/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef APPXPHONEENGINE_H #define APPXPHONEENGINE_H #include "appxengine.h" #include "runnerengine.h" #include "runner.h" #include QT_USE_NAMESPACE class AppxPhoneEnginePrivate; class AppxPhoneEngine : public AppxEngine { public: static bool canHandle(Runner *runner); static RunnerEngine *create(Runner *runner); static QStringList deviceNames(); bool install(bool removeFirst = false) override; bool remove() override; bool start() override; bool enableDebugging(const QString &debuggerExecutable, const QString &debuggerArguments) override; bool disableDebugging() override; bool setLoopbackExemptClientEnabled(bool enabled) override; bool setLoopbackExemptServerEnabled(bool enabled) override; bool setLoggingRules(const QByteArray &rules) override; bool suspend() override; bool waitForFinished(int secs) override; bool stop() override; QString devicePath(const QString &relativePath) const override; bool sendFile(const QString &localFile, const QString &deviceFile) override; bool receiveFile(const QString &deviceFile, const QString &localFile) override; private: explicit AppxPhoneEngine(Runner *runner); ~AppxPhoneEngine(); QString extensionSdkPath() const; bool installPackage(IAppxManifestReader *reader, const QString &filePath) override; bool connect(); friend struct QScopedPointerDeleter; Q_DECLARE_PRIVATE(AppxPhoneEngine) }; #endif // APPXPHONEENGINE_H