/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt Designer of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CONNECTDIALOG_H #define CONNECTDIALOG_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "ui_connectdialog.h" #include QT_BEGIN_NAMESPACE class QDesignerFormWindowInterface; class QPushButton; namespace qdesigner_internal { class ConnectDialog : public QDialog { Q_OBJECT public: ConnectDialog(QDesignerFormWindowInterface *formWindow, QWidget *sender, QWidget *receiver, QWidget *parent = 0); QString signal() const; QString slot() const; void setSignalSlot(const QString &signal, const QString &slot); bool showAllSignalsSlots() const; void setShowAllSignalsSlots(bool showIt); private slots: void populateLists(); void selectSignal(QListWidgetItem *item); void selectSlot(QListWidgetItem *item); void populateSignalList(); void populateSlotList(const QString &signal = QString()); void editSignals(); void editSlots(); private: enum WidgetMode { NormalWidget, MainContainer, PromotedWidget }; static WidgetMode widgetMode(QWidget *w, QDesignerFormWindowInterface *formWindow); QPushButton *okButton(); void setOkButtonEnabled(bool); void editSignalsSlots(QWidget *w, WidgetMode mode, int signalSlotDialogMode); QWidget *m_source; QWidget *m_destination; const WidgetMode m_sourceMode; const WidgetMode m_destinationMode; QDesignerFormWindowInterface *m_formWindow; Ui::ConnectDialog m_ui; }; } QT_END_NAMESPACE #endif // CONNECTDIALOG_H