ QObject *source = object(EndPoint::Source);
+ if (!source)
+ return QString();
+
+ SignalSlotEditor *edit = qobject_cast<SignalSlotEditor*>(this->edit());
+ Q_ASSERT(edit != 0);
+
+ return realObjectName(edit->formWindow()->core(), source);
+}
+
+QString SignalSlotConnection::receiver() const
+{
+ QObject *sink = object(EndPoint::Target);
+ if (!sink)
+ return QString();
+
+ SignalSlotEditor *edit = qobject_cast<SignalSlotEditor*>(this->edit());
+ Q_ASSERT(edit != 0);
+ return realObjectName(edit->formWindow()->core(), sink);
+}
+
+void SignalSlotConnection::updateVisibility()
+{
+ Connection::updateVisibility();
+ if (isVisible() && (signal().isEmpty() || slot().isEmpty()))
+ setVisible(false);
+}
+
+QString SignalSlotConnection::toString() const
+{
+ return QCoreApplication::translate("SignalSlotConnection", "SENDER(%1), SIGNAL(%2), RECEIVER(%3), SLOT(%4)")
+ .arg(sender()).arg(signal()).arg(receiver()).arg(slot());
+}
+
+SignalSlotConnection::State SignalSlotConnection::isValid(const QWidget *background) const
+{
+ const QObject *source = object(EndPoint::Source);
+ if (!source)
+ return ObjectDeleted;
+
+ const QObject *target = object(EndPoint::Target);
+ if (!target)
+ return ObjectDeleted;
+
+ if (m_slot.isEmpty() || m_signal.isEmpty())
+ return InvalidMethod;
+
+ if (const QWidget *sourceWidget = qobject_cast<const QWidget*>(source))
+ if (!background->isAncestorOf(sourceWidget))
+ return NotAncestor;
+
+ if (const QWidget *targetWidget = qobject_cast<const QWidget*>(target))
+ if (!background->isAncestorOf(targetWidget))
+ return NotAncestor;
+
+ return Valid;
+}
+
+/*******************************************************************************
+** Commands
+*/
+
+class SetMemberCommand : public QUndoCommand, public CETypes
+{
+public:
+ SetMemberCommand(SignalSlotConnection *con, EndPoint::Type type,
+ const QString &member, SignalSlotEditor *editor);
+ virtual void redo();
+ virtual void undo();
+private:
+ const QString m_old_member;
+ const QString m_new_member;
+ const EndPoint::Type m_type;
+ SignalSlotConnection *m_con;
+ SignalSlotEditor *m_editor;
+};
+
+SetMemberCommand::SetMemberCommand(SignalSlotConnection *con, EndPoint::Type type,
+ const QString &member, SignalSlotEditor *editor) :
+ m_old_member(type == EndPoint::Source ? con->signal() : con->slot()),
+ m_new_member(member),
+ m_type(type),
+ m_con(con),
+ m_editor(editor)
+{
+ if (type == EndPoint::Source)
+ setText(QApplication::translate("Command", "Change signal"));
+ else
+ setText(QApplication::translate("Command", "Change slot"));
+}
+
+void SetMemberCommand::redo()
+{
+ m_con->update();
+ if (m_type == EndPoint::Source)
+ m_con->setSignal(m_new_member);
+ else
+ m_con->setSlot(m_new_member);
+ m_con->update();
+ emit m_editor->connectionChanged(m_con);
+}
+
+void SetMemberCommand::undo()
+{
+ m_con->update();
+ if (m_type == EndPoint::Source)
+ m_con->setSignal(m_old_member);
+ else
+ m_con->setSlot(m_old_member);
+ m_con->update();
+ emit m_editor->connectionChanged(m_con);
+}
+
+// Command to modify a connection
+class ModifyConnectionCommand : public QDesignerFormWindowCommand
+{
+public:
+ explicit ModifyConnectionCommand(QDesignerFormWindowInterface *form,
+ SignalSlotConnection *conn,
+ const QString &newSignal,
+ const QString &newSlot);
+ virtual void redo();
+ virtual void undo();
+
+private:
+ SignalSlotConnection *m_conn;
+ const QString m_oldSignal;
+ const QString m_oldSlot;
+ const QString m_newSignal;
+ const QString m_newSlot;
+};
+
+ModifyConnectionCommand::ModifyConnectionCommand(QDesignerFormWindowInterface *form,
+ SignalSlotConnection *conn,
+ const QString &newSignal,
+ const QString &newSlot) :
+ QDesignerFormWindowCommand(QCoreApplication::translate("Command", "Change signal-slot connection"), form),
+ m_conn(conn),
+ m_oldSignal(conn->signal()),
+ m_oldSlot(conn->slot()),
+ m_newSignal(newSignal),
+ m_newSlot(newSlot)
+{
+}
+
+void ModifyConnectionCommand::redo()
+{
+ m_conn->setSignal(m_newSignal);
+ m_conn->setSlot(m_newSlot);
+}
+
+void ModifyConnectionCommand::undo()
+{
+ m_conn->setSignal(m_oldSignal);
+ m_conn->setSlot(m_oldSlot);
+}
+
+/*******************************************************************************
+** SignalSlotEditor
+*/
+
+SignalSlotEditor::SignalSlotEditor(QDesignerFormWindowInterface *form_window, QWidget *parent) :
+ ConnectionEdit(parent, form_window),
+ m_form_window(form_window),
+ m_showAllSignalsSlots(false)
+{
+}
+
+void SignalSlotEditor::modifyConnection(Connection *con)
+{
+ SignalSlotConnection *sigslot_con = static_cast<SignalSlotConnection*>(con);
+ ConnectDialog dialog(m_form_window,
+ sigslot_con->widget(EndPoint::Source),
+ sigslot_con->widget(EndPoint::Target),
+ m_form_window->core()->topLevel());
+
+ dialog.setSignalSlot(sigslot_con->signal(), sigslot_con->slot());
+ dialog.setShowAllSignalsSlots(m_showAllSignalsSlots);
+
+ if (dialog.exec() == QDialog::Accepted) {
+ const QString newSignal = dialog.signal();
+ const QString newSlot = dialog.slot();
+ if (sigslot_con->signal() != newSignal || sigslot_con->slot() != newSlot) {
+ ModifyConnectionCommand *cmd = new ModifyConnectionCommand(m_form_window, sigslot_con, newSignal, newSlot);
+ m_form_window->commandHistory()->push(cmd);
+ }
+ }
+
+ m_showAllSignalsSlots = dialog.showAllSignalsSlots();
+}
+
+Connection *SignalSlotEditor::createConnection(QWidget *source, QWidget *destination)
+{
+ SignalSlotConnection *con = 0;
+
+ Q_ASSERT(source != 0);
+ Q_ASSERT(destination != 0);
+
+ ConnectDialog dialog(m_form_window, source, destination, m_form_window->core()->topLevel());
+ dialog.setShowAllSignalsSlots(m_showAllSignalsSlots);
+
+ if (dialog.exec() == QDialog::Accepted) {
+ con = new SignalSlotConnection(this, source, destination);
+ con->setSignal(dialog.signal());
+ con->setSlot(dialog.slot());
+ }
+
+ m_showAllSignalsSlots = dialog.showAllSignalsSlots();
+
+ return con;
+}
+
+DomConnections *SignalSlotEditor::toUi() const
+{
+ DomConnections *result = new DomConnections;
+ QList<DomConnection*> list;
+
+ const int count = connectionCount();
+ for (int i = 0; i < count; ++i) {
+ const SignalSlotConnection *con = static_cast<const SignalSlotConnection*>(connection(i));
+ Q_ASSERT(con != 0);
+
+ // If a widget's parent has been removed or moved to a different form,
+ // and the parent was not a managed widget
+ // (a page in a tab widget), we never get a widgetRemoved(). So we filter out
+ // these child widgets here (check QPointer and verify ancestor).
+ // Also, the user might demote a promoted widget or remove a fake
+ // slot in the editor, which causes the connection to become invalid
+ // once he doubleclicks on the method combo.
+ switch (con->isValid(background())) {
+ case SignalSlotConnection::Valid:
+ list.append(con->toUi());
+ break;
+ case SignalSlotConnection::ObjectDeleted:
+ case SignalSlotConnection::InvalidMethod:
+ case SignalSlotConnection::NotAncestor:
+ break;
+ }
+ }
+ result->setElementConnection(list);
+ return result;
+}
+
+QObject *SignalSlotEditor::objectByName(QWidget *topLevel, const QString &name) const
+{
+ if (name.isEmpty())
+ return 0;
+
+ Q_ASSERT(topLevel);
+ QObject *object = 0;
+ if (topLevel->objectName() == name)
+ object = topLevel;
+ else
+ object = topLevel->findChild<QObject*>(name);
+ const QDesignerMetaDataBaseInterface *mdb = formWindow()->core()->metaDataBase();
+ if (mdb->item(object))
+ return object;
+ return 0;
+}
+
+void SignalSlotEditor::fromUi(const DomConnections *connections, QWidget *parent)
+{
+ if (connections == 0)
+ return;
+
+ setBackground(parent);
+ clear();
+ const QList<DomConnection*> list = connections->elementConnection();
+ foreach (const DomConnection *dom_con, list) {
+ QObject *source = objectByName(parent, dom_con->elementSender());
+ if (source == 0) {
+ qDebug("SignalSlotEditor::fromUi(): no source widget called \"%s\"",
+ dom_con->elementSender().toUtf8().constData());
+ continue;
+ }
+ QObject *destination = objectByName(parent, dom_con->elementReceiver());
+ if (destination == 0) {
+ qDebug("SignalSlotEditor::fromUi(): no destination widget called \"%s\"",
+ dom_con->elementReceiver().toUtf8().constData());
+ continue;
+ }
+
+ QPoint sp = QPoint(20, 20), tp = QPoint(20, 20);
+ const DomConnectionHints *dom_hints = dom_con->elementHints();
+ if (dom_hints != 0) {
+ QList<DomConnectionHint*> list = dom_hints->elementHint();
+ foreach (DomConnectionHint *hint, list) {
+ QString attr_type = hint->attributeType();
+ QPoint p = QPoint(hint->elementX(), hint->elementY());
+ if (attr_type == QLatin1String("sourcelabel"))
+ sp = p;
+ else if (attr_type == QLatin1String("destinationlabel"))
+ tp = p;
+ }
+ }
+
+ SignalSlotConnection *con = new SignalSlotConnection(this);
+
+ con->setEndPoint(EndPoint::Source, source, sp);
+ con->setEndPoint(EndPoint::Target, destination, tp);
+ con->setSignal(dom_con->elementSignal());
+ con->setSlot(dom_con->elementSlot());
+ addConnection(con);
+ }
+}
+
+static bool skipWidget(const QWidget *w)
+{
+ const QString name = QLatin1String(w->metaObject()->className());
+ if (name == QLatin1String("QDesignerWidget"))
+ return true;
+ if (name == QLatin1String("QLayoutWidget"))
+ return true;
+ if (name == QLatin1String("qdesigner_internal::FormWindow"))
+ return true;
+ if (name == QLatin1String("Spacer"))
+ return true;
+ return false;
+}
+
+QWidget *SignalSlotEditor::widgetAt(const QPoint &pos) const
+{
+ QWidget *widget = ConnectionEdit::widgetAt(pos);
+
+ if (widget == m_form_window->mainContainer())
+ return widget;
+
+ for (; widget != 0; widget = widget->parentWidget()) {
+ QDesignerMetaDataBaseItemInterface *item = m_form_window->core()->metaDataBase()->item(widget);
+ if (item == 0)
+ continue;
+ if (skipWidget(widget))
+ continue;
+ break;
+ }
+
+ return widget;
+}
+
+void SignalSlotEditor::setSignal(SignalSlotConnection *con, const QString &member)
+{
+ if (member == con->signal())
+ return;
+
+ m_form_window->beginCommand(QApplication::translate("Command", "Change signal"));
+ undoStack()->push(new SetMemberCommand(con, EndPoint::Source, member, this));
+ if (!signalMatchesSlot(m_form_window->core(), member, con->slot()))
+ undoStack()->push(new SetMemberCommand(con, EndPoint::Target, QString(), this));
+ m_form_window->endCommand();
+}
+
+void SignalSlotEditor::setSlot(SignalSlotConnection *con, const QString &member)
+{
+ if (member == con->slot())
+ return;
+
+ m_form_window->beginCommand(QApplication::translate("Command", "Change slot"));
+ undoStack()->push(new SetMemberCommand(con, EndPoint::Target, member, this));
+ if (!signalMatchesSlot(m_form_window->core(), con->signal(), member))
+ undoStack()->push(new SetMemberCommand(con, EndPoint::Source, QString(), this));
+ m_form_window->endCommand();
+}
+
+void SignalSlotEditor::setSource(Connection *_con, const QString &obj_name)
+{
+ SignalSlotConnection *con = static_cast<SignalSlotConnection*>(_con);
+
+ if (con->sender() == obj_name)
+ return;
+
+ m_form_window->beginCommand(QApplication::translate("Command", "Change sender"));
+ ConnectionEdit::setSource(con, obj_name);
+
+ QObject *sourceObject = con->object(EndPoint::Source);
+
+ if (!memberFunctionListContains(m_form_window->core(), sourceObject, SignalMember, con->signal()))
+ undoStack()->push(new SetMemberCommand(con, EndPoint::Source, QString(), this));
+
+ m_form_window->endCommand();
+}
+
+void SignalSlotEditor::setTarget(Connection *_con, const QString &obj_name)
+{
+ SignalSlotConnection *con = static_cast<SignalSlotConnection*>(_con);
+
+ if (con->receiver() == obj_name)
+ return;
+
+ m_form_window->beginCommand(QApplication::translate("Command", "Change receiver"));
+ ConnectionEdit::setTarget(con, obj_name);
+
+ QObject *targetObject = con->object(EndPoint::Target);
+ if (!memberFunctionListContains(m_form_window->core(), targetObject, SlotMember, con->slot()))
+ undoStack()->push(new SetMemberCommand(con, EndPoint::Target, QString(), this));
+
+ m_form_window->endCommand();
+}
+
+void SignalSlotEditor::addEmptyConnection()
+{
+ SignalSlotConnection *con = new SignalSlotConnection(this);
+ undoStack()->push(new AddConnectionCommand(this, con));
+}
+
+} // namespace qdesigner_internal
+
+QT_END_NAMESPACE