/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Designer of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "actioneditor_p.h" #include "actionrepository_p.h" #include "iconloader_p.h" #include "newactiondialog_p.h" #include "qdesigner_menu_p.h" #include "qdesigner_command_p.h" #include "qdesigner_propertycommand_p.h" #include "qdesigner_objectinspector_p.h" #include "qdesigner_utils_p.h" #include "qsimpleresource_p.h" #include "formwindowbase_p.h" #include "qdesigner_taskmenu_p.h" #include #include #include #include #include #include #include #include #include #include #include #ifndef QT_NO_CLIPBOARD #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include Q_DECLARE_METATYPE(QAction*) QT_BEGIN_NAMESPACE static const char *actionEditorViewModeKey = "ActionEditorViewMode"; static const char *iconPropertyC = "icon"; static const char *shortcutPropertyC = "shortcut"; static const char *toolTipPropertyC = "toolTip"; static const char *checkablePropertyC = "checkable"; static const char *objectNamePropertyC = "objectName"; static const char *textPropertyC = "text"; namespace qdesigner_internal { //-------- ActionGroupDelegate class ActionGroupDelegate: public QItemDelegate { public: ActionGroupDelegate(QObject *parent) : QItemDelegate(parent) {} virtual void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const { if (option.state & QStyle::State_Selected) painter->fillRect(option.rect, option.palette.highlight()); QItemDelegate::paint(painter, option, index); } virtual void drawFocus(QPainter * /*painter*/, const QStyleOptionViewItem &/*option*/, const QRect &/*rect*/) const {} }; //-------- ActionEditor ActionEditor::ActionEditor(QDesignerFormEditorInterface *core, QWidget *parent, Qt::WindowFlags flags) : QDesignerActionEditorInterface(parent, flags), m_core(core), m_actionGroups(0), m_actionView(new ActionView), m_actionNew(new QAction(tr("New..."), this)), m_actionEdit(new QAction(tr("Edit..."), this)), m_actionNavigateToSlot(new QAction(tr("Go to slot..."), this)), #ifndef QT_NO_CLIPBOARD m_actionCopy(new QAction(tr("Copy"), this)), m_actionCut(new QAction(tr("Cut"), this)), m_actionPaste(new QAction(tr("Paste"), this)), #endif m_actionSelectAll(new QAction(tr("Select all"), this)), m_actionDelete(new QAction(tr("Delete"), this)), m_viewModeGroup(new QActionGroup(this)), m_iconViewAction(0), m_listViewAction(0), m_filterWidget(0), m_selectAssociatedWidgetsMapper(0) { m_actionView->initialize(m_core); m_actionView->setSelectionMode(QAbstractItemView::ExtendedSelection); setWindowTitle(tr("Actions")); QVBoxLayout *l = new QVBoxLayout(this); l->setMargin(0); l->setSpacing(0); QToolBar *toolbar = new QToolBar; toolbar->setIconSize(QSize(22, 22)); toolbar->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum); l->addWidget(toolbar); // edit actions QIcon documentNewIcon = QIcon::fromTheme(QStringLiteral("document-new"), createIconSet(QStringLiteral("filenew.png"))); m_actionNew->setIcon(documentNewIcon); m_actionNew->setEnabled(false); connect(m_actionNew, SIGNAL(triggered()), this, SLOT(slotNewAction())); toolbar->addAction(m_actionNew); connect(m_actionSelectAll, SIGNAL(triggered()), m_actionView, SLOT(selectAll())); #ifndef QT_NO_CLIPBOARD m_actionCut->setEnabled(false); connect(m_actionCut, SIGNAL(triggered()), this, SLOT(slotCut())); QIcon editCutIcon = QIcon::fromTheme(QStringLiteral("edit-cut"), createIconSet(QStringLiteral("editcut.png"))); m_actionCut->setIcon(editCutIcon); m_actionCopy->setEnabled(false); connect(m_actionCopy, SIGNAL(triggered()), this, SLOT(slotCopy())); QIcon editCopyIcon = QIcon::fromTheme(QStringLiteral("edit-copy"), createIconSet(QStringLiteral("editcopy.png"))); m_actionCopy->setIcon(editCopyIcon); toolbar->addAction(m_actionCopy); connect(m_actionPaste, SIGNAL(triggered()), this, SLOT(slotPaste())); QIcon editPasteIcon = QIcon::fromTheme(QStringLiteral("edit-paste"), createIconSet(QStringLiteral("editpaste.png"))); m_actionPaste->setIcon(editPasteIcon); toolbar->addAction(m_actionPaste); #endif m_actionEdit->setEnabled(false); connect(m_actionEdit, SIGNAL(triggered()), this, SLOT(editCurrentAction())); connect(m_actionNavigateToSlot, SIGNAL(triggered()), this, SLOT(navigateToSlotCurrentAction())); QIcon editDeleteIcon = QIcon::fromTheme(QStringLiteral("edit-delete"), createIconSet(QStringLiteral("editdelete.png"))); m_actionDelete->setIcon(editDeleteIcon); m_actionDelete->setEnabled(false); connect(m_actionDelete, SIGNAL(triggered()), this, SLOT(slotDelete())); toolbar->addAction(m_actionDelete); // Toolbutton with menu containing action group for detailed/icon view. Steal the icons from the file dialog. // QMenu *configureMenu; toolbar->addWidget(createConfigureMenuButton(tr("Configure Action Editor"), &configureMenu)); connect(m_viewModeGroup, SIGNAL(triggered(QAction*)), this, SLOT(slotViewMode(QAction*))); m_iconViewAction = m_viewModeGroup->addAction(tr("Icon View")); m_iconViewAction->setData(QVariant(ActionView::IconView)); m_iconViewAction->setCheckable(true); m_iconViewAction->setIcon(style()->standardIcon (QStyle::SP_FileDialogListView)); configureMenu->addAction(m_iconViewAction); m_listViewAction = m_viewModeGroup->addAction(tr("Detailed View")); m_listViewAction->setData(QVariant(ActionView::DetailedView)); m_listViewAction->setCheckable(true); m_listViewAction->setIcon(style()->standardIcon (QStyle::SP_FileDialogDetailedView)); configureMenu->addAction(m_listViewAction); // filter m_filterWidget = new QWidget(toolbar); QHBoxLayout *filterLayout = new QHBoxLayout(m_filterWidget); QLineEdit *filterLineEdit = new QLineEdit(m_filterWidget); connect(filterLineEdit, SIGNAL(textChanged(QString)), this, SLOT(setFilter(QString))); filterLineEdit->setPlaceholderText(tr("Filter")); filterLineEdit->setClearButtonEnabled(true); filterLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::MinimumExpanding, QSizePolicy::Ignored)); filterLayout->addWidget(filterLineEdit); m_filterWidget->setEnabled(false); toolbar->addWidget(m_filterWidget); // main layout QSplitter *splitter = new QSplitter(Qt::Horizontal); splitter->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); splitter->addWidget(m_actionView); l->addWidget(splitter); #if 0 // ### implement me m_actionGroups = new QListWidget(splitter); splitter->addWidget(m_actionGroups); m_actionGroups->setItemDelegate(new ActionGroupDelegate(m_actionGroups)); m_actionGroups->setMovement(QListWidget::Static); m_actionGroups->setResizeMode(QListWidget::Fixed); m_actionGroups->setIconSize(QSize(48, 48)); m_actionGroups->setFlow(QListWidget::TopToBottom); m_actionGroups->setViewMode(QListWidget::IconMode); m_actionGroups->setWrapping(false); #endif connect(m_actionView, SIGNAL(resourceImageDropped(QString,QAction*)), this, SLOT(resourceImageDropped(QString,QAction*))); connect(m_actionView, SIGNAL(currentChanged(QAction*)),this, SLOT(slotCurrentItemChanged(QAction*))); // make it possible for vs integration to reimplement edit action dialog connect(m_actionView, SIGNAL(activated(QAction*)), this, SIGNAL(itemActivated(QAction*))); connect(m_actionView,SIGNAL(selectionChanged(QItemSelection,QItemSelection)), this, SLOT(slotSelectionChanged(QItemSelection,QItemSelection))); connect(m_actionView, SIGNAL(contextMenuRequested(QContextMenuEvent*,QAction*)), this, SLOT(slotContextMenuRequested(QContextMenuEvent*,QAction*))); connect(this, SIGNAL(itemActivated(QAction*)), this, SLOT(editAction(QAction*))); restoreSettings(); updateViewModeActions(); } // Utility to create a configure button with menu for usage on toolbars QToolButton *ActionEditor::createConfigureMenuButton(const QString &t, QMenu **ptrToMenu) { QToolButton *configureButton = new QToolButton; QAction *configureAction = new QAction(t, configureButton); QIcon configureIcon = QIcon::fromTheme(QStringLiteral("document-properties"), createIconSet(QStringLiteral("configure.png"))); configureAction->setIcon(configureIcon); QMenu *configureMenu = new QMenu; configureAction->setMenu(configureMenu); configureButton->setDefaultAction(configureAction); configureButton->setPopupMode(QToolButton::InstantPopup); *ptrToMenu = configureMenu; return configureButton; } ActionEditor::~ActionEditor() { saveSettings(); } QAction *ActionEditor::actionNew() const { return m_actionNew; } QAction *ActionEditor::actionDelete() const { return m_actionDelete; } QDesignerFormWindowInterface *ActionEditor::formWindow() const { return m_formWindow; } void ActionEditor::setFormWindow(QDesignerFormWindowInterface *formWindow) { if (formWindow != 0 && formWindow->mainContainer() == 0) formWindow = 0; // we do NOT rely on this function to update the action editor if (m_formWindow == formWindow) return; if (m_formWindow != 0) { const ActionList actionList = m_formWindow->mainContainer()->findChildren(); foreach (QAction *action, actionList) disconnect(action, SIGNAL(changed()), this, SLOT(slotActionChanged())); } m_formWindow = formWindow; m_actionView->model()->clearActions(); m_actionEdit->setEnabled(false); #ifndef QT_NO_CLIPBOARD m_actionCopy->setEnabled(false); m_actionCut->setEnabled(false); #endif m_actionDelete->setEnabled(false); if (!formWindow || !formWindow->mainContainer()) { m_actionNew->setEnabled(false); m_filterWidget->setEnabled(false); return; } m_actionNew->setEnabled(true); m_filterWidget->setEnabled(true); const ActionList actionList = formWindow->mainContainer()->findChildren(); foreach (QAction *action, actionList) if (!action->isSeparator() && core()->metaDataBase()->item(action) != 0) { // Show unless it has a menu. However, listen for change on menu actions also as it might be removed if (!action->menu()) m_actionView->model()->addAction(action); connect(action, SIGNAL(changed()), this, SLOT(slotActionChanged())); } setFilter(m_filter); } void ActionEditor::slotSelectionChanged(const QItemSelection& selected, const QItemSelection& /*deselected*/) { const bool hasSelection = !selected.indexes().empty(); #ifndef QT_NO_CLIPBOARD m_actionCopy->setEnabled(hasSelection); m_actionCut->setEnabled(hasSelection); #endif m_actionDelete->setEnabled(hasSelection); } void ActionEditor::slotCurrentItemChanged(QAction *action) { QDesignerFormWindowInterface *fw = formWindow(); if (!fw) return; const bool hasCurrentAction = action != 0; m_actionEdit->setEnabled(hasCurrentAction); if (!action) { fw->clearSelection(); return; } QDesignerObjectInspector *oi = qobject_cast(core()->objectInspector()); if (action->associatedWidgets().empty()) { // Special case: action not in object tree. Deselect all and set in property editor fw->clearSelection(false); if (oi) oi->clearSelection(); core()->propertyEditor()->setObject(action); } else { if (oi) oi->selectObject(action); } } void ActionEditor::slotActionChanged() { QAction *action = qobject_cast(sender()); Q_ASSERT(action != 0); ActionModel *model = m_actionView->model(); const int row = model->findAction(action); if (row == -1) { if (action->menu() == 0) // action got its menu deleted, create item model->addAction(action); } else if (action->menu() != 0) { // action got its menu created, remove item model->removeRow(row); } else { // action text or icon changed, update item model->update(row); } } QDesignerFormEditorInterface *ActionEditor::core() const { return m_core; } QString ActionEditor::filter() const { return m_filter; } void ActionEditor::setFilter(const QString &f) { m_filter = f; m_actionView->filter(m_filter); } // Set changed state of icon property, reset when icon is cleared static void refreshIconPropertyChanged(const QAction *action, QDesignerPropertySheetExtension *sheet) { sheet->setChanged(sheet->indexOf(QLatin1String(iconPropertyC)), !action->icon().isNull()); } void ActionEditor::manageAction(QAction *action) { action->setParent(formWindow()->mainContainer()); core()->metaDataBase()->add(action); if (action->isSeparator() || action->menu() != 0) return; QDesignerPropertySheetExtension *sheet = qt_extension(core()->extensionManager(), action); sheet->setChanged(sheet->indexOf(QLatin1String(objectNamePropertyC)), true); sheet->setChanged(sheet->indexOf(QLatin1String(textPropertyC)), true); refreshIconPropertyChanged(action, sheet); m_actionView->setCurrentIndex(m_actionView->model()->addAction(action)); connect(action, SIGNAL(changed()), this, SLOT(slotActionChanged())); } void ActionEditor::unmanageAction(QAction *action) { core()->metaDataBase()->remove(action); action->setParent(0); disconnect(action, SIGNAL(changed()), this, SLOT(slotActionChanged())); const int row = m_actionView->model()->findAction(action); if (row != -1) m_actionView->model()->remove(row); } // Set an initial property and mark it as changed in the sheet static void setInitialProperty(QDesignerPropertySheetExtension *sheet, const QString &name, const QVariant &value) { const int index = sheet->indexOf(name); Q_ASSERT(index != -1); sheet->setProperty(index, value); sheet->setChanged(index, true); } void ActionEditor::slotNewAction() { NewActionDialog dlg(this); dlg.setWindowTitle(tr("New action")); if (dlg.exec() == QDialog::Accepted) { const ActionData actionData = dlg.actionData(); m_actionView->clearSelection(); QAction *action = new QAction(formWindow()); action->setObjectName(actionData.name); formWindow()->ensureUniqueObjectName(action); action->setText(actionData.text); QDesignerPropertySheetExtension *sheet = qt_extension(core()->extensionManager(), action); if (!actionData.toolTip.isEmpty()) setInitialProperty(sheet, QLatin1String(toolTipPropertyC), actionData.toolTip); if (actionData.checkable) setInitialProperty(sheet, QLatin1String(checkablePropertyC), QVariant(true)); if (!actionData.keysequence.value().isEmpty()) setInitialProperty(sheet, QLatin1String(shortcutPropertyC), QVariant::fromValue(actionData.keysequence)); sheet->setProperty(sheet->indexOf(QLatin1String(iconPropertyC)), QVariant::fromValue(actionData.icon)); AddActionCommand *cmd = new AddActionCommand(formWindow()); cmd->init(action); formWindow()->commandHistory()->push(cmd); } } static inline bool isSameIcon(const QIcon &i1, const QIcon &i2) { return i1.cacheKey() == i2.cacheKey(); } // return a FormWindow command to apply an icon or a reset command in case it // is empty. static QDesignerFormWindowCommand *setIconPropertyCommand(const PropertySheetIconValue &newIcon, QAction *action, QDesignerFormWindowInterface *fw) { const QString iconProperty = QLatin1String(iconPropertyC); if (newIcon.isEmpty()) { ResetPropertyCommand *cmd = new ResetPropertyCommand(fw); cmd->init(action, iconProperty); return cmd; } SetPropertyCommand *cmd = new SetPropertyCommand(fw); cmd->init(action, iconProperty, QVariant::fromValue(newIcon)); return cmd; } // return a FormWindow command to apply a QKeySequence or a reset command // in case it is empty. static QDesignerFormWindowCommand *setKeySequencePropertyCommand(const PropertySheetKeySequenceValue &ks, QAction *action, QDesignerFormWindowInterface *fw) { const QString shortcutProperty = QLatin1String(shortcutPropertyC); if (ks.value().isEmpty()) { ResetPropertyCommand *cmd = new ResetPropertyCommand(fw); cmd->init(action, shortcutProperty); return cmd; } SetPropertyCommand *cmd = new SetPropertyCommand(fw); cmd->init(action, shortcutProperty, QVariant::fromValue(ks)); return cmd; } // return a FormWindow command to apply a POD value or reset command in case // it is equal to the default value. template QDesignerFormWindowCommand *setPropertyCommand(const QString &name, T value, T defaultValue, QObject *o, QDesignerFormWindowInterface *fw) { if (value == defaultValue) { ResetPropertyCommand *cmd = new ResetPropertyCommand(fw); cmd->init(o, name); return cmd; } SetPropertyCommand *cmd = new SetPropertyCommand(fw); cmd->init(o, name, QVariant(value)); return cmd; } // Return the text value of a string property via PropertySheetStringValue static inline QString textPropertyValue(const QDesignerPropertySheetExtension *sheet, const QString &name) { const int index = sheet->indexOf(name); Q_ASSERT(index != -1); const PropertySheetStringValue ps = qvariant_cast(sheet->property(index)); return ps.value(); } void ActionEditor::editAction(QAction *action) { if (!action) return; NewActionDialog dlg(this); dlg.setWindowTitle(tr("Edit action")); ActionData oldActionData; QDesignerPropertySheetExtension *sheet = qt_extension(core()->extensionManager(), action); oldActionData.name = action->objectName(); oldActionData.text = action->text(); oldActionData.toolTip = textPropertyValue(sheet, QLatin1String(toolTipPropertyC)); oldActionData.icon = qvariant_cast(sheet->property(sheet->indexOf(QLatin1String(iconPropertyC)))); oldActionData.keysequence = ActionModel::actionShortCut(sheet); oldActionData.checkable = action->isCheckable(); dlg.setActionData(oldActionData); if (!dlg.exec()) return; // figure out changes and whether to start a macro const ActionData newActionData = dlg.actionData(); const unsigned changeMask = newActionData.compare(oldActionData); if (changeMask == 0u) return; const bool severalChanges = (changeMask != ActionData::TextChanged) && (changeMask != ActionData::NameChanged) && (changeMask != ActionData::ToolTipChanged) && (changeMask != ActionData::IconChanged) && (changeMask != ActionData::CheckableChanged) && (changeMask != ActionData::KeysequenceChanged); QDesignerFormWindowInterface *fw = formWindow(); QUndoStack *undoStack = fw->commandHistory(); if (severalChanges) fw->beginCommand(QStringLiteral("Edit action")); if (changeMask & ActionData::NameChanged) undoStack->push(createTextPropertyCommand(QLatin1String(objectNamePropertyC), newActionData.name, action, fw)); if (changeMask & ActionData::TextChanged) undoStack->push(createTextPropertyCommand(QLatin1String(textPropertyC), newActionData.text, action, fw)); if (changeMask & ActionData::ToolTipChanged) undoStack->push(createTextPropertyCommand(QLatin1String(toolTipPropertyC), newActionData.toolTip, action, fw)); if (changeMask & ActionData::IconChanged) undoStack->push(setIconPropertyCommand(newActionData.icon, action, fw)); if (changeMask & ActionData::CheckableChanged) undoStack->push(setPropertyCommand(QLatin1String(checkablePropertyC), newActionData.checkable, false, action, fw)); if (changeMask & ActionData::KeysequenceChanged) undoStack->push(setKeySequencePropertyCommand(newActionData.keysequence, action, fw)); if (severalChanges) fw->endCommand(); } void ActionEditor::editCurrentAction() { if (QAction *a = m_actionView->currentAction()) editAction(a); } void ActionEditor::navigateToSlotCurrentAction() { if (QAction *a = m_actionView->currentAction()) QDesignerTaskMenu::navigateToSlot(m_core, a, QStringLiteral("triggered()")); } void ActionEditor::deleteActions(QDesignerFormWindowInterface *fw, const ActionList &actions) { // We need a macro even in the case of single action because the commands might cause the // scheduling of other commands (signal slots connections) const QString description = actions.size() == 1 ? tr("Remove action '%1'").arg(actions.front()->objectName()) : tr("Remove actions"); fw->beginCommand(description); foreach(QAction *action, actions) { RemoveActionCommand *cmd = new RemoveActionCommand(fw); cmd->init(action); fw->commandHistory()->push(cmd); } fw->endCommand(); } #ifndef QT_NO_CLIPBOARD void ActionEditor::copyActions(QDesignerFormWindowInterface *fwi, const ActionList &actions) { FormWindowBase *fw = qobject_cast(fwi); if (!fw ) return; FormBuilderClipboard clipboard; clipboard.m_actions = actions; if (clipboard.empty()) return; QEditorFormBuilder *formBuilder = fw->createFormBuilder(); Q_ASSERT(formBuilder); QBuffer buffer; if (buffer.open(QIODevice::WriteOnly)) if (formBuilder->copy(&buffer, clipboard)) qApp->clipboard()->setText(QString::fromUtf8(buffer.buffer()), QClipboard::Clipboard); delete formBuilder; } #endif void ActionEditor::slotDelete() { QDesignerFormWindowInterface *fw = formWindow(); if (!fw) return; const ActionView::ActionList selection = m_actionView->selectedActions(); if (selection.empty()) return; deleteActions(fw, selection); } QString ActionEditor::actionTextToName(const QString &text, const QString &prefix) { QString name = text; if (name.isEmpty()) return QString(); name[0] = name.at(0).toUpper(); name.prepend(prefix); const QString underscore = QString(QLatin1Char('_')); name.replace(QRegExp(QString(QStringLiteral("[^a-zA-Z_0-9]"))), underscore); name.replace(QRegExp(QStringLiteral("__*")), underscore); if (name.endsWith(underscore.at(0))) name.truncate(name.size() - 1); return name; } void ActionEditor::resourceImageDropped(const QString &path, QAction *action) { QDesignerFormWindowInterface *fw = formWindow(); if (!fw) return; QDesignerPropertySheetExtension *sheet = qt_extension(core()->extensionManager(), action); const PropertySheetIconValue oldIcon = qvariant_cast(sheet->property(sheet->indexOf(QLatin1String(iconPropertyC)))); PropertySheetIconValue newIcon; newIcon.setPixmap(QIcon::Normal, QIcon::Off, PropertySheetPixmapValue(path)); if (newIcon.paths().isEmpty() || newIcon.paths() == oldIcon.paths()) return; fw->commandHistory()->push(setIconPropertyCommand(newIcon , action, fw)); } void ActionEditor::mainContainerChanged() { // Invalidate references to objects kept in model if (sender() == formWindow()) setFormWindow(0); } void ActionEditor::slotViewMode(QAction *a) { m_actionView->setViewMode(a->data().toInt()); updateViewModeActions(); } void ActionEditor::slotSelectAssociatedWidget(QWidget *w) { QDesignerFormWindowInterface *fw = formWindow(); if (!fw ) return; QDesignerObjectInspector *oi = qobject_cast(core()->objectInspector()); if (!oi) return; fw->clearSelection(); // Actually, there are no widgets selected due to focus in event handling. Just to be sure. oi->selectObject(w); } void ActionEditor::restoreSettings() { QDesignerSettingsInterface *settings = m_core->settingsManager(); m_actionView->setViewMode(settings->value(QLatin1String(actionEditorViewModeKey), 0).toInt()); updateViewModeActions(); } void ActionEditor::saveSettings() { QDesignerSettingsInterface *settings = m_core->settingsManager(); settings->setValue(QLatin1String(actionEditorViewModeKey), m_actionView->viewMode()); } void ActionEditor::updateViewModeActions() { switch (m_actionView->viewMode()) { case ActionView::IconView: m_iconViewAction->setChecked(true); break; case ActionView::DetailedView: m_listViewAction->setChecked(true); break; } } #ifndef QT_NO_CLIPBOARD void ActionEditor::slotCopy() { QDesignerFormWindowInterface *fw = formWindow(); if (!fw ) return; const ActionView::ActionList selection = m_actionView->selectedActions(); if (selection.empty()) return; copyActions(fw, selection); } void ActionEditor::slotCut() { QDesignerFormWindowInterface *fw = formWindow(); if (!fw ) return; const ActionView::ActionList selection = m_actionView->selectedActions(); if (selection.empty()) return; copyActions(fw, selection); deleteActions(fw, selection); } void ActionEditor::slotPaste() { FormWindowBase *fw = qobject_cast(formWindow()); if (!fw) return; m_actionView->clearSelection(); fw->paste(FormWindowBase::PasteActionsOnly); } #endif void ActionEditor::slotContextMenuRequested(QContextMenuEvent *e, QAction *item) { // set up signal mapper if (!m_selectAssociatedWidgetsMapper) { m_selectAssociatedWidgetsMapper = new QSignalMapper(this); connect(m_selectAssociatedWidgetsMapper, SIGNAL(mapped(QWidget*)), this, SLOT(slotSelectAssociatedWidget(QWidget*))); } QMenu menu(this); menu.addAction(m_actionNew); menu.addSeparator(); menu.addAction(m_actionEdit); if (QDesignerTaskMenu::isSlotNavigationEnabled(m_core)) menu.addAction(m_actionNavigateToSlot); // Associated Widgets if (QAction *action = m_actionView->currentAction()) { const QWidgetList associatedWidgets = ActionModel::associatedWidgets(action); if (!associatedWidgets.empty()) { QMenu *associatedWidgetsSubMenu = menu.addMenu(tr("Used In")); foreach (QWidget *w, associatedWidgets) { QAction *action = associatedWidgetsSubMenu->addAction(w->objectName()); m_selectAssociatedWidgetsMapper->setMapping(action, w); connect(action, SIGNAL(triggered()), m_selectAssociatedWidgetsMapper, SLOT(map())); } } } menu.addSeparator(); #ifndef QT_NO_CLIPBOARD menu.addAction(m_actionCut); menu.addAction(m_actionCopy); menu.addAction(m_actionPaste); #endif menu.addAction(m_actionSelectAll); menu.addAction(m_actionDelete); menu.addSeparator(); menu.addAction(m_iconViewAction); menu.addAction(m_listViewAction); emit contextMenuRequested(&menu, item); menu.exec(e->globalPos()); e->accept(); } } // namespace qdesigner_internal QT_END_NAMESPACE