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diff --git a/src/designer/src/plugins/tools/view3d/view3d.cpp b/src/designer/src/plugins/tools/view3d/view3d.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Designer of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore>
+#include <QtGui>
+#include <QtOpenGL>
+
+#include "abstractformeditor.h"
+#include "abstractmetadatabase.h"
+#include "abstractformwindow.h"
+#include "view3d.h"
+
+#define SELECTION_BUFSIZE 512
+
+/*******************************************************************************
+** QView3DWidget
+*/
+
+class QView3DWidget : public QGLWidget
+{
+ Q_OBJECT
+public:
+ QView3DWidget(QWidget *parent);
+ virtual void initializeGL();
+ virtual void resizeGL(int w, int h);
+ virtual void paintGL();
+ void clear();
+
+ void addTexture(QWidget *w, const QPixmap &pm);
+
+ void beginAddingWidgets(QWidget *form);
+ void addWidget(int depth, QWidget *w);
+ void endAddingWidgets();
+
+ QWidget *widgetAt(const QPoint &pos);
+
+signals:
+ void updateForm();
+
+protected:
+ void mousePressEvent(QMouseEvent *);
+ void mouseReleaseEvent(QMouseEvent *);
+ void mouseMoveEvent(QMouseEvent *);
+ void wheelEvent(QWheelEvent *);
+ void keyReleaseEvent(QKeyEvent *);
+
+ void contextMenuEvent(QContextMenuEvent *);
+
+private:
+ QWidget *m_form;
+ QPoint m_old_pos;
+ bool m_layer_coloring;
+ bool m_use_mipmaps;
+ GLuint m_form_list_id;
+
+ typedef QMap<QWidget*, GLuint> TextureMap;
+ TextureMap m_texture_map;
+
+ typedef QMap<GLuint, QWidget*> WidgetNameMap;
+ GLuint m_next_widget_name;
+ WidgetNameMap m_widget_name_map;
+};
+
+QView3DWidget::QView3DWidget(QWidget *parent)
+ : QGLWidget(parent)
+ , m_layer_coloring(true)
+ , m_form_list_id(0)
+ , m_next_widget_name(0)
+{
+ setFocusPolicy(Qt::StrongFocus);
+}
+
+static int nearestSize(int v)
+{
+ int n = 0, last = 0;
+ for (int s = 0; s < 32; ++s) {
+ if (((v>>s) & 1) == 1) {
+ ++n;
+ last = s;
+ }
+ }
+ if (n > 1)
+ return 1 << (last+1);
+ return 1 << last;
+}
+
+// static int pm_cnt = 0;
+
+void QView3DWidget::addTexture(QWidget *w, const QPixmap &pm)
+{
+ int tx_w = nearestSize(pm.width());
+ int tx_h = nearestSize(pm.height());
+
+ QPixmap tmp(tx_w, tx_h);
+ tmp.fill(QColor(0,0,0));
+ QPainter p(&tmp);
+ p.drawPixmap(0, tx_h - pm.height(), pm);
+ p.end();
+ QImage tex = tmp.toImage();
+
+// QString file_name = QString("pixmapDump%1.png").arg(pm_cnt++);
+// qDebug() << "grabWidget():" << file_name << tex.save(file_name, "PNG");
+
+ tex = QGLWidget::convertToGLFormat(tex);
+
+ GLuint tx_id;
+ glGenTextures(1, &tx_id);
+ glBindTexture(GL_TEXTURE_2D, tx_id);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ if (m_use_mipmaps) {
+ //glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST);
+ //glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 16.f);
+ } else {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ }
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, tex.width(), tex.height(), 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, tex.bits());
+ m_texture_map[w] = tx_id;
+}
+
+void QView3DWidget::addWidget(int depth, QWidget *widget)
+{
+ TextureMap::const_iterator it = m_texture_map.find(widget);
+ Q_ASSERT(it != m_texture_map.end());
+
+ makeCurrent();
+
+ int w = m_form->size().width();
+ int h = m_form->size().height();
+ int max = qMax(w, h);
+ QRect r = widget->rect();
+ QPoint pos = widget->mapToGlobal(QPoint(0, 0));
+ r.moveTopLeft(m_form->mapFromGlobal(pos));
+
+ float s = r.width()/float(nearestSize(r.width()));
+ float t = r.height()/float(nearestSize(r.height()));
+
+ if (m_layer_coloring)
+ glColor4f(1.0 - depth/10.0, 1.0 - depth/10.0, 1.0, 1.0 - depth/20.0);
+ else
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+
+ glBindTexture(GL_TEXTURE_2D, *it);
+ glBegin(GL_QUADS);
+ glLoadName(m_next_widget_name);
+ glTexCoord2f(0.0, 0.0); glVertex3f(r.left() - w/2, r.bottom() - h/2, depth*max/8);
+ glTexCoord2f(s, 0.0); glVertex3f(r.right() - w/2, r.bottom()- h/2, depth*max/8);
+ glTexCoord2f(s, t); glVertex3f(r.right() - w/2, r.top() - h/2, depth*max/8);
+ glTexCoord2f(0.0, t); glVertex3f(r.left() - w/2, r.top() - h/2, depth*max/8);
+ glEnd();
+
+ m_widget_name_map[m_next_widget_name++] = widget;
+}
+
+void QView3DWidget::clear()
+{
+ makeCurrent();
+ glDeleteLists(m_form_list_id, 1);
+ foreach (GLuint id, m_texture_map)
+ glDeleteTextures(1, &id);
+ m_texture_map.clear();
+ m_widget_name_map.clear();
+ m_next_widget_name = 0;
+}
+
+void QView3DWidget::beginAddingWidgets(QWidget *form)
+{
+ makeCurrent();
+ m_form = form;
+ m_form_list_id = glGenLists(1);
+ glNewList(m_form_list_id, GL_COMPILE);
+ glInitNames();
+ glPushName(-1);
+ m_next_widget_name = 0;
+}
+
+void QView3DWidget::endAddingWidgets()
+{
+ makeCurrent();
+ glEndList();
+}
+
+void QView3DWidget::initializeGL()
+{
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ qglClearColor(palette().color(QPalette::Window).dark());
+ glColor3f (1.0, 1.0, 1.0);
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LEQUAL);
+
+ glShadeModel(GL_FLAT);
+ glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
+ QString extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
+ m_use_mipmaps = false;// extensions.contains("GL_SGIS_generate_mipmap");
+}
+
+void QView3DWidget::resizeGL(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-width/2, width/2, height/2, -height/2, -999999, 999999);
+}
+
+void QView3DWidget::paintGL()
+{
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glCallList(m_form_list_id);
+
+ glPushAttrib(GL_ENABLE_BIT);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_LIGHTING);
+ glDisable(GL_TEXTURE_2D);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+ glTranslatef(-width()/2, -height()/2, 0.0);
+
+ QFontMetrics fm(font());
+ glColor4f(0.4, 0.4, 0.4, 0.7);
+ glRecti(0, height() - fm.lineSpacing()*2.5, width(), height());
+
+ glColor3f(1.0, 1.0, 1.0);
+ renderText(10, height() - fm.lineSpacing()*1.5,
+ "Press and hold left/right mouse button = tilt the view.");
+ renderText(10, height() - fm.lineSpacing()*0.5,
+ "Mouse wheel = zoom. 't' = toggle layer coloring. 'r' = reset transform.");
+ glPopMatrix();
+ glPopAttrib();
+}
+
+QWidget *QView3DWidget::widgetAt(const QPoint &pos)
+{
+ makeCurrent();
+ GLuint selectBuf[SELECTION_BUFSIZE];
+ glSelectBuffer(SELECTION_BUFSIZE, selectBuf);
+ glRenderMode (GL_SELECT);
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glCallList(m_form_list_id);
+ return 0;
+}
+
+void QView3DWidget::keyReleaseEvent(QKeyEvent *e)
+{
+ if (e->key() == Qt::Key_T) {
+ m_layer_coloring = !m_layer_coloring;
+ emit updateForm();
+ } else if (e->key() == Qt::Key_R) {
+ makeCurrent();
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ }
+
+ updateGL();
+}
+
+void QView3DWidget::mousePressEvent(QMouseEvent *e)
+{
+ m_old_pos = e->pos();
+}
+
+void QView3DWidget::mouseReleaseEvent(QMouseEvent *e)
+{
+ m_old_pos = e->pos();
+}
+
+void QView3DWidget::mouseMoveEvent(QMouseEvent *e)
+{
+ if (e->buttons() & (Qt::LeftButton | Qt::RightButton)) {
+ GLfloat rx = (GLfloat) (e->x() - m_old_pos.x()) / width();
+ GLfloat ry = (GLfloat) (e->y() - m_old_pos.y()) / height();
+
+ makeCurrent();
+ glMatrixMode(GL_MODELVIEW);
+ if (e->buttons() & Qt::LeftButton) {
+ // Left button down - rotate around X and Y axes
+ glRotatef(-180*ry, 1, 0, 0);
+ glRotatef(180*rx, 0, 1, 0);
+ } else if (e->buttons() & Qt::RightButton) {
+ // Right button down - rotate around X and Z axes
+ glRotatef(-180*ry, 1, 0, 0);
+ glRotatef(-180*rx, 0, 0, 1);
+ }
+ updateGL();
+ m_old_pos = e->pos();
+ } else {
+
+ }
+}
+
+void QView3DWidget::wheelEvent(QWheelEvent *e)
+{
+ makeCurrent();
+ glMatrixMode(GL_MODELVIEW);
+ if (e->delta() < 0)
+ glScalef(0.9, 0.9, 0.9);
+ else
+ glScalef(1.1, 1.1, 1.1);
+ updateGL();
+}
+
+void QView3DWidget::contextMenuEvent(QContextMenuEvent *e)
+{
+ e->accept();
+}
+
+/*******************************************************************************
+** Misc tools
+*/
+
+class WalkWidgetTreeFunction
+{
+public:
+ virtual void operator () (int depth, QWidget *widget) const = 0;
+};
+
+static bool skipWidget(QDesignerFormEditorInterface *core, QWidget *widget)
+{
+ QDesignerMetaDataBaseItemInterface *item = core->metaDataBase()->item(widget);
+ if (item == 0)
+ return true;
+ QString name = widget->metaObject()->className();
+ if (name == "QLayoutWidget")
+ return true;
+
+ return false;
+}
+
+static void walkWidgetTree(QDesignerFormEditorInterface *core, int depth, QWidget *widget, const WalkWidgetTreeFunction &func)
+{
+ if (widget == 0)
+ return;
+ if (!widget->isVisible())
+ return;
+
+ if (!skipWidget(core, widget))
+ func(depth++, widget);
+
+ QObjectList child_obj_list = widget->children();
+ foreach (QObject *child_obj, child_obj_list) {
+ QWidget *child = qobject_cast<QWidget*>(child_obj);
+ if (child != 0)
+ walkWidgetTree(core, depth, child, func);
+ }
+}
+
+static void grabWidget_helper(QWidget *widget, QPixmap &res, QPixmap &buf,
+ const QRect &r, const QPoint &offset, QDesignerFormEditorInterface *core)
+{
+ buf.fill(widget, r.topLeft());
+ QPainter::setRedirected(widget, &buf, r.topLeft());
+ QPaintEvent e(r & widget->rect());
+ QApplication::sendEvent(widget, &e);
+ QPainter::restoreRedirected(widget);
+ {
+ QPainter pt(&res);
+ pt.drawPixmap(offset.x(), offset.y(), buf, 0, 0, r.width(), r.height());
+ }
+
+ const QObjectList children = widget->children();
+ for (int i = 0; i < children.size(); ++i) {
+ QWidget *child = qobject_cast<QWidget*>(children.at(i));
+ if (child == 0 || child->isWindow())
+ continue;
+ if (child->isHidden() || !child->geometry().intersects(r))
+ continue;
+ if (core->metaDataBase()->item(child) != 0)
+ continue;
+ QRect cr = r & child->geometry();
+ cr.translate(-child->pos());
+ grabWidget_helper(child, res, buf, cr, offset + child->pos(), core);
+ }
+}
+
+static QPixmap grabWidget(QWidget * widget, QDesignerFormEditorInterface *core)
+{
+ if (!widget)
+ return QPixmap();
+
+ QRect r = widget->rect();
+ QSize s = widget->size();
+
+ QPixmap res(s), buf(s);
+
+ grabWidget_helper(widget, res, buf, r, QPoint(), core);
+
+ return res;
+}
+
+/*******************************************************************************
+** QView3D
+*/
+
+class AddTexture : public WalkWidgetTreeFunction
+{
+public:
+ inline AddTexture(QDesignerFormEditorInterface *core, QView3DWidget *w)
+ : m_core(core), m_3d_widget(w) {}
+ inline virtual void operator ()(int, QWidget *w) const
+ { m_3d_widget->addTexture(w, ::grabWidget(w, m_core)); }
+ QDesignerFormEditorInterface *m_core;
+ QView3DWidget *m_3d_widget;
+};
+
+class AddWidget : public WalkWidgetTreeFunction
+{
+public:
+ inline AddWidget(QView3DWidget *w) : m_3d_widget(w) {}
+ inline virtual void operator ()(int depth, QWidget *w) const
+ { m_3d_widget->addWidget(depth, w); }
+ QView3DWidget *m_3d_widget;
+};
+
+QView3D::QView3D(QDesignerFormWindowInterface *form_window, QWidget *parent)
+ : QWidget(parent)
+{
+ m_form_window = form_window;
+ m_3d_widget = new QView3DWidget(this);
+ connect(m_3d_widget, SIGNAL(updateForm()), this, SLOT(updateForm()));
+
+ QGridLayout *layout = new QGridLayout(this);
+ layout->setMargin(0);
+ layout->addWidget(m_3d_widget, 0, 0, 1, 1);
+
+ updateForm();
+}
+
+void QView3D::updateForm()
+{
+ QWidget *w = m_form_window->mainContainer();
+ if (w == 0)
+ return;
+
+ m_3d_widget->clear();
+
+ walkWidgetTree(m_form_window->core(), 0, w, AddTexture(m_form_window->core(), m_3d_widget));
+ m_3d_widget->beginAddingWidgets(w);
+ walkWidgetTree(m_form_window->core(), 0, w, AddWidget(m_3d_widget));
+ m_3d_widget->endAddingWidgets();
+}
+
+#include "view3d.moc"