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authorJohan Klokkhammer Helsing <johan.helsing@qt.io>2017-05-22 16:44:56 +0200
committerJohan Helsing <johan.helsing@qt.io>2018-02-09 10:29:16 +0000
commit062e7bffc7a60ebe3bb95fc736aabbafbb01cf6b (patch)
treeab678cbd5c33b360b1ca36780d6f461af62bf789 /src/compositor/compositor_api/qwaylandquickhardwarelayer.cpp
parent8b204b2c56be5e7c1fd21144ae140c9b865dd86b (diff)
Compositor API: Add support for hardware compositing
[ChangeLog][Compositor] Add a tech preview for a plugin-based hardware layer API and a VSP2 implementation (for Renesas R-Car M3 and H3). Task-number: QTBUG-64600 Task-number: QTBUG-64604 Change-Id: Ia4abfb6343cf4f006ba408d293ec9464cd6f31b7 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwaylandquickhardwarelayer_p.h"
+
+#include <QtWaylandCompositor/private/qwlhardwarelayerintegration_p.h>
+#include <QtWaylandCompositor/private/qwlhardwarelayerintegrationfactory_p.h>
+
+#include <QtCore/private/qobject_p.h>
+#include <QMatrix4x4>
+
+QT_BEGIN_NAMESPACE
+
+class QWaylandQuickHardwareLayerPrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QWaylandQuickHardwareLayer)
+public:
+ QtWayland::HardwareLayerIntegration *layerIntegration();
+ QWaylandQuickItem *m_waylandItem = nullptr;
+ int m_stackingLevel = 0;
+ QMatrix4x4 m_matrixFromRenderThread;
+ static QtWayland::HardwareLayerIntegration *s_hardwareLayerIntegration;
+};
+
+QtWayland::HardwareLayerIntegration *QWaylandQuickHardwareLayerPrivate::s_hardwareLayerIntegration = nullptr;
+
+QtWayland::HardwareLayerIntegration *QWaylandQuickHardwareLayerPrivate::layerIntegration()
+{
+ if (!s_hardwareLayerIntegration) {
+ QStringList keys = QtWayland::HardwareLayerIntegrationFactory::keys();
+
+ QString environmentKey = QString::fromLocal8Bit(qgetenv("QT_WAYLAND_HARDWARE_LAYER_INTEGRATION").constData());
+ if (!environmentKey.isEmpty()) {
+ if (keys.contains(environmentKey)) {
+ s_hardwareLayerIntegration = QtWayland::HardwareLayerIntegrationFactory::create(environmentKey, QStringList());
+ } else {
+ qWarning() << "Unknown hardware layer integration:" << environmentKey
+ << "Valid layer integrations are" << keys;
+ }
+ } else if (!keys.isEmpty()) {
+ s_hardwareLayerIntegration = QtWayland::HardwareLayerIntegrationFactory::create(keys.first(), QStringList());
+ } else {
+ qWarning() << "No wayland hardware layer integrations found";
+ }
+ }
+
+ return s_hardwareLayerIntegration;
+}
+
+/*!
+ * \qmltype WaylandHardwareLayer
+ * \inqmlmodule QtWayland.Compositor
+ * \preliminary
+ * \brief Makes a parent WaylandQuickItem use hardware layers for rendering
+ *
+ * This item needs to be a descendant of a WaylandQuickItem or a derivative,
+ * (i.e. ShellSurfaceItem or similar)
+ *
+ * The Surface of the parent WaylandQuickItem will be drawn in a hardware specific way instead
+ * of the regular way using the QtQuick scene graph. On some platforms, the WaylandQuickItem's
+ * current buffer and the scene graph can be blended in a separate step. This makes it possible for
+ * clients to update continuously without triggering a full redraw of the compositor scene graph for
+ * each frame.
+ *
+ * The preferred hardware layer integration may be overridden by setting the
+ * QT_WAYLAND_HARDWARE_LAYER_INTEGRATION environment variable.
+ */
+
+QWaylandQuickHardwareLayer::QWaylandQuickHardwareLayer(QObject *parent)
+ : QObject(*new QWaylandQuickHardwareLayerPrivate(), parent)
+{
+}
+
+QWaylandQuickHardwareLayer::~QWaylandQuickHardwareLayer()
+{
+ Q_D(QWaylandQuickHardwareLayer);
+ if (d->layerIntegration())
+ d->layerIntegration()->remove(this);
+}
+
+/*!
+ * \qmlproperty int QtWaylandCompositor::WaylandHardwareLayer::stackingLevel
+ *
+ * This property holds the stacking level of this hardware layer relative to other hardware layers,
+ * and can be used to sort hardware layers. I.e. a layer with a higher level is rendered on top of
+ * one with a lower level.
+ *
+ * Layers with level 0 will be drawn in an implementation defined order on top of the compositor
+ * scene graph.
+ *
+ * Layers with a level below 0 are drawn beneath the compositor scene graph, if supported by the
+ * hardware layer integration.
+ */
+int QWaylandQuickHardwareLayer::stackingLevel() const
+{
+ Q_D(const QWaylandQuickHardwareLayer);
+ return d->m_stackingLevel;
+}
+
+void QWaylandQuickHardwareLayer::setStackingLevel(int level)
+{
+ Q_D(QWaylandQuickHardwareLayer);
+ if (level == d->m_stackingLevel)
+ return;
+
+ d->m_stackingLevel = level;
+ emit stackingLevelChanged();
+}
+
+QWaylandQuickItem *QWaylandQuickHardwareLayer::waylandItem() const
+{
+ Q_D(const QWaylandQuickHardwareLayer);
+ return d->m_waylandItem;
+}
+
+void QWaylandQuickHardwareLayer::classBegin()
+{
+ Q_D(QWaylandQuickHardwareLayer);
+ for (QObject *p = parent(); p != nullptr; p = p->parent()) {
+ if (auto *waylandItem = qobject_cast<QWaylandQuickItem *>(p)) {
+ d->m_waylandItem = waylandItem;
+ break;
+ }
+ }
+}
+
+void QWaylandQuickHardwareLayer::componentComplete()
+{
+ Q_D(QWaylandQuickHardwareLayer);
+ Q_ASSERT(d->m_waylandItem);
+ if (auto integration = d->layerIntegration())
+ integration->add(this);
+ else
+ qWarning() << "No hardware layer integration. WaylandHarwareLayer has no effect.";
+}
+
+void QWaylandQuickHardwareLayer::disableSceneGraphPainting()
+{
+ waylandItem()->setPaintEnabled(false);
+}
+
+QT_END_NAMESPACE