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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the tools applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef ACTIVESYNC_REMOTECONNECTION_H
+#define ACTIVESYNC_REMOTECONNECTION_H
+
+#include "remoteconnection.h"
+
+class QTcpSocket;
+
+class QtCesterConnection : public AbstractRemoteConnection
+{
+public:
+ QtCesterConnection();
+ virtual ~QtCesterConnection();
+
+ bool connect(QVariantList &list = QVariantList());
+ void disconnect();
+ bool isConnected() const;
+
+ // These functions are designed for transfer between desktop and device
+ // Caution: deviceDest path has to be device specific (eg. no drive letters for CE)
+ bool copyFileToDevice(const QString &localSource, const QString &deviceDest, bool failIfExists = false);
+ bool copyDirectoryToDevice(const QString &localSource, const QString &deviceDest, bool recursive = true);
+ bool copyFileFromDevice(const QString &deviceSource, const QString &localDest, bool failIfExists = false);
+ bool copyDirectoryFromDevice(const QString &deviceSource, const QString &localDest, bool recursive = true);
+
+ bool timeStampForLocalFileTime(FILETIME*) const;
+ bool fileCreationTime(const QString &fileName, FILETIME*) const;
+
+ // These functions only work on files existing on the device
+ bool copyFile(const QString&, const QString&, bool failIfExists = false);
+ bool copyDirectory(const QString&, const QString&, bool recursive = true);
+ bool deleteFile(const QString&);
+ bool deleteDirectory(const QString&, bool recursive = true, bool failIfContentExists = false);
+ bool createDirectory(const QString&, bool deleteBefore=false);
+
+ bool execute(QString program, QString arguments = QString(), int timeout = -1, int *returnValue = NULL);
+private:
+ bool _createSocket(QTcpSocket*&) const;
+ void _freeSocket(QTcpSocket*&) const;
+ bool _initCommand(QTcpSocket*&, const char*) const;
+ bool _sendData(QTcpSocket*&, const char* data, int dataSize) const;
+ bool _receiveData(QTcpSocket*&, QByteArray&) const;
+ bool _checkResult(QTcpSocket*&) const;
+ bool connected;
+};
+
+#endif