/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef APPXENGINE_P_H #define APPXENGINE_P_H #include #include #include #include #include QT_USE_NAMESPACE class Runner; struct IAppxFactory; class AppxEnginePrivate { public: AppxEnginePrivate() { HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); if (FAILED(hr)) { qCWarning(lcWinRtRunner) << "Failed to initialize COM:" << qt_error_string(hr); hasFatalError = true; } hasFatalError = false; } virtual ~AppxEnginePrivate() { uriFactory.Reset(); packageFactory.Reset(); manifestReader.Reset(); CoUninitialize(); } Runner *runner; bool hasFatalError; QString manifest; QString packageFullName; QString packageFamilyName; QString publisherName; ABI::Windows::System::ProcessorArchitecture packageArchitecture; QString executable; qint64 pid; HANDLE processHandle; DWORD exitCode; QSet dependencies; QSet installedPackages; Microsoft::WRL::ComPtr uriFactory; Microsoft::WRL::ComPtr packageFactory; Microsoft::WRL::ComPtr manifestReader; }; #define wchar(str) reinterpret_cast(str.utf16()) #define hStringFromQString(str) HStringReference(reinterpret_cast(str.utf16())).Get() #define QStringFromHString(hstr) QString::fromWCharArray(WindowsGetStringRawBuffer(hstr, nullptr)) #define RETURN_IF_FAILED(msg, ret) \ if (FAILED(hr)) { \ qCWarning(lcWinRtRunner).nospace() << msg << ": 0x" << QByteArray::number(hr, 16).constData() \ << ' ' << qt_error_string(hr); \ ret; \ } #define RETURN_HR_IF_FAILED(msg) RETURN_IF_FAILED(msg, return hr) #define RETURN_OK_IF_FAILED(msg) RETURN_IF_FAILED(msg, return S_OK) #define RETURN_FALSE_IF_FAILED(msg) RETURN_IF_FAILED(msg, return false) #define RETURN_VOID_IF_FAILED(msg) RETURN_IF_FAILED(msg, return) #endif // APPXENGINE_P_H