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author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> | 2023-10-26 10:29:52 +0200 |
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committer | Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> | 2023-10-26 10:32:48 +0000 |
commit | 7ad0d7927bcf2bc0fc500d0c7e6c734cfbe01dfb (patch) | |
tree | 3eaade37e28d48476658711e1e569bb87ef4c1e4 | |
parent | 99c164bea8d5ae0c4e710f726469abe0957654c4 (diff) |
Add license headers to shader files
These need the same licenses as the code.
Pick-to: 6.5 6.2 5.15
Change-Id: Iad59ee3e3cb5f68de92cf6b3b5d8bd4840d4a2ad
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
(cherry picked from commit 702980b8d47e045b28d4e62842a25416f9138226)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
-rw-r--r-- | src/compositor/shaders/surface.vert | 3 | ||||
-rw-r--r-- | src/compositor/shaders/surface_oes_external.frag | 3 | ||||
-rw-r--r-- | src/compositor/shaders/surface_rgba.frag | 3 | ||||
-rw-r--r-- | src/compositor/shaders/surface_rgbx.frag | 3 | ||||
-rw-r--r-- | src/compositor/shaders/surface_y_u_v.frag | 3 | ||||
-rw-r--r-- | src/compositor/shaders/surface_y_uv.frag | 3 | ||||
-rw-r--r-- | src/compositor/shaders/surface_y_xuxv.frag | 3 |
7 files changed, 21 insertions, 0 deletions
diff --git a/src/compositor/shaders/surface.vert b/src/compositor/shaders/surface.vert index 7b891c77d..bd28d9bf8 100644 --- a/src/compositor/shaders/surface.vert +++ b/src/compositor/shaders/surface.vert @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 qt_VertexPosition; diff --git a/src/compositor/shaders/surface_oes_external.frag b/src/compositor/shaders/surface_oes_external.frag index 1cec856b2..3064bf7b1 100644 --- a/src/compositor/shaders/surface_oes_external.frag +++ b/src/compositor/shaders/surface_oes_external.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + // This shader stump cannot be precompiled and is compiled at run-time. // Appropriate target preamble added when it is loaded. diff --git a/src/compositor/shaders/surface_rgba.frag b/src/compositor/shaders/surface_rgba.frag index f6a7732a4..8bb48dc15 100644 --- a/src/compositor/shaders/surface_rgba.frag +++ b/src/compositor/shaders/surface_rgba.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 v_texcoord; diff --git a/src/compositor/shaders/surface_rgbx.frag b/src/compositor/shaders/surface_rgbx.frag index 37ad3fd21..600c1beae 100644 --- a/src/compositor/shaders/surface_rgbx.frag +++ b/src/compositor/shaders/surface_rgbx.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 v_texcoord; diff --git a/src/compositor/shaders/surface_y_u_v.frag b/src/compositor/shaders/surface_y_u_v.frag index f8fa1010d..3c14036ef 100644 --- a/src/compositor/shaders/surface_y_u_v.frag +++ b/src/compositor/shaders/surface_y_u_v.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 v_texcoord; diff --git a/src/compositor/shaders/surface_y_uv.frag b/src/compositor/shaders/surface_y_uv.frag index 107c30009..42b614882 100644 --- a/src/compositor/shaders/surface_y_uv.frag +++ b/src/compositor/shaders/surface_y_uv.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 v_texcoord; diff --git a/src/compositor/shaders/surface_y_xuxv.frag b/src/compositor/shaders/surface_y_xuxv.frag index cf554db7c..57609f4fd 100644 --- a/src/compositor/shaders/surface_y_xuxv.frag +++ b/src/compositor/shaders/surface_y_xuxv.frag @@ -1,3 +1,6 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + #version 440 layout(location = 0) in vec2 v_texcoord; |