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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef CONNECTDIALOG_H
#define CONNECTDIALOG_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include "ui_connectdialog.h"
#include <QtWidgets/QDialog>

QT_BEGIN_NAMESPACE

class QDesignerFormWindowInterface;
class QPushButton;

namespace qdesigner_internal {

class ConnectDialog : public QDialog
{
    Q_OBJECT
public:
    ConnectDialog(QDesignerFormWindowInterface *formWindow, QWidget *sender, QWidget *receiver, QWidget *parent = 0);

    QString signal() const;
    QString slot() const;

    void setSignalSlot(const QString &signal, const QString &slot);

    bool showAllSignalsSlots() const;
    void setShowAllSignalsSlots(bool showIt);

private slots:
    void populateLists();
    void selectSignal(QListWidgetItem *item);
    void selectSlot(QListWidgetItem *item);
    void populateSignalList();
    void populateSlotList(const QString &signal = QString());
    void editSignals();
    void editSlots();

private:
    enum WidgetMode { NormalWidget, MainContainer, PromotedWidget };

    static WidgetMode widgetMode(QWidget *w,  QDesignerFormWindowInterface *formWindow);
    QPushButton *okButton();
    void setOkButtonEnabled(bool);
    void editSignalsSlots(QWidget *w, WidgetMode mode, int signalSlotDialogMode);

    QWidget *m_source;
    QWidget *m_destination;
    const WidgetMode m_sourceMode;
    const WidgetMode m_destinationMode;
    QDesignerFormWindowInterface *m_formWindow;
    Ui::ConnectDialog m_ui;
};

}

QT_END_NAMESPACE

#endif // CONNECTDIALOG_H