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author | Paul Olav Tvete <paul.tvete@qt.io> | 2017-10-03 16:09:21 +0200 |
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committer | Paul Olav Tvete <paul.tvete@qt.io> | 2017-10-25 10:42:04 +0000 |
commit | f1407493d6d25f24a3c71fbcedc00598baa44b56 (patch) | |
tree | d8c9a904f5980b1b301046e8d51593ca462994fd /src/compositor/doc/src/qtwaylandcompositor-qmltypes.qdoc | |
parent | a5c4af696b4fa0747b278830d07f4360e73b1f63 (diff) |
Support threaded rendering for Nvidia EGLStreams
Create and update the texture on the GUI thread. Make sure there
is a valid context on the GUI thread: create one if necessary, and
share it with the global share context.
Note: this requires that threaded compositors set the
Qt::AA_ShareOpenGLContexts application attribute.
Task-number: QTBUG-63039
Change-Id: Ia19af0536f9df319cde84221ed53db1c2ef42293
Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Diffstat (limited to 'src/compositor/doc/src/qtwaylandcompositor-qmltypes.qdoc')
0 files changed, 0 insertions, 0 deletions