diff options
author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-10-15 18:26:00 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-10-20 14:58:29 +0000 |
commit | 955ac0d0eeaf2f543676b649291558f4dcce37c3 (patch) | |
tree | 7217e1c805f1386d89f0dccbafbe2ae4f5e40409 /src/hardwareintegration/compositor/wayland-egl | |
parent | 3a584414d9df972721a4fbf4b1088bce5e95484b (diff) |
Support EGLStream in wayland-egl
For Wayland on NVIDIA. Tested with a Jetson TK1 Pro and Vibrante Linux.
With just the hw integration no compositors would work out of the box
since EGL_KHR_stream_consumer_gltexture only allows connecting to the
texture bound to GL_TEXTURE_EXTERNAL_OES, meaning that assumptions about
the target always being GL_TEXTURE_2D break horribly both in C++ and in
shader code.
In addition, buffers have to be extended with an additional updateTexture()
operation as EGLStream requires to call ConsumerAcquire on every
frame. Previously there was no concept of this as calling
createTexture() on attach() was sufficient.
Qt Quick bits are omitted since the refactored compositor API is pretty
different. This means that QML compositors will not currently function
in this environment.
The qwindow-compositor example is enhanced to support the external
texture target, but this won't apply for the refactored branch
either. It is provided for testing purposes for the time being, and to
show how C++ compositors can support different texture targets and
correct operation with EGLStreams.
Done-with: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Change-Id: I0e209fc0cbcf435cca83528d938eb50e4bdceb82
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Diffstat (limited to 'src/hardwareintegration/compositor/wayland-egl')
-rw-r--r-- | src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp | 269 | ||||
-rw-r--r-- | src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.h | 9 |
2 files changed, 248 insertions, 30 deletions
diff --git a/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp b/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp index 2d5a182c7..e28d2f53e 100644 --- a/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp +++ b/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.cpp @@ -48,11 +48,16 @@ #include <qpa/qplatformscreen.h> #include <QtGui/QWindow> #include <QtCore/QPointer> - #include <QDebug> -#include <EGL/egl.h> -#include <EGL/eglext.h> +#include <QMutex> +#include <QMutexLocker> +#include <QtCore/private/qcore_unix_p.h> +#include <QtPlatformSupport/private/qeglstreamconvenience_p.h> + +#ifndef GL_TEXTURE_EXTERNAL_OES +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#endif /* Needed for compatibility with Mesa older than 10.0. */ typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWL_compat) (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value); @@ -74,6 +79,28 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenu QT_BEGIN_NAMESPACE +struct BufferState +{ + BufferState() + : gl_texture(0) + , gl_texture_target(GL_TEXTURE_2D) + , egl_stream(EGL_NO_STREAM_KHR) + , isYInverted(true) + {} + + GLuint gl_texture; + GLenum gl_texture_target; + EGLStreamKHR egl_stream; + bool isYInverted; + QSize size; +}; + +struct buffer_destroy_listener +{ + struct wl_listener listener; + class WaylandEglClientBufferIntegrationPrivate *d; +}; + class WaylandEglClientBufferIntegrationPrivate { public: @@ -87,10 +114,40 @@ public: , egl_create_image(0) , egl_destroy_image(0) , gl_egl_image_target_texture_2d(0) - { } + , funcs(Q_NULLPTR) + { + destroy_listener.d = this; + destroy_listener.listener.notify = destroy_listener_callback; + } + + static void destroy_listener_callback(wl_listener *listener, void *data) { + static QMutex mutex; + QMutexLocker locker(&mutex); + + buffer_destroy_listener *destroy_listener = reinterpret_cast<buffer_destroy_listener *>(listener); + WaylandEglClientBufferIntegrationPrivate *self = destroy_listener->d; + struct ::wl_resource *buffer = static_cast<struct ::wl_resource *>(data); + if (!self->buffers.contains(buffer)) + return; + + Q_ASSERT(self); + Q_ASSERT(buffer); + + BufferState state = self->buffers.take(buffer); + + if (state.gl_texture != 0) + glDeleteTextures(1, &state.gl_texture); + + if (state.egl_stream != EGL_NO_STREAM_KHR) + self->funcs->destroy_stream(self->egl_display, state.egl_stream); + } + EGLDisplay egl_display; bool valid; bool display_bound; + QHash<struct ::wl_resource *, BufferState> buffers; + buffer_destroy_listener destroy_listener; + PFNEGLBINDWAYLANDDISPLAYWL egl_bind_wayland_display; PFNEGLUNBINDWAYLANDDISPLAYWL egl_unbind_wayland_display; PFNEGLQUERYWAYLANDBUFFERWL_compat egl_query_wayland_buffer; @@ -99,6 +156,8 @@ public: PFNEGLDESTROYIMAGEKHRPROC egl_destroy_image; PFNGLEGLIMAGETARGETTEXTURE2DOESPROC gl_egl_image_target_texture_2d; + + QEGLStreamConvenience *funcs; }; WaylandEglClientBufferIntegration::WaylandEglClientBufferIntegration() @@ -163,51 +222,193 @@ void WaylandEglClientBufferIntegration::initializeHardware(QtWayland::Display *w } } + d->funcs = new QEGLStreamConvenience; + d->funcs->initialize(d->egl_display); + d->valid = true; } -void WaylandEglClientBufferIntegration::bindTextureToBuffer(struct ::wl_resource *buffer) +static GLuint make_texture(GLenum target) +{ + GLuint texture; + + glGenTextures(1, &texture); + glBindTexture(target, texture); + + return texture; +} + +static void set_texture_params(GLenum target) +{ + glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); +} + +void WaylandEglClientBufferIntegration::initialize(struct ::wl_resource *buffer) +{ + Q_D(WaylandEglClientBufferIntegration); + + if (wl_shm_buffer_get(buffer)) + return; + + if (!buffer || d->buffers.contains(buffer)) + return; + + wl_signal_add(&buffer->destroy_signal, &d->destroy_listener.listener); +} + +GLenum WaylandEglClientBufferIntegration::textureTargetForBuffer(struct ::wl_resource *buffer) const +{ + Q_D(const WaylandEglClientBufferIntegration); + + return d->buffers.value(buffer).gl_texture_target; +} + +GLuint WaylandEglClientBufferIntegration::textureForBuffer(struct ::wl_resource *buffer) +{ + Q_D(WaylandEglClientBufferIntegration); + + if (!buffer) + return 0; + + BufferState state = d->buffers.value(buffer); + + if (state.gl_texture != 0) { + glBindTexture(state.gl_texture_target, state.gl_texture); + return state.gl_texture; + } + + EGLint format; + EGLNativeFileDescriptorKHR streamFd = EGL_NO_FILE_DESCRIPTOR_KHR; + + EGLint width, height; + d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_WIDTH, &width); + d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_HEIGHT, &height); + state.size = QSize(width, height); + +#if defined(EGL_WAYLAND_Y_INVERTED_WL) + EGLint isYInverted; + EGLBoolean ret = d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_WAYLAND_Y_INVERTED_WL, &isYInverted); + // Yes, this looks strange, but the specification says that EGL_FALSE return + // value (not supported) should be treated the same as EGL_TRUE return value + // and EGL_TRUE in value. + state.isYInverted = (ret == EGL_FALSE || isYInverted == EGL_TRUE); +#endif + + if (d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_TEXTURE_FORMAT, &format)) { + state.gl_texture_target = GL_TEXTURE_2D; + state.gl_texture = make_texture(state.gl_texture_target); + } else if (d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_WAYLAND_BUFFER_WL, &streamFd)) { + state.egl_stream = d->funcs->create_stream_from_file_descriptor(d->egl_display, streamFd); + close(streamFd); + + if (state.egl_stream == EGL_NO_STREAM_KHR) { + qWarning("%s:%d: eglCreateStreamFromFileDescriptorKHR failed: 0x%x", Q_FUNC_INFO, __LINE__, eglGetError()); + return 0; + } + + state.isYInverted = false; + state.gl_texture_target = GL_TEXTURE_EXTERNAL_OES; + state.gl_texture = make_texture(state.gl_texture_target); + set_texture_params(state.gl_texture_target); + + if (d->funcs->stream_consumer_gltexture(d->egl_display, state.egl_stream) != EGL_TRUE) + qWarning("%s:%d: eglStreamConsumerGLTextureExternalKHR failed: 0x%x", Q_FUNC_INFO, __LINE__, eglGetError()); + } + + d->buffers[buffer] = state; + return state.gl_texture; +} + +void WaylandEglClientBufferIntegration::destroyTextureForBuffer(struct ::wl_resource *buffer, GLuint texture) { Q_D(WaylandEglClientBufferIntegration); + Q_UNUSED(texture); + if (!buffer || !d->buffers.contains(buffer)) + return; + + BufferState &state = d->buffers[buffer]; + + if (state.egl_stream != EGL_NO_STREAM_KHR) + return; + + if (state.gl_texture != 0) { + glDeleteTextures(1, &state.gl_texture); + state.gl_texture = 0; + } +} + +void WaylandEglClientBufferIntegration::bindTextureToBuffer(struct ::wl_resource *buffer) +{ + Q_D(WaylandEglClientBufferIntegration); if (!d->valid) { qWarning("QtCompositor: bindTextureToBuffer() failed"); return; } - // Vivante drivers on the iMX6 don't resolve this function early enough for us, they seem to require the EGL/GLES setup to be further - // along than they are in initializeHardware(), so do the lookup here instead. - if (!d->gl_egl_image_target_texture_2d) - d->gl_egl_image_target_texture_2d = reinterpret_cast<PFNGLEGLIMAGETARGETTEXTURE2DOESPROC>(eglGetProcAddress("glEGLImageTargetTexture2DOES")); - - if (!d->gl_egl_image_target_texture_2d) { - qWarning("QtCompositor: bindTextureToBuffer() failed. Could not find glEGLImageTargetTexture2DOES."); + if (!buffer) return; + + const BufferState state = d->buffers.value(buffer); + + if (state.egl_stream != EGL_NO_STREAM_KHR) { + d->funcs->stream_consumer_acquire(d->egl_display, state.egl_stream); + } else { + Q_ASSERT(QOpenGLContext::currentContext()); + + // Resolving GL functions may need a context current, so do it only here. + if (!d->gl_egl_image_target_texture_2d) + d->gl_egl_image_target_texture_2d = reinterpret_cast<PFNGLEGLIMAGETARGETTEXTURE2DOESPROC>(eglGetProcAddress("glEGLImageTargetTexture2DOES")); + + if (!d->gl_egl_image_target_texture_2d) { + qWarning("QtCompositor: bindTextureToBuffer() failed. Could not find glEGLImageTargetTexture2DOES."); + return; + } + + EGLImageKHR image = d->egl_create_image(d->egl_display, EGL_NO_CONTEXT, + EGL_WAYLAND_BUFFER_WL, + buffer, NULL); + + d->gl_egl_image_target_texture_2d(GL_TEXTURE_2D, image); + set_texture_params(GL_TEXTURE_2D); + d->egl_destroy_image(d->egl_display, image); } +} - EGLImageKHR image = d->egl_create_image(d->egl_display, EGL_NO_CONTEXT, - EGL_WAYLAND_BUFFER_WL, - buffer, NULL); +// Update is only needed for the EGLStream path as that requires calling acquire +// on every frame. bindTextureToBuffer() is typically invoked only upon attach +// so that is insufficient. +void WaylandEglClientBufferIntegration::updateTextureForBuffer(struct ::wl_resource *buffer) +{ + Q_D(WaylandEglClientBufferIntegration); + if (!d->valid) { + qWarning("QtCompositor: updateTextureForBuffer() failed"); + return; + } - d->gl_egl_image_target_texture_2d(GL_TEXTURE_2D, image); + if (!buffer) + return; - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + const BufferState state = d->buffers.value(buffer); - d->egl_destroy_image(d->egl_display, image); + if (state.egl_stream != EGL_NO_STREAM_KHR) + d->funcs->stream_consumer_acquire(d->egl_display, state.egl_stream); } bool WaylandEglClientBufferIntegration::isYInverted(struct ::wl_resource *buffer) const { -#if defined(EGL_WAYLAND_Y_INVERTED_WL) Q_D(const WaylandEglClientBufferIntegration); + if (d->buffers.contains(buffer)) + return d->buffers[buffer].isYInverted; + +#if defined(EGL_WAYLAND_Y_INVERTED_WL) EGLint isYInverted; - EGLBoolean ret; + EGLBoolean ret = EGL_FALSE; ret = d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_WAYLAND_Y_INVERTED_WL, &isYInverted); - // Yes, this looks strange, but the specification says that EGL_FALSE return // value (not supported) should be treated the same as EGL_TRUE return value // and EGL_TRUE in value. @@ -224,6 +425,9 @@ void *WaylandEglClientBufferIntegration::lockNativeBuffer(struct ::wl_resource * { Q_D(const WaylandEglClientBufferIntegration); + if (d->buffers.contains(buffer) && d->buffers[buffer].egl_stream != EGL_NO_STREAM_KHR) + return 0; + EGLImageKHR image = d->egl_create_image(d->egl_display, EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL, buffer, NULL); @@ -233,8 +437,11 @@ void *WaylandEglClientBufferIntegration::lockNativeBuffer(struct ::wl_resource * void WaylandEglClientBufferIntegration::unlockNativeBuffer(void *native_buffer) const { Q_D(const WaylandEglClientBufferIntegration); - EGLImageKHR image = static_cast<EGLImageKHR>(native_buffer); + if (!native_buffer) + return; + + EGLImageKHR image = static_cast<EGLImageKHR>(native_buffer); d->egl_destroy_image(d->egl_display, image); } @@ -242,11 +449,15 @@ QSize WaylandEglClientBufferIntegration::bufferSize(struct ::wl_resource *buffer { Q_D(const WaylandEglClientBufferIntegration); - int width, height; - d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_WIDTH, &width); - d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_HEIGHT, &height); + if (d->buffers.contains(buffer)) { + return d->buffers[buffer].size; + } else { + int width, height; + d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_WIDTH, &width); + d->egl_query_wayland_buffer(d->egl_display, buffer, EGL_HEIGHT, &height); - return QSize(width, height); + return QSize(width, height); + } } QT_END_NAMESPACE diff --git a/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.h b/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.h index 5f660e98a..c3f584835 100644 --- a/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.h +++ b/src/hardwareintegration/compositor/wayland-egl/waylandeglclientbufferintegration.h @@ -56,7 +56,15 @@ public: void initializeHardware(QtWayland::Display *waylandDisplay) Q_DECL_OVERRIDE; + void initialize(struct ::wl_resource *buffer) Q_DECL_OVERRIDE; + + GLenum textureTargetForBuffer(struct ::wl_resource *buffer) const Q_DECL_OVERRIDE; + + GLuint textureForBuffer(struct ::wl_resource *buffer) Q_DECL_OVERRIDE; + void destroyTextureForBuffer(struct ::wl_resource *buffer, GLuint texture) Q_DECL_OVERRIDE; + void bindTextureToBuffer(struct ::wl_resource *buffer) Q_DECL_OVERRIDE; + void updateTextureForBuffer(struct ::wl_resource *buffer) Q_DECL_OVERRIDE; bool isYInverted(struct ::wl_resource *) const Q_DECL_OVERRIDE; void *lockNativeBuffer(struct ::wl_resource *buffer) const Q_DECL_OVERRIDE; @@ -72,4 +80,3 @@ private: QT_END_NAMESPACE #endif // WAYLANDEGLINTEGRATION_H - |