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authorJohan Klokkhammer Helsing <johan.helsing@qt.io>2018-10-17 14:07:42 +0200
committerJohan Helsing <johan.helsing@qt.io>2018-11-16 08:49:03 +0000
commit79b7925098936ebf3a8e6ca3119256fb4f1a52a9 (patch)
tree8325821ac50530ef09e9f9d224d2dc09cc707fd6 /examples/wayland/minimal-cpp
parentb4509e500e2b538dd61048bf1a1f53255bbb917c (diff)
Compositor: Fix coordinate system inconsistencies
Several properties were using pixel coordinates and surface coordinates without converting. [ChangeLog][Compositor] QWaylandSurface::destinationSize has been added which returns the size of the surface that will be displayed on the screen in surface coordinates. [ChangeLog][Compositor] Fixed a bug where QWaylandSurface::inputRegionContains would return true for some points outside surfaces with buffer scale > 1. [ChangeLog][Compositor] Fixed a bug which caused ShellSurfaceItems for surfaces with buffer scale > 1 to move too much when resizing interactively. It also gets rid of all calls to QWaylandSurface::size, which confusingly returns the size of the surface's buffer in pixel coordinates. Most properties now use destionationSize's surface coordinates consistently. Hopefully, QWaylandSurface::size can be renamed or removed in Qt 6. Change-Id: I007256a8df7759cf74fbfd51624fa1f90c083336 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'examples/wayland/minimal-cpp')
-rw-r--r--examples/wayland/minimal-cpp/compositor.h4
-rw-r--r--examples/wayland/minimal-cpp/window.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/wayland/minimal-cpp/compositor.h b/examples/wayland/minimal-cpp/compositor.h
index f06421320..3c0c80e0e 100644
--- a/examples/wayland/minimal-cpp/compositor.h
+++ b/examples/wayland/minimal-cpp/compositor.h
@@ -71,11 +71,11 @@ public:
QOpenGLTexture *getTexture();
int iviId() const { return m_iviId; }
- QRect globalGeometry() const { return QRect(globalPosition(), surface()->size()); }
+ QRect globalGeometry() const { return QRect(globalPosition(), surface()->destinationSize()); }
void setGlobalPosition(const QPoint &globalPos) { m_pos = globalPos; m_positionSet = true; }
QPoint globalPosition() const { return m_pos; }
QPoint mapToLocal(const QPoint &globalPos) const;
- QSize size() const { return surface() ? surface()->size() : QSize(); }
+ QSize size() const { return surface() ? surface()->destinationSize() : QSize(); }
void initPosition(const QSize &screenSize, const QSize &surfaceSize);
diff --git a/examples/wayland/minimal-cpp/window.cpp b/examples/wayland/minimal-cpp/window.cpp
index 673e15fd8..f345bd51f 100644
--- a/examples/wayland/minimal-cpp/window.cpp
+++ b/examples/wayland/minimal-cpp/window.cpp
@@ -95,7 +95,7 @@ void Window::paintGL()
GLuint textureId = texture->textureId();
QWaylandSurface *surface = view->surface();
if (surface && surface->hasContent()) {
- QSize s = surface->size();
+ QSize s = surface->destinationSize();
view->initPosition(size(), s);
QPointF pos = view->globalPosition();
QRectF surfaceGeometry(pos, s);