/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick import QtQuick.Layouts import QtQuick.VirtualKeyboard /*! \qmltype KeyboardLayout \inqmlmodule QtQuick.VirtualKeyboard.Components \ingroup qmlclass \ingroup qtvirtualkeyboard-components-qml \inherits ColumnLayout \brief Keyboard layout. This type is the root element of the keyboard layout. Use this element to build a new keyboard layout. Example: \code import QtQuick import QtQuick.Layouts import QtQuick.VirtualKeyboard // file: layouts/en_GB/main.qml KeyboardLayout { KeyboardRow { Key { key: Qt.Key_Q text: "q" } Key { key: Qt.Key_W text: "w" } Key { key: Qt.Key_E text: "e" } Key { key: Qt.Key_R text: "r" } Key { key: Qt.Key_T text: "t" } Key { key: Qt.Key_Y text: "y" } } } \endcode */ ColumnLayout { id: root /*! Sets the input method to be used in this layout. This property allows a custom input method to be used in this layout. */ property var inputMethod /*! This function may be overridden by the keyboard layout to create the input method object dynamically. The default implementation returns \c null. The input method object created by this function can outlive keyboard layout transitions in certain cases. In particular, this applies to the transitions between the layouts listed in the sharedLayouts property. */ function createInputMethod() { return null } /*! List of layout names which share the input method created by the createInputMethod() function. If the list is empty (the default) the input method is not shared with any other layout and will be destroyed when the layout changes. The list should contain only the name of the layout type, e.g., ['symbols']. The current layout does not have to be included in the list. */ property var sharedLayouts /*! Sets the input mode to be used in this layout. By default, the virtual keyboard attempts to preserve the current input mode when switching to a different keyboard layout. If the current input mode is not valid in the current context, the default input mode is specified by the input method. */ property int inputMode: -1 /*! Sets the key weight for all children keys. The default value is inherited from the parent element in the layout hierarchy. */ property real keyWeight /*! \since QtQuick.VirtualKeyboard 2.0 Sets the \c smallTextVisible for all children keys. The default value is inherited from the parent element in the layout hierarchy. */ property bool smallTextVisible spacing: 0 function scanLayout() { var layout = { width: root.width, height: root.height, keys: [] } __scanLayoutRecursive(this, layout) return layout } function __scanLayoutRecursive(parent, layout) { for (var i in parent.children) { var child = parent.children[i] if (child.keyType !== undefined) { var pos = mapFromItem(child, 0, 0) var key = { left: pos.x, top: pos.y, width: child.width, height: child.height, keyType: child.keyType, key: child.key, text: child.text, altKeys: child.effectiveAlternativeKeys, isFunctionKey: child.functionKey, noKeyEvent: child.noKeyEvent } if (key.left + key.width > layout.width) layout.width = key.left + key.width if (key.top + key.height > layout.height) layout.height = key.top + key.height layout.keys.push(key) } else { __scanLayoutRecursive(child, layout) } } } }