diff options
author | Nico Vertriest <nico.vertriest@theqtcompany.com> | 2016-06-14 15:40:28 +0200 |
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committer | Nico Vertriest <nico.vertriest@theqtcompany.com> | 2016-06-17 12:35:41 +0000 |
commit | bc7d95510fd509535b2bfa3c715937b3c3d56507 (patch) | |
tree | 9645e13018221da47aef68b02f2d5e5cd941bfcb | |
parent | c85f4be2c88318e110a4b1efd7dc9aaa34c7868e (diff) |
Doc: corrected link issues to AbstractInputMethod
AbstractInputMethod marked internal, so no links possible
Change-Id: Id41f013a0b8b46eb170b5aebf6e75c259809ff33
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
-rw-r--r-- | src/virtualkeyboard/doc/src/technical-guide.qdoc | 4 | ||||
-rw-r--r-- | src/virtualkeyboard/trace.cpp | 16 |
2 files changed, 7 insertions, 13 deletions
diff --git a/src/virtualkeyboard/doc/src/technical-guide.qdoc b/src/virtualkeyboard/doc/src/technical-guide.qdoc index 4832bdc1..26e95227 100644 --- a/src/virtualkeyboard/doc/src/technical-guide.qdoc +++ b/src/virtualkeyboard/doc/src/technical-guide.qdoc @@ -56,7 +56,6 @@ The input framework provides the following main interfaces: \li InputEngine: exposes an API to integrate user input events (key presses, etc.) and acts as a host for input methods. \li InputMethod: a base type for QML based input methods. - \li \l {QtVirtualKeyboard::AbstractInputMethod} {AbstractInputMethod}: a base type for C++ based input methods. \endlist \section1 The Input Context @@ -140,8 +139,7 @@ key can be interrupted by using the InputEngine::virtualKeyCancel method. Activating an input method is straightforward. The required steps are: \list - \li Instantiate a concrete implementation of InputMethod or - \l {QtVirtualKeyboard::AbstractInputMethod} {AbstractInputMethod} + \li Instantiate a concrete implementation of InputMethod \li Assign the instance to InputEngine::inputMethod \li Set the proper input mode with InputEngine::inputMode \endlist diff --git a/src/virtualkeyboard/trace.cpp b/src/virtualkeyboard/trace.cpp index d87d0a5b..683858af 100644 --- a/src/virtualkeyboard/trace.cpp +++ b/src/virtualkeyboard/trace.cpp @@ -103,13 +103,11 @@ public: \endcode Trace objects are owned by their creator, which is the input method in - normal case. This means the objects are constructed in - \l {AbstractInputMethod::traceBegin()} (C++) or \l {InputMethod::traceBegin()} - {InputMethod.traceBegin()} (QML) method. + normal case. This means the objects are constructed in the + \l {InputMethod.traceBegin()} (QML) method. By definition, the trace object can be destroyed at earliest in the - \l {AbstractInputMethod::traceEnd()} (C++) or \l {InputMethod::traceEnd()} - {InputMethod.traceEnd()} (QML) method. + \l {InputMethod.traceEnd()} (QML) method. */ /*! @@ -167,13 +165,11 @@ public: \endcode Trace objects are owned by their creator, which is the input method in - normal case. This means the objects are constructed in - \l {QtVirtualKeyboard::AbstractInputMethod::traceBegin()} (C++) or \l {InputMethod::traceBegin()} - {InputMethod.traceBegin()} (QML) method. + normal case. This means the objects are constructed in the + \l {InputMethod.traceBegin()} (QML) method. By definition, the trace object can be destroyed at earliest in the - \l {QtVirtualKeyboard::AbstractInputMethod::traceEnd()} (C++) or \l {InputMethod::traceEnd()} - {InputMethod.traceEnd()} (QML) method. + \l {InputMethod.traceEnd()} (QML) method. */ /*! \internal */ |