/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef SHADOWINPUTCONTEXT_P_H #define SHADOWINPUTCONTEXT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QVirtualKeyboardInputContext; class QVirtualKeyboardInputContextPrivate; namespace QtVirtualKeyboard { class ShadowInputContextPrivate; class QVIRTUALKEYBOARD_EXPORT ShadowInputContext : public QObject { Q_OBJECT Q_DISABLE_COPY(ShadowInputContext) Q_DECLARE_PRIVATE(ShadowInputContext) Q_PROPERTY(QObject *inputItem READ inputItem WRITE setInputItem NOTIFY inputItemChanged) Q_PROPERTY(QRectF anchorRectangle READ anchorRectangle NOTIFY anchorRectangleChanged) Q_PROPERTY(QRectF cursorRectangle READ cursorRectangle NOTIFY cursorRectangleChanged) Q_PROPERTY(bool anchorRectIntersectsClipRect READ anchorRectIntersectsClipRect NOTIFY anchorRectIntersectsClipRectChanged) Q_PROPERTY(bool cursorRectIntersectsClipRect READ cursorRectIntersectsClipRect NOTIFY cursorRectIntersectsClipRectChanged) Q_PROPERTY(bool selectionControlVisible READ selectionControlVisible NOTIFY selectionControlVisibleChanged) explicit ShadowInputContext(QObject *parent = nullptr); void setInputContext(QVirtualKeyboardInputContext *inputContext); public: QObject *inputItem() const; void setInputItem(QObject *inputItem); QRectF anchorRectangle() const; QRectF cursorRectangle() const; bool anchorRectIntersectsClipRect() const; bool cursorRectIntersectsClipRect() const; bool selectionControlVisible() const; Q_INVOKABLE void setSelectionOnFocusObject(const QPointF &anchorPos, const QPointF &cursorPos); Q_INVOKABLE void updateSelectionProperties(); signals: void inputItemChanged(); void anchorRectangleChanged(); void cursorRectangleChanged(); void anchorRectIntersectsClipRectChanged(); void cursorRectIntersectsClipRectChanged(); void selectionControlVisibleChanged(); private: void update(Qt::InputMethodQueries queries); QVariant queryFocusObject(Qt::InputMethodQuery query, QVariant argument); private: friend class ::QVirtualKeyboardInputContextPrivate; friend class ::QVirtualKeyboardInputContext; }; } // namespace QtVirtualKeyboard QT_END_NAMESPACE #endif // SHADOWINPUTCONTEXT_P_H