From 2e74382c09ab39d6094ac6f45884ed108124fec8 Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Tue, 25 Feb 2014 13:34:16 +0200 Subject: Don't build winrtrunner on other platforms than WinRT It isn't really useful unless your target is WinRT, in which case you can build winrtrunner with that version of Qt. Change-Id: Ifc2f80b0b8974e1d661894dac19d33b55f13ed7f Reviewed-by: Friedemann Kleint --- src/src.pro | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/src.pro b/src/src.pro index a939b339b..8defd4890 100644 --- a/src/src.pro +++ b/src/src.pro @@ -14,7 +14,7 @@ qtHaveModule(widgets) { } } -SUBDIRS += linguist winrtrunner +SUBDIRS += linguist !android|android_app: SUBDIRS += qtpaths mac { @@ -28,7 +28,7 @@ android { qtHaveModule(dbus): SUBDIRS += qdbus win32|winrt:SUBDIRS += windeployqt -winrt:SUBDIRS += qtd3dservice +winrt:SUBDIRS += winrtrunner qtd3dservice qtNomakeTools( \ pixeltool \ -- cgit v1.2.3